List of tips (SSBU): Difference between revisions

These tips seem to be unofficial. Revert this edit if I'm mistaken, though.
(These tips seem to be unofficial. Revert this edit if I'm mistaken, though.)
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*'''Inhale Techniques (Neutral Special)''' – The Gordo that appears when using a side special can also be inhaled and spit back out. You're not vulnerable for long after spitting it out, so you can use it for a combo too.
*'''Inhale Techniques (Neutral Special)''' – The Gordo that appears when using a side special can also be inhaled and spit back out. You're not vulnerable for long after spitting it out, so you can use it for a combo too.
*'''[[Gordo Throw]] (Side Special)''' – Gordos will stick to any walls they hit. Try doing this on walls close to edges to cause serious trouble to enemies trying to climb up.
*'''[[Gordo Throw]] (Side Special)''' – Gordos will stick to any walls they hit. Try doing this on walls close to edges to cause serious trouble to enemies trying to climb up.
*'''[[Gordo Throw]] (Side Special)''' - When a Gordo connects, it will send in the direction the Gordo was moving. This change from Smash 4 to Ultimate has made Gordo more consistent, at the cost of amazing angles and "Calculated" combos when it does go at a weird angles.
*'''Returning Gordo (Side Special)''' – With the right timing, an opponent can hit a Gordo back at you. But then you can attack it or hit it with your side special again, and now a fierce battle has turned into a game of Gordo tennis.
*'''Returning Gordo (Side Special)''' – With the right timing, an opponent can hit a Gordo back at you. But then you can attack it or hit it with your side special again, and now a fierce battle has turned into a game of Gordo tennis.
*'''Gordo Throw's Many Tricks (Side Special)''' – Choose up, middle, or down right after starting this move to hit the Gordo in three different ways, changing how it bounces. You can also inhale the Gordo after angling it down right to send it at high speeds at the opponent.
*'''Gordo Throw's Many Tricks (Side Special)''' – Choose up, middle, or down right after starting this move to hit the Gordo in three different ways, changing how it bounces.
*'''[[Super Dedede Jump]] (Up Special)''' – After leaping up high, Dedede crashes down in a crushing body slam. This move can be canceled by the special-move button or up on the control stick.
*'''[[Super Dedede Jump]] (Up Special)''' – After leaping up high, Dedede crashes down in a crushing body slam. This move can be canceled by the special-move button or up on the control stick.
*'''[[Jet Hammer]] (Down Special)''' – It's possible to charge this move to deal more damage, but charging for too long will start to hurt Dedede too!
*'''[[Jet Hammer]] (Down Special)''' – It's possible to charge this move to deal more damage, but charging for too long will start to hurt Dedede too!
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*'''In Their Series''' – There is a female version and a male version of the Wii Fit Trainer. In the Wii Fit games, they act as a fitness coach. Sometimes they run late, oversleep, or have the other trainer fill in for them.
*'''In Their Series''' – There is a female version and a male version of the Wii Fit Trainer. In the Wii Fit games, they act as a fitness coach. Sometimes they run late, oversleep, or have the other trainer fill in for them.
*'''[[Sun Salutation]] (Neutral Special)''' – Fully charge the attack before striking to recover a bit of health. Talk about flexible!
*'''[[Sun Salutation]] (Neutral Special)''' – Fully charge the attack before striking to recover a bit of health. Talk about flexible!
*'''[[Sun Salutation]] (Neutral Special)''' - As Sun Salutation charges, the projectile has a slight push effect, also known as a windbox. This might have situational use as an edge guard tool. Don't try this too often though!
*'''Sun Salutation's poses''' (Neutral Special) - The real life yoga pose, Sun Salutation, involves several different poses. When charging, Wii Fit Trainer performs Upward Salute. When firing it, Wii Fit Trainer performs Upward Salute once more, before transitioning into Standing Forward Bend.
*'''[[Header]] (Side Special)''' – The ball's trajectory depends on when you press the button again. You can also attack with the headbutt directly, which has a meteor effect.
*'''[[Header]] (Side Special)''' – The ball's trajectory depends on when you press the button again. You can also attack with the headbutt directly, which has a meteor effect.
*'''Canceling Header (Side Special)''' – Shield before hitting the ball to cancel your serve and let the ball fall, dejected, to the ground.
*'''Canceling Header (Side Special)''' – Shield before hitting the ball to cancel your serve and let the ball fall, dejected, to the ground.
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*'''Arm & Leg Lift (Down Smash)''' – Launch opponents at a low angle. If these moves have been strengthened, you can sometimes even KO opponents who aren't significantly damaged.
*'''Arm & Leg Lift (Down Smash)''' – Launch opponents at a low angle. If these moves have been strengthened, you can sometimes even KO opponents who aren't significantly damaged.
*'''Single-Leg Extension (Forward Air Attack)''' – You can deal damage with the extended back leg. It actually has a small meteor effect.
*'''Single-Leg Extension (Forward Air Attack)''' – You can deal damage with the extended back leg. It actually has a small meteor effect.
==={{SSBU|Rosalina & Luma}}===
==={{SSBU|Rosalina & Luma}}===
*'''Rosalina & Luma's Origins''' – Rosalina and Luma made their debut in the 2007 title Super Mario Galaxy. Rosalina is a mysterious galactic traveler, and the Lumas her companions.
*'''Rosalina & Luma's Origins''' – Rosalina and Luma made their debut in the 2007 title Super Mario Galaxy. Rosalina is a mysterious galactic traveler, and the Lumas her companions.
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