2,531
edits
(→Damage-based Armor: Very iffy grammar. May need looking over again.) |
|||
Line 44: | Line 44: | ||
| {{SSBU|King Dedede}} || [[Jet Hammer]] || 1-14 || 14% || Applies on release of Jet Hammer regardless of charge, grounded only. However, as it is tied to the animation, it can be used offstage through windboxes. | | {{SSBU|King Dedede}} || [[Jet Hammer]] || 1-14 || 14% || Applies on release of Jet Hammer regardless of charge, grounded only. However, as it is tied to the animation, it can be used offstage through windboxes. | ||
|- | |- | ||
| {{SSBU|King K. Rool}} || [[Crownerang]] || 6-63 || 12% || | | {{SSBU|King K. Rool}} || [[Crownerang]] || 6-63 || 12% || Very fast and lasts until King K. Rool is able to act again. This armor is cumulative, meaning multiple weaker hits can add up to reach the threshold and break the armor. Was 6% prior to version 8.0.0. Not to be confused with [[Belly Super Armor]]. | ||
|- | |- | ||
| {{SSBU|Kirby}} || [[Stone]] || 19-? || 25% || Can be | | {{SSBU|Kirby}} || [[Stone]] || 19-? || 25% || Can be cancelled early. | ||
|- | |- | ||
| {{SSBU|Ken}} || [[Focus Attack]] || 1-20 (Charge), 1-11 (On release) || 14-28% || Armor ends a frame later for Ken than Ryu. Armor threshold increases by 0.24% per frame before capping out. <ref>https://rubendal.github.io/ssbu/#/Character/Ryu https://rubendal.github.io/ssbu/#/Character/Ken, Article SpecialLw</ref> | | {{SSBU|Ken}} || [[Focus Attack]] || 1-20 (Charge), 1-11 (On release) || 14-28% || Armor ends a frame later for Ken than Ryu. Armor threshold increases by 0.24% per frame before capping out. <ref>https://rubendal.github.io/ssbu/#/Character/Ryu https://rubendal.github.io/ssbu/#/Character/Ken, Article SpecialLw</ref> | ||
Line 60: | Line 60: | ||
| {{SSBU|Ryu}} || [[Focus Attack]] || 1-20 (Charge), 1-10 (On release) || 14-28% || Armor lasts a frame shorter than Ken's overall. Armor threshold increases by 0.24% per frame before capping out. <ref>https://rubendal.github.io/ssbu/#/Character/Ryu https://rubendal.github.io/ssbu/#/Character/Ken, Article SpecialLw</ref> | | {{SSBU|Ryu}} || [[Focus Attack]] || 1-20 (Charge), 1-10 (On release) || 14-28% || Armor lasts a frame shorter than Ken's overall. Armor threshold increases by 0.24% per frame before capping out. <ref>https://rubendal.github.io/ssbu/#/Character/Ryu https://rubendal.github.io/ssbu/#/Character/Ken, Article SpecialLw</ref> | ||
|- | |- | ||
| rowspan=3| {{SSBU|Sephiroth}} || Forward Smash || 10-23 || rowspan=3| 20% ||rowspan=3| Applies only when in Winged Form | | rowspan=3| {{SSBU|Sephiroth}} || Forward Smash || 10-23 || rowspan=3| 20% ||rowspan=3| Applies only when in Winged Form. | ||
|- | |- | ||
| Up Smash || 14-22 || | | Up Smash || 14-22 || |