Editing Smash Remix
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|colspan=2|[[File:SSB64 Remix Sonic.png|100x100px|link=Sonic]]<br>[[Sonic]]<br>{{symbol|sonic|20px}} | |colspan=2|[[File:SSB64 Remix Sonic.png|100x100px|link=Sonic]]<br>[[Sonic]]<br>{{symbol|sonic|20px}} | ||
|colspan=2|[[File:SSB64 Remix Banjo & Kazooie.png|100x100px|link=Banjo & Kazooie]]<br>[[Banjo]] & [[Kazooie]]<br>{{symbol|banjo|20px}} | |colspan=2|[[File:SSB64 Remix Banjo & Kazooie.png|100x100px|link=Banjo & Kazooie]]<br>[[Banjo]] & [[Kazooie]]<br>{{symbol|banjo|20px}} | ||
|colspan=2|[[File:SSB64 Remix Conker.png|100x100px]]<br> | |colspan=2|[[File:SSB64 Remix Conker.png|100x100px]]<br>[https://conker.fandom.com/wiki/Conker_the_Squirrel Conker]<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Marina.png|100x100px]]<br> | |colspan=2|[[File:SSB64 Remix Marina.png|100x100px]]<br>[https://mischiefmakers.fandom.com/wiki/Marina_Liteyears Marina]<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Goemon.png|100x100px|link=Goemon]]<br> | |colspan=2|[[File:SSB64 Remix Goemon.png|100x100px|link=Goemon]]<br>[[Goemon]]<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert-dark]] | ||
|- | |- | ||
!colspan=12|Boss Characters (11) | !colspan=12|Boss Characters (11) | ||
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|colspan=2|[[File:SSB64 Remix Metal Luigi.png|100x100px|link=Metal Mario]]<br>[[Metal Mario|Metal Luigi]]<br>{{symbol|met|20px}} | |colspan=2|[[File:SSB64 Remix Metal Luigi.png|100x100px|link=Metal Mario]]<br>[[Metal Mario|Metal Luigi]]<br>{{symbol|met|20px}} | ||
|colspan=2|[[File:SSB64 Remix Giga Bowser.png|100x100px|link=Giga Bowser]]<br>[[Giga Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert-dark|link=Mario (universe)]] | |colspan=2|[[File:SSB64 Remix Giga Bowser.png|100x100px|link=Giga Bowser]]<br>[[Giga Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert-dark|link=Mario (universe)]] | ||
|colspan=2|[[File:SSB64 Remix Mad Piano.png|100x100px]]<br> | |colspan=2|[[File:SSB64 Remix Mad Piano.png|100x100px]]<br>{{s|mariowiki|Mad Piano}}<br>{{symbol|smb|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:Donkey Kong SSB.png|125x125px|link=Giant Donkey Kong]]<br>[[Giant Donkey Kong]]<br>{{symbol|dk|20px|suffix=preBrawl}} | |colspan=2|[[File:Donkey Kong SSB.png|125x125px|link=Giant Donkey Kong]]<br>[[Giant Donkey Kong]]<br>{{symbol|dk|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:SSB64 Remix Peppy.png|100x100px|link=Peppy]]<br> | |colspan=2|[[File:SSB64 Remix Peppy.png|100x100px|link=Peppy]]<br>[[Peppy]]<br>{{symbol|fox|20px|suffix=preBrawl}} | ||
|-style="vertical-align:bottom" | |-style="vertical-align:bottom" | ||
|colspan=1| | |colspan=1| | ||
|colspan=2|[[File:SSB64 Remix Slippy.png|100x100px|link=Slippy]]<br> | |colspan=2|[[File:SSB64 Remix Slippy.png|100x100px|link=Slippy]]<br>[[Slippy]]<br>{{symbol|fox|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:SSB64 Remix Super Sonic.png|100x100px|link=Super Sonic]]<br>[[Super Sonic]]<br>{{symbol|sonic|20px}} | |colspan=2|[[File:SSB64 Remix Super Sonic.png|100x100px|link=Super Sonic]]<br>[[Super Sonic]]<br>{{symbol|sonic|20px}} | ||
|colspan=2|[[File:SSB64 Remix Ebisumaru.png|100x100px]]<br> | |colspan=2|[[File:SSB64 Remix Ebisumaru.png|100x100px]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Poly Yoshi.png|100x100px|link=Polygon]]<br>[[Polygon]]<br>{{symbol|ssb|20px}} | |colspan=2|[[File:SSB64 Remix Poly Yoshi.png|100x100px|link=Polygon]]<br>[[Polygon]]<br>{{symbol|ssb|20px}} | ||
|colspan=2|[[File:SSB64 Remix D.King.png|100x100px|link=Dragon King]]<br> | |colspan=2|[[File:SSB64 Remix D.King.png|100x100px|link=Dragon King]]<br>[[Dragon King]]<br>{{symbol|ssb|20px}} | ||
|colspan=1| | |colspan=1| | ||
|} | |} | ||
==Stages== | ==Stages== | ||
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Several stages have special callbacks to their sources in their presentation. On the ''Mario Kart'' stages, the Countdown sound effect from ''Mario Kart 64'' will play alongside the announcer counting down the beginning of the match. The Dragon King stage features a unique HUD layout based on that of ''Dragon King: The Fighting Game'', while the ''Pokémon Stadium'' stages feature battle commentary from the announcer of ''Pokémon Stadium'' (voiced by {{s|bulbapedia|Ted Lewis}} through re-purposed voice clips); both features can also be optionally enabled on any stage. | Several stages have special callbacks to their sources in their presentation. On the ''Mario Kart'' stages, the Countdown sound effect from ''Mario Kart 64'' will play alongside the announcer counting down the beginning of the match. The Dragon King stage features a unique HUD layout based on that of ''Dragon King: The Fighting Game'', while the ''Pokémon Stadium'' stages feature battle commentary from the announcer of ''Pokémon Stadium'' (voiced by {{s|bulbapedia|Ted Lewis}} through re-purposed voice clips); both features can also be optionally enabled on any stage. | ||
Some stages have undergone visual or mechanical revisions between versions, such as Great Deku Tree and Crateria beginning as Dream Land reskins before being given original layouts in version 1.4.0. Three stages | Some stages have undergone visual or mechanical revisions between versions, such as Great Deku Tree and Crateria beginning as Dream Land reskins before being given original layouts in version 1.4.0. Three stages were cut from previous builds of ''Smash Remix'', with three new stages taking their place while retaining the layouts of the cut stages: | ||
*The [[Skyloft]] stage from {{forwiiu}} was replaced by Tal Tal Heights from ''The Legend of Zelda: Link's Awakening'' in version 1.2.0. | *The [[Skyloft]] stage from {{forwiiu}} was replaced by Tal Tal Heights from ''The Legend of Zelda: Link's Awakening'' in version 1.2.0. | ||
*The [[Kalos Pokémon League]] stage from {{forwiiu}} was replaced by the Gym Leader Castle from ''Pokémon Stadium'' in version 1.4.0. | *The [[Kalos Pokémon League]] stage from {{forwiiu}} was replaced by the Gym Leader Castle from ''Pokémon Stadium'' in version 1.4.0. | ||
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*{{gameIcon|ssb}} [[New|Dream Land Beta 2]] (Remix variant for Dream Land Beta 1) | *{{gameIcon|ssb}} [[New|Dream Land Beta 2]] (Remix variant for Dream Land Beta 1) | ||
*{{gameIcon|ssb}} [[Tutorial Stage|How to Play]] | *{{gameIcon|ssb}} [[Tutorial Stage|How to Play]] | ||
*{{gameIcon|ssbm}} [[Princess Peach's Castle|Peach's Castle II]] (No switches or Banzai | *{{gameIcon|ssbm}} [[Princess Peach's Castle|Peach's Castle II]] (No switches or Banzai bills) | ||
*{{gameIcon|ssbm}} [[Mushroom Kingdom II|Subcon]] (No Birdo) | *{{gameIcon|ssbm}} [[Mushroom Kingdom II|Subcon]] (No Birdo) | ||
*{{gameIcon|ssbm}} Mushroom Kingdom SR (Remix variant for Mushroom Kingdom (SSB) with the layout of [[Mushroom Kingdom (SSBM)]]. Adds POW block, but no breakable or item blocks) | *{{gameIcon|ssbm}} Mushroom Kingdom SR (Remix variant for Mushroom Kingdom (SSB) with the layout of [[Mushroom Kingdom (SSBM)]]. Adds POW block, but no breakable or item blocks) | ||
*{{gameIcon|ssbm}} [[Congo Falls]] | *{{gameIcon|ssbm}} [[Congo Falls]] | ||
*{{gameIcon|ssbm}} [[Jungle Japes]] | *{{gameIcon|ssbm}} [[Jungle Japes]] | ||
*{{gameIcon|ssbm}} [[Temple|Hyrule Temple]] | *{{gameIcon|ssbm}} [[Temple|Hyrule Temple]] | ||
*{{gameIcon|ssbm}} [[Yoshi's Story]] | *{{gameIcon|ssbm}} [[Yoshi's Story]] | ||
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*{{gameIcon|ssbm}} [[Corneria]] | *{{gameIcon|ssbm}} [[Corneria]] | ||
*{{gameIcon|ssbm}} [[Venom]] | *{{gameIcon|ssbm}} [[Venom]] | ||
*{{gameIcon|ssbm}} [[Pokémon Stadium]] <sup>ρ</sup> ( | *{{gameIcon|ssbm}} [[Pokémon Stadium]] <sup>ρ</sup> (Remix variant is Pokémon Stadium 2. No transformations) | ||
*{{gameIcon|ssbm}} [[Poké Floats]] (Features different Pokémon than its ''Melee'' counterpart) | *{{gameIcon|ssbm}} [[Poké Floats]] (Features different Pokémon than its ''Melee'' counterpart) | ||
*{{gameIcon|ssbm}} [[Big Blue]] | *{{gameIcon|ssbm}} [[Big Blue]] | ||
*{{gameIcon|ssbm}} [[Onett]] (No awning drop) | *{{gameIcon|ssbm}} [[Onett]] (No awning drop) | ||
*{{gameIcon|ssbm}} [[Flat Zone]] <sup>ρX</sup> ( | *{{gameIcon|ssbm}} [[Flat Zone]] <sup>ρX</sup> (Remix variant is Flat Zone 2, no falling objects or oil spill) | ||
*{{gameIcon|ssbb}} [[Delfino Plaza]] (No movement or transformation) | *{{gameIcon|ssbb}} [[Delfino Plaza]] (No movement or transformation) | ||
*{{gameIcon|ssbb}} World 1-1 ([[Mushroomy Kingdom]], with the aesthetics of the original ''Super Mario Bros.'') | *{{gameIcon|ssbb}} World 1-1 ([[Mushroomy Kingdom]], with the aesthetics of the original ''Super Mario Bros.'') | ||
*{{gameIcon|ssbb}} [[Norfair|Norfair Remix]] (Remix variant for Norfair | *{{gameIcon|ssbb}} [[Norfair|Norfair Remix]] (Remix variant for Norfair, featuring the original layout from ''Brawl'' with no lava wave) | ||
*{{gameIcon|ssbb}} [[Yoshi's Island (SSBB)|Yoshi's Island II]] | *{{gameIcon|ssbb}} [[Yoshi's Island (SSBB)|Yoshi's Island II]] | ||
*{{gameIcon|ssbb}} Corneria City ([[Lylat Cruise]], with a background similar to Corneria but no tilting) | *{{gameIcon|ssbb}} Corneria City ([[Lylat Cruise]], with a background similar to Corneria but no tilting) | ||
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*{{gameIcon|ssb4-wiiu}} Smashville Remix (Remix variant for Smashville. Uses the platform layout from the "Town" portion of [[Town and City]]) | *{{gameIcon|ssb4-wiiu}} Smashville Remix (Remix variant for Smashville. Uses the platform layout from the "Town" portion of [[Town and City]]) | ||
*{{gameIcon|ssbu}} [[Mementos]] (Remix variant for Grim Reaper's Cavern, featuring the original layout from ''Ultimate'' with no trains or walls) | *{{gameIcon|ssbu}} [[Mementos]] (Remix variant for Grim Reaper's Cavern, featuring the original layout from ''Ultimate'' with no trains or walls) | ||
*{{gameIcon|ssbu}} [[Spiral Mountain]] (Uses a slightly different layout from ''Ultimate'', with a | *{{gameIcon|ssbu}} [[Spiral Mountain]] (Uses a slightly different layout from ''Ultimate'', with a Dreamland platform layout that occasionally inverts) | ||
|} | |} | ||
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*Dr. Mario (From ''Dr. Mario''. A simple stage with two platforms, taking place in a doctor's office) | *Dr. Mario (From ''Dr. Mario''. A simple stage with two platforms, taking place in a doctor's office) | ||
*[[mariowiki:Bowser in the Dark_World|Bowser's Stadium]] (From ''Super Mario 64''. Features the bombs from the original game as hazards) | *[[mariowiki:Bowser in the Dark_World|Bowser's Stadium]] (From ''Super Mario 64''. Features the bombs from the original game as hazards) | ||
*{{iw|mariowiki|Goomba Road}} (From ''Paper Mario''. | *{{iw|mariowiki|Goomba Road}} (From ''Paper Mario''. Vertically flipped Battlefield layout) | ||
*[[mariowiki:Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]] (From ''Super Mario RPG''. Has platforms that extend and retract from the background) | *[[mariowiki:Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]] (From ''Super Mario RPG''. Has platforms that extend and retract from the background) | ||
*{{iw|mariowiki|Pirate Land}} (From ''Mario Party 2''. Has a pirate ship in the distance which shoots cannonballs at Happening Spaces) | *{{iw|mariowiki|Pirate Land}} (From ''Mario Party 2''. Has a pirate ship in the distance which shoots cannonballs at Happening Spaces) | ||
*[[mariowiki:N64 Rainbow Road|Rainbow Road]] (From ''Mario Kart 64''. Features a similar travelling stage concept to ''for Nintendo 3DS'' [[Rainbow Road]], with Chain Comps that can attack players) | *[[mariowiki:N64 Rainbow Road|Rainbow Road]] (From ''Mario Kart 64''. Features a similar travelling stage concept to ''for Nintendo 3DS'' [[Rainbow Road]], with Chain Comps that can attack players) | ||
*[[mariowiki:N64 Toad's Turnpike|Toad's Turnpike]] (From ''Mario Kart 64''. Layout resembles the "Traffic Jam" stages from ''Slap City'' and ''Nickelodeon All-Star Brawl'', with added | *[[mariowiki:N64 Toad's Turnpike|Toad's Turnpike]] (From ''Mario Kart 64''. Layout resembles the "Traffic Jam" stages from ''Slap City'' and ''Nickelodeon All-Star Brawl'', with added signs as hazards) | ||
*{{iw|mariowiki|Big Boo's Haunt}} (From ''Super Mario 64''. Features two asymmetrical platforms above the stage and two soft platforms that occasionally rise up on the sides) | *{{iw|mariowiki|Big Boo's Haunt}} (From ''Super Mario 64''. Features two asymmetrical platforms above the stage and two soft platforms that occasionally rise up on the sides) | ||
*{{iw|mariowiki|Frosty Village}} (From ''Diddy Kong Racing''. Has a steep step in the middle) | *{{iw|mariowiki|Frosty Village}} (From ''Diddy Kong Racing''. Has a steep step in the middle) | ||
*[[zeldawiki:Great Deku Tree|Deku Tree]]<sup>δ</sup> (From ''The Legend of Zelda: Ocarina of Time''. Has a wall, hollow tree stump, and small puddle) | *[[zeldawiki:Great Deku Tree|Deku Tree]]<sup>δ</sup> (From ''The Legend of Zelda: Ocarina of Time''. Has a wall, hollow tree stump, and small puddle) | ||
*[[zeldawiki:Ganon's Castle|Ganon's Tower]] (From ''The Legend of Zelda: Ocarina of Time''. Kalos-esque layout, but much larger) | *[[zeldawiki:Ganon's Castle|Ganon's Tower]] (From ''The Legend of Zelda: Ocarina of Time''. Kalos-esque layout, but much larger) | ||
*[[Gerudo Valley]] (From ''The Legend of Zelda: Ocarina of Time''. Different layout than ''Smash 4'' version, being an asymmetrical and | *[[Gerudo Valley]] (From ''The Legend of Zelda: Ocarina of Time''. Different layout than ''Smash 4'' version, being an asymmetrical and vertically flipped Battlefield clone) | ||
*{{iw|zeldawiki|Tal Tal Heights}}<sup>ρ</sup> (From ''The Legend of Zelda: Link's Awakening''. Uses the layout of the cut [[Skyloft]] stage. Remix variant turns main platform to [[semisoft platform]]) | *{{iw|zeldawiki|Tal Tal Heights}}<sup>ρ</sup> (From ''The Legend of Zelda: Link's Awakening''. Uses the layout of the cut [[Skyloft]] stage. Remix variant turns main platform to [[semisoft platform]]) | ||
*{{iw|metroidwiki|Crateria}}<sup>δ</sup> (From ''Super Metroid''. Has a vertically moving platform on the left and hard wall on the right) | *{{iw|metroidwiki|Crateria}}<sup>δ</sup> (From ''Super Metroid''. Has a vertically moving platform on the left and hard wall on the right) | ||
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*{{GameIcon|SSBB}} [[Pitfall]] | *{{GameIcon|SSBB}} [[Pitfall]] | ||
*{{GameIcon|SSB4}} [[Spiny Shell]] (Unlike its ''Smash 4'' counterpart, can only move on the ground like other shells, similar to ''Mario Kart 64'') | *{{GameIcon|SSB4}} [[Spiny Shell]] (Unlike its ''Smash 4'' counterpart, can only move on the ground like other shells, similar to ''Mario Kart 64'') | ||
*[https://goldeneye.fandom.com/wiki/Golden_Gun Golden Gun] (From '' | *[https://goldeneye.fandom.com/wiki/Golden_Gun Golden Gun] (From ''[GoldenEye (universe)|Goldeneye 007]]''. Has only one ammunition but does extremely high damage and knockback) | ||
*Dango (From ''[[Goemon|Ganbare Goemon]]''. Heals 10%. Ebisumaru also spawns one whenever his neutral special hits | *Dango (From ''[[Goemon|Ganbare Goemon]]''. Heals 10%. Ebisumaru also spawns one whenever his neutral special hits an opponent) | ||
*{{iw|mariowiki|P-Wing}} (From '' | *{{iw|mariowiki|P-Wing}} (From ''[[Super Mario Bros. 3]]''. Gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out) | ||
==Differences to original content== | ==Differences to original content== | ||
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|07/18/2023||1.4.1||(Bug Fixes)||-|| | |07/18/2023||1.4.1||(Bug Fixes)||-|| | ||
|- | |- | ||
|01/04/2024||1.5.0||- New {{SSB|Race to the Finish}} stage<br>- Yellow Team<br>- [[Gallery]]<br>- Random Kirby hat option<br>- [[Poké Ball]] spawn option<br>- [[Polygon]] forms for all characters<br>- Chargeable [[Smash attacks]]<br>- New Items: {{iw|mariowiki|P-Wing}}, Dango<br>- [[Blast line]] warping | |01/04/2024||1.5.0||- New {{SSB|Race to the Finish}} stage<br>- Yellow Team<br>- [[Gallery]]<br>- Random Kirby hat option<br>- [[Poké Ball]] spawn option<br>- [[Polygon]] forms for all characters<br>- Chargeable [[Smash attacks]]<br>- New Items: {{iw|mariowiki|P-Wing}}, Dango<br>- [[Blast line]] warping<br>- Remake of old ''Smash Remix'' logo | ||
||[[Banjo]] & [[Kazooie]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[Metal Mario|Metal Luigi]]<br>[[Dragon King: The Fighting Game|Dragon King]]||[https://youtu.be/utAxmyfSGbc] | ||[[Banjo]] & [[Kazooie]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[Metal Mario|Metal Luigi]]<br>[[Dragon King: The Fighting Game|Dragon King]]||[https://youtu.be/utAxmyfSGbc] | ||
|- | |- | ||
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*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Lockjaw's Locker|Donkey Kong Country 2: Diddy's Kong Quest}} | *{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Lockjaw's Locker|Donkey Kong Country 2: Diddy's Kong Quest}} | ||
*{{symbol|zelda|20px}} {{iw|zeldawiki|Spirit Temple}} | *{{symbol|zelda|20px}} {{iw|zeldawiki|Spirit Temple}} | ||
*{{symbol|kirby|20px}} Autumn | *{{symbol|kirby|20px}} Autumn Dreamland | ||
*{{symbol|kirby|20px}} {{iw|wikirby|Mt. Dedede}} (alt layout) | *{{symbol|kirby|20px}} {{iw|wikirby|Mt. Dedede}} (alt layout) | ||
*{{symbol|pkmn|20px|suffix=preBrawl}} {{iw|bulbapedia|Saffron City}} (alt design) | *{{symbol|pkmn|20px|suffix=preBrawl}} {{iw|bulbapedia|Saffron City}} (alt design) | ||
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==Trivia== | ==Trivia== | ||
*With the exception of [[Clefairy]] | *With the exception of [[Clefairy]], every character who was [[Unused content (SSB)|intended]] to be playable in the original ''Super Smash Bros.'' appears in ''Smash Remix''. | ||
*Every trailer update since 0.9.2, with the exception of 0.9.5, is themed around a specific game for the highlight reel, with said game tying into the (first) newcomer revealed. | *Every trailer update since 0.9.2, with the exception of 0.9.5, is themed around a specific game for the highlight reel, with said game tying into the (first) newcomer revealed. | ||
** 0.9.2 is themed after ''{{iw|mariowiki|Mario Party 2}}'', specifically the main menu. | ** 0.9.2 is themed after ''{{iw|mariowiki|Mario Party 2}}'', specifically the main menu. |