Editing Sonic (SSBU)/Up smash

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
[[File:SonicUSmashSSBU.gif|thumb|400px|Hitbox visualization showing Sonic's up smash.]]
[[File:SonicUSmashSSBU.gif|thumb|400px|Hitbox visualization showing Sonic's up smash.]]
==Overview==
==Overview==
A jumping Spin Dash. It hits multiple times, with its last hit having extremely high knockback growth, but its last hit also has average base knockback, which makes it better suited for KO attempts later instead of earlier. However, it's also good at [[Shield stab|shield stabbing]] and will usually be able to shield stab any shield that isn't completely full. On top of this, Sonic is intangible during the first few frames of his spin dash animation, making the move harder to punish.
A jumping Spin Dash. It hits multiple times, with its last hit having extremely high knockback growth, but its last hit also has average base knockback, which makes it better suited for KO attempts later instead of earlier.


==Update history==
==Update history==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: