Editing Sonic (SSB4)/Forward aerial
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:SonicFAir.gif|thumb|270px|Hitbox visualization showing Sonic's forward aerial.]] | [[File:SonicFAir.gif|thumb|270px|Hitbox visualization showing Sonic's forward aerial.]] | ||
{{technical data|Needs hitbox data.}} | |||
==Overview== | ==Overview== | ||
A corkscrew [[wikipedia:Professional wrestling attacks#Battering ram|battering ram]], similar to {{SSB4|Pikachu}}'s forward aerial. It has fast start up, hitting on frame 5, hits multiple times and its last hit has high knockback | A corkscrew [[wikipedia:Professional wrestling attacks#Battering ram|battering ram]], similar to {{SSB4|Pikachu}}'s forward aerial. It has fast start up, hitting on frame 5, hits multiple times and its last hit has high knockback growth, which makes it useful for edgeguarding. It can also combo into itself in certain instances thanks to Sonic's fast air speed. Originates from ''Sonic the Fighters''. However, it has high ending lag (31 frames) and landing lag (26 frames). | ||
==Hitboxes== | ==Hitboxes== | ||
{ | {|class="wikitable sortable" | ||
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! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level | |||
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|? || 7% || 361 || 60 || 135 || — || ? || Normal || ? | |||
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|} | |} | ||
===Attack=== | ===Attack=== | ||
{|class="wikitable" | {|class="wikitable" | ||
|- | |||
!Initial autocancel | !Initial autocancel | ||
|1-2 | |1-2 | ||
|- | |- | ||
!Hits 1- | !Hits 1-6 | ||
|5, 7, 9, 11, 13 | |5, 7, 9, 11, 13, 15 | ||
|- | |- | ||
!Ending autocancel | !Ending autocancel | ||
|34 | |34 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| Line 117: | Line 29: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |? | ||
|} | |} | ||
===Landing lag=== | ===Landing lag=== | ||