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'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | ||
*{{buff|The looping hits have different angles (105°/115°/105°/115° → 115°/115°/145°/145°) and higher [[set knockback]] (110 → 130), and the last hit's body hitbox is considerably larger (5u → 8u), allowing the move to connect much more reliably.}} | *{{buff|The looping hits have different angles (105°/115°/105°/115° → 115°/115°/145°/145°) and higher [[set knockback]] (110 → 130), and the last hit's body hitbox is considerably larger (5u → 8u), allowing the move to connect much more reliably.}} | ||
*{{buff|The looping hits' 1% damage hitbox (which had the highest priority) has been removed, allowing them to deal more damage overall.}} | |||
==Hitboxes== | ==Hitboxes== |
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