Editing Sonic (PM)
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{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Sonic | |name = Sonic | ||
|image = {{tabber|title1=Sonic (PM)| | |image = {{tabber|title1=Sonic (PM)|tab1=[[File:Sonic SSBB.jpg|250px]]|title2=Sonic (P+)|tab2=[[File:PPlus Sonic.png|250px]]|title3=Jet Set Radio|tab3=[[File:JetSetSonicPM.png|250px]]}} | ||
|mod = Project M | |mod = Project M | ||
|base = SSBB | |base = SSBB | ||
|altcostume = Jet Set Radio, Racing Suit Sonic (''[[Project+]] | |altcostume = Jet Set Radio, Racing Suit Sonic (''[[Project+]]'') | ||
|moveset1 = Sonic (SSBB) | |moveset1 = Sonic (SSBB) | ||
}} | }} | ||
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==Changes from ''Brawl'' to PM== | ==Changes from ''Brawl'' to PM== | ||
Sonic was buffed in transition to PM. His already impressive mobilty has been improved, he has more KO power and many of his moves have been altered to be more reliable and have more utility. While he has seen some nerfs mainly to his endurance and recovery, he overall has much better tools and the new mechanics of ''Project M'' benefit him more than they hinder him. | Sonic was buffed in transition to PM. His already impressive mobilty has been improved, he has more KO power and many of his moves have been altered to be more reliable and have more utility. While he has seen some nerfs mainly to his endurance and recovery, he overall has much better tools and the new mechanics of ''Project M'' benefit him more than they hinder him. | ||
[[File:Sonic | [[File:Project M Sonic Taunt.gif|thumb|Sonic's new up taunt in Project M.]] | ||
[[File:SonicFairPM.png|200px|thumb|Sonic's new forward aerial.]] | [[File:SonicFairPM.png|200px|thumb|Sonic's new forward aerial.]] | ||
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*{{change|Up taunt now features a horizontal spin and finger wag. Additionally, all of Sonic's taunts can be held indefinitely by holding down the taunt button.}} | *{{change|Up taunt now features a horizontal spin and finger wag. Additionally, all of Sonic's taunts can be held indefinitely by holding down the taunt button.}} | ||
*{{buff|Sonic can now [[taunt cancel]] all three of his taunts.}} | *{{buff|Sonic can now [[taunt cancel]] all three of his taunts.}} | ||
*{{change|Sonic has all new alternate costumes with one of his costumes being based on | *{{change|Sonic has all new alternate costumes with one of his costumes being based on "Jet Set Radio".}} | ||
===Attributes=== | ===Attributes=== | ||
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==Changes from PM to P+== | ==Changes from PM to P+== | ||
==Revisions== | ==Revisions== | ||
===v2.5b=== | ===v2.5b=== | ||
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|- | |- | ||
! colspan=2 rowspan=3 | Neutral attack | ! colspan=2 rowspan=3 | Neutral attack | ||
| rowspan=3 | || 3% || rowspan=3 | The Punch + Punch + Kick Combo from | | rowspan=3 | || 3% || rowspan=3 | The Punch + Punch + Kick Combo from Sonic The Fighters. | ||
|- | |- | ||
| 3% | | 3% | ||
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|- | |- | ||
! rowspan="3" | Forward tilt || ↗ | ! rowspan="3" | Forward tilt || ↗ | ||
| rowspan="3" | Horse Kick || 12% (feet), 10% (legs) || rowspan="3" | The Horse Kick from | | rowspan="3" | Horse Kick || 12% (feet), 10% (legs) || rowspan="3" | The Horse Kick from Sonic The Fighters where Sonic stands on both hands and kicks out both legs at the opponent. This move can be angled up or down. | ||
|- | |- | ||
!→ | !→ | ||
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|- | |- | ||
! colspan=2 | Down tilt | ! colspan=2 | Down tilt | ||
| || 6% || Sonic throws his leg out and does a sweep kick. | | || 6% || Sonic throws his leg out and does a sweep kick. originates from Sonic The Fighters (Leg Throw). | ||
|- | |- | ||
! colspan=2 | Dash attack | ! colspan=2 | Dash attack | ||
| || 8% (clean), 4% (late) || Sonic curls into a ball to rush at any opponent in his path | | || 8% (clean), 4% (late) || Sonic curls into a ball to rush at any opponent in his path. | ||
|- | |- | ||
! colspan=2 | Forward smash | ! colspan=2 | Forward smash | ||
| Wind-Up Punch || {{ChargedSmashDmgSSBM|16}} (clean), {{ChargedSmashDmgSSBM|12}} (late) || Sonic winds up his fist, then throws a punch forwards. This move can be aimed up or down | | Wind-Up Punch || {{ChargedSmashDmgSSBM|16}} (clean), {{ChargedSmashDmgSSBM|12}} (late) || Sonic winds up his fist, then throws a punch forwards. This move can be aimed up or down. | ||
|- | |- | ||
! colspan=2 | Up smash | ! colspan=2 | Up smash | ||
| || {{ChargedSmashDmgSSBM|2}} (hit 1), {{ChargedSmashDmgSSBM|14}} (hit 2) || Sonic jumps up and curls up into a spiky ball. This move hits twice, with the first hit linking onto the second hit. Sonic himself is [[intangible]] while the first hitbox is active | | || {{ChargedSmashDmgSSBM|2}} (hit 1), {{ChargedSmashDmgSSBM|14}} (hit 2) || Sonic jumps up and curls up into a spiky ball. This move hits twice, with the first hit linking onto the second hit. Sonic himself is [[intangible]] while the first hitbox is active. | ||
|- | |- | ||
! colspan=2 | Down smash | ! colspan=2 | Down smash | ||
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|- | |- | ||
! colspan=2 | Down aerial | ! colspan=2 | Down aerial | ||
| || 10% (early hit), 9% (fall) || Sonic stalls for a brief moment, then shoots downwards foot first, via a [[stall-then-fall]] move. The move's initial hitbox can [[spike]] opponents | | || 10% (early hit), 9% (fall) || Sonic stalls for a brief moment, then shoots downwards foot first, via a [[stall-then-fall]] move. The move's initial hitbox can [[spike]] opponents. | ||
<!--Grab aerial--> | <!--Grab aerial--> | ||
|- | |- | ||
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|- | |- | ||
! colspan=2 | Forward throw | ! colspan=2 | Forward throw | ||
| || 3% (hit 1), 6% (throw) || Sonic kicks the opponent forward | | || 3% (hit 1), 6% (throw) || Sonic kicks the opponent forward. | ||
|- | |- | ||
! colspan=2 | Back throw | ! colspan=2 | Back throw | ||
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|- | |- | ||
! colspan=2 | Down throw | ! colspan=2 | Down throw | ||
| || 1% (hits 1-3), 5% (throw) || Sonic pins the opponent on the ground to spin-grind on top of them | | || 1% (hits 1-3), 5% (throw) || Sonic pins the opponent on the ground to spin-grind on top of them. | ||
|- | |- | ||
! colspan=2 | Floor attack (front) | ! colspan=2 | Floor attack (front) | ||
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|- | |- | ||
! colspan=2 | Neutral special | ! colspan=2 | Neutral special | ||
| [[Homing Attack]] / Blast Attack || 8% || Sonic curls up into a spiky ball while ascending, aims for the nearest target, then crashes into them. He'll perform a pose if he hits. If he fails to aquire a target and doesn't hit a wall or some other obstruction, Sonic will become [[helpless]] | | [[Homing Attack]] / Blast Attack || 8% || Sonic curls up into a spiky ball while ascending, aims for the nearest target, then crashes into them. He'll perform a pose if he hits. If he fails to aquire a target and doesn't hit a wall or some other obstruction, Sonic will become [[helpless]]. | ||
|- | |- | ||
! colspan=2 | Side special | ! colspan=2 | Side special | ||
| Somersault || 4% (startup), 8% (jump), 1% (rolling hits)<br/>Slide kick: 9% (clean), 6% (late) || Sonic leaps a small distance in the air while in ball form, then performs a couple of somersault when he lands. This move can be linked into a sliding kick or canceled by jumping, making it a powerful mix-up option | | Somersault || 4% (startup), 8% (jump), 1% (rolling hits)<br/>Slide kick: 9% (clean), 6% (late) || Sonic leaps a small distance in the air while in ball form, then performs a couple of somersault when he lands. This move can be linked into a sliding kick or canceled by jumping, making it a powerful mix-up option. | ||
|- | |- | ||
! colspan=2 | Up special | ! colspan=2 | Up special | ||
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|- | |- | ||
! colspan=2 | Down special | ! colspan=2 | Down special | ||
| [[Spin Charge]] || 1% (charging hits), 6-11% (dash), 4% (jump) || Sonic curls himself into a spiky ball and dashes forward. This move can be charged by rapidly pressing the special button while holding down, making it both faster and stronger. Unlike in ''Brawl'', this move cannot be charged infinitely | | [[Spin Charge]] || 1% (charging hits), 6-11% (dash), 4% (jump) || Sonic curls himself into a spiky ball and dashes forward. This move can be charged by rapidly pressing the special button while holding down, making it both faster and stronger. Unlike in ''Brawl'', this move cannot be charged infinitely. | ||
|- | |- | ||
! colspan=2 | Final smash | ! colspan=2 | Final smash | ||
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<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines --> | <!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines --> | ||
''Any number following the Smasher name indicates placement on the [[PMRank 2019]], which recognizes the official top 50 players in the world in [[Project M]] during 2019.'' | |||
''See also: [[:Category:Sonic players (PM)]]'' | ''See also: [[:Category:Sonic players (PM)]]'' | ||
*{{Sm|Aion|USA}} - Formerly ranked 3rd on the [[SoCal Power Rankings]] and is an Honorable Mention on [[PMRank 2017]]. Has notable wins over {{Sm|Sosa}} and {{Sm|Jose V}}. Placed 13th at [[Low Tier City 5]] and 33rd at [[Smash 'N' Splash 4]]. | *{{Sm|Aion|USA}} - Formerly ranked 3rd on the [[SoCal Power Rankings]] and is an Honorable Mention on [[PMRank 2017]]. Has notable wins over {{Sm|Sosa}} and {{Sm|Jose V}}. Placed 13th at [[Low Tier City 5]] and 33rd at [[Smash 'N' Splash 4]]. | ||
*{{Sm| | *{{Sm|Boringman|USA}} (#15) - Co-mains Sonic with {{PM|Meta Knight}}. Ranked 3rd on the [[NorCal Power Rankings]]. | ||
*{{Sm|Motobug|USA}} - | *{{Sm|Motobug|USA}} (#32) - 4th on the Massachusetts Power Rankings. Placed 13th at [[The Encore]], 7th at [[Resting Stitch Face 2]], and 2nd at [[Invincible 5]]. | ||
*{{Sm|Scarfy|USA}} - Formerly ranked 41st on [[PMRank 2018]]. Placed 17th at [[The Bigger Balc]], 3rd at [[Tipped Off 12]], 9th at [[SuperNova 2]], 17th at [[Low Tier City 5]], and 9th at [[Smash 'N' Splash 4]]. | *{{Sm|Scarfy|USA}} - Formerly ranked 41st on [[PMRank 2018]]. Placed 17th at [[The Bigger Balc]], 3rd at [[Tipped Off 12]], 9th at [[SuperNova 2]], 17th at [[Low Tier City 5]], and 9th at [[Smash 'N' Splash 4]]. | ||
*{{Sm|Star|Australia}} - Best Australian Sonic main, now dual mains with Ike. Ranked 3rd on the Australian ''Project M'' Power Rankings. Placed 33rd at [[Smash 'N' Splash 3]]. | *{{Sm|Star|Australia}} - Best Australian Sonic main, now dual mains with Ike. Ranked 3rd on the Australian ''Project M'' Power Rankings. Placed 33rd at [[Smash 'N' Splash 3]]. | ||
*{{Sm|Wyld|USA}} - Formerly ranked | *{{Sm|Wyld|USA}} (#34) - Formerly ranked 2nd on the Illinois Power Rankings. Placed 25th at [[Smash 'N' Splash 4]] and 9th at [[Frozen Phoenix 2019]]. | ||
==Alternate costumes== | ==Alternate costumes== | ||
===Project M=== | ===Project M=== | ||
Sonic's colours have been changed to be significantly more obvious, improving his readbility in team battles. The non-default colours are all references to other ''Sonic'' characters, while his alternate costume is based on | Sonic's colours have been changed to be significantly more obvious, improving his readbility in team battles. The non-default colours are all references to other ''Sonic'' characters, while his alternate costume is based on another series that was created by SEGA, ''Jet Set Radio''. | ||
{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
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===Project+=== | ===Project+=== | ||
In ''[[Project+]]'', his ''Jet Set Radio'' costume | In ''[[Project+]]'', he also receives a set of recolors for his ''Jet Set Radio'' costume for [[Team Battle|Team Battles]], while also receiving a new costume based on his Racing Suit from ''Sonic Adventure 2: Battle'', while also receiving recolors for Team Battles. | ||
[[File:Sonic Palette (P+).png|1280px|thumb|center|Sonic's alternate costumes in P+]] | [[File:Sonic Palette (P+).png|1280px|thumb|center|Sonic's alternate costumes in P+]] | ||
'''Z-Secret Costume:''' ''Sonic Adventure'' design | '''Z-Secret Costume:''' ''Sonic Adventure'' design | ||
'''R-Secret Costume:''' Sonic the Werehog from ''Sonic Unleashed | '''R-Secret Costume:''' Sonic the Werehog from ''Sonic Unleashed | ||
==Trivia== | ==Trivia== |