Editing Sonic (SSBU)/Forward tilt
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Latest revision | Your text | ||
Line 4: | Line 4: | ||
|- | |- | ||
!↗ | !↗ | ||
|[[File:SonicFTiltUpSSBU.gif| | |[[File:SonicFTiltUpSSBU.gif|300px]] | ||
|- | |- | ||
!→ | !→ | ||
|[[File:SonicFTiltSSBU.gif| | |[[File:SonicFTiltSSBU.gif|300px]] | ||
|- | |- | ||
!↘ | !↘ | ||
|[[File:SonicFTiltDownSSBU.gif| | |[[File:SonicFTiltDownSSBU.gif|300px]] | ||
|- | |- | ||
|} | |} | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
The Horse Kick from | The Horse Kick from Sonic the Fighters. It hits twice, has minimal start-up lag, and can be angled. Altogether, these traits make it useful for spacing, starting [[tech-chase]]s, or as an [[out of shield]] option. | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=4 | |damage=4% | ||
|angle=28 | |angle=28 | ||
|bk=80 | |bk=80 | ||
|ks=3 | |ks=3 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=3.0 | ||
|bn=kneel | |bn=kneel | ||
|xpos=5.3 | |xpos=5.3 | ||
|ypos=1.0 | |ypos=1.0 | ||
|zpos=-0.7 | |zpos=-0.7 | ||
|ff=1.0 | |||
|type=Foot | |type=Foot | ||
|effect=Normal | |||
|sfx=Kick | |sfx=Kick | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Hit 2| | {{HitboxTableTitle|Hit 2|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=7.0% | |damage=7.0% | ||
|angle=361 | |angle=361 | ||
|bk=30 | |bk=30 | ||
|ks=115 | |ks=115 | ||
Line 52: | Line 47: | ||
|bn=kneel | |bn=kneel | ||
|xpos=6.0 | |xpos=6.0 | ||
|ypos=0.0 | |||
|zpos=-1.6 | |zpos=-1.6 | ||
|ff=1.0 | |||
|type=Foot | |type=Foot | ||
|effect=Normal | |||
|sfx=Kick | |sfx=Kick | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |||
|id=1 | |id=1 | ||
|damage=5.0% | |damage=5.0% | ||
|angle=361 | |angle=361 | ||
|bk=30 | |bk=30 | ||
|ks=115 | |ks=115 | ||
Line 67: | Line 65: | ||
|r=3.5 | |r=3.5 | ||
|bn=kneel | |bn=kneel | ||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=-1.0 | |zpos=-1.0 | ||
|ff=1.0 | |||
|type=Foot | |type=Foot | ||
|effect=Normal | |||
|sfx=Kick | |sfx=Kick | ||
|slvl=M | |slvl=M | ||
Line 76: | Line 78: | ||
|damage=5.0% | |damage=5.0% | ||
|angle=361 | |angle=361 | ||
|bk=30 | |bk=30 | ||
|ks=115 | |ks=115 | ||
Line 83: | Line 84: | ||
|bn=legl | |bn=legl | ||
|xpos=-1.0 | |xpos=-1.0 | ||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Foot | |type=Foot | ||
|effect=Normal | |||
|sfx=Kick | |sfx=Kick | ||
|slvl=M | |slvl=M | ||
Line 89: | Line 94: | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Attack=== | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hit 1 | !Hit 1 | ||
Line 101: | Line 106: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |? | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c=1}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||