Editing Sonic the Hedgehog (universe)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{DISPLAYTITLE:''Sonic the Hedgehog'' (universe)}} | ||
{{ArticleIcons|brawl=y|ssb4=y|ultimate=y}} | {{ArticleIcons|brawl=y|ssb4=y|ultimate=y}} | ||
{{Infobox Series | {{Infobox Series | ||
|title = Sonic the Hedgehog (universe) | |title = Sonic the Hedgehog (universe) | ||
|image = [[File:Sonic the Hedgehog logo.svg|center|300px]] | |image = [[File:Sonic the Hedgehog logo.svg|center|300px]] | ||
|caption = [[File:SonicSymbol.svg|50px|class=invert | |caption = [[File:SonicSymbol.svg|50px|class=invert]] | ||
|developer = [[Sega]]<br>Sonic Team<br>Various | |developer = [[Sega]]<br>Sonic Team<br>Various | ||
|publisher = Sega<br>THQ<br>Atari SA<br>[[Nintendo]]<br>Gameloft | |publisher = Sega<br>THQ<br>Atari SA<br>[[Nintendo]]<br>Gameloft | ||
|designer = Yuji Naka<br>Akinori Nishiyama<br>Takashi Iizuka | |designer = Yuji Naka<br>Akinori Nishiyama<br>Takashi Iizuka | ||
|genres = Platformer | |genres = Platformer<br>Racing<br>Sports<br>Educational<br>Puzzle<br>Fighting<br>Party<br>Role-playing | ||
|originconsole = Sega Genesis | |originconsole = Sega Genesis | ||
|firstinstallment = ''{{iw|wikipedia|Sonic the Hedgehog|1991 video game}}'' (1991) | |firstinstallment = ''{{iw|wikipedia|Sonic the Hedgehog|1991 video game}}'' (1991) | ||
|latestinstallment = '' | |latestinstallment = ''{{iw|wikipedia|Sonic Colors: Ultimate}}'' (2021) | ||
|interwiki = wikipedia | |interwiki = wikipedia | ||
|interwikiname = Wikipedia | |interwikiname = Wikipedia | ||
Line 19: | Line 19: | ||
==Franchise description== | ==Franchise description== | ||
By 1988, [[Sega]] had released its 16-bit successor to the Sega Master System, the Mega Drive, worldwide. It was renamed as the {{s|wikipedia|Sega Genesis}} for its North American release due to Sega's inability to secure legal rights to the Mega Drive name in the region. Nintendo's flagship {{uv|Mario}} franchise was at the height of its worldwide commercial success, with the recent release of ''Super Mario Bros. 3'' in Japan, a week before the Mega Drive's launch, and both the North American releases of Nintendo's own 16-bit system, the Super Famicom, renamed as the Super Nintendo Entertainment System, and one of its launch titles, ''Super Mario World'', would be released in | By 1988, [[Sega]] had released its 16-bit successor to the Sega Master System, the Mega Drive, worldwide. It was renamed as the {{s|wikipedia|Sega Genesis}} for its North American release due to Sega's inability to secure legal rights to the Mega Drive name in the region. Nintendo's flagship {{uv|Mario}} franchise was at the height of its worldwide commercial success, with the recent release of ''Super Mario Bros. 3'' in Japan, a week before the Mega Drive's launch, and both the North American releases of Nintendo's own 16-bit system, the Super Famicom, renamed as the Super Nintendo Entertainment System, and one of its launch titles, ''Super Mario World'', would be released in mid-1991. Sega made a conscious effort to directly compete against Nintendo's powerful brand with a reliance on a new mascot for both the console and the company itself, one that would help sell systems and broaden its market demographic, and thus began development of its own platformer in April 1990 (two months after the North American release of ''Super Mario Bros. 3''). The game placed an emphasis on horizontally-lengthy levels that could be navigated with a player-character that could run and roll through at a high velocity, with movements that were dictated by elements of momentum-based physics. The original concept for an emphasis on speed was that most video games in the 1980s did not have save files, and thus players would often memorize level patterns and attempt to speed through them as fast as possible to make any real progress. The screen scrolled as fast as it needed to keep up; it was a very technically difficult process to create the game's graphics engine so that it could allow this speed without sacrificing graphical clarity. The end result was the worldwide debut of the eponymous character [[Sonic the Hedgehog]], whose game was released in June 23, 1991 in North America, 2 months ahead of the SNES's launch in the region. | ||
[[File:Sonic Brawl reveal.png|thumb|Sonic and his "console war" rival, [[Mario]], as seen in Sonic's ''Brawl'' reveal trailer.]] | [[File:Sonic Brawl reveal.png|thumb|Sonic and his "console war" rival, [[Mario]], as seen in Sonic's ''Brawl'' reveal trailer.]] | ||
Line 32: | Line 32: | ||
Nonetheless, there have also been commercially successful forays back into the series' platforming roots, particularly throughout the 2010s. ''{{s|wikipedia|Sonic the Hedgehog 4}}'' releases on modern consoles' downloadable services in an episodic format starting in October 2010, albeit ending prematurely at ''Episode II'' due to both episodes' commercial failure. ''{{s|wikipedia|Sonic Colors}}'' was released exclusively on Nintendo hardware in November 2010, bringing the focus back to a simple lighthearted story premise and introducing new power-ups to the franchise known as "Wisps". ''{{s|wikipedia|Sonic Generations}}'' was released for the [[Nintendo 3DS]] and other home consoles in November 2011 and celebrated the franchise's 20th anniversary by revitalizing many levels from the most noteworthy core games in the franchise in both the modern "boost" gameplay and the classic momentum-based platforming gameplay, the latter of which also brought about the reintroduction of "Classic Sonic" as his own entity. The most recent of these back-to-basics forays is ''{{s|wikipedia|Sonic Mania}}'' for eighth generation consoles in August 2017, including the [[Nintendo Switch]], which was developed by experienced indie developers in the ''Sonic'' fan community and received universal acclaim for its gameplay and presentation, with many outlets claiming ''Sonic Mania'' to be the best game in the franchise in over 20 years. | Nonetheless, there have also been commercially successful forays back into the series' platforming roots, particularly throughout the 2010s. ''{{s|wikipedia|Sonic the Hedgehog 4}}'' releases on modern consoles' downloadable services in an episodic format starting in October 2010, albeit ending prematurely at ''Episode II'' due to both episodes' commercial failure. ''{{s|wikipedia|Sonic Colors}}'' was released exclusively on Nintendo hardware in November 2010, bringing the focus back to a simple lighthearted story premise and introducing new power-ups to the franchise known as "Wisps". ''{{s|wikipedia|Sonic Generations}}'' was released for the [[Nintendo 3DS]] and other home consoles in November 2011 and celebrated the franchise's 20th anniversary by revitalizing many levels from the most noteworthy core games in the franchise in both the modern "boost" gameplay and the classic momentum-based platforming gameplay, the latter of which also brought about the reintroduction of "Classic Sonic" as his own entity. The most recent of these back-to-basics forays is ''{{s|wikipedia|Sonic Mania}}'' for eighth generation consoles in August 2017, including the [[Nintendo Switch]], which was developed by experienced indie developers in the ''Sonic'' fan community and received universal acclaim for its gameplay and presentation, with many outlets claiming ''Sonic Mania'' to be the best game in the franchise in over 20 years. | ||
The legendary scenario of former video game archrivals Sonic and Mario crossing over in the same game was finally realized in late 2007 with the release of a game that pit the two against each other in a very unexpected scenario: a sports-themed minigame collection titled ''Mario & Sonic at the Olympic Games'', where selectable characters from both the ''Sonic'' and ''Mario'' franchises compete against each other in all of the sporting competitions associated with the 2008 Summer Olympics held in Beijing, China. This became a subseries - developed by Sega, published by Nintendo, and officially licensed by the International Olympic Committee - that would regularly release new installments for both Nintendo's consoles and handhelds at a biennial rate to correspond to each of the subsequent Olympic seasons - the 2010 Winter Olympics held in Vancouver, British Columbia; the 2012 Summer Olympics held in London, England; the 2014 Winter Olympics held in Sochi, Russia; the 2016 Summer Olympics held in Rio de Janeiro, Brazil; and the 2020 Summer Olympics held in Tokyo, Japan, with a new 2D retro mode set at the Tokyo 1964 Olympics. | The legendary scenario of former video game archrivals Sonic and Mario crossing over in the same game was finally realized in late 2007 with the release of a game that pit the two against each other in a very unexpected scenario: a sports-themed minigame collection titled ''Mario & Sonic at the Olympic Games'', where selectable characters from both the ''Sonic'' and ''Mario'' franchises compete against each other in all of the sporting competitions associated with the 2008 Summer Olympics held in Beijing, China. This became a subseries - developed by Sega, published by Nintendo, and officially licensed by the International Olympic Committee - that would regularly release new installments for both Nintendo's consoles and handhelds at a biennial rate to correspond to each of the subsequent Olympic seasons - the 2010 Winter Olympics held in Vancouver, British Columbia; the 2012 Summer Olympics held in London, England; the 2014 Winter Olympics held in Sochi, Russia; the 2016 Summer Olympics held in Rio de Janeiro, Brazil; and the 2020 Summer Olympics held in Tokyo, Japan, with a new 2D retro mode set at the Tokyo 1964 Olympics. Meanwhile, Sonic was chosen as one of the first two third-party characters to co-star alongside Mario and many other Nintendo characters in the ''{{b|Super Smash Bros.|series}}'' fighting game series, in ''[[Super Smash Bros. Brawl]]'', becoming a mainstay of the series ever since. | ||
''Sonic the Hedgehog'' games are set in an Earth-like world populated by wildly anthropomorphized, colorful animal characters, but unlike {{uv|Star Fox}}, humans are a feature in this world as well. The main character is Sonic, a blue hedgehog with an attitude and a pair of striped shoes as his only articles of clothing, and he has the capacity to run extremely fast and curl up into a rolling sphere. In a format similar to both {{uv|Mario}} and {{uv|Mega Man}}, Sonic's most persistent adversary is a mad human scientist bent on world domination named Dr. Ivo Robotnik (most commonly called "Eggman"), and Sonic speeds his way through levels to defeat him in his various combat machines and free innocent animals that have been transformed into robots by Eggman. Powerful jewels called Chaos Emeralds are both what Eggman covets for his schemes and what Sonic must collect to temporarily transform into an invincible [[Super Sonic|Super state]] that can help him defeat his enemies. Over the chronology of the ''Sonic'' games, Sonic has encountered a vastly-expanded cast of side characters, allies, rivals, and enemies, and has battled even greater threats to the world than Eggman himself in narratives that have become increasingly involved. Meanwhile, Sonic has starred in several animated TV series, | ''Sonic the Hedgehog'' games are set in an Earth-like world populated by wildly anthropomorphized, colorful animal characters, but unlike {{uv|Star Fox}}, humans are a feature in this world as well. The main character is Sonic, a blue hedgehog with an attitude and a pair of striped shoes as his only articles of clothing, and he has the capacity to run extremely fast and curl up into a rolling sphere. In a format similar to both {{uv|Mario}} and {{uv|Mega Man}}, Sonic's most persistent adversary is a mad human scientist bent on world domination named Dr. Ivo Robotnik (most commonly called "Eggman"), and Sonic speeds his way through levels to defeat him in his various combat machines and free innocent animals that have been transformed into robots by Eggman. Powerful jewels called Chaos Emeralds are both what Eggman covets for his schemes and what Sonic must collect to temporarily transform into an invincible [[Super Sonic|Super state]] that can help him defeat his enemies. Over the chronology of the ''Sonic'' games, Sonic has encountered a vastly-expanded cast of side characters, allies, rivals, and enemies, and has battled even greater threats to the world than Eggman himself in narratives that have become increasingly involved. Meanwhile, Sonic has starred in several animated TV series, an upcoming movie series distributed by Paramount Pictures, and an expanded alternate universe for Sonic has been the focus of a long-running comic book continuity published by Archie Comics, which holds the Guinness World Record for being the longest-running comic book based on a video game character. While the comics were eventually cancelled in 2016 after running for over two decades, the series' publishing rights have been picked up by IDW Publishing, which started a brand-new series in 2018, led by the same creative team from the late Archie series. | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
It has been verified that nothing to do with Sonic or anything from his franchise exists in ''Melee'' at all, in spite of the infamous rumor detailed below. However, when | It has been verified that nothing to do with Sonic or anything from his franchise exists in ''Melee'' at all, in spite of the infamous rumor detailed below. However, when Yuji Naka was asked if Sonic had appeared in ''Melee'' in an interview with Edge Magazine, he stated that Sonic could not be included in the game due to time constraints.<ref>[http://www.ssbwiki.com/images/2/2e/YujiNakaInterview.jpg Edge Australia, Issue 04 (p. 24)], "It was very close, but time constraints did not allow us to continue with the idea."</ref> | ||
=== | ===[[List of rumors#Unlocking Sonic and Tails|Sonic & Tails Rumor]]=== | ||
In the April 2002 edition of the video game magazine EGM ('''E'''lectronic '''G'''aming '''M'''onthly), an April Fools claim was that Sonic and Tails, the two most famous Sonic the Hedgehog characters, could be unlocked as playable characters in the game ''[[Super Smash Bros. Melee]]'' by defeating 20 or more [[Fighting Wire Frames]] in [[Multi-Man Melee|Cruel Melee]]. | In the April 2002 edition of the video game magazine EGM ('''E'''lectronic '''G'''aming '''M'''onthly), an April Fools claim was that Sonic and Tails, the two most famous Sonic the Hedgehog characters, could be unlocked as playable characters in the game ''[[Super Smash Bros. Melee]]'' by defeating 20 or more [[Fighting Wire Frames]] in [[Multi-Man Melee|Cruel Melee]]. | ||
[[File:EGMSonicHoax.png|left|thumb|The picture that came along with the EGM Sonic and Tails article.]] | [[File:EGMSonicHoax.png|left|thumb|The picture that came along with the EGM Sonic and Tails article.]] | ||
Players have proven this rumor false both in premise and in practice. It would be highly unlikely that Sega (which, during ''Melee''{{'}}s development, was not yet a full-fledged third-party company, and thus was in competition with Nintendo) would sell its characters for use in a Nintendo game. There are no provisions to include Sonic and Tails in ''Melee''{{'}}s [[All-Star Mode]] (which showcases every playable character in the game), and an [[Notice|in-game message]] also indicates that {{SSBM|Mr. Game & Watch}} is the last unlockable character. In addition, another message tells the player that they have unlocked every trophy. As beating single-player modes with Sonic and Tails would yield new trophies, this is impossible. Along with all of this, analyzing the game data reveals absolutely nothing of Sonic or Tails existing in the game. | Players have proven this rumor false both in premise and in practice. It would be highly unlikely that Sega (which, during ''Melee''{{'}}s development, was not yet a full-fledged third-party company, and thus was in competition with Nintendo) would sell its characters for use in a Nintendo game. There are no provisions to include Sonic and Tails in ''Melee''{{'}}s [[All-Star Mode]] (which showcases every playable character in the game), and an [[Notice|in-game message]] also indicates that {{SSBM|Mr. Game & Watch}} is the last unlockable character (or whoever the player unlocks last). In addition, another message tells the player that they have unlocked every trophy. As beating single-player modes with Sonic and Tails would yield new trophies, this is impossible. Along with all of this, analyzing the game data reveals absolutely nothing of Sonic or Tails existing in the game. | ||
Additionally, during an interview with someone at the head of SEGA, they claimed that they had talked to ''Smash'' series director [[Masahiro Sakurai]] about Sonic appearing in ''Super Smash Bros. Melee'', but had ultimately decided not to put him in the game because the game was nearly complete in its development and Sonic had no existing games on any Nintendo system at the current time, although ''Sonic Adventure 2: Battle'' was currently in development. | Additionally, during an interview with someone at the head of SEGA, they claimed that they had talked to ''Smash'' series director [[Masahiro Sakurai]] about Sonic appearing in ''Super Smash Bros. Melee'', but had ultimately decided not to put him in the game because the game was nearly complete in its development and Sonic had no existing games on any Nintendo system at the current time, although ''Sonic Adventure 2: Battle'' was currently in development. | ||
Line 50: | Line 50: | ||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
The ''Sonic | The ''Sonic'' franchise makes a sensational debut in the ''Smash Bros.'' series in ''[[Super Smash Bros. Brawl]]''. | ||
===Fighter=== | ===Fighter=== | ||
*[[File:SonicIcon(SSBB).png|50px|right|link=Sonic (SSBB)]]'''{{SSBB|Sonic}}''' ([[Unlockable character|Unlockable]]): The eponymous star of the franchise was the most anticipated and requested third-party character for ''Brawl''. His appearance is based off of the "modern" Sonic appearance in the later ''Sonic'' games, such as ''Sonic Adventure'', ''Sonic Adventure 2'', ''Sonic Heroes'', '' | *[[File:SonicIcon(SSBB).png|50px|right|link=Sonic (SSBB)]]'''{{SSBB|Sonic}}''' ([[Unlockable character|Unlockable]]): The eponymous star of the franchise was the most anticipated and requested third-party character for ''Brawl''. His appearance is based off of the "modern" Sonic appearance in the later ''Sonic'' games, such as ''Sonic Adventure'', ''Sonic Adventure 2'', ''Sonic Heroes'', ''Sonic the Hedgehog'' (2006) and ''Sonic Unleashed''. Seemingly as expected, he is a character who emphasizes speed, and has been compared to {{SSBM|Fox}} and {{SSBM|Falco}} in ''Melee''. His [[Final Smash]] is [[Super Sonic]], during which he utilizes the seven Chaos Emeralds to transform him and fly around the stage, ramming into opponents at high speeds.{{clr}} | ||
On the final character select screen (after all characters are unlocked), Sonic occupies the ninth column (miscellaneous characters) along with Mr. Game & Watch, Snake, and the random option. | On the final character select screen (after all characters are unlocked), Sonic occupies the ninth column (miscellaneous characters) along with Mr. Game & Watch, Snake, and the random option. | ||
Line 69: | Line 69: | ||
====Source Tracks==== | ====Source Tracks==== | ||
*'''{{SSBBMusicLink|Sonic The Hedgehog|Green Hill Zone}}''': The theme of the first level, Green Hill Zone, from ''Sonic the Hedgehog'' for the Sega Genesis. | *'''{{SSBBMusicLink|Sonic The Hedgehog|Green Hill Zone}}''': The theme of the first level, Green Hill Zone, from ''Sonic the Hedgehog'' for the Sega Genesis. It plays on its namesake, the Green Hill Zone stage. | ||
*'''{{SSBBMusicLink|Sonic The Hedgehog|Scrap Brain Zone}}''': The theme of the last level of ''Sonic the Hedgehog'', Scrap Brain Zone. | *'''{{SSBBMusicLink|Sonic The Hedgehog|Scrap Brain Zone}}''': The theme of the last level of ''Sonic the Hedgehog'', Scrap Brain Zone. It is used in the Green Hill Zone stage. | ||
*'''{{SSBBMusicLink|Sonic The Hedgehog|Emerald Hill Zone}}''': The theme of the first level of ''Sonic the Hedgehog 2'', Emerald Hill Zone. | *'''{{SSBBMusicLink|Sonic The Hedgehog|Emerald Hill Zone}}''': The theme of the first level of ''Sonic the Hedgehog 2'', Emerald Hill Zone. It is used in the Green Hill Zone stage. | ||
*'''{{SSBBMusicLink|Sonic The Hedgehog|Sonic Boom}}''': The main theme of the US version of ''Sonic the Hedgehog CD'', which played during the opening movie. This song is taken directly from said game, as performed by Pastiche. | *'''{{SSBBMusicLink|Sonic The Hedgehog|Sonic Boom}}''': The main theme of the US version of ''Sonic the Hedgehog CD'', which played during the opening movie. This song is taken directly from said game, as performed by Pastiche. It is used in the Green Hill Zone stage. | ||
*'''{{SSBBMusicLink|Sonic The Hedgehog|Super Sonic Racing}}''': The main theme taken directly from the lesser known ''Sonic'' racing game ''Sonic R'', performed by TJ Davis. | *'''{{SSBBMusicLink|Sonic The Hedgehog|Super Sonic Racing}}''': The main theme taken directly from the lesser known ''Sonic'' racing game ''Sonic R'', performed by TJ Davis. It is used in the Green Hill Zone stage. | ||
*'''{{SSBBMusicLink|Sonic The Hedgehog|Open Your Heart}}''': The main theme of ''Sonic Adventure'' written and performed by Crush 40, this is a looped version of the very same song from said game performed by Crush 40. | *'''{{SSBBMusicLink|Sonic The Hedgehog|Open Your Heart}}''': The main theme of ''Sonic Adventure'' written and performed by Crush 40, this is a looped version of the very same song from said game performed by Crush 40. It is used in the Green Hill Zone stage. | ||
*'''{{SSBBMusicLink|Sonic The Hedgehog|Live & Learn}}''': The main theme of ''Sonic Adventure 2'', it was written and performed by Crush 40, the same duo who performed ''Open Your Heart''. | *'''{{SSBBMusicLink|Sonic The Hedgehog|Live & Learn}}''': The main theme of ''Sonic Adventure 2'', it was written and performed by Crush 40, the same duo who performed ''Open Your Heart''. It is used in the Green Hill Zone stage. | ||
*'''{{SSBBMusicLink|Sonic The Hedgehog|Sonic Heroes}}''': Also written and performed by the same band as the above two songs, this was the main theme of said game. | *'''{{SSBBMusicLink|Sonic The Hedgehog|Sonic Heroes}}''': Also written and performed by the same band as the above two songs, this was the main theme of said game. It is used in the Green Hill Zone stage. | ||
*'''{{SSBBMusicLink|Sonic The Hedgehog|Right There, Ride On}}''': From the Nintendo DS title ''Sonic Rush'', this is the music for the Leaf Storm level. This particular variant is the "Digital Remakin' Trax" from the game's soundtrack release. | *'''{{SSBBMusicLink|Sonic The Hedgehog|Right There, Ride On}}''': From the Nintendo DS title ''Sonic Rush'', this is the music for the Leaf Storm level. This particular variant is the "Digital Remakin' Trax" from the game's soundtrack release. It is used in the Green Hill Zone stage. | ||
*'''{{SSBBMusicLink|Sonic The Hedgehog|HIS WORLD (Instrumental)}}''': An instrumental version of Sonic's theme from ''Sonic the Hedgehog (2006)'', more commonly known as ''Sonic '06'', for the Xbox 360 and PlayStation 3. It is unlocked by playing in the Green Hill Zone stage 10 times. | *'''{{SSBBMusicLink|Sonic The Hedgehog|HIS WORLD (Instrumental)}}''': An instrumental version of Sonic's theme from ''Sonic the Hedgehog (2006)'', more commonly known as ''Sonic '06'', for the Xbox 360 and PlayStation 3. It is used in the Green Hill Zone stage. It is unlocked by playing in the Green Hill Zone stage 10 times. | ||
*'''{{SSBBMusicLink|Sonic The Hedgehog|Seven Rings in Hand}}''': Taken directly from Sonic's first [[Wii]] title, ''Sonic and the Secret Rings'', this was the main theme of that game performed by Steve Conte. This song also plays during Sonic's Classic Mode credits. | *'''{{SSBBMusicLink|Sonic The Hedgehog|Seven Rings in Hand}}''': Taken directly from Sonic's first [[Wii]] title, ''Sonic and the Secret Rings'', this was the main theme of that game performed by Steve Conte. It is used in the Green Hill Zone stage. This song also plays during Sonic's Classic Mode credits. | ||
====Victory Theme==== | ====Victory Theme==== | ||
*'''[[Victory theme#Sonic Victory Theme|Victory! Sonic]]''': Sonic's victory theme is an orchestration of the one from various ''Sonic the Hedgehog'' titles, with it originating in ''Sonic the Hedgehog 3''. This version, entitled | *'''[[Victory theme#Sonic Victory Theme|Victory! Sonic]]''': Sonic's victory theme is an orchestration of the one from various ''Sonic the Hedgehog'' titles, with it originating in ''Sonic the Hedgehog 3''. This version, entitled Mission Clear, is taken directly from ''Sonic the Hedgehog (2006)'', more commonly known as ''Sonic 06'', for the Xbox 360 and Playstation 3, making it the only victory theme to be directly imported from another game. | ||
===Trophies=== | ===Trophies=== | ||
Line 125: | Line 125: | ||
====Returning Track==== | ====Returning Track==== | ||
Arrangements and remixes from previous ''Smash'' titles. | Arrangements and remixes from previous ''Smash'' titles. | ||
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Sonic The Hedgehog|Angel Island Zone}}''': an arrangement of "Angel Island | *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Sonic The Hedgehog|Angel Island Zone}}''': an arrangement of "Angel Island Act 1" and "Angel Island Act 2" from ''{{s|wikipedia|Sonic the Hedgehog 3}}'' [[wikipedia:lead instrument|led]] by an {{s|wikipedia|electric guitar}}. It plays on Windy Hill Zone. | ||
====Source Tracks==== | ====Source Tracks==== | ||
Line 150: | Line 150: | ||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
The ''Sonic the Hedgehog'' franchise is still well represented in ''Ultimate'' and received a slight boost in representation from the post-''Sonic Lost World'' titles, with one new Assist Trophy, several new music tracks ported from other games, several Spirits, and both stages from past games returning, making the ''Sonic'' series one of the only third-party franchises with multiple stages in one ''Super Smash Bros.'' installment along with {{uv|Final Fantasy}} (after version 10.0.0). With ''Ultimate'', ''Sonic'' has become also the first and only third-party series in the ''Smash'' franchise to have both more than one Assist Trophy and more than one stage in a single ''Super Smash Bros.'' game. | The ''Sonic the Hedgehog'' franchise is still well represented in ''Ultimate'' and received a slight boost in representation from the post-''Sonic Lost World'' titles, with one new Assist Trophy, several new music tracks ported from other games, several Spirits, and both stages from past games returning, making the ''Sonic'' series one of the only third-party franchises with multiple stages in one ''Super Smash Bros.'' installment along with {{uv|Final Fantasy}} (after version 10.0.0). | ||
With ''Ultimate'', ''Sonic'' has become also the first and only third-party series in the all ''Smash'' franchise to have both more than one Assist Trophy and more than one stage in a single ''Super Smash Bros.'' game. | |||
===Fighter=== | ===Fighter=== | ||
*38. [[File:SonicIcon(SSBU).png|50px|right|link=Sonic (SSBU)]]'''{{SSBU|Sonic}}''' ([[Unlockable character|Unlockable]]): The iconic Blue Blur returns as an unlockable fighter after being a starter in ''Smash 4''. He is considerably more expressive this time and many of his attacks and animations have been reworked, such as his jab, dash attack, and [[Homing Attack]], he also has a new dash attack, a flying lunge kick. He retains his Final Smash, Super Sonic, but it now has altered functionality; the player has very little control over the movement of the attack, similar to both Pikachu and Diddy | *38. [[File:SonicIcon(SSBU).png|50px|right|link=Sonic (SSBU)]]'''{{SSBU|Sonic}}''' ([[Unlockable character|Unlockable]]): The iconic Blue Blur returns as an unlockable fighter after being a starter in ''Smash 4''. He is considerably more expressive this time and many of his attacks and animations have been reworked, such as his jab, dash attack, and [[Homing Attack]], he also has a new dash attack, a flying lunge kick. He retains his Final Smash, Super Sonic, but it now has altered functionality; the player has very little control over the movement of the attack, similar to both Pikachu and Diddy Kong’s reworked Final Smashes and Pichu's new Final Smash.{{clr}} | ||
===Stages=== | ===Stages=== | ||
Line 162: | Line 163: | ||
<small>'''''Bold italics''''' denotes an Assist Trophy new to the ''Smash Bros.'' series.</small> | <small>'''''Bold italics''''' denotes an Assist Trophy new to the ''Smash Bros.'' series.</small> | ||
*'''[[Shadow]]''': Sonic's rival from ''Sonic Adventure 2'' and the second most popular ''Sonic'' character. When summoned, Shadow harnesses the power of a Chaos Emerald to perform Chaos Control, which slows down all opponents in battle with a second phase that completely stops the opponents. He cannot be attacked and he does not slow down the summoner. | *'''[[Shadow]]''': Sonic's rival from ''Sonic Adventure 2'' and the second most popular ''Sonic'' character. When summoned, Shadow harnesses the power of a Chaos Emerald to perform Chaos Control, which slows down all opponents in battle with a second phase that completely stops the opponents. He cannot be attacked and he does not slow down the summoner. | ||
*'''''[[Knuckles]]''''': | *'''''[[Knuckles]]''''': Sonic’s hotheaded friendly rival since ''Sonic the Hedgehog 3'' and ''Sonic & Knuckles''. He attacks opponents using the Homing Attack and his fists, and he can also dig into the ground, attacking with a rising uppercut. He can be damaged and KO’d. He cannot be summoned on Green Hill Zone due to appearing as a background character on the stage. | ||
===Mii Costumes=== | ===Mii Costumes=== | ||
{{main|Alternate costume (SSBU)/Mii Fighter}} | {{main|Alternate costume (SSBU)/Mii Fighter}} | ||
The following Mii costumes returned as | The following Mii costumes returned as [[downloadable content (SSBU)|downloadable content]] as part of version 3.0.0, within the first wave of Mii Fighter outfits and separate from Challenger Pack 1. | ||
====Outfits==== | ====Outfits==== | ||
*{{Head|Mii Gunner|g=SSBU|s=24x24px}} '''[[Tails|Tails Outfit]]''' ([[DLC]]) | *{{Head|Mii Gunner|g=SSBU|s=24x24px}} '''[[Tails|Tails Outfit]]''' ([[DLC]]) | ||
*{{Head|Mii Brawler|g=SSBU|s=24x24px}} '''[[Knuckles|Knuckles Outfit]]''' ([[DLC]]) | *{{Head|Mii Brawler|g=SSBU|s=24x24px}} '''[[Knuckles|Knuckles Outfit]]''' ([[DLC]]) | ||
====Headgear==== | ====Headgear==== | ||
*'''[[Tails|Tails Hat]]''' ([[DLC]]) | *'''[[Tails|Tails Hat]]''' ([[DLC]]) | ||
*'''[[Knuckles|Knuckles Hat]]''' ([[DLC]]) | *'''[[Knuckles|Knuckles Hat]]''' ([[DLC]]) | ||
===Music=== | ===Music=== | ||
Line 210: | Line 211: | ||
==Media with elements appearing in the ''Super Smash Bros.'' series== | ==Media with elements appearing in the ''Super Smash Bros.'' series== | ||
{{ | ===''{{iw|wikipedia|Sonic the Hedgehog|1991 video game}}''=== | ||
The ''Sonic the Hedgehog'' | *Playable Characters: | ||
**{{gameIcon|SSBB}} [[Sonic the Hedgehog]] appears as a playable character. | |||
**{{gameIcon|SSBB}} Sonic's dash attack in ''Brawl'', and the spinning portion of it in ''Smash 4'', is based on the [https://sonic.fandom.com/wiki/Spin_Attack Spin Attack] that debuted in this game. | |||
**{{gameIcon|SSBB}} A spring, an object that first appeared in this game, is incorporated into Sonic's moveset, as his up special move, [[Spring Jump]]. | |||
**{{gameIcon|SSBB}} One of Sonic's idle animations, his crouching and edge teetering animations come directly from this game. | |||
*Stages: | |||
**{{gameIcon|SSBB}} [[Green Hill Zone]]: The game's first zone makes an appearance in ''Brawl'', ''Smash for 3DS'' and ''Ultimate''. | |||
*Stage Elements: | |||
**{{gameIcon|SSB4-wiiu}} The animals from this game appear in the background of [[Windy Hill Zone]]. | |||
*Trophies: | |||
**{{gameIcon|SSBB}} [https://sonic.fandom.com/wiki/Dr._Eggman Dr. Eggman] appears as a trophy in ''Brawl'' and ''Smash 4''. | |||
**{{gameIcon|SSB4-WiiU}} The animals, under the name of [https://sonic.fandom.com/wiki/Animals Fauna] of Windy Hill Zone, appear as a trophy. | |||
*Stickers: | |||
**{{gameIcon|SSBB}} Sonic's artwork from the Japanese and North American versions of this game appear as stickers. | |||
**{{gameIcon|SSBB}} Dr. Eggman appears as a sticker. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Dr. Eggman appears as a spirit. | |||
*Music: | |||
**{{gameIcon|SSBB}} "'''{{SSBBMusicLink|Sonic The Hedgehog|Green Hill Zone}}'''": The theme of the first zone, Green Hill Zone, sourced from this game. | |||
**{{gameIcon|SSBB}} "'''{{SSBBMusicLink|Sonic The Hedgehog|Scrap Brain Zone}}'''": The theme of the second to last zone, [https://sonic.fandom.com/wiki/Scrap_Brain_Zone Scrap Brain Zone], sourced from this game. | |||
===''{{iw|wikipedia|Sonic the Hedgehog 2|8-bit video game}}'' (8-bit)=== | |||
*Playable Characters: | |||
**{{gameIcon|SSBB}} Sonic's side special does a little bounce on his [[Spin Dash]], similar to the spin rolling that Sonic does to bounce across the surface of the water in that game. | |||
**{{gameIcon|SSB4}} [[Tails]] is the basis of a [[downloadable content|downloadable costume]] for the [[Mii Gunner]]s in both ''Smash 4'' and ''Ultimate''. | |||
**{{gameIcon|SSB4}} The cuffs on Sonic's purple costume in ''Smash 4'' and ''Ultimate'' resemble the purple [https://sonic.fandom.com/wiki/Chaos_Emerald Chaos Emerald], which first appeared in this game. | |||
*Stage Elements: | |||
**{{gameIcon|SSBB}} Tails, who originated in this title, appears in the background of Green Hill Zone. | |||
*Trophies: | |||
**{{gameIcon|SSBB}} Tails appears as a trophy in ''Brawl'' and ''Smash 4''. | |||
*Stickers: | |||
**{{gameIcon|SSBB}} Tails appears as a sticker. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Tails appears as a spirit. | |||
===''{{iw|wikipedia|Sonic the Hedgehog 2}}'' (16-bit)=== | |||
*Playable Characters: | |||
**{{gameIcon|SSBB}} Sonic's side special move is his [[Spin Dash]] technique in this game. | |||
**{{gameIcon|SSBB}} [[Super Sonic]], Sonic's Final Smash, first appeared in this game. | |||
**{{gameIcon|SSBB}} The cuffs on Sonic's Red and Green costumes are based on the thumbs up that appears in this game and its add-on when locked onto ''Sonic & Knuckles'', ''[https://sonic.fandom.com/wiki/Knuckles_the_Echidna_in_Sonic_the_Hedgehog_2 Knuckles the Echidna in Sonic the Hedgehog 2]''{{'}} s special stages respectively. | |||
**{{gameIcon|SSBB}} One of Sonic’s victory poses is based on the SEGA start-up screen from this game. | |||
*Stickers: | |||
**{{gameIcon|SSBB}} Super Sonic appears as a sticker. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Super Sonic appears as a spirit. | |||
*Music: | |||
**{{gameIcon|SSBB}} "'''{{SSBBMusicLink|Sonic The Hedgehog|Emerald Hill Zone}}'''": The theme of the first zone, [https://sonic.fandom.com/wiki/Emerald_Hill_Zone Emerald Hill Zone], sourced from this game. | |||
===''{{iw|wikipedia|Sonic CD}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSBB}} Sonic's down special move, [[Spin Charge]] is similar to the Spin Dash from this game. | |||
**{{gameIcon|SSBB}} The [https://sonic.fandom.com/wiki/Super_Peel_Out Super Peel Out] serves as Sonic's running animation, as well as his side taunt. | |||
*Trophies: | |||
**{{gameIcon|SSBB}} [https://sonic.fandom.com/wiki/Amy_Rose Amy Rose] appears as a trophy in ''Brawl'' and ''Smash 4''. | |||
**{{gameIcon|SSB4-3ds}} [https://sonic.fandom.com/wiki/Metal_Sonic Metal Sonic] appears as a trophy. | |||
*Stickers: | |||
**{{gameIcon|SSBB}} Amy and Metal Sonic appear as stickers. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Amy and Metal Sonic appear as spirits. | |||
*Music: | |||
**{{gameIcon|SSBB}} "'''{{SSBBMusicLink|Sonic The Hedgehog|Sonic Boom}}'''": The main theme of the North American version, performed by Pastiche, sourced from this game. | |||
===''{{iw|wikipedia|Sonic the Hedgehog Spinball}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSB4}} Sonic's Edge Attack resembles the [https://sonic.fandom.com/wiki/Cliffhanger_Flip Cliffhanger Flip] from that game. | |||
===''{{iw|wikipedia|Sonic the Hedgehog 3}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSBB}} Sonic's neutral aerial is based on the [https://sonic.fandom.com/wiki/Insta-Shield Insta-Shield] attack | |||
**{{gameIcon|SSB4}} [[Knuckles the Echidna]] is the basis of a downloadable costume for the [[Mii Brawler]]s in ''Smash 4'' and ''Ultimate''. | |||
*Stage Elements: | |||
**{{gameIcon|SSBB}} Knuckles appears in the background of the Green Hill Zone stage in ''Brawl'', ''Smash for 3DS'', and ''Ultimate''. | |||
*Assist Trophies: | |||
**{{gameIcon|SSBU}} Knuckles appears as an Assist Trophy in ''Ultimate''. | |||
*Trophies: | |||
**{{gameIcon|SSBB}} Knuckles appears as a trophy in ''Brawl'' and ''Smash 4''. | |||
*Stickers: | |||
**{{gameIcon|SSBB}} Knuckles appears as a sticker. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Knuckles appears as a spirit. | |||
*Music: | |||
**{{gameIcon|SSBB}} "'''{{SSBBMusicLink|Sonic The Hedgehog|Angel Island Zone}}'''": A remix of the theme from both acts of the first zone from this game, [https://sonic.fandom.com/wiki/Angel_Island_Zone Angel Island Zone]. | |||
===''{{iw|wikipedia|Sonic & Knuckles}}''=== | |||
*Enemies: | |||
**{{gameIcon|SSB4-3ds}} [[Eggrobo]] appears as an enemy in [[Smash Run]]. | |||
*Trophies: | |||
**{{gameIcon|SSB4-3DS}} Eggrobo appears as a trophy. | |||
===''{{iw|wikipedia|Knuckles' Chaotix}}''=== | |||
*Trophies: | |||
**{{gameIcon|SSB4-3ds}} [https://sonic.fandom.com/wiki/Vector_the_Crocodile Vector the Crocodile], [https://sonic.fandom.com/wiki/Charmy_Bee Charmy Bee], and [https://sonic.fandom.com/wiki/Espio_the_Chameleon Espio the Chameleon] appear as trophies. | |||
*Stickers: | |||
**{{gameIcon|SSBB}} Vector, Charmy, and Espio appear as stickers. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} The Chaotix appear as a spirit. | |||
===''{{iw|wikipedia|Sonic the Fighters}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSBB}} Many elements from this game are used for Sonic's moveset in ''Brawl'' onward. This includes neutrals, tilts, aerials, smash attacks and the ability to wall jump. | |||
*Assist Trophies: | |||
**{{gameIcon|SSBU}} Knuckles' punch-punch-uppercut combo shares a resemblence from this game's combo. | |||
===''{{iw|wikipedia|Sonic 3D Blast}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSBB}} An early version of Sonic's neutral special move, [[Homing Attack]], appears in this game. | |||
===''{{iw|wikipedia|Sonic R}}''=== | |||
*Music: | |||
**{{gameIcon|SSBB}} "'''{{SSBBMusicLink|Sonic The Hedgehog|Super Sonic Racing}}'''": The main theme, preformed by TJ Davis, sourced from this game. | |||
===''{{iw|wikipedia|Sonic Adventure}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSBB}} Sonic's neutral special move, [[Homing Attack]], originated in this game, though it shares similarity with the one from ''Sonic 3D Blast''. | |||
**{{gameIcon|SSBB}} Sonic's up taunt is based on artwork of him for this game. | |||
**{{gameIcon|SSBB}} The pattern on Sonic's springs resembles the springs from this game. | |||
**{{gameIcon|SSBB}} One of Sonic’s Japanese victory quotes is sourced from this game. | |||
**{{gameIcon|SSB4}} The cuffs on Sonic's Cyan costume resembles the [https://sonic.fandom.com/wiki/Crystal_Ring Crystal Ring] power-up from this game. | |||
*Assist Trophies: | |||
**{{gameIcon|SSBU}} Knuckles' ability to burrow originates from this game. | |||
*Trophies: | |||
**{{gameIcon|SSBB}} Several [https://sonic.fandom.com/wiki/Chao Chao] appear as a trophy in ''Brawl'' and ''Smash 4''. | |||
**{{gameIcon|SSB4-3ds}} [https://sonic.fandom.com/wiki/Big_the_Cat Big the Cat] appears as a trophy. | |||
*Stickers: | |||
**{{gameIcon|SSBB}} Big the Cat, [https://sonic.fandom.com/wiki/Tikal Tikal], Chaos, Chao and Gamma appear as stickers. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Big the Cat, [https://sonic.fandom.com/wiki/E-102_Gamma E-102 Gamma], [https://sonic.fandom.com/wiki/Chaos Chaos], and a Chao appear as spirits. | |||
*Music: | |||
**{{gameIcon|SSBB}} "'''{{SSBBMusicLink|Sonic The Hedgehog|Open Your Heart}}'''": The main theme performed by Crush 40, sourced from this game. | |||
===''{{iw|wikipedia|Sonic Underground}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSB4}} This show served as the origin of Sonic's Spanish voice actor in ''Smash 4'' and ''Ultimate'', [[List of voice actors|Jonatán López]]. | |||
===''{{iw|wikipedia|Sonic Adventure 2}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSB4}} One of Sonic's [[Character customization|custom moves]] for the Spin Dash, Burning Spin Dash, resembles the [https://sonic.fandom.com/wiki/Fire_Somersault Fire Somersault] technique from this game. | |||
*Assist Trophies: | |||
**{{gameIcon|SSBB}} [[Shadow the Hedgehog]] appears as an Assist Trophy in ''Brawl'' onward. | |||
*Trophies: | |||
**{{gameIcon|SSBB}} Shadow appears as a trophy in ''Brawl'' and ''Smash 4''. | |||
**{{gameIcon|SSB4-3DS}} [https://sonic.fandom.com/wiki/Rouge_the_Bat Rouge the Bat] appears as a trophy. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} A Hero Chao, Shadow, [https://sonic.fandom.com/wiki/Super_Shadow Super Shadow], and Rouge appear as spirits. | |||
*Music: | |||
**{{gameIcon|SSBB}} "'''{{SSBBMusicLink|Sonic The Hedgehog|Live & Learn}}'''": The main theme, written and performed by Crush 40, sourced from this game. | |||
**{{gameIcon|SSB4-wiiu}} "'''{{SSB4MusicLink|Sonic The Hedgehog|Escape from the City}}'''": The theme of the first level from the Hero Campaign, [https://sonic.fandom.com/wiki/City_Escape City Escape], performed by Ted Poley and Tony Harnell, sourced from this game. | |||
===''{{iw|wikipedia|Sonic Advance 2}}''=== | |||
*Trophies: | |||
**{{gameIcon|SSBB}} [https://sonic.fandom.com/wiki/Cream_the_Rabbit Cream the Rabbit] & [https://sonic.fandom.com/wiki/Cheese Cheese] appear as a trophy in ''Brawl'' and ''Smash 4''. | |||
*Stickers: | |||
**{{gameIcon|SSBB}} Cream and Cheese appear as a sticker. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Cream and Cheese appear as a spirit. | |||
===''{{iw|wikipedia|Sonic X}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSBB}} [[List of voice actors|Jason Griffith]] voiced Sonic for the first time in this anime. | |||
**{{gameIcon|SSBB}} Sonic's black alternate costumes resembles [https://sonic.fandom.com/wiki/Dark_Sonic Dark Sonic] from the episode "[https://sonic.fandom.com/wiki/Teasing_Time Teasing Time]". | |||
**{{gameIcon|SSB4}} [[List of voice actors|Alexandre Gillet]] and [[List of voice actors|Marc Stachel]] first dubbed Sonic in French and German, respectively, in this anime. | |||
*Assist Trophies: | |||
**{{gameIcon|SSBB}} Jason Griffith voiced Shadow for the first time in this anime. | |||
*Trophies | |||
**{{gameIcon|SSBB}} The Chao trophy description references the events of the episode "[https://sonic.fandom.com/wiki/Little_Chao_Lost Little Chao Lost]". | |||
===''{{iw|wikipedia|Sonic Battle}}''=== | |||
*Stickers: | |||
**{{gameIcon|SSBB}} [https://sonic.fandom.com/wiki/Emerl Emerl] appears as a sticker. | |||
===''{{iw|wikipedia|Sonic Heroes}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSBB}} One of Sonic's Japanese victory quotes originates from this game. | |||
*Trophies: | |||
**{{gameIcon|SSB4-3DS}} [https://sonic.fandom.com/wiki/E-123_Omega E-123 Omega] appears as a trophy. | |||
*Stickers: | |||
**{{gameIcon|SSBB}} Omega appears as a sticker. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Omega appears as a spirit. | |||
*Music: | |||
**{{gameIcon|SSBB}} "'''{{SSBBMusicLink|Sonic The Hedgehog|Sonic Heroes}}'''": The main theme, written and preformed by Crush 40, sourced from this game. | |||
===''[https://sonic.fandom.com/wiki/Sonic_Channel Sonic Channel]''=== | |||
*Stickers: | |||
**{{gameIcon|SSBB}} The Japanese official site provides the artwork for all stickers (barring Classic Sonic, Shahra, and Erazor Djinn). | |||
*Spirits: | |||
**{{gameIcon|SSBU}} The Japanese official site provides the artwork for all spirits for Super Sonic, the Chaotix, Big the Cat, Chao, Super Shadow, Cream & Cheese, Omega, Blaze the Cat, and Jet the Hawk. | |||
===''{{iw|wikipedia|Sonic Rush}}''=== | |||
*Trophies: | |||
**{{gameIcon|SSBB}} [https://sonic.fandom.com/wiki/Blaze_the_Cat Blaze the Cat] appears as a trophy in ''Brawl'' and ''Smash 4''. | |||
*Stickers: | |||
**{{gameIcon|SSBB}} Blaze appears as a sticker. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Blaze appears as a spirit. | |||
*Music: | |||
**{{gameIcon|SSBB}}"'''{{SSBBMusicLink|Sonic The Hedgehog|Right There, Ride On}}'''": The theme of the first zone, [https://sonic.fandom.com/wiki/Leaf_Storm Leaf Storm]. | |||
===''[https://sonic.fandom.com/wiki/Sonic_Rush_Original_Groove_Rush Sonic Rush Original Groove Rush]''=== | |||
*Music: | |||
**{{gameIcon|SSBB}}"'''Right There, Ride On'''": The sourced track from this album's soundtrack was used for ''Brawl'' and ''Smash 4''. | |||
===''{{iw|wikipedia|Sonic Riders}}''=== | |||
*Trophies: | |||
**{{gameIcon|SSBB}} [https://sonic.fandom.com/wiki/Jet_the_Hawk Jet the Hawk] appears as a trophy in ''Brawl'' and ''Smash 4''. | |||
*Stickers | |||
**{{gameIcon|SSBB}} Jet the Hawk, [https://sonic.fandom.com/wiki/Wave_the_Swallow Wave the Swallow], and [https://sonic.fandom.com/wiki/Storm_the_Albatross Storm the Albatross] appear as stickers. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Jet appears as a spirit. | |||
===''{{iw|wikipedia|Sonic the Hedgehog|2006 video game}}'' (2006)=== | |||
*Playable Characters: | |||
**{{gameIcon|SSBB}} Sonic’s design in ''Brawl'' is sourced from this game. | |||
**{{gameIcon|SSBB}} The cuffs on Sonic's Yellow costume resemble [https://sonic.fandom.com/wiki/Silver_the_Hedgehog Silver the Hedgehog]'s bracelets. | |||
**{{gameIcon|SSB4}} The coloration of Sonic's White costume in ''Smash 4'' onward resembles Silver. | |||
*Stage Elements: | |||
**{{gameIcon|SSBB}} Silver appears in the background of the Green Hill Zone stage. | |||
*Trophies: | |||
**{{gameIcon|SSBB}} Silver appears as a trophy in ''Brawl'' and ''Smash 4''. | |||
*Stickers: | |||
**{{gameIcon|SSBB}} Silver appears as a sticker. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Silver appears as a spirit. | |||
*Music | |||
**{{gameIcon|SSBB}} "'''{{SSBBMusicLink|Sonic The Hedgehog|His World (Theme of Sonic the Hedgehog - 2006 E3 Version)}}'''": The main theme and Sonic's theme, taken from this game's E3 2006 trailer. | |||
**{{gameIcon|SSBB}} "'''Victory! Sonic'''": The stage clear theme, sourced from this game, which itself is a remix of the Act Clear fanfare from ''Sonic the Hedgehog 3''. | |||
===''{{iw|wikipedia|Sonic Rivals}}''=== | |||
*Assist Trophies: | |||
**{{gameIcon|SSBU}} Knuckles performs the Homing Attack, an ability he learned in this game. | |||
===''{{iw|wikipedia|Sonic and the Secret Rings}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSBU}} The Homing Attack in ''Ultimate'' includes a reticle, a feature which was introduced in this game. | |||
*Stickers: | |||
**{{gameIcon|SSBB}} [https://sonic.fandom.com/wiki/Shahra Shahra] and [https://sonic.fandom.com/wiki/Erazor_Djinn Erazor Djinn] appear as stickers. | |||
*Music: | |||
**{{gameIcon|SSBB}} "'''{{SSBBMusicLink|Sonic The Hedgehog|Seven Rings in Hand}}'''": The main theme, preformed by Steve Conte, sourced from this game. | |||
===''{{iw|wikipedia|Sonic Riders: Zero Gravity}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSB4}} The cuffs on Sonic's White costume in ''Smash 4'' and ''Ultimate'' resemble the [https://sonic.fandom.com/wiki/Ark_of_the_Cosmos Arks of the Cosmos] from this game. | |||
===''{{iw|wikipedia|Sonic Unleashed}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSB4}} Sonic’s design in ''Smash 4'' and ''Ultimate'' is sourced from this game. | |||
**{{gameIcon|SSB4}} One of Sonic's custom moves for the Homing Attack, Stomp, is a reference to a move of the same name from this game. | |||
**{{gameIcon|SSBB}} The coloration of Sonic's Black costume in ''Brawl'' resembles [https://sonic.fandom.com/wiki/Sonic_the_Werehog Sonic the Werehog]. | |||
**{{gameIcon|SSBU}} Sonic's dash attack in ''Ultimate'' resembles his Slide ability that was introduced in this game. | |||
**{{gameIcon|SSBU}} Sonic's air dodge animation is based on his animation while jumping from one grind rail to another in this game. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Sonic the Werehog appears as a spirit. | |||
===''{{iw|wikipedia|Sonic and the Black Knight}}''=== | |||
*Music: | |||
**{{gameIcon|SSB4-WiiU}} "'''{{SSB4MusicLink|Sonic The Hedgehog|Knight of the Wind}}'''": The main theme, written and performed by Crush 40, sourced from this game. | |||
===''{{iw|mariowiki|Mario & Sonic at the Olympic Winter Games|Wii}}''=== | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Dry Bowser and Silver's spirits use their artwork for this game. | |||
===''{{iw|wikipedia|Sonic Free Riders}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSB4}} [[List of voice actors|Roger Craig Smith]] played the voice of Sonic for the first time in this game. | |||
*Assist Trophies: | |||
**{{gameIcon|SSB4}} [[List of voice actors|Kirk Thornton]] first played the voice of Shadow in this game. | |||
**{{gameIcon|SSBU}} [[List of voice actors|Travis Willingham]] first played the voice of Knuckles in this game. | |||
===''{{iw|wikipedia|Sonic Colors}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSBU}} The design of the reticle included in Homing Attack in ''Ultimate'' is sourced from this game. | |||
*Music: | |||
**{{gameIcon|SSB4-WiiU}} "'''{{SSB4MusicLink|Sonic The Hedgehog|Reach for the Stars}}'''": The main theme for the game, performed by Cash Cash's Jean Paul Makhlouf, sourced from this game | |||
===''{{iw|wikipedia|Sonic Generations}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSB4}} Several of Sonic's English voice clips are recycled from the game. The game is also the origin of Sonic's Italian voice actor, [[List of voice actors|Renato Novara]]. | |||
**{{gameIcon|SSB4}} The coloration of Sonic's Cyan costume resembles [https://sonic.fandom.com/wiki/Sonic_the_Hedgehog_(Classic) Classic Sonic]'s appearance in this game. | |||
*Enemies: | |||
**{{gameIcon|SSB4-3DS}} Eggrobo's design is sourced from this game. | |||
*Music: | |||
**{{gameIcon|SSB4-WiiU}} "'''{{SSB4MusicLink|Sonic The Hedgehog|Rooftop Run}}'''": The theme of the Modern version of [https://sonic.fandom.com/wiki/Rooftop_Run_(Sonic_Generations) Rooftop Run], sourced from this game. | |||
===''{{iw|mariowiki|Mario & Sonic at the London 2012 Olympic Games|Wii}}''=== | |||
*Playable Characters: | |||
**{{gameIcon|SSB4}} Several of Sonic's English voice clips are recycled from this game. | |||
===''{{iw|wikipedia|Sonic & All-Stars Racing Transformed}}''=== | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Amy's spirit uses her artwork for this game. | |||
===''{{iw|wikipedia|Sonic Lost World}}''=== | |||
*Stages: | |||
**{{gameIcon|SSB4-WiiU}} [[Windy Hill Zone]]: The first zone in the game appears as a stage in both ''Smash for Wii U'' and ''Ultimate''. | |||
*Trophies: | |||
**{{gameIcon|SSB4-wiiu}} Fauna of Windy Hill Zone and the [https://sonic.fandom.com/wiki/Deadly_Six Deadly Six] appear as trophies. | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Dr. Eggman and Tails's spirits use their artwork for this game. | |||
**{{gameIcon|SSBU}} Sonic's fighter spirit uses his artwork from this game. | |||
*Music: | |||
**{{gameIcon|SSB4-WiiU}} "'''{{SSB4MusicLink|Sonic The Hedgehog|Wonder World}}'''": The main theme, sourced from this game | |||
**{{gameIcon|SSB4-WiiU}} "'''{{SSB4MusicLink|Sonic The Hedgehog|Windy Hill - Zone 1}}'''": The theme of the first zone of Windy Hill | |||
===''{{iw|wikipedia|Sonic Runners}}''=== | |||
*Spirits: | |||
**{{gameIcon|SSBU}} A Hero Chao and Rouge's spirits use their artwork for this game. | |||
===''{{iw|wikipedia|Sonic Mania}}''=== | |||
*Music: | |||
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Sonic The Hedgehog|Lights, Camera, Action! (Studiopolis Zone - Act 1)}}'''": The theme of the first act of the third zone, [https://sonic.fandom.com/wiki/Studiopolis_Zone Studiopolis Zone], sourced from this game. | |||
===''{{iw|wikipedia|Sonic Forces}}''=== | |||
*Spirits: | |||
**{{gameIcon|SSBU}} Metal Sonic, Knuckles, Chaos, and Shadow's spirits use their artwork for this game. | |||
**{{gameIcon|SSBU}} [https://sonic.fandom.com/wiki/Infinite Infinite] appears as a spirit. | |||
*Music: | |||
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Sonic The Hedgehog|Fist Bump}}'''": The main theme, preformed by Hoobastank's Doug Robb, sourced from this game. | |||
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Sonic The Hedgehog|Sunset Heights}}'''": The theme of the [https://sonic.fandom.com/wiki/Sunset_Heights Sunset Heights] stage, sourced from this game. | |||
==Trivia== | ==Trivia== | ||
*''Brawl'' refers to the ''Sonic'' universe completely in capital letters, for example, naming the [[List of SSBB Music (Sonic The Hedgehog series)|musical category]] '''SONIC THE HEDGEHOG''' in the [[Sound Test]]. This is likely a reference to most ''Sonic the Hedgehog'' games being capitalized in full. | *''Brawl'' refers to the ''Sonic'' universe completely in capital letters, for example, naming the [[List of SSBB Music (Sonic The Hedgehog series)|musical category]] '''SONIC THE HEDGEHOG''' in the [[Sound Test]]. This is likely a reference to most ''Sonic the Hedgehog'' games being capitalized in full. | ||
**This is a similar case to how ''SSB4'' and ''Ultimate'' refer to the | **This is a similar case to how ''SSB4'' and ''Ultimate'' refer to the {{uv|Final Fantasy}} universe completely in capital letters as well, in both the trophies gallery and in the stage builder music selection. | ||
*The ''Sonic'' and ''Final Fantasy'' universes are the only third party universes to have more than one stage in a single game. | *The ''Sonic'' and ''Final Fantasy'' universes are the only third party universes to have more than one stage in a single game. | ||
**Along with the | **Along with the {{uv|Pac-Man}} universe, ''Sonic'' and ''Final Fantasy'' are the only three third-party universes to have more than one stage. | ||
*''Sonic'' and {{uv|Mega Man}} are the only third-party universes with more than one [[Assist Trophy]]. | *''Sonic'' and {{uv|Mega Man}} are the only third-party universes with more than one [[Assist Trophy]]. | ||
*In every ''Smash'' game where the ''Sonic'' series is represented, the universe has the most games represented by music of any third-party franchise. | *In every ''Smash'' game where the ''Sonic'' series is represented, the universe has the most games represented by music of any third-party franchise. | ||
*''Sonic'' and {{uv| | *''Sonic'' and {{uv|Zelda}} are the only universes to have music originating from video game trailers which did not appear in the games themselves. {{uv|Kirby}}, {{uv|Pikmin}}, and {{uv|Final Fantasy}} share this distinction when considering music originating from non-gaming media. | ||
==References== | ==References== | ||
Line 227: | Line 544: | ||
==External links== | ==External links== | ||
*Article on the [https://sonic.fandom.com/wiki/Sonic_the_Hedgehog_series Sonic Wiki | *Article on the [https://sonic.fandom.com/wiki/Sonic_the_Hedgehog_series Sonic Wiki]. | ||
{{Universe}} | {{Universe}} | ||
Line 234: | Line 551: | ||
[[Category:Sonic the Hedgehog universe| ]] | [[Category:Sonic the Hedgehog universe| ]] | ||
[[Category:Sega]] | [[Category:Sega]] | ||
[[Category:Third | [[Category:Third Party Series]] | ||
[[es:Sonic (universo)]] | [[es:Sonic (universo)]] |