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:''For the universe, see [[Sonic the Hedgehog (universe)]]. For the smasher, see [[Smasher:Sonic]].''
:''For the universe, see [[Sonic the Hedgehog (universe)]]. For the smasher, see [[Smasher:Sonic]].''
{{Infobox Character General
{{Infobox Character General
|name           = Sonic the Hedgehog
|name = Sonic the Hedgehog
|image         = [[File:Sonic.png|200px]]
|image = [[File:FrontiersSonic.png|250px]]
|caption       = [[File:SonicSymbol.svg|50px|class=invert-dark]]<br>Official artwork of Sonic from ''{{s|wikipedia|Sonic Forces}}''.
|caption = [[File:SonicSymbol.svg|50px|class=invert]]<br>Official artwork of Sonic from ''{{s|wikipedia|Sonic Frontiers}}''.
|universe       = {{uv|Sonic the Hedgehog}}
|universe = {{uv|Sonic the Hedgehog}}
|firstgame     = ''{{s|wikipedia|Sonic the Hedgehog|1991 video game}}'' (1991)
|firstgame = Rad Mobile (cameo, 1991)
|lastappearance = ''[[wikipedia:Shadow Generations|Sonic X Shadow Generations]]'' (2024)
''{{iw|wikipedia|Sonic the Hedgehog|1991 video game}}'' (1991)
|games         = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|lastappearance = ''{{iw|wikipedia|Sonic Frontiers}}'' (2022)
|console       = Sega Genesis
|games = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|species       = Hedgehog<!--Do not insert Mobian here. For non-canon Sonic continuities such as the Sonic Archie Comics and Adventures of Sonic the Hedgehog, yes, for the canon video games themselves, no.-->
|console = Arcade (cameo)<br>Sega Genesis
|gender       = Male
|species = Hedgehog<!--Do not insert Mobian here. For non-canon Sonic continuities such as the Sonic Archie Comics and Adventures of Sonic the Hedgehog, yes, for the canon video games themselves, no.-->
|homeworld     = [[wikipedia:Kiritimati|Christmas Island]]<ref>{{Cite book|title=Страна Игр|edition=317|url=[https://retrocdn.net/images/6/64/Strana_Igr_RU_317.pdf ]|language=Russian|publisher=GameLand|pages=86|month=January|year=2011}}</ref>
|gender = Male
|creator       = Naoto Ōshima<ref name=Oshima/><ref>[https://www.gamasutra.com/view/news/315731/Sonic_the_Hedgehogs_origin_story_according_to_the_devs_who_made_him.php ''Sonic the Hedgehog''<nowiki/>'s origin story, according to the devs who made him]</ref>
|homeworld = [[wikipedia:Kiritimati|Christmas Island]]<ref>{{Cite book|title=Страна Игр|edition=317|url=[https://retrocdn.net/images/6/64/Strana_Igr_RU_317.pdf ]|language=Russian|publisher=GameLand|pages=86|month=January|year=2011}}</ref>
|artist       = Naoto Ōshima<ref name=Oshima>[https://www.forbes.com/sites/olliebarder/2017/07/04/sonic-mania-gets-some-lovely-new-artwork-from-naoto-ohshima/#20988c192a90 'Sonic Mania' Gets Some Lovely New Artwork From Naoto Ohshima]</ref> (Classic artwork)<br>Yuji Uekawa<ref>[https://www.polygon.com/features/2017/4/17/15099400/how-sega-moved-sonic-from-2d-to-3d How Sega moved Sonic from 2D to 3D]</ref> (Modern artwork)
|creator = Naoto Ōshima<ref name=Oshima/><ref>[https://www.gamasutra.com/view/news/315731/Sonic_the_Hedgehogs_origin_story_according_to_the_devs_who_made_him.php ''Sonic the Hedgehog''<nowiki/>'s origin story, according to the devs who made him]</ref>
|artist = Naoto Ōshima<ref name=Oshima>[https://www.forbes.com/sites/olliebarder/2017/07/04/sonic-mania-gets-some-lovely-new-artwork-from-naoto-ohshima/#20988c192a90 'Sonic Mania' Gets Some Lovely New Artwork From Naoto Ohshima]</ref> (Classic artwork)<br>Yuji Uekawa<ref>[https://www.polygon.com/features/2017/4/17/15099400/how-sega-moved-sonic-from-2d-to-3d How Sega moved Sonic from 2D to 3D]</ref> (Modern artwork)
|englishactor = {{s|wikipedia|Jason Griffith}} (''Brawl'')<br>{{s|wikipedia|Roger Craig Smith}} (''SSB4''/''Ultimate'')
|englishactor = {{s|wikipedia|Jason Griffith}} (''Brawl'')<br>{{s|wikipedia|Roger Craig Smith}} (''SSB4''/''Ultimate'')
|japanactor   = {{s|wikipedia|Jun'ichi Kanemaru}}
|japanactor = {{s|wikipedia|Jun'ichi Kanemaru}}
|franceactor = {{s|wikipedia|Alexandre Gillet}}
|franceactor = {{s|wikipedia|Alexandre Gillet}}
|germanactor = Marc Stachel
|germanactor = Marc Stachel
|spainactor   = Jonatán López
|spainactor = Jonatán López
|italyactor   = Renato Novara
|italyactor = Renato Novara
|interwiki   = wikipedia
|interwiki = wikipedia
|interwikiname = Wikipedia
|interwikiname = Wikipedia
|interwikipage = Sonic the Hedgehog (character)
|interwikipage = Sonic the Hedgehog (character)
}}
}}
 
'''Sonic the Hedgehog''' ({{ja|ソニック・ザ・ヘッジホッグ|Sonikku za Hejjihoggu}}, ''Sonic the Hedgehog'') is the titular character of the ''Sonic the Hedgehog'' series and the mascot of [[Sega]]. After making a cameo in 1991's ''{{s|wikipedia|Rad Mobile}}''<ref>[http://didyouknowgaming.com/post/27783610171/sonic-the-hedgehog-rad-mobile-submitted-by-dr Did You Know? Sonic the Hedgehog in ''Rad Mobile'']</ref>, Sonic debuted a few months later in [[wikipedia:Sonic the Hedgehog (1991 video game)|his eponymous game]]. In addition to succeeding {{s|wikipedia|Alex Kidd}} as Sega's mascot, Sonic was also the company's attempt at rivaling [[Nintendo]]'s mascot, [[Mario]], during the [[wikipedia:Fourth generation of video game consoles|fourth]] and early [[wikipedia:Sixth generation of video game consoles|sixth generations of video games]].<ref>[https://web.archive.org/web/20070715195921/http://uk.gamespot.com/gamespot/features/video/hist_sonic/ The History of Sonic the Hedgehog]</ref>
'''Sonic the Hedgehog''' ({{ja|ソニック・ザ・ヘッジホッグ|Sonikku za Hejjihoggu}}, ''Sonic the Hedgehog'') is the titular protagonist of the {{uv|Sonic the Hedgehog}} franchise and the mascot of [[Sega]]. After making a cameo in 1990’s ''{{s|wikipedia|Rad Mobile}}'',<ref>[http://didyouknowgaming.com/post/27783610171/sonic-the-hedgehog-rad-mobile-submitted-by-dr Did You Know? Sonic the Hedgehog in ''Rad Mobile'']</ref> Sonic debuted a few months later in [[wikipedia:Sonic the Hedgehog (1991 video game)|his eponymous game]]. In addition to succeeding {{s|wikipedia|Alex Kidd}} as Sega's mascot, Sonic was also the company's attempt at rivaling [[Nintendo]]'s mascot, [[Mario]], during the [[wikipedia:Fourth generation of video game consoles|fourth]] and early [[wikipedia:Sixth generation of video game consoles|sixth generations of video games]].<ref>[https://web.archive.org/web/20070715195921/http://uk.gamespot.com/gamespot/features/video/hist_sonic/ The History of Sonic the Hedgehog]</ref>


Sonic made his ''{{b|Super Smash Bros.|series}}'' debut in ''[[Super Smash Bros. Brawl]]'', in which he and [[Solid Snake]] notably became the first third-party characters to appear in the ''Super Smash Bros.'' series. Sonic has since reappeared as a fighter in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''.
Sonic made his ''{{b|Super Smash Bros.|series}}'' debut in ''[[Super Smash Bros. Brawl]]'', in which he and [[Solid Snake]] notably became the first third-party characters to appear in the ''Super Smash Bros.'' series. Sonic has since reappeared as a fighter in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''.
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Sonic is a 15-year-old anthropomorphic hedgehog who, as his name suggests, is capable of running at supersonic speeds. He is 3 ft, 3 in (1 m) tall, weighs 77 lbs (35 kg), and has large quills, blue fur, and green eyes. Sonic also wears a pair of Power Sneakers<ref>Sonic the Hedgehog (16-bit) (Sega Mega Drive) United States instruction booklet, p. 2.</ref> alongside a pair of white gloves.
Sonic is a 15-year-old anthropomorphic hedgehog who, as his name suggests, is capable of running at supersonic speeds. He is 3 ft, 3 in (1 m) tall, weighs 77 lbs (35 kg), and has large quills, blue fur, and green eyes. Sonic also wears a pair of Power Sneakers<ref>Sonic the Hedgehog (16-bit) (Sega Mega Drive) United States instruction booklet, p. 2.</ref> alongside a pair of white gloves.


Before the original ''Sonic the Hedgehog'', Sonic debuted in the arcade racing game ''Rad Mobile'' as an ornament hanging on the driver's rearview mirror. Self-described as "The Fastest Thing Alive", Sonic is confident, quick-witted, carefree and virtuous, yet he can also be impulsive, hot-headed, snarky, and cocky. He is also adventurous to the point that he hates being constrained. On a related note, Sonic's love of freedom is a primary reason behind his campaigns to stop subjugation of any kind, most notably the schemes concocted by his arch-nemesis, mad scientist Doctor Ivo "Eggman" Robotnik.
Before the original ''Sonic the Hedgehog'', Sonic debuted in the arcade racing game ''Rad Mobile'' as an ornament hanging on the driver's rearview mirror. Self-described as "The Fastest Thing Alive", Sonic is confident, quick-witted, carefree and virtuous, yet he can also be impulsive, hot-headed, snarky, and cocky. He is also adventurous to the point that he hates being constrained. On a related note, Sonic's love of freedom is a primary reason behind his campaigns to stop subjugation of any kind, most notably the plots concocted by his arch-nemesis, Dr. Ivo "Eggman" Robotnik.


Sonic's most defining feature is his speed, as it was his main gimmick and driving force during his inception. Sonic is constantly seen outrunning traditionally fast objects like cars and trucks, rockets, fighter jets and even time and space itself. This even applies to gameplay, with players often finding ways to glitch and sequence break several games by simply going fast enough. Aside from his speed, his main ability is to curl up into a ball and effectively make himself a projectile that can damage enemies. His most iconic method of achieving this state is the [[Spin Dash]], where Sonic curls up into a ball and spins around in place enough times to launch forward at high speeds. A variant of this technique called the Super Peel-Out exists, which has a similar effect except without curling into a ball. While Sonic initially could only jump and land on the heads of enemies, later games introduced the [[Homing Attack]], where Sonic will lock on to the closest enemy for a near guaranteed hit. Later games also introduced a boosting technique, where Sonic can further increase his speed by using a resource that varies depending on the game.
Sonic's most defining feature is his speed, as it was his main gimmick and driving force during his inception. Sonic is constantly seen outrunning traditionally fast objects like cars and trucks, rockets, fighter jets and even time and space itself. This even applies to gameplay, with players often finding ways to glitch and sequence break several games by simply going fast enough. Aside from his speed, his main ability is to curl up into a ball and effectively make himself a projectile that can damage enemies. His most iconic method of achieving this state is the [[Spin Dash]], where Sonic curls up into a ball and spins around in place enough times to launch forward at high speeds. A variant of this technique called the Super Peel-Out exists, which has a similar effect except without curling into a ball. While Sonic initially could only jump and land on the heads of enemies, later games introduced the [[Homing Attack]], where Sonic will lock on to the closest enemy for a near guaranteed hit. Later games also introduced a boosting technique, where Sonic can further increase his speed by using a resource that varies depending on the game.
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==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
With the untimely demise of the {{s|wikipedia|Sega Dreamcast}} in early 2001, Sega was slated to become a strong supporter of the [[Nintendo GameCube]] by the time of its release. Because of this, Yuji Naka stated that Sonic was strongly considered to be playable in ''Melee'', but was ultimately not added due to time constraints.<ref>[[Media:YujiNakaInterview.jpg|Yuji Naka on the road - ''Edge Magazine'']]</ref> It was later revealed that both [[Shigeru Miyamoto]] and [[Masahiro Sakurai]] would have approved the idea of adding Sonic to ''Melee'' if there were no time constraints.<ref>[http://www.gamnesia.com/news/miyamoto-liked-the-idea-of-sonic-in-smash-bros.-way-back-in-2001#.VXzn9flVhBc Miyamoto Liked the Idea of Sonic in Smash Bros. Way Back in 2001]</ref>
Despite Sega and Nintendo being hardware and software rivals at the release of the [[Nintendo GameCube]], Yuji Naka claimed that it was possible to include Sonic in ''Super Smash Bros. Melee''. However, time constraints apparently caused these plans to fall through.<ref>[[Media:YujiNakaInterview.jpg|Yuji Naka on the road - ''Edge Magazine'']]</ref> It would later be revealed that both [[Shigeru Miyamoto]] and [[Masahiro Sakurai]] would have approved the idea of adding Sonic to ''Melee''.<ref>[http://www.gamnesia.com/news/miyamoto-liked-the-idea-of-sonic-in-smash-bros.-way-back-in-2001#.VXzn9flVhBc Miyamoto Liked the Idea of Sonic in Smash Bros. Way Back in 2001]</ref>


[[List of rumors#Sonic and Tails hoax|An infamous hoax claimed that Sonic and Tails were unlockable in ''Melee'']]. Despite it being confirmed that the rumor wasn't true, the hoax still became well-known in both the ''Super Smash Bros.'' community and the wider world of gaming anyway. This rumor got to such notoriety that the US website for ''Melee'' had to notify players in its FAQ that Sonic and [[Knuckles]] (who was not the subject of a major rumor) do not appear in the game.<ref>https://www.reddit.com/r/smashbros/comments/2huph9/here_have_an_old_faq_from_the_original_smash_bros/#lightbox</ref>
[[List of rumors#Sonic and Tails hoax|An infamous hoax claimed that Sonic and Tails were unlockable in ''Melee'']]. Despite having been proven as false, the hoax became well-known in both the ''Super Smash Bros.'' community and the wider world of gaming.


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
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Sonic makes his debut in the ''Super Smash Bros.'' series as a playable character in ''Super Smash Bros. Brawl'', and was confirmed on October 10th, 2007.<ref name=Dojo>[https://www.smashbros.com/wii/en_us/characters/sonic.html Smash Bros. DOJO!! - Sonic]</ref> According to [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] creator [[Masahiro Sakurai]], Sonic's inclusion was not guaranteed; as a result of his last-minute inclusion, the delay of ''Brawl''{{'}}s release date was announced alongside his confirmation.<ref name=SourceGaming/>
Sonic makes his debut in the ''Super Smash Bros.'' series as a playable character in ''Super Smash Bros. Brawl'', and was confirmed on October 10th, 2007.<ref name=Dojo>[https://www.smashbros.com/wii/en_us/characters/sonic.html Smash Bros. DOJO!! - Sonic]</ref> According to [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] creator [[Masahiro Sakurai]], Sonic's inclusion was not guaranteed; as a result of his last-minute inclusion, the delay of ''Brawl''{{'}}s release date was announced alongside his confirmation.<ref name=SourceGaming/>


According to Sakurai, he played a number of both classic and modern ''Sonic the Hedgehog'' games in order to develop a basis for Sonic's appearance in ''Brawl''. He was primarily focused on the classic games and based him on their gameplay style as one-button games.<ref name=SourceGaming>[https://www.sourcegaming.info/2016/07/24/sonic-the-hedgehog-joins-the-battle/ Sonic the Hedgehog Joins the Battle!! - Source Gaming]</ref> Aesthetically, Sonic's design is from ''Sonic the Hedgehog'' (2006) and ''Sonic and the Secret Rings'' (the latter being the origin of the model), and his [[dash]]ing animation is his Super Peel Out from ''Sonic the Hedgehog CD''.<ref name=SourceGaming/> Mechanically, his moveset largely consists of his attacks from ''Sonic the Fighters'',<ref name=SourceGaming/> although two of his [[special move]]s are the [[Homing Attack]] from ''Sonic Adventure'' and the [[Spin Dash]] from ''Sonic the Hedgehog 2''.<ref name=Dojo/>
According to Sakurai, he played a number of both classic and modern ''Sonic the Hedgehog'' games in order to develop a basis for Sonic's appearance in ''Brawl''. He was primarily focused on the classic games and based him on their gameplay style as one-button games.<ref name=SourceGaming>[https://www.sourcegaming.info/2016/07/24/sonic-the-hedgehog-joins-the-battle/ Sonic the Hedgehog Joins the Battle!! - Source Gaming]</ref> Aesthetically, Sonic's design is from ''Sonic the Hedgehog'' (2006), and his [[dash]]ing animation is his Super Peel Out from ''Sonic the Hedgehog CD''.<ref name=SourceGaming/> Mechanically, his moveset largely consists of his attacks from ''Sonic the Fighters'',<ref name=SourceGaming/> although two of his [[special move]]s are the [[Homing Attack]] from ''Sonic Adventure'' and the [[Spin Dash]] from ''Sonic the Hedgehog 2''.<ref name=Dojo/>


Sonic's [[Final Smash]], [[Super Sonic]], functions almost identically to its appearances in his home series: he is rendered invincible and can fly, yet his transformation has a fairly short duration.<ref name=Dojo/> Possibly as a result of his last-minute inclusion, Sonic also appears very late in ''Brawl''{{'}}s [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]. Ultimately, he plays a pivotal role in the defeat of the mastermind behind the [[Subspace Army]], [[Tabuu]], during the final battle.
Sonic's [[Final Smash]], [[Super Sonic]], functions almost identically to its appearances in his home series: he is rendered invincible and can fly, yet his transformation has a fairly short duration.<ref name=Dojo/> Possibly as a result of his last-minute inclusion, Sonic also appears very late in ''Brawl''{{'}}s Adventure Mode, [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]. Ultimately, he plays a pivotal role in the defeat of the [[Subspace Army]]'s leader, [[Tabuu]], during the final battle.


Sonic fittingly possesses the fastest [[dash]]ing speed in the game, as well as among the fastest [[walk]]ing and [[air speed]]s. His blisteringly fast mobility is further accentuated by Spin Dash and [[Spin Charge]], which enable him to blitz an opponent and are integral to his solid combo game. Sonic also possesses an excellent recovery, courtesy of his aforementioned air speed and the considerable distance granted by [[Spring Jump]]. However, Sonic's strengths are almost completely offset by his severely unimpressive KO potential, and most of his moveset generally has minimal utility.
Sonic fittingly possesses the fastest [[dash]]ing speed in the game, as well as among the fastest [[walk]]ing and [[air speed]]s. His blisteringly fast mobility is further accentuated by Spin Dash and [[Spin Charge]], which enable him to blitz an opponent and are integral to his solid combo game. Sonic also possesses an excellent recovery, courtesy of his aforementioned air speed and the considerable distance granted by [[Spring Jump]]. However, Sonic's strengths are almost completely offset by his severely unimpressive KO potential, and most of his moveset generally has minimal utility.
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! Game
! Game
! Effect
! Effect
! Fighter(s)
! Characters
|-
|-
| Classic Sonic
| Classic Sonic
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| {{SortKey|AttackBodySpin+032}}{{TypeIcon|Body}}{{TypeIcon|Spin}} Attack +32
| {{SortKey|AttackBodySpin+032}}{{TypeIcon|Body}}{{TypeIcon|Spin}} Attack +32
| {{SortKey|Sonic}}{{Head|Sonic|g=SSBB|s=16px|l=Sonic (SSBB)}}
| {{SortKey|Sonic}}{{Head|Sonic|g=SSBB|s=16px|l=Sonic (SSBB)}}
|-
| Super Sonic
| [[wikipedia:Sonic the Hedgehog 2|Sonic the Hedgehog 2]]
| {{SortKey|DefenseElectric+027}}{{EffectIcon|Electric}} Resistance +27
| {{SortKey|Sonic}}{{StickerHead|Sonic}}
|}
|}
{{StickerPicBox|Classic Sonic|Sonic The Hedgehog JP Ver.}}
{{StickerPicBox|Classic Sonic|Sonic The Hedgehog JP Ver.}}
{{StickerPicBox|Classic Sonic|Sonic The Hedgehog US Ver.}}
{{StickerPicBox|Classic Sonic|Sonic The Hedgehog US Ver.}}
{{StickerPicBox|Sonic The Hedgehog|Sonic The Hedgehog}}
{{StickerPicBox|Sonic The Hedgehog|Sonic The Hedgehog}}
{{StickerPicBox|Super Sonic|Sonic The Hedgehog 2}}


==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
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{{Main|Sonic (SSB4)}}
{{Main|Sonic (SSB4)}}
[[File:Sonic SSB4.png|thumb|Sonic, as he appears in ''Super Smash Bros. 4''.]]
[[File:Sonic SSB4.png|thumb|Sonic, as he appears in ''Super Smash Bros. 4''.]]
Sonic appears as a playable character in ''Super Smash Bros. 4'', with his return being confirmed during a [[Nintendo Direct]] on October 1st, 2013.<ref>[https://www.youtube.com/watch?v=X8khWAH13fg Nintendo Direct 10.1.2013]</ref> Unlike in ''Brawl'', he is now a starter character, and his design is now based on his appearance as of ''{{s|wikipedia|Sonic Unleashed}}'', which in turn was based on the CGI models from ''Shadow the Hedgehog'' and ''Sonic the Hedgehog'' (2006). This is further reflected by him now being voiced by Roger Craig Smith, who succeeded Jason Griffith in 2010. On a related note, Sonic is now fully voiced in Spanish, French, Italian, and German.
Sonic appears as a playable character in ''Super Smash Bros. 4'', with his return being confirmed during a [[Nintendo Direct]] on October 1st, 2013.<ref>[https://www.youtube.com/watch?v=X8khWAH13fg Nintendo Direct 10.1.2013]</ref> Unlike in ''Brawl'', his design is now based on his appearance as of ''{{s|wikipedia|Sonic Unleashed}}'' onwards. This is further reflected by him now being voiced by Roger Craig Smith, who succeeded Jason Griffith in 2010. On a related note, Sonic is now fully voiced in Spanish, French, Italian, and German.


Sonic has been heavily buffed in the transition from ''Brawl'' to ''SSB4''. Sonic's previously abysmal KO potential has noticeably improved, and a number of his moves have improved utility. Outside of this, Sonic's outstanding speed and mobility have improved even further, thanks to his air and fast falling speeds becoming noticeably faster. Although Sonic's recovery was slightly weakened and some of his moves, particularly his KOing options, had their [[lag]] increased, these nerfs are largely outweighed by his aforementioned buffs.
Sonic has been heavily buffed in the transition from ''Brawl'' to ''SSB4''. Sonic's previously abysmal KO potential has noticeably improved, and a number of his moves have improved utility. Outside of this, Sonic's outstanding speed and mobility have improved even further, thanks to his air and fast falling speeds becoming noticeably faster. Although Sonic's recovery was slightly weakened and some of his moves, particularly his KOing options, had their [[lag]] increased, these nerfs are largely outweighed by his aforementioned buffs.


Thanks to his improvements and consistent tournament success at all levels of play, Sonic is ranked 7th out of 55. This places him in the A tier, which ties him with {{SSB4|Fox}} and posits him as a top tier character.
Thanks to his improvements and consistent tournament success at all levels of play, Sonic is currently ranked 7th out of 55. This places him in the A tier, which ties him with {{SSB4|Fox}} and posits him as a top tier character.
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===As a playable character===
===As a playable character===
{{Main|Sonic (SSBU)}}
{{Main|Sonic (SSBU)}}
[[File:Sonic SSBU.png|thumb|Sonic, as he appears in ''Super Smash Bros. Ultimate''.]]
[[File:Sonic SSBU.png|thumb|right|Sonic, as he appears in ''Super Smash Bros. Ultimate''.]]
Sonic appears as a playable character in ''Super Smash Bros. Ultimate'', with his return being confirmed during Nintendo's E3 2018 presentation on June 12.<ref>[https://www.youtube.com/watch?v=L93H7YC-83o Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch]</ref> Due to being the first character in {{SSBU|Mario}}'s {{SSBU|Classic Mode}} character unlock tree, Sonic can potentially be the first character unlocked in the game.
Sonic appears as an unlockable character in ''Super Smash Bros. Ultimate'', with his return being confirmed during Nintendo's E3 2018 presentation on June 12.<ref>[https://www.youtube.com/watch?v=L93H7YC-83o Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch]</ref> Due to being the first character in {{SSBU|Mario}}'s {{SSBU|Classic Mode}} character unlock tree, Sonic can potentially be the first character unlocked in the game.


Sonic was nerfed slightly overall in the transition from ''SSB4'', with the changes he received demanding a more aggressive playstyle. Most notably, [[Spin Dash]] and [[Spin Charge]] can no longer [[cross-up]] shields or be charged indefinitely, with Spin Dash also losing its ability to be shield-canceled. As a result, both moves have become noticeably less effective as both neutral and camping options. Up aerial's angle and knockback adjustments have worsened its hits' consistency when Sonic is ascending, as well as its KO potential. However, it remains a useful combo starter when [[SHFF]]'d, thanks to its noticeably lower landing lag and the retention of its excellent auto-cancel window.
Sonic was nerfed slightly overall in the transition from ''SSB4'', with the changes he received demanding a more aggressive playstyle. Most notably, [[Spin Dash]] and [[Spin Charge]] can no longer cross up shields or be charged indefinitely, with Spin Dash also losing its ability to be shield-canceled. As a result, both moves have become noticeably less effective as both neutral and camping options. Up aerial's angle and knockback adjustments have worsened its hits' consistency when Sonic is ascending, as well as its KO potential. However, it remains a useful combo starter when [[SHFF]]'d, thanks to its noticeably lower landing lag and the retention of its excellent auto-cancel window.


Despite these nerfs, Sonic received some noticeable buffs. [[Homing Attack]] is faster and more controllable, giving it greater combo potential and neutral utility. Adjustments to Spin Charge's angles, knockback, hitlag and SDI have improved its consistency significantly, while [[Spring Jump]] is even more useful for recovering thanks to it regaining the vertical height it had in ''Brawl''. Most of Sonic's standard attacks have also been strengthened or boast greater utility. Sonic has also been indirectly buffed by gameplay changes: he benefits from the expansion of [[dash-canceling]]'s utility more so than the rest of the cast because of his unrivaled dashing speed, and the reintroduction of directional air dodging allows him to extend his already impressive recovery.
Despite these nerfs, Sonic received some noticeable buffs. [[Homing Attack]] is faster and more controllable, giving it greater combo potential and neutral utility. Adjustments to Spin Charge's angles, knockback, hitlag and SDI have improved its consistency significantly, while [[Spring Jump]] is even more useful for recovering thanks to reverting to its ''Brawl'' vertical height. Most of Sonic's standard attacks have also been strengthened or boast greater utility. Sonic has also been indirectly buffed by gameplay changes: he benefits the most of any character from the expansion of [[dash-canceling]]'s utility because of his unrivaled dashing speed, and the reintroduction of directional air dodging allows him to extend his already impressive recovery.
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==Trivia==
==Trivia==
*Sonic has made the most ''Super Smash Bros.'' appearances out of any third-party fighter that has been playable in the series, having appeared in all games since his debut in ''Super Smash Bros. Brawl''.
*Sonic has made the most ''Super Smash Bros.'' appearances out of any third-party character that has been playable in the series, having appeared in all games since his debut in ''Super Smash Bros. Brawl''.
*Sonic is the only third-party fighter to undergo a redesign between games. He uses a modified version of his model from ''Sonic and the Secret Rings'', with much more detailed textures that have the colored shading of Yuji Uekawa's artwork, in ''Brawl''. From ''SSB4'' onwards, his design is his standard look as of ''Sonic Unleashed'' (previously used in pre-rendered cutscenes and promotional renders from other ''Sonic'' games) with elements from the Classic and Uekawa designs. ''Wii U'' uses a new model designed to fit the ''Brawl'' model's animation rig, while ''3DS'' reuses the ''Brawl'' model with some modifications to better resemble the ''Wii U'' model. ''Ultimate'' uses a heavily remodeled version of the ''Wii U'' model. The ''3DS'' model oddly enough retains the Uekawa-esque shading of the ''Brawl'' model that is gone from the models in ''Wii U'' and ''Ultimate''.
*Sonic is the only third-party character to undergo a redesign between games. He uses his ''Sonic and the Secret Rings'' design, but with the colored shading from Yuji Uekawa's artwork, in ''Brawl''. From ''Super Smash Bros 4'' onwards he uses his ''Brawl'' look, but with his head modified to look like his design from ''Sonic Lost World'' and his smirk looking closer to Yuji Uekawa's artwork.
**Additionally, he is the only third-party fighter to have their voice actor changed between installments, switching from Jason Griffith to Roger Craig Smith in ''SSB4''. However a few of Griffith's voice clips, such as Sonic's snoring and water surfacing sound, are still used in ''SSB4'' and ''Ultimate''.
**Additionally, he is the only third-party character to have their voice actor changed between installments, switching from Jason Griffith to Roger Craig Smith in ''SSB4''. However a few of Griffith's voice clips, such as Sonic's snoring and water surfacing sound, are still used in ''SSB4'' and ''SSBU''.
*Although he is unable to do so in his home series, Sonic can [[swim]] in the ''Super Smash Bros.'' series. However, to reflect his adverse mobility in water in his home series, his very frantic swimming style makes him among the slowest swimmers in the series. In ''Ultimate'', this trait is further accentuated, as Sonic receives damage while swimming.
*Although he is unable to do so in his home series, Sonic [[swimming|can swim]] in the ''Super Smash Bros.'' series. However, to reflect his adverse mobility in water in his home series, his very frantic swimming style makes him among the slowest swimmers in the series. In ''Ultimate'', this trait is further accentuated, as Sonic receives damage while swimming.
**Ironically, real-world hedgehogs can swim, but have difficulty getting out of water.
**Ironically, real-world hedgehogs can swim, but have difficulty getting out of water.
*Sonic is the only fighter who debuted on a [[Sega]] console.
*Sonic is the only playable character to debut on a Sega console.
*Sonic, [[Mewtwo]], [[Joker]] and [[Terry Bogard]] are the only fighters to have more than one reveal trailer.
*Sonic is one of only four playable characters in the series (the other three being [[Mewtwo]], Joker, and Terry) with more than one reveal trailer.
**Of those four, he is the only one who was not DLC at the time, and whose trailers contained actual gameplay (the latter three only had gameplay in their second trailer), were for two separate installments (being ''Brawl'' and ''SSB4''), and did not have splash art.
**Of those four, he is the only one who was not DLC at the time, whose trailers both contained actual gameplay (the latter three only had gameplay in their second trailer), whose trailers were for two separate installments (being ''Brawl'' and ''SSB4''), and whose trailers did not have splash art.
**Both trailers feature the ending segment of the song that is not included in-game for the ''Super Smash Bros.'' series.
**Both trailers feature the ending segment of the song that is not included in-game for the ''Super Smash Bros.'' series.
**Furthermore, in the case of ''SSB4'', he was the first veteran in the series to have a dedicated reveal trailer, followed by {{SSB4|Mewtwo}}, {{SSB4|Lucas}} and {{SSB4|Roy}}. Of those four, he is the only one who is not DLC and whose trailer lacked both splash art and a tagline.
**Furthermore, in the case of ''SSB4'', he was the first veteran in the series to have a dedicated reveal trailer, followed by {{SSB4|Mewtwo}}, {{SSB4|Lucas}}, and {{SSB4|Roy}}. Of those four characters, he is the only one who is not DLC and whose trailer lacked both splash art and a tagline.
*Sonic and [[Wii Fit Trainer]] are the only two non-''Pokémon'' fighters to have a voice actor for the French, Spanish, German, and Italian versions of ''SSB4'' and ''Ultimate''.
*Sonic is one of the only two non-''Pokémon'' playable characters to have a voice actor for the French, Spanish, German, Italian versions of ''SSB4'' and ''Ultimate''. The other being [[Wii Fit Trainer]] (both Male and Female).
**On a related note, he was only voiced in English and Japanese in ''Brawl'', making him the only fighter to start out voiced in two languages for their first ''Super Smash Bros.'' appearance, and then be voiced in more languages in their subsequent appearance.
**On a related note, he was only voiced in English and Japanese in ''Brawl'', making him the only playable character to start out voiced in two languages for their first ''Super Smash Bros.'' appearance, and then be voiced in more languages in their next one.


==References==
==References==

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