Shot Put: Difference between revisions

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{{ArticleIcons|ssb4=y|ssbu=y}}
{{ArticleIcons|ssb4=y|ultimate=y}}
 
 
 
{{Infobox Special Move
{{Infobox Special Move
|name=Shot Put
|name=Shot Put
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{{cquote|''Throw an iron ball in an arc.''|cite=''Smash for 3DS''{{'}}s foldout}}
{{cquote|''Throw an iron ball in an arc.''|cite=''Smash for 3DS''{{'}}s foldout}}
'''Shot Put''' ({{ja|鉄球投げ|Tekkyū Nage}}, ''Iron Ball Throw''), rendered as '''Shot-Put''' in the [[PAL]] version, is one of the three [[neutral special move]]s usable by {{SSB4|Mii Brawler}}s. The Mii tosses a [[Wikipedia:Shot put|shot]], a black Iron ball resembling a cannonball, into the air. It is the only [[projectile]] move available to Mii Brawlers, but this is made up by the fact that it is a powerful tool for them.
'''Shot Put''' ({{ja|鉄球投げ|Tekkyū Nage}}, ''Iron Ball Throw''), rendered as '''Shot-Put''' in the [[PAL]] version, is one of the three [[neutral special move]]s usable by [[Mii|Mii Brawler]]s. The Mii tosses a [[Wikipedia:Shot put|shot]], a black Iron ball resembling a cannonball, into the air. It is the only [[projectile]] move available to Mii Brawlers, but this is made up by the fact that it is a powerful tool for them.


The Shot Put deals 15% damage to anyone it touches before hitting the ground, 11% after the first bounce, and 8% after the second, at which point the shot loses momentum and quickly disappears. The shot cannot [[Priority#Anti-rebounding|rebound]] and also cannot be destroyed. Its arced trajectory and quick falling speed can also allow the user to [[edgeguard]] while staying on the stage, though this is somewhat countered by the shot's high, mostly vertical [[knockback]].
The Shot Put deals 15% damage to anyone it touches before hitting the ground, 11% after the first bounce, and 8% after the second, at which point the shot loses momentum and quickly disappears. The shot cannot [[Priority#Anti-rebounding|rebound]] and also cannot be destroyed. Its arced trajectory and quick falling speed can also allow the user to [[edgeguard]] while staying on the stage, though this is somewhat countered by the shot's high, mostly vertical [[knockback]].
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[[Category:Neutral special moves]]
[[Category:Neutral special moves]]
[[Category:Super Smash Bros. universe]]
[[Category:Super Smash Bros. universe]]
[[Category:Mii Fighter]]
[[Category:Mii Fighter (SSB4)]]
[[Category:Mii Fighter (SSBU)]]
[[Category:Mii Brawler (SSB4)]]
[[Category:Mii Brawler (SSB4)]]
[[Category:Mii Brawler (SSBU)]]
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