Editing Smash Run

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 394: Line 394:
*The [https://youtu.be/Manvk-R4dBc?t=330 sound played at the introduction of the final battle] is the same sound played in ''[[Super Smash Bros. Brawl]]'' before facing a challenger in Classic Mode.
*The [https://youtu.be/Manvk-R4dBc?t=330 sound played at the introduction of the final battle] is the same sound played in ''[[Super Smash Bros. Brawl]]'' before facing a challenger in Classic Mode.
*The highest the Climb! final battle reaches is [https://www.youtube.com/watch?v=0pBGmhzwsto 3,300 ft.] The player can go higher, but the camera will not.
*The highest the Climb! final battle reaches is [https://www.youtube.com/watch?v=0pBGmhzwsto 3,300 ft.] The player can go higher, but the camera will not.
*At 19, the ''Kid Icarus'' series has the most amount of enemies present in Smash Run, followed by the ''Super Mario'' series at 14, and the ''Kirby'' series at 9.
*At 19, the ''Kid Icarus'' series has the most amount of enemies present in Smash Run, followed by the ''Super Mario'' series (14) and the ''Kirby'' series (9).  


==References==
==References==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)