Template:SSB4 to SSBU changelist/Samus: Difference between revisions

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*{{change|Samus's idle animation is altered slightly; she faces the foreground at an angle instead of facing directly forward, and her Arm Cannon is positioned slightly lower.}}
*{{change|Samus's idle animation is altered slightly; she faces the foreground at an angle instead of facing directly forward, and her Arm Cannon is positioned slightly lower.}}
*{{change|[[Air dodge]]'s animation has changed.}}
*{{change|[[Air dodge]]'s animation has changed.}}
*{{change|Samus emits sparks whenever she takes damage. This is shared with Dark Samus, {{SSBU|R.O.B.}}, and {{SSBU|Mega Man}}, all of which are mechanical-based fighters.}}
*{{change|Samus has two new [[victory pose]]s and one slightly modified:}}
*{{change|Samus has two new [[victory pose]]s and one slightly modified:}}
**{{change|She fires a [[Super Missile]] and strikes a pose similar to her official artwork.}}
**{{change|She fires a [[Super Missile]] and strikes a pose similar to her official artwork.}}
**{{change|She lands on the ground and readies her arm cannon.}}
**{{change|She lands on the ground and readies her arm cannon.}}
**{{change|She retains her kneeling victory pose, however the shots resemble the shotgun blast from her [[Melee Charge Shot]] custom move from ''Smash 4'' rather than small explosions.}}
**{{change|Samus retains her up-inputted victory pose, however the shots resemble the shotgun blast from her [[Melee Charge Shot]] custom move from ''SSB4'' rather than small explosions.}}
*{{change|Samus emits sparks whenever she takes damage. This is shared with Dark Samus, {{SSBU|R.O.B.}}, and {{SSBU|Mega Man}}, all of which are mechanical-based fighters.}}


===Attributes===
===Attributes===
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