Editing Smashdown
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:''For the Colombian tournament, see [[Tournament:Smashdown]]'' | :''For the Colombian tournament, see [[Tournament:Smashdown]]'' | ||
[[File:Smashdown | [[File:SSBU Smashdown.png|thumb|300px|The [[character selection screen]] during Smashdown, excluding DLC characters.]] | ||
[[File:SSBU Smashdown DLC.png|thumb|300px|The character selection screen during Smashdown, with all DLC characters.]] | |||
'''Smashdown''' ({{ja|全員バトル|Zen'in Batoru}}, ''Everyone Battle'') is a multiplayer [[mode]] in ''[[Super Smash Bros. Ultimate]]''. It consists of a series of matches, and after a character has been used in a match that character is not able to be chosen again until the series of matches is completed. It is one of three modes in the game's [[Special Smash]] mode, the other two being [[Special Smash#Special Brawl/Special Smash/Custom Smash|Custom Smash]] and [[Super Sudden Death]]. | '''Smashdown''' ({{ja|全員バトル|Zen'in Batoru}}, ''Everyone Battle'') is a multiplayer [[mode]] in ''[[Super Smash Bros. Ultimate]]''. It consists of a series of matches, and after a character has been used in a match that character is not able to be chosen again until the series of matches is completed. It is one of three modes in the game's [[Special Smash]] mode, the other two being [[Special Smash#Special Brawl/Special Smash/Custom Smash|Custom Smash]] and [[Super Sudden Death]]. | ||
== | ==Gameplay== | ||
Each player chooses a different character and participates in a standard [[Versus Mode|Smash]] battle. After the battle ends, the characters used disappear from the roster for the rest of the | Each player chooses a different character and participates in a standard [[Versus Mode|Smash]] battle with only one [[stock]]. After the battle ends, the characters used disappear from the roster for the rest of the game. Mii Fighters are not available in this mode and, just like [[Squad Strike]], [[Echo Fighters]] are always displayed and counted as a separate character from their parent, even if the player choose to merge. Also, the number of battles played before the game ends can be adjusted, and enabling Mercy Rule will cause the game to end if a player has won enough battles to make losing impossible. [[Replay]]s can't be saved in this mode. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SSBU_Smashdown_Rules.png|The Rules screen in Smashdown. | |||
SSBU_Smashdown_Victory.png|The victory screen in Smashdown. | SSBU_Smashdown_Victory.png|The victory screen in Smashdown. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* | *It has been compared to a [[Ironman#Full Roster Ironman|Full Roster Ironman]]. | ||
*The [[Super Smash Bros. Invitational 2018]] indirectly featured this mode, as its main rule was that, after a player used a character, they could not use that character again. | *The [[Super Smash Bros. Invitational 2018]] indirectly featured this mode, as its main rule was that, after a player used a character, they could not use that character again. | ||
*This is the only mode where two players can't be the same character. | *This is the only mode where two players can't be the same character. | ||
*Smashdown is the only way to have a character select screen without Kirby on it, as he is the only character available at the start of [[World of Light]], as well as a [[starter character]]. | *Smashdown is the only way to have a character select screen without Kirby on it, as he is the only character available at the start of [[World of Light]], as well as a [[starter character]]. | ||
==See also== | ==See also== |