Editing Spacie
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Similar to how they all share similar strengths, they also share very similar weaknesses: most of the spacies have poor survivability due to their low weight as well as being very vulnerable to combos due to their high falling speed (Fox having the lowest weight out of the three starting from "Melee" onwards and having the highest gravity in every game, though he didn't have the highest falling speed until "Smash 4" in the ''Smash'' series). They also have linear recoveries: their horizontal options all travel in a linear fashion, and [[Fire Fox]] and [[Fire Bird]] have a very high amount of startup lag, causing them to be vulnerable to opponent's edgeguarding options. [[Fire Wolf]] has less startup in comparison, but in ''Ultimate'' travels the shortest distance out of the three while Fire Fox travels the farthest distance. | Similar to how they all share similar strengths, they also share very similar weaknesses: most of the spacies have poor survivability due to their low weight as well as being very vulnerable to combos due to their high falling speed (Fox having the lowest weight out of the three starting from "Melee" onwards and having the highest gravity in every game, though he didn't have the highest falling speed until "Smash 4" in the ''Smash'' series). They also have linear recoveries: their horizontal options all travel in a linear fashion, and [[Fire Fox]] and [[Fire Bird]] have a very high amount of startup lag, causing them to be vulnerable to opponent's edgeguarding options. [[Fire Wolf]] has less startup in comparison, but in ''Ultimate'' travels the shortest distance out of the three while Fire Fox travels the farthest distance. | ||
[[Category:Character-specific terminology]] | [[Category:Character-specific terminology]] |