Back throw: Difference between revisions
→Notable back throws
(→List of back throws: Pythra) |
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*In ''[[Melee]]'', {{SSBM|Mewtwo}}'s back throw is very powerful and is considered one of its best finishers, KOing at around 100% near the edge. | *In ''[[Melee]]'', {{SSBM|Mewtwo}}'s back throw is very powerful and is considered one of its best finishers, KOing at around 100% near the edge. | ||
*[[Charizard]]'s back throw in ''Smash 4'' and ''Ultimate'' has almost no [[ending lag]] (only 4 [[frame]]s in ''Smash 4'', and 7 frames in ''Ultimate''), allowing it to combo into aerial attacks from low to mid percentages. If the opponent's [[air dodge]] or jump is successfully [[read]], it can even lead to an aerial [[Flare Blitz]] and KO at low percentages near the edge. | *[[Charizard]]'s back throw in ''Smash 4'' and ''Ultimate'' has almost no [[ending lag]] (only 4 [[frame]]s in ''Smash 4'', and 7 frames in ''Ultimate''), allowing it to combo into aerial attacks from low to mid percentages. If the opponent's [[air dodge]] or jump is successfully [[read]], it can even lead to an aerial [[Flare Blitz]] and KO at low percentages near the edge. | ||
*[[Mr. Game & Watch]]'s back throw and forward throw are | *[[Mr. Game & Watch]]'s back throw and forward throw are identical. | ||
*[[Ken]], [[Pikachu]], and [[Pichu]]'s back throws allow them to travel a great distance backwards, allowing for great stage control. | *[[Ken]], [[Pikachu]], and [[Pichu]]'s back throws allow them to travel a great distance backwards, allowing for great stage control. | ||