Editing Smasher:Jake

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 22: Line 22:
==Playstyle==
==Playstyle==
Jake plays Steve in a style vastly different from many Steve players. While he still has to mine for resources and materials, he puts them to good use by setting up walls and blocks to make crafty, tricky, and unpredictable approaches. He frequently uses Steve's down air as an out of shield option and as a way to stall his landing to avoid punishment. Jake is also known for his use of [[TNT]] as a way to not only ledgetrap his opponent but to condition them to respect the explosive before he detonates it. Jake also plays semi-aggressively as he chooses to approach his opponent more than run away from them, utilizing Steve's unique approach tools, such as [[Minecart]], for a surprise burst option, or back air and forward air to wall out his opponent. Jake is also notable for using Steve's diamond forward smash as a KO option or conditioning tool due to its high safety, so much so that players have nicknamed Steve's diamond forward smash the "Jake Smash".
Jake plays Steve in a style vastly different from many Steve players. While he still has to mine for resources and materials, he puts them to good use by setting up walls and blocks to make crafty, tricky, and unpredictable approaches. He frequently uses Steve's down air as an out of shield option and as a way to stall his landing to avoid punishment. Jake is also known for his use of [[TNT]] as a way to not only ledgetrap his opponent but to condition them to respect the explosive before he detonates it. Jake also plays semi-aggressively as he chooses to approach his opponent more than run away from them, utilizing Steve's unique approach tools, such as [[Minecart]], for a surprise burst option, or back air and forward air to wall out his opponent. Jake is also notable for using Steve's diamond forward smash as a KO option or conditioning tool due to its high safety, so much so that players have nicknamed Steve's diamond forward smash the "Jake Smash".
However, when Jake is put in disadvantage, he reveals predictable habits that make him prone to punishment. For example, his down aerials out of disadvantage are often called out by opponents awaiting his landing. In addition, he tends to use Minecart to escape from pressure, especially in the corner, enabling opponents to hit him out of it or to counterattack. This was most apparent in his set with {{Sm|Ned}} at {{Trn|InfinityCON Tally 2021}}, where most of his Minecarts have been punished by {{SSBU|Sephiroth}}'s Scintilla counter, frequently KOing him at early percentages. These habits have led to him being prone to comebacks or matchup knowledge by other top players, such as {{Sm|Cosmos}}, {{Sm|Kola}}, and {{Sm|Zomba}}. In addition, Jake often neglects Steve's expansive array of [[advanced technique]]s, often limiting the potency of his punish game.


==Rankings==
==Rankings==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)