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{{ArticleIcons|brawl=y|ultimate=y}} | {{ArticleIcons|brawl=y|ultimate=y}} | ||
:''For fighter info, see [[Snake (SSBB)]] and [[Snake (SSBU)]].'' | |||
{{redirect|Snake|other uses|Snake (disambiguation)}} | {{redirect|Snake|other uses|Snake (disambiguation)}} | ||
{{Infobox Character General | {{Infobox Character General | ||
|name | |name = Solid Snake | ||
|image | |image = [[File:SnakeSubArt.jpg|250px|Solid Snake]] | ||
|caption | |caption = [[Image:MetalGearSymbol.svg|50px]] | ||
|firstgame | Official artwork of Solid Snake from ''{{s|wikipedia|Metal Gear Solid 2: Sons of Liberty}}''. | ||
|games | |firstgame = ''{{iw|wikipedia|Metal Gear|video game}}'' (1987) | ||
|lastappearance = ''{{ | |games = ''[[Brawl]]''<br>''[[Ultimate]]'' | ||
|console | |lastappearance= ''{{s|wikipedia|Super Bomberman R}}'' (update, 2018) | ||
|species | |console = MSX2 | ||
|gender | |species = Human | ||
|homeworld | |gender = Male | ||
|creator | |homeworld = [[wikipedia:United States|United States of America]] | ||
|artist | |creator = [[Hideo Kojima]] | ||
|englishactor | |artist = Yoji Shinkawa (''Metal Gear Solid'' series)<br/>Tsubasa Masao (''Metal Gear Acid'' series) | ||
|japanactor | |englishactor = David Hayter | ||
|interwiki | |japanactor = Akio Ōtsuka | ||
|interwikiname | |interwiki = wikipedia | ||
|interwikipage | |interwikiname = Wikipedia | ||
|interwikipage = Solid Snake | |||
}} | }} | ||
'''Solid Snake''' ({{ja|ソリッド・スネーク|Soriddo Sunēku}}, ''Solid Snake''), also known simply as '''Snake''' and by his real name '''David''', is the major protagonist of the {{uv|Metal Gear}} series, created by [[Konami]]. Previously popularized as a character to serve as an antithesis to the cheery and colorful Nintendo-inspired characters that were prevalent in games near the end of the 1980s, Solid Snake became the first playable third-party character | '''Solid Snake''' ({{ja|ソリッド・スネーク|Soriddo Sunēku}}, ''Solid Snake''), also known simply as '''Snake''' and by his real name '''David''', is the major protagonist of the {{uv|Metal Gear}} series, created by [[Konami]]. Previously popularized as a character to serve as an antithesis to the cheery and colorful Nintendo-inspired characters that were prevalent in games near the end of the 1980s, Solid Snake became the first playable third-party character in the [[Nintendo]] fighting game, ''[[Super Smash Bros. Brawl]]''. | ||
== | ==Character description== | ||
''Metal Gear'' franchise creator, [[Hideo Kojima]], started off his franchise with the first ''Metal Gear'' for the MSX2 computer in 1987, as a pastiche of high-profile action movies at the time, such as ''Lethal Weapon'' and ''Escape from New York''. Kojima's main character for the game, codenamed Solid Snake, was likewise inspired by the heroes from those action movies, such as Kyle Reese (played by Michael Biehn) from ''The Terminator'', whom Snake's first portrait was based on. Snake's name, in fact, was derived from ''Escape from New York'' | ''Metal Gear'' franchise creator, [[Hideo Kojima]], started off his franchise with the first ''Metal Gear'' for the MSX2 computer in 1987, as a pastiche of high-profile action movies at the time, such as ''Lethal Weapon'' and ''Escape from New York''. Kojima's main character for the game, codenamed Solid Snake, was likewise inspired by the heroes from those action movies, such as Kyle Reese (played by Michael Biehn) from ''The Terminator'', whom Snake's first portrait was based on. Snake's name, in fact, was derived from ''Escape from New York''<nowiki>'</nowiki>s main character, Snake Plissken (Kurt Russell). When ''Metal Gear'' was ported to the NES, it sold well enough that Snake subsequently appeared in the sequel, ''Metal Gear 2: Solid Snake''. The character underwent an eight-year hiatus, until the release of the seminal ''Metal Gear Solid'' for Sony PlayStation in 1998, which fully established Solid Snake in his more popular, modern-day character design, which was made by artist, Yoji Shinkawa (see his above artwork). Shinkawa's Snake design features a dark grey bandanna, a consistent "sneaking suit", and the effective voicework of Akio Ohtsuka for Japanese versions and David Hayter for English versions of ''Metal Gear'' games as Snake's defining aspects. ''Metal Gear Solid'' proved to be a huge success, as it would skyrocket the stealth genre to popular heights in gaming, and the game and its sequels are considered to be among the greatest games of all time. | ||
In the ''Metal Gear'' series, the player assumes the role of Solid Snake (or a similar character depending on the game's scenario, like Raiden in most portions of ''Metal Gear Solid 2: Sons of Liberty'' | In the ''Metal Gear'' series, the player assumes the role of Solid Snake (or a similar character depending on the game's scenario, like Raiden in most portions of ''Metal Gear Solid 2: Sons of Liberty'' or Naked Snake in ''Metal Gear Solid 3: Snake Eater'') as a special-ops agent and spy, tasked to disarm and/or destroy what is usually a new incarnation of the eponymous, bipedal, mechanized, nuclear-based superweapon, Metal Gear. He must always act alone initially in each mission, sneaking and battling his way through enemy compounds, armed with nearly nothing other than his two-way "codec" radio to receive transmissions from his commanding officer and other characters, a pair of binoculars, and as a bonus touch, a pack of cigarettes. His wits must always be sharp for him to rely on as he carries out sabotage-based assignments that seem immensely stacked against him in concept, and he must acquire his own firearms and rations and make use of environmental elements, such as cardboard boxes (one of Snake's borderline-comical trademarks) to advance his various objectives. No mission Snake has ever gone through can be considered routine; each of his missions in the ''Metal Gear'' games is rife with all manner of epic drama, intrigue, double-crossings, betrayals, and revelations with wide-ranging implications for everything and everyone in the series. | ||
Snake's story begins with his father, codenamed Naked Snake, who operates for the original FOX unit | Snake's story begins with his father, codenamed Naked Snake, who operates for the original FOX unit of the U.S. government at the height of the Cold War in ''Metal Gear Solid 3: Snake Eater''. He is heavily influenced by his mission's revelations, where he finds out just how much he is a subject to the mechanisms of his government, so he splits away from the FOX unit and must deal with the revolt of his former FOX comrades in ''Metal Gear Solid: Portable Ops''. Afterwards, Naked Snake travels to Costa Rica and founds his own private military company, Militaires Sans Frontières, which then leads to the events of ''Metal Gear Solid: Peace Walker''. A year later, in ''Metal Gear Solid V: Ground Zeroes'', Naked Snake, now officially using the title of ''Big Boss'', sneaks into a U.S prison camp in a attempted rescue mission. The rescue mission is successful, but it turns out that it was all a distraction, for as a strike team named XOF attacks Mother Base, and Big Boss is sent into a coma for 9 years. During this, the Les Enfants Terribles project is started, and Solid and Liquid Snake are born. 9 years later, in ''Metal Gear Solid V: The Phantom Pain'', it turns out that Big Boss has been replaced by a body double after the double, also known as Venom Snake, finds out that he was a double created to trick the world, and that the real Big Boss is planning to create his own country, Outer Heaven. In ''Metal Gear'', the Western powers learn that Outer Heaven is in development of a weapon of mass destruction known as Metal Gear. FOXHOUND is ordered by the U.S. government to infiltrate Outer Heaven and destroy its Metal Gear. In order to give Venom Snake more time to complete the Metal Gear, Big Boss comissions FOXHOUND's newest and least experienced member, Solid Snake, for the mission in hopes that he will fail. However, Solid Snake exceeded expectations and was able to not only infiltrate Outer Heaven, but single handledly destroy its Metal Gear, which activates a self destruct sequence of the base. While escaping the base Venom Snake confronts him as Big Boss (still maintaining his role as the real Big Boss's double), and reveals to him the true reason he was sent to Outer Heaven. The two then fight and Solid Snake kills him before narrowly escaping the base before destruction. After having his body double killed and Outer Heaven destroyed, Big Boss flees FOXHOUND and goes into hiding, later establishing Zanzibar Land in Central Asia. Roy Campbell takes Big Boss's place as commanding officer of FOXHOUND, and years later in ''Metal Gear 2: Solid Snake'', Campbell assigns Snake to infiltrate a heavily fortified base in the nation, Zanzibar Land, which is also trying to become a nuclear power with the Metal Gear D model. Snake finds that the leading man behind this plot is Big Boss, and in a final confrontation with Metal Gear D, Snake defeats Big Boss with a makeshift flamethrower, and leaves him to die; however, Big Boss survives the battle despite the vast majority of his body severely burned. Both Solid Snake and Roy Campbell go into retirement after this. | ||
9 years later, in ''Metal Gear Solid V: The Phantom Pain'', it | |||
In ''Metal Gear Solid'', Snake is called out of retirement from Alaska by Campbell, now working for the U.S. military, to battle FOXHOUND, which has now gone rogue and has seized the nuclear weapons facility at [[Shadow Moses Island]], threatening the U.S. with a nuclear strike unless they acquire Big Boss' remains. Snake must infiltrate the island and defeat each rogue FOXHOUND member one-by-one, and he sabotages the Metal Gear REX model at Shadow Moses. Snake finds that the leading man behind this plot is an operative codenamed Liquid Snake, who is Solid Snake's genetic twin, and Solid Snake learns of his clone heritage. Solid survives while Liquid dies, and the mission is complete. Snake is called into service yet again in 2007 to infiltrate a tanker which gets sunk in ''Metal Gear Solid 2: Sons of Liberty''<nowiki>'</nowiki>s prologue sequence. It is during his infiltration of the tanker that he discovers that Liquid Snake "lived on" in Revolver Ocelot's recently transplanted arm (the arm that was transplanted was Liquid's), thus creating the character Liquid Ocelot. He survives and gets involved in the immensely intricate and complex scenarios that occur throughout the rest of the game in 2009. It is during these series of events that a third clone of Big Boss is revealed as Solidus Snake, who is a mixture of dominant and recessive genes, thus being considered a genetic bridge between the dominant Solid Snake and the recessive Liquid Snake. The PlayStation 3 game, ''Metal Gear Solid 4: Guns of the Patriots'', features an aged Snake, now identified as Old Snake by the game. Advanced cellular degeneration caused by the cloning process used to create him has aged him prematurely. In the game, he wears a sneaking suit outfitted with "Octocamo" technology, which allows him to blend with his environment, as well as a face mask which alters his appearance (allowing the player to use his younger look during gameplay as well and disguise Snake as other characters). This new character design is based upon actor Lee Van Cleef. In the game, Old Snake, on his last mission, must settle the score with Liquid Ocelot as the latter attempts to launch a rebellion against the Patriots' AI systems, which would cause catastrophic consequences for the world. According to Ryan Payton of Konami, ''Guns of the Patriots'' will be the final canonical Metal Gear game to feature Solid Snake as the main character. It was also the canonical last game in the ''Metal Gear'' franchise, until ''Metal Gear Rising: Revengeance''. Kojima himself has stated that the series will continue, but does not want the character to be handled by anyone else. | In ''Metal Gear Solid'', Snake is called out of retirement from Alaska by Campbell, now working for the U.S. military, to battle FOXHOUND, which has now gone rogue and has seized the nuclear weapons facility at [[Shadow Moses Island]], threatening the U.S. with a nuclear strike unless they acquire Big Boss' remains. Snake must infiltrate the island and defeat each rogue FOXHOUND member one-by-one, and he sabotages the Metal Gear REX model at Shadow Moses. Snake finds that the leading man behind this plot is an operative codenamed Liquid Snake, who is Solid Snake's genetic twin, and Solid Snake learns of his clone heritage. Solid survives while Liquid dies, and the mission is complete. Snake is called into service yet again in 2007 to infiltrate a tanker which gets sunk in ''Metal Gear Solid 2: Sons of Liberty''<nowiki>'</nowiki>s prologue sequence. It is during his infiltration of the tanker that he discovers that Liquid Snake "lived on" in Revolver Ocelot's recently transplanted arm (the arm that was transplanted was Liquid's), thus creating the character Liquid Ocelot. He survives and gets involved in the immensely intricate and complex scenarios that occur throughout the rest of the game in 2009. It is during these series of events that a third clone of Big Boss is revealed as Solidus Snake, who is a mixture of dominant and recessive genes, thus being considered a genetic bridge between the dominant Solid Snake and the recessive Liquid Snake. The PlayStation 3 game, ''Metal Gear Solid 4: Guns of the Patriots'', features an aged Snake, now identified as Old Snake by the game. Advanced cellular degeneration caused by the cloning process used to create him has aged him prematurely. In the game, he wears a sneaking suit outfitted with "Octocamo" technology, which allows him to blend with his environment, as well as a face mask which alters his appearance (allowing the player to use his younger look during gameplay as well and disguise Snake as other characters). This new character design is based upon actor Lee Van Cleef. In the game, Old Snake, on his last mission, must settle the score with Liquid Ocelot as the latter attempts to launch a rebellion against the Patriots' AI systems, which would cause catastrophic consequences for the world. According to Ryan Payton of Konami, ''Guns of the Patriots'' will be the final canonical Metal Gear game to feature Solid Snake as the main character. It was also the canonical last game in the ''Metal Gear'' franchise, until ''Metal Gear Rising: Revengeance''. Kojima himself has stated that the series will continue, but does not want the character to be handled by anyone else. | ||
Solid Snake, in his less-aged incarnation, has made many non-canonical game appearances, perhaps even more times than in canonical ''Metal Gear'' games. In addition to several ''supplemental'' and ''enhanced'' titles that have accompanied the "main" games (including bonus skateboarding segments for Snake to partake in), Snake has appeared in several alternate reality ''Metal Gear'' games, including a Game Boy Color ''Metal Gear Solid'' (officially titled ''Metal Gear: Ghost Babel'' in Japan), and in the card-based ''Metal Gear Ac!d'' series for PSP. Solid Snake has also appeared as a playable character in two fighting games involving characters from other franchises. The first is Hudson Soft's ''DreamMix TV World Fighters'', involving characters from Konami, Hudson Soft (which was not yet a Konami subsidiary at the time) and toy maker Takara Tomy | Solid Snake, in his less-aged incarnation, has made many non-canonical game appearances, perhaps even more times than in canonical ''Metal Gear'' games. In addition to several ''supplemental'' and ''enhanced'' titles that have accompanied the "main" games (including bonus skateboarding segments for Snake to partake in), Snake has appeared in several alternate reality ''Metal Gear'' games, including a Game Boy Color ''Metal Gear Solid'' (officially titled ''Metal Gear: Ghost Babel'' in Japan), and in the card-based ''Metal Gear Ac!d'' series for PSP. Solid Snake has also appeared as a playable character in two fighting games involving characters from other franchises. The first is Hudson Soft's ''DreamMix TV World Fighters'', involving characters from Konami, Hudson Soft (which was not yet a Konami subsidiary at the time) and toy maker Takara Tomy such as Bomberman, and Optimus Prime and Megatron from the ''Transformers'' franchise. The second is the Wii fighting game, ''Super Smash Bros. Brawl'', alongside famous Nintendo characters such as [[Mario]] and [[Pikachu]]. His inclusion in the game generated an immense outburst across the game industry. ''Metal Gear Solid'' is also parodied in ''Ape Escape 3'' for the PS2 in the minigame ''Mesal Gear Solid: Snake Escape'', where Solid Snake has been captured and the player must control a monkey to rescue him. | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
During development of the ''Super Smash Bros. Melee'', ''Metal Gear'' series creator Hideo Kojima wanted [[Masahiro Sakurai]] to include Snake in the game as a playable fighter; however, the addition was not viable because development of ''Melee'' was too far in.<ref>[https://www.engadget.com/2012/03/19/thank-kojimas-son-for-getting-snake-into-smash-bros-brawl/]</ref> Indeed, Snake was not included as a playable character when ''Melee'' came out, but he was the first of two third-party characters confirmed for ''Brawl''. | |||
==In '' | ==In ''Super Smash Bros. Brawl''== | ||
{{Main|Snake (SSBB)}} | {{Main|Snake (SSBB)}} | ||
[[File:Snake SSBB.jpg|200px|thumb|Snake as he appears in ''Brawl''.]] | [[File:Snake SSBB.jpg|200px|right|thumb|Snake as he appears in ''Brawl''.]] | ||
Snake makes his debut in the ''Smash'' series as a playable character in ''Brawl'', announced via a surprise teaser shown after the first trailer for the game. Snake's appearance in the ''Smash'' series was unusual; prior to the announcement, no third-party characters had ever appeared in a | Snake makes his debut in the ''Smash'' series as a playable character in ''Brawl'', announced via a surprise teaser shown after the first trailer for the game. Snake's appearance in the ''Smash'' series was unusual; prior to the announcement, no third-party characters had ever appeared in a Smash game. Kojima asked Sakurai himself to add Snake; as the two were personal friends, Snake was added to the expanding roster of characters. His appearance is based on his design from ''Metal Gear Solid 2: Sons of Liberty''. | ||
Attempting to recreate Snake's tactical method of fighting utilizing cunning and modern warfare in the ''Metal Gear'' games themselves, Snake enters the fray as a predominantly defensive strategic character with a high emphasis on set-ups and controlling the fight. Much of Snake's moves utilize firepower of some sort; in fact, all three of Snake's smash attacks use some sort of weapon rather than a hand to hand move, relegating his actual CQC (Close Quarters Combat) moves to his tilt moves and aerials. Further more, two out of three of these smash attacks are indirect in nature. Combined with his [[special move]]s of similar nature, such as planting a remote detonated [[C4]] mine, and the deceptively high power of his hand to hand moves, Snake is perhaps one of the most unique characters in the game with his high emphasis on tactical fighting. Snake is also one of the heavier characters in the game in both speed and durability, although his impressive recovery ability thanks to his [[Cypher]] move and his fast tumble roll dash move can make him deceptively quick when the need arises. | Attempting to recreate Snake's tactical method of fighting utilizing cunning and modern warfare in the ''Metal Gear'' games themselves, Snake enters the fray as a predominantly defensive strategic character with a high emphasis on set-ups and controlling the fight. Much of Snake's moves utilize firepower of some sort; in fact, all three of Snake's smash attacks use some sort of weapon rather than a hand to hand move, relegating his actual CQC (Close Quarters Combat) moves to his tilt moves and aerials. Further more, two out of three of these smash attacks are indirect in nature. Combined with his [[special move]]s of similar nature, such as planting a remote detonated [[C4]] mine, and the deceptively high power of his hand to hand moves, Snake is perhaps one of the most unique characters in the game with his high emphasis on tactical fighting. Snake is also one of the heavier characters in the game in both speed and durability, although his impressive recovery ability thanks to his [[Cypher]] move and his fast tumble roll dash move can make him deceptively quick when the need arises. | ||
Although Snake uses a large amount of explosive firepower, he has no traditional firearms, such as handguns and rifles, despite regularly making use of them in the ''Metal Gear'' games themselves. This is presumably due to ''Super Smash Bros. Brawl'' | Although Snake uses a large amount of explosive firepower, he has no traditional firearms, such as handguns and rifles, despite regularly making use of them in the ''Metal Gear'' games themselves. This is presumably due to ''Super Smash Bros. Brawl''<nowiki>'</nowiki>s emphasis on being friendly to almost all age groups, and thus the use of common guns would possibly raise the rating of the game. As is, many of Snake's current moves do have a real world counterpart, such as traditional [[Hand Grenade]]s and the R.P.G. However, these are treated in a bit more of a comical and lighthearted fashion. Snake's character brings a high amount of Easter eggs and homages to his game series with him, from saying "Tasty" when eating food akin to ''Metal Gear Solid 3: Snake Eater'', to his down throw, resembling the sleeper/neck breaker hold featured in all the ''Metal Gear Solid'' games to date, among other things. His rather unorthodox stealth tactic of hiding within a [[cardboard box]] also makes an appearance as Snake's taunt. Like {{SSBB|Luigi}}'s "kick" taunt, the cardboard box can deal damage. All of his taunts make Snake wear the cardboard box, but he uses a different way of putting it on for each of his three taunts. Snake can also call one of his affiliates via the Codec, much like in the ''Metal Gear'' games, as [[Snake's Smash Taunt|a secret taunt]], only possible on the [[Shadow Moses Island]] stage. Each character, including Snake himself (if two or more players are using him), has a distinct conversation and the original voice actors for Solid Snake, [[Colonel Roy Campbell]], [[Otacon|Hal "Otacon" Emmerich]], and [[Mei Ling]] reprise their roles. There's even one instance of [[Slippy|Slippy Toad]] appearing within the Codec while talking about {{SSBB|Falco}}. | ||
Because of his unique gameplay and overwhelming tournament dominance, Snake currently ranks 6th on the official tier list. This is often disputed due to his very successful results in tournaments as many argue that he is among the best characters in the game. His ''Smash'' appearance has also garnered criticism from casual and professional Smashers, as he has been dubbed one of the most overpowered characters in the game, mainly due to his fast, disjointed and powerful attacks which possess hitboxes that extend much further than the actual animation | Because of his unique gameplay and overwhelming tournament dominance, Snake currently ranks 6th on the official tier list. This is often disputed due to his very successful results in tournaments as many argue that he is among the best characters in the game. His ''Smash'' appearance has also garnered criticism from casual and professional Smashers, as he has been dubbed one of the two most overpowered characters in the game (again, along with [[Meta Knight]]) mainly due to his fast, disjointed and powerful attacks which possess hitboxes that extend much further than the actual animation. Snake is also known as the ''Brawl'' equivalent of {{SSBM|Fox}}'s Melee incarnation, as he is known to have one of the highest learning curves due to his highly sophisticated playstyle and the fact that players must be aware of aspects such as knowing the right place to lay his explosives and making sure that he does not harm himself and, in the worst case scenario, committing [[Self-destruct|suicide]] in the process. | ||
===Trophies=== | ===Trophies=== | ||
;Solid Snake | |||
:''A former member of FOXHOUND with an IQ of 180 and mastery of six languages. He's an infiltration specialist whose ability to carry out missions under any conditions has made him a legend. He's saved the world three times from the threat of bipedal, nuclear-armed mechs called Metal Gear. Currently he's working with the anti-Metal Gear group known as Philanthropy.'' | |||
{{trophy games|console1=NES|game1=''Metal Gear''|console2=GCN|game2=''Metal Gear Solid: The Twin Snakes''}} | |||
;Iroquois Pliskin | |||
:''A SEAL member who infiltrates the Big Shell to suppress a terrorist group threatening to destroy it. He joins forces with Raiden, a new recruit in the special-forces unit called FOXHOUND. Disguised in order to secretly infiltrate the Big Shell, Pliskin is actually Solid Snake. | |||
*''Metal Gear Solid 2: Sons of Liberty'' | |||
<center> | |||
<gallery> | |||
Solid Snake - Brawl Trophy.png|Solid Snake trophy. | |||
| | Iroquois Pliskin - Brawl Trophy.png|Iroquois Pliskin trophy. | ||
</gallery> | |||
</center> | |||
| | |||
===Stickers=== | ===Stickers=== | ||
{| class="wikitable" | {| class="wikitable" | ||
! Name | ! Name | ||
! Game | ! Game | ||
! Effect | ! Effect | ||
! | ! Character(s) | ||
|- | |- | ||
| {{ | | {{s|wikipedia|Solid Snake}} | ||
| ''[[Metal Gear Solid: The Twin Snakes]]'' | | ''[[Metal Gear Solid: The Twin Snakes]]'' | ||
| {{TypeIcon|Hand|l=Arm}}{{TypeIcon|Foot|l=Leg}} Attack +7 | | {{TypeIcon|Hand|l=Arm}}{{TypeIcon|Foot|l=Leg}} Attack +7 | ||
| {{ | | {{Head|Snake|g=SSBB|s=16px}} | ||
|- | |- | ||
| {{ | | {{s|wikipedia|Solid Snake}} | ||
| ''{{ | | ''{{s|wikipedia|Metal Gear Solid 2: Sons of Liberty}}'' | ||
| {{TypeIcon|Explosive}} Attack +19 | | {{TypeIcon|Explosive}} Attack +19 | ||
| {{AllChars|SSBB|s=16}} | | {{AllChars|SSBB|s=16}} | ||
Line 101: | Line 84: | ||
{{StickerPicBox|Solid Snake|MGS2 Sons of Liberty}} | {{StickerPicBox|Solid Snake|MGS2 Sons of Liberty}} | ||
== In '' | == In ''Super Smash Bros. 4''== | ||
When Kojima was asked about the possibility of Snake reappearing in '' | When Kojima was asked about the possibility of Snake reappearing in ''SSB4'' during an interview in March 2014, he replied: "I'm not working on that game, but I don't think it's likely [that Snake will return]. If Mr. Sakurai is watching this, hopefully we see Snake."<ref>[http://www.escapistmagazine.com/news/view/132950-Solid-Snake-Unlikely-to-Return-in-Super-Smash-Bros-4-Says-Kojima Solid Snake Unlikely to Return in Super Smash Bros. 4, Says Kojima] March 14, 2014 The Escapist</ref> Snake, along with the entire ''Metal Gear'' universe, was cut in ''SSB4''. In addition, Snake is the only cut character from ''Brawl'' who does not have a [[trophy]] in ''SSB4''. Snake was also mentioned during the 50 Fact Extravaganza when [[Palutena's Guidance]] was being compared to the [[Codec Conversations]]. | ||
== In '' | == In ''Super Smash Bros. Ultimate''== | ||
{{Main|Snake (SSBU)}} | {{Main|Snake (SSBU)}} | ||
[[File:Snake SSBU.png|thumb|Snake, as he appears in ''Super Smash Bros. Ultimate''.]] | [[File:Snake SSBU.png|thumb|right|Snake, as he appears in ''Super Smash Bros. Ultimate''.]] | ||
Snake returns as an unlockable playable character in ''Super Smash Bros. Ultimate'', after a decade-long absence | Snake returns as an unlockable playable character in ''Super Smash Bros. Ultimate'', making his long-awaited comeback after a decade-long absence. | ||
{{clear}} | |||
{{ | |||
=== | ===Spirits=== | ||
<center> | <center> | ||
<gallery> | <gallery> | ||
Solid Snake Spirit.png|749. '''''Solid Snake''''' | |||
Naked Snake2.png|758. Naked Snake | |||
Big Boss.png|759. Big Boss | |||
</gallery> | </gallery> | ||
</center> | </center> | ||
==References to Naked Snake== | ==References to Naked Snake== | ||
[[File:Naked Snake.jpg|100px|thumb|Naked Snake during the Cold War.]] | [[File:Naked Snake.jpg|100px|right|thumb|Naked Snake during the Cold War.]] | ||
Due to the fact that Solid Snake is a clone and son of [http://metalgear.wikia.com/wiki/Big_Boss Naked Snake], there are definite similarities between them that carry over into ''Brawl''. Naked Snake was the original "Snake," having been given the codename by Major Zero during the Cold War. During the ''Les Enfants Terribles'' project, Naked Snake (known as Big Boss by then because of his legendary exploits during and after Operation Snake Eater) had his genes stolen and three "sons" were eventually created: Solid Snake, Liquid Snake, and Solidus Snake. In ''Brawl'', Snake's appearance can be said to be a hybrid between Solid and Naked Snake, as ''Brawl''{{'}}s Solid Snake is similar to Naked Snake in several ways: | Due to the fact that Solid Snake is a clone and son of [http://metalgear.wikia.com/wiki/Big_Boss Naked Snake], there are definite similarities between them that carry over into ''Brawl''. Naked Snake was the original "Snake," having been given the codename by Major Zero during the Cold War. During the ''Les Enfants Terribles'' project, Naked Snake (known as Big Boss by then because of his legendary exploits during and after Operation Snake Eater) had his genes stolen and three "sons" were eventually created: Solid Snake, Liquid Snake, and Solidus Snake. In ''Brawl'', Snake's appearance can be said to be a hybrid between Solid and Naked Snake, as ''Brawl''{{'}}s Solid Snake is similar to Naked Snake in several ways: | ||
#His beard is a full beard, which resembles Naked Snake's beard more than Solid Snake's stubble. | #His beard is a full beard, which resembles Naked Snake's beard more than Solid Snake's stubble. | ||
#Several of his [[Alternate costume (SSBB)#Snake|alternate costumes]] feature camouflage exclusive to ''Metal Gear Solid 3''. | #Several of his [[Alternate costume (SSBB)#Snake|alternate costumes]] feature camouflage exclusive to ''Metal Gear Solid 3''. | ||
#His C4 is sometimes shaped like a butterfly, which is another reference to ''Metal Gear Solid 3''. | #His C4 is sometimes shaped like a butterfly, which is another reference to ''Metal Gear Solid 3''. | ||
In spite of the similarities, '' | In spite of the similarities, ''Brawl'' specifically identifies the playable Snake as being Solid Snake in official materials. His codec support team, consisting of ''Metal Gear Solid'' cast members Otacon, Mei Ling, and Colonel Roy Campbell, also makes [[Codec Conversations|references]] to various characters and events directly pertaining to Solid Snake's appearances in the series. | ||
{{ | {{clear}} | ||
== | ==Trivia== | ||
{{ | *''Brawl'' is the second time Solid Snake and Yoshi have appeared in the same game; the first being when a Yoshi doll appears in ''The Twin Snakes'' in Otacon's lab. Yoshi would later appear in the 3DS port of ''Metal Gear Solid 3'' wherein Yoshi dolls replace the Kerotan frog banks dotted around the game's areas. | ||
**Additionally, ''Ultimate'' is the third time Solid Snake, [[Simon Belmont]] and [[Bomberman]] have appeared in the same game; the first two being ''{{s|wikipedia|DreamMix TV World Fighters}}'' and ''{{s|wikipedia|Super Bomberman R}}''. | |||
| | **''Ultimate'' also marks the second time a ''Metal Gear'' character can fight [[Rathalos]] as monsters from the ''Monster Hunter'' series appeared once as bosses on extra missions in ''{{s|wikipedia|Metal Gear Solid: Peace Walker}}''. | ||
*The [[Ice Climbers]] and Snake are the only characters from single playable character universes to not return in ''SSB4''. | |||
**Snake is also the only ''Brawl'' veteran to not appear in ''SSB4'' as a trophy. | |||
**Snake and [[Young Link]] are the only cut characters unavailable as a trophy in either version on ''SSB4''. | |||
*Snake is the first playable character to have appeared in at least one game with an [[wikipedia:Entertainment Software Rating Board#Restricted ratings|M-rating]] to be featured in a ''{{b|Super Smash Bros.|series}}'' game, later being joined by [[Bayonetta]], [[Simon]], and [[Joker]]. | |||
*Snake is one of three fighters to use an alias and not a form of their real name, the others being Bayonetta and [[Joker]]. | |||
**Coincidentally, Snake's real first name is the same as his English voice actor's, David Hayter. | |||
*Snake is the only third-party character to be absent in an installment after his debut. | |||
| | *Snake is the only third-party character to appear in more than one game in the series to have always been an unlockable character. | ||
}} | *Snake is the only character to have their series logo change entirely. | ||
*Snake is the only playable character in the series to have made his debut on a home computer. | |||
*Snake, [[Luigi]], [[Corrin]] and [[Yoshi]] are the only fighters to feature material from upcoming games in ''Smash'': [[Shadow Moses Island]] in ''Brawl'' featured the Gekkos and main theme from ''{{s|wikipedia|Metal Gear Solid 4: Guns of the Patriots}}'', which at the time was unreleased, Luigi's grab in ''Ultimate'' uses the Poltergust design from ''{{s|mariowiki|Luigi's Mansion 3}}'', while Yoshi had [[Woolly World]] as a stage in ''SSB4'' and an {{SSBU|alternate costume}} based on ''{{s|mariowiki|Yoshi's Crafted World}}'' in ''Ultimate'', and Corrin with the English version of the song of Fates, a version that was not released because Fire Emblem Fates had not yet reached the West . | |||
**This does not count [[Roy]], who debuted in ''Melee'' before his own game was released. | |||
[[Category:Past stages]] | |||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
{{Characters}} | {{Characters}} | ||
{{Metal Gear universe}} | {{Metal Gear universe}} | ||
[[Category:Snake | [[Category:Snake]] | ||
[[Category:Third | [[Category:Third party characters]] | ||
[[Category:Trophies (SSBB)]] | [[Category:Trophies (SSBB)]] | ||
[[Category:Stickers]] | [[Category:Stickers]] | ||
[[Category:Spirits]] | [[Category:Spirits]] | ||
[[Category:Konami]] | [[Category:Konami]] | ||