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(→On-screen appearance: Noticed an effect similar to teleport at the beginning of the animation, changed the text here to account for that.) |
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==In competitive play== | ==In competitive play== | ||
Initially, Mewtwo has been believed to be even better than its iteration in ''SSB4'' despite its top tier placement. This was because of its improved KO power and its main weakness, its endurance, being seemingly toned down as its weight was increased, while the universal mobility changes significantly benefit Mewtwo. As such, many pre-release tier lists thought of Mewtwo to be a high- or even top-tier character, and potentially one of the best characters in the game overall. | |||
However, as time went by, many have noticed Mewtwo's flaws becoming more prominent; most notoriously, Mewtwo's tail hurtbox has been extended, which has caused it to be clipped by many attacks from a noticeable range. Additionally, its disadvantage state has been significantly nerfed due to the changes to air dodging, made even worse due to its increased hurtbox size. | |||
As a result of its nerfs from ''[[Smash 4]]'', Mewtwo has not made an impact in ''Ultimate''{{'}}s metagame. Most of Mewtwo's playerbase from ''Smash 4'' have dropped the character in favor of other characters, leaving it to have a below average representation. Although Mewtwo has initially received favorable success from SDX, he has since dropped the character. | As a result of its nerfs from ''[[Smash 4]]'', Mewtwo has not made an impact in ''Ultimate''{{'}}s metagame. Most of Mewtwo's playerbase from ''Smash 4'' have dropped the character in favor of other characters, leaving it to have a below average representation. Although Mewtwo has initially received favorable success from SDX, he has since dropped the character. | ||
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