Editing Sonic (SSB4)
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**{{nerf|Sonic no longer lunges farther when performing a pivoted forward smash, significantly hindering its approach and whiff punishment potential.}} | **{{nerf|Sonic no longer lunges farther when performing a pivoted forward smash, significantly hindering its approach and whiff punishment potential.}} | ||
*[[Up smash]]: | *[[Up smash]]: | ||
**{{buff| | **{{buff|Up smash's last hit deals more knockback (70 (base), 153 (scaling) → 80/165) and launches opponents at a higher angle (75° → 82°), significantly improving its KO potential.}} | ||
**{{buff|The weakening of [[SDI]] makes up smash more difficult to escape from.}} | **{{buff|The weakening of [[SDI]] makes up smash significantly more difficult to escape from.}} | ||
**{{nerf|Hits 2-7 have smaller hitboxes (4.5u/4.5u/4.5u/4.5u → 4u/4u/4u/4u) and the upper hitboxes are positioned lower (y offset: 26 → 24), reducing their range.}} | **{{nerf|Hits 2-7 have smaller hitboxes (4.5u/4.5u/4.5u/4.5u → 4u/4u/4u/4u) and the upper hitboxes are positioned lower (y offset: 26 → 24), reducing their range.}} | ||
**{{nerf|Up smash does not cover as much distance when performed out of a dash. When combined with the removal of [[DACUS]], this significantly hinders its approach potential.}} | **{{nerf|Up smash does not cover as much distance when performed out of a dash. When combined with the removal of [[DACUS]], this significantly hinders its approach potential.}} | ||
*[[Down smash]]: | *[[Down smash]]: |