Editing Smash Remix

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==Characters==
==Characters==
[[File:Smash Remix Character Select.png|thumb|250px|The [[character selection screen]] of ''Smash Remix'', with all available characters as of 1.5.0.]]
[[File:Smash Remix Character Select.png|thumb|250px|The [[character selection screen]] of ''Smash Remix'', with all available characters as of 1.5.0.]]
''Smash Remix'' features all 12 characters from the original game without any changes. Additionally, the player has the option to play as [[List of regional version differences (SSB)|regional variants of the characters]], with the only ones not present being Fox (Europe) and Link (Australia).  
''Smash Remix'' features all 12 characters from the original game without any changes. Additionally, the player has the option to play as regional variants of the characters (See also: [[List of regional version differences (SSB)]]), with the only ones not present being Fox (Europe) and Link (Australia). Currently, 18 new characters have been added labeled as "Remix Characters". Prior to Version 0.9, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones. In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions, being the boss characters of Mario, Donkey Kong, and the entire cast (except the Boss Characters) respectively. Brand new boss characters have also been included, with Giga Bowser, Metal Luigi, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Bowser, Luigi, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, {{SSB|Master Hand}} can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.
 
As of the current build, 18 new characters have been added labeled as "Remix Characters", consisting of eight characters that originated in ''Melee'', five from ''Brawl'', two from ''Ultimate'', and three unique to ''Smash Remix''. In earlier versions, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones.  
 
In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and Fighting Polygons that are the boss characters of Mario, Donkey Kong, and the entire cast (save Boss Characters) respectively. Eight new boss characters have also been included, with Metal Luigi, Giga Bowser, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Luigi, Bowser, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, {{SSB|Master Hand}} can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.


{|class="wikitable" style="text-align:center;margin:1em auto 1em auto;"
{|class="wikitable" style="text-align:center;margin:1em auto 1em auto;"
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!colspan=12|Remix (18)
!colspan=12|Remix (18)
|-style="vertical-align:bottom"
|-style="vertical-align:bottom"
|colspan=2|[[File:SSB64 Remix Bowser.png|100x100px|link=Bowser]]<br>[[Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert-dark|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Bowser.png|100x100px|link=Bowser]]<br>[[Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Dr Mario.png|100x100px|link=Dr. Mario]]<br>[[Dr. Mario]]<br>[[File:Smash remix series icon dr mario.png|20px|class=invert-dark|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Dr Mario.png|100x100px|link=Dr. Mario]]<br>[[Dr. Mario]]<br>[[File:Smash remix series icon dr mario.png|20px|class=invert|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Sheik.png|100x100px|link=Sheik]]<br>[[Sheik]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Sheik.png|100x100px|link=Sheik]]<br>[[Sheik]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Young Link.png|100x100px|link=Young Link]]<br>[[Young Link]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Young Link.png|100x100px|link=Young Link]]<br>[[Young Link]]<br>{{symbol|zelda|20px}}
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|colspan=2|[[File:SSB64 Remix Sonic.png|100x100px|link=Sonic]]<br>[[Sonic]]<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Sonic.png|100x100px|link=Sonic]]<br>[[Sonic]]<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Banjo & Kazooie.png|100x100px|link=Banjo & Kazooie]]<br>[[Banjo]] & [[Kazooie]]<br>{{symbol|banjo|20px}}
|colspan=2|[[File:SSB64 Remix Banjo & Kazooie.png|100x100px|link=Banjo & Kazooie]]<br>[[Banjo]] & [[Kazooie]]<br>{{symbol|banjo|20px}}
|colspan=2|[[File:SSB64 Remix Conker.png|100x100px]]<br>'''[https://conker.fandom.com/wiki/Conker_the_Squirrel Conker]'''<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Conker.png|100x100px]]<br>[https://conker.fandom.com/wiki/Conker_the_Squirrel Conker]<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Marina.png|100x100px]]<br>'''[https://mischiefmakers.fandom.com/wiki/Marina_Liteyears Marina]'''<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Marina.png|100x100px]]<br>[https://mischiefmakers.fandom.com/wiki/Marina_Liteyears Marina]<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Goemon.png|100x100px|link=Goemon]]<br>'''[[Goemon]]'''<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Goemon.png|100x100px|link=Goemon]]<br>[[Goemon]]<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert]]
|-
|-
!colspan=12|Boss Characters (11)
!colspan=12|Boss Characters (11)
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|colspan=2|[[File:SSB64 Remix Metal Mario.png|100x100px|link=Metal Mario]]<br>[[Metal Mario]]<br>{{symbol|met|20px}}
|colspan=2|[[File:SSB64 Remix Metal Mario.png|100x100px|link=Metal Mario]]<br>[[Metal Mario]]<br>{{symbol|met|20px}}
|colspan=2|[[File:SSB64 Remix Metal Luigi.png|100x100px|link=Metal Mario]]<br>[[Metal Mario|Metal Luigi]]<br>{{symbol|met|20px}}
|colspan=2|[[File:SSB64 Remix Metal Luigi.png|100x100px|link=Metal Mario]]<br>[[Metal Mario|Metal Luigi]]<br>{{symbol|met|20px}}
|colspan=2|[[File:SSB64 Remix Giga Bowser.png|100x100px|link=Giga Bowser]]<br>[[Giga Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert-dark|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Giga Bowser.png|100x100px|link=Giga Bowser]]<br>[[Giga Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Mad Piano.png|100x100px]]<br>'''{{s|mariowiki|Mad Piano}}'''<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Mad Piano.png|100x100px]]<br>{{s|mariowiki|Mad Piano}}<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:Donkey Kong SSB.png|125x125px|link=Giant Donkey Kong]]<br>[[Giant Donkey Kong]]<br>{{symbol|dk|20px|suffix=preBrawl}}
|colspan=2|[[File:Donkey Kong SSB.png|125x125px|link=Giant Donkey Kong]]<br>[[Giant Donkey Kong]]<br>{{symbol|dk|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Peppy.png|100x100px|link=Peppy]]<br>'''[[Peppy]]'''<br>{{symbol|fox|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Peppy.png|100x100px|link=Peppy]]<br>[[Peppy]]<br>{{symbol|fox|20px|suffix=preBrawl}}
|-style="vertical-align:bottom"
|-style="vertical-align:bottom"
|colspan=1|
|colspan=1|
|colspan=2|[[File:SSB64 Remix Slippy.png|100x100px|link=Slippy]]<br>'''[[Slippy]]'''<br>{{symbol|fox|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Slippy.png|100x100px|link=Slippy]]<br>[[Slippy]]<br>{{symbol|fox|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Super Sonic.png|100x100px|link=Super Sonic]]<br>[[Super Sonic]]<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Super Sonic.png|100x100px|link=Super Sonic]]<br>[[Super Sonic]]<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Ebisumaru.png|100x100px]]<br>'''[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]'''<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Ebisumaru.png|100x100px]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Poly Yoshi.png|100x100px|link=Polygon]]<br>[[Polygon]]<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Poly Yoshi.png|100x100px|link=Polygon]]<br>[[Polygon]]<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix D.King.png|100x100px|link=Dragon King]]<br>'''[[Dragon King]]'''<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix D.King.png|100x100px|link=Dragon King]]<br>[[Dragon King]]<br>{{symbol|ssb|20px}}
|colspan=1|
|colspan=1|
|}
|}
<small>
'''Bold''' denotes characters not in a mainline Smash game.
</small>


==Stages==
==Stages==
As of version 1.5.0, ''Smash Remix'' features 85 slots for stages spread across 5 pages on the stage selection screen (17 per page, 6x3 with the random stage select button at the bottom right), though many stages have alternate variants with different layouts or aesthetics that can be toggled with a button press. It also features two toggles for turning [[stage hazard]]s or platform movement off.
As of version 1.5.0, ''Smash Remix'' features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with random stage at the bottom right). It also features two toggles for turning [[stage hazard]]s or Platform Movement off.


All nine of the original stages are included, along with new Omega and [[Dream Land]] variations for each one. Unlike [[Ω form]] and [[Battlefield form]] stages in the official titles, the [[stage hazard]] of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 [[Final Destination]], owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official ''Smash'' series, while others are entirely original and many come from series that are not represented in ''Remix'' by a playable character. Some of the stages originating from official ''Smash'' games (such as [[Green Hill Zone]]) feature similar aesthetics but significantly altered layouts, while others like Corneria City ([[Lylat Cruise]]) significantly change the aesthetics but keep the same layout as the original. Including all Omega, DL, and Remix stages, the mod features 134 total stages as of version 1.5.0.
From the original ''[[Super Smash Bros.]]'', all nine original stages are included, with Omega and [[Dream Land]] versions for all of them. Unlike [[Ω form]] and [[Battlefield form]] stages in the official titles, the [[Stage hazard]] of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 [[Final Destination]], owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official ''Smash'' series, while others are entirely original and might come from series that are not represented in ''Remix'' by a playable character. Some of the stages originating from official ''Smash'' games (such as [[Green Hill Zone]]) feature similar aesthetics but significantly altered layouts, while others like Corneria City ([[Lylat Cruise]]) significantly change the aesthetics but keep the same layout as the original.


Several stages have special callbacks to their sources in their presentation. On the ''Mario Kart'' stages, the Countdown sound effect from ''Mario Kart 64'' will play alongside the announcer counting down the beginning of the match. The Dragon King stage features a unique HUD layout based on that of ''Dragon King: The Fighting Game'', while the ''Pokémon Stadium'' stages feature battle commentary from the announcer of ''Pokémon Stadium'' (voiced by {{s|bulbapedia|Ted Lewis}} through re-purposed voice clips); both features can also be optionally enabled on any stage.
Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript <sup>Ω</sup> (Omega), <sup>δ</sup> (Delta), and <sup>ρ</sup> (Rho) respectively.


Some stages have undergone visual or mechanical revisions between versions, such as Great Deku Tree and Crateria beginning as Dream Land reskins before being given original layouts in version 1.4.0. Three stages seen in earlier builds were later cut and replaced with new ones; the replacement stages retain the same layouts as the cut stages, but instead use aesthetics from era-appropriate games:
Prior to version 1.2.0, the [[Skyloft]] stage from {{forwiiu}} was included, but has since been replaced by the Tal Tal Heights stage. Prior to version 1.4.0, the [[Kalos Pokémon League]] stage from {{forwiiu}} was included, but has since been replaced by the Gym Leader Castle stage. Prior to 1.5.0, the [[Battlefield (SSBU)|Battlefield]] stage from ''Ultimate'' was included, but has since been replaced by an original Battlefield design.
*The [[Skyloft]] stage from {{forwiiu}} was replaced by Tal Tal Heights from ''The Legend of Zelda: Link's Awakening'' in version 1.2.0.
*The [[Kalos Pokémon League]] stage from {{forwiiu}} was replaced by the Gym Leader Castle from ''Pokémon Stadium'' in version 1.4.0.
*The [[Battlefield (SSBU)|Battlefield]] from ''Ultimate'' was replaced with an original Battlefield design inspired by the North American commercial for ''Super Smash Bros.'' in version 1.5.0.
 
Stages that come with Omega, Dream Land, and Remix variations are marked with a superscript <sup>Ω</sup> (Omega), <sup>δ</sup> (Delta), and <sup>ρ</sup> (Rho) respectively.


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|colspan=2|[[File:PeachCastleSSB.jpg|100x100px|link=Peach's Castle]]<br>[[Peach's Castle]]<sup>Ωδρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:PeachCastleSSB.jpg|100x100px|link=Peach's Castle]]<br>[[Peach's Castle]]<sup>Ωδρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:MushroomKingdom64.jpg|100x100px|link=Mushroom Kingdom (SSB)]]<br>{{SSB|Mushroom Kingdom}}<sup>Ωδρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:MushroomKingdom64.jpg|100x100px|link=Mushroom Kingdom (SSB)]]<br>{{SSB|Mushroom Kingdom}}<sup>Ωδρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:MetaCrystal.png|100x100px|link=Meta Crystal]]<br>[[Meta Crystal]]<sup>δρ</sup><br>{{symbol|met|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:MetaCrystal.png|100x100px|link=Meta Crystal]]<br>[[Meta Crystal]]<sup>δ</sup><br>{{symbol|met|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>{{SSB|Yoshi's Island}}<sup>Ωδρ</sup><br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>{{SSB|Yoshi's Island}}<sup>Ωδ</sup><br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>Mini {{SSB|Yoshi's Island}}<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>Mini {{SSB|Yoshi's Island}}<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:CongoJungle.png|100x100px|link=Kongo Jungle (SSB)]]<br>[[Congo Jungle]]<sup>Ωδ</sup><br>{{symbol|dk|20px|suffix=preBrawl}}
|colspan=2|[[File:CongoJungle.png|100x100px|link=Kongo Jungle (SSB)]]<br>[[Congo Jungle]]<sup>Ωδ</sup><br>{{symbol|dk|20px|suffix=preBrawl}}
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|colspan=2|[[File:PlanetZebesSSB.png|100x100px|link=Planet Zebes]]<br>[[Planet Zebes]]<sup>Ωδ</sup><br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:PlanetZebesSSB.png|100x100px|link=Planet Zebes]]<br>[[Planet Zebes]]<sup>Ωδ</sup><br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:DreamLandSSB.png|100x100px|link=Dream Land (SSB)]]<br>{{SSB|Dream Land}}<sup>Ωδρ</sup><br>{{symbol|kirby|20px}}
|colspan=2|[[File:DreamLandSSB.png|100x100px|link=Dream Land (SSB)]]<br>{{SSB|Dream Land}}<sup>Ωδρ</sup><br>{{symbol|kirby|20px}}
|colspan=2|[[File:KirbyBeta1N64.png|100x100px|link=Small]]<br>[[Small|Dream Land Beta 1]]<sup>ρ</sup><br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:KirbyBeta1N64.png|100x100px|link=Small]]<br>[[Small|Dream Land Beta 1]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:KirbyBeta2.png|100x100px|link=New]]<br>[[New|Dream Land Beta 2]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:KirbyBeta2.png|100x100px|link=New]]<br>[[New|Dream Land Beta 2]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:Tutorial Stage SSB.png|100x100px|link=Tutorial Stage]]<br>[[Tutorial Stage|How to Play]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:Tutorial Stage SSB.png|100x100px|link=Tutorial Stage]]<br>[[Tutorial Stage|How to Play]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
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|colspan=2|[[File:SSB64 Remix Delfino Plaza.png|100x100px|link=Delfino Plaza]]<br>[[Delfino Plaza]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Delfino Plaza.png|100x100px|link=Delfino Plaza]]<br>[[Delfino Plaza]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix World 1-1.png|100x100px|link=Mushroomy Kingdom]]<br>[[Mushroomy Kingdom|World 1-1]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix World 1-1.png|100x100px|link=Mushroomy Kingdom]]<br>[[Mushroomy Kingdom|World 1-1]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Norfair SR.png|100x100px|link=Norfair]]<br>[[Norfair|Norfair Remix]]<br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Norfair SR.png|100x100px|link=Norfair]]<br>[[Norfair | Norfair SR]]<br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Yoshis Island II.png|100x100px|link=Yoshi's Island (SSBB)]]<br>[[Yoshi's Island (SSBB)|Yoshi's Island II]]<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Yoshis Island II.png|100x100px|link=Yoshi's Island (SSBB)]]<br>[[Yoshi's Island (SSBB)|Yoshi's Island II]]<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Corneria City.png|100x100px|link=Lylat Cruise]]<br>[[Lylat Cruise|Corneria City]]<br>{{symbol|fox|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Corneria City.png|100x100px|link=Lylat Cruise]]<br>[[Lylat Cruise|Corneria City]]<br>{{symbol|fox|20px|suffix=preBrawl}}
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|colspan=6|
|colspan=6|
|-
|-
!colspan=16|From ''Smash 4'' (2)
!colspan=16|From ''Smash 4'' (1)
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|colspan=6|
|colspan=7|
|colspan=2|[[File:SSB64 Remix Mute City.png|100x100px|link=Mute City SNES]]<br>{{SSB4|Mute City}}<sup>δ</sup><br>{{symbol|fz|20px}}
|colspan=2|[[File:SSB64 Remix Mute City.png|100x100px|link=Mute City SNES]]<br>{{SSB4|Mute City}}<sup>δ</sup><br>{{symbol|fz|20px}}
|colspan=2|[[File:SSB64 Remix Smashville Remix.png|100x100px|link=Town and City]]<br>[[Town and City|Smashville Remix]]<br>{{symbol|ac|20px}}
|colspan=7|
|colspan=6|
|-
|-
!colspan=16|From ''Ultimate'' (2)
!colspan=16|From ''Ultimate'' (2)
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|colspan=6|
|colspan=6|
|-
|-
!colspan=16|Original (46)
!colspan=16|Original (47)
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix New Battlefield.png|100x100px]]<br>Battlefield<sup>δ</sup><br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix New Battlefield.png|100x100px]]<br>Battlefield<sup>δ</sup><br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Dragon King (stage).png|100x100px]]<br>Dragon King<sup>ρ</sup><br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Dragon King (stage).png|100x100px]]<br>Dragon King<sup>ρ</sup><br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix First Destination.png|100x100px]]<br>First Destination<sup>ρ</sup><br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix First Destination.png|100x100px]]<br>First Destination<sup>ρ</sup><br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Showdown.png|100x100px]]<br>Showdown<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Frays Stage.png|100x100px]]<br>{{Sm|Fray}}'s Stage<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Smashketball.png|100x100px]]<br>Smashketball<br>[[File:Smash_remix_series_icon_nba_jam.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Cool Cool Mountain.png|100x100px]]<br>Cool Cool Mountain<sup>δρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Cool Cool Mountain.png|100x100px]]<br>Cool Cool Mountain<sup>δρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Dr Mario (stage).png|100x100px]]<br>Dr. Mario<br>[[File:Smash_remix_series_icon_dr_mario.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Dr Mario (stage).png|100x100px]]<br>Dr. Mario<br>[[File:Smash_remix_series_icon_dr_mario.png|20px|class=invert]]
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Bowsers Stadium.png|100x100px]]<br>Bowser's Stadium<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Bowsers Stadium.png|100x100px]]<br>Bowser's Stadium<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Big Boos Haunt.png|100x100px]]<br>Big Boo's Haunt<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Big Boos Haunt.png|100x100px]]<br>Big Boo's Haunt<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Goomba Road.png|100x100px]]<br>Goomba Road<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Goomba Road.png|100x100px]]<br>Goomba Road<br>{{symbol|smb|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Bowsers Keep.png|100x100px]]<br>Bowser's Keep<br>[[File:MarioSymbol(BowserSymbol).png|20x20px|class=invert|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Bowsers Keep.png|100x100px]]<br>Bowser's Keep<br>[[File:MarioSymbol(BowserSymbol).png|20x20px|class=invert-dark|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Pirate Land.png|100x100px]]<br>Pirate Land<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Pirate Land.png|100x100px]]<br>Pirate Land<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Rainbow road.png|100x100px]]<br>Rainbow Road<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Rainbow road.png|100x100px]]<br>[[Rainbow Road]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Toads turnpike.png|100x100px]]<br>Toad's Turnpike<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Toads turnpike.png|100x100px]]<br>Toad's Turnpike<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Frosty Village.png|100x100px]]<br>Frosty Village<br>{{symbol|dk|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Frosty Village.png|100x100px]]<br>Frosty Village<br>{{symbol|dk|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Ganons Tower.png|100x100px]]<br>Ganon's Tower<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Ganons Tower.png|100x100px]]<br>Ganon's Tower<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Deku Tree.png|100x100px]]<br>Deku Tree<sup>δ</sup><br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Deku Tree.png|100x100px]]<br>Deku Tree<sup>δ</sup><br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Gerudo Valley.png|100x100px|link=Gerudo Valley]]<br>[[Gerudo Valley]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Gerudo Valley.png|100x100px|link=Gerudo Valley]]<br>[[Gerudo Valley]]<br>{{symbol|zelda|20px}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Tal Tal Heights.png|100x100px]]<br>Tal Tal Heights<sup>ρ</sup><br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Tal Tal Heights.png|100x100px]]<br>Tal Tal Heights<sup>ρ</sup><br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Zebes Landing.png|100x100px]]<br>Crateria<sup>δ</sup><br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Zebes Landing.png|100x100px]]<br>Crateria<sup>δ</sup><br>{{symbol|metroid|20px|suffix=preBrawl}}
Line 218: Line 207:
|colspan=2|[[File:SSB64 Remix Mt. Dedede.png|100x100px]]<br>Mt. Dedede<br>{{symbol|kirby|20px}}
|colspan=2|[[File:SSB64 Remix Mt. Dedede.png|100x100px]]<br>Mt. Dedede<br>{{symbol|kirby|20px}}
|colspan=2|[[File:SSB64 Remix Gym Leader Castle.png|100x100px]]<br>Gym Leader Castle<br>{{symbol|pkmn|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Gym Leader Castle.png|100x100px]]<br>Gym Leader Castle<br>{{symbol|pkmn|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Osohe Castle.png|100x100px]]<br>Osohe Castle<br>{{symbol|eb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Osohe Castle.png|100x100px]]<br>Osohe Castle<br>{{symbol|eb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix New Pork City.png|100x100px|link=New Pork City]]<br>[[New Pork City]]<br>{{symbol|eb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix New Pork City.png|100x100px|link=New Pork City]]<br>[[New Pork City]]<br>{{symbol|eb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Kitchen Island.png|100x100px]]<br>Kitchen Island<br>{{symbol|wario|20px}}
|colspan=2|[[File:SSB64 Remix Kitchen Island.png|100x100px]]<br>Kitchen Island<br>{{symbol|wario|20px}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Green Hill Zone.png|100x100px|link=Green Hill Zone]]<br>[[Green Hill Zone]]<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Green Hill Zone.png|100x100px|link=Green Hill Zone]]<br>[[Green Hill Zone]]<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Casino Night Zone.png|100x100px]]<br>Casino Night Zone<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Casino Night Zone.png|100x100px]]<br>Casino Night Zone<br>{{symbol|sonic|20px}}
Line 227: Line 216:
|colspan=2|[[File:SSB64 Remix Dracula's Castle.png|100x100px|link=Dracula's Castle]]<br>[[Dracula's Castle]]<sup>ρ</sup><br>{{symbol|castlevania|20px}}
|colspan=2|[[File:SSB64 Remix Dracula's Castle.png|100x100px|link=Dracula's Castle]]<br>[[Dracula's Castle]]<sup>ρ</sup><br>{{symbol|castlevania|20px}}
|colspan=2|[[File:SSB64 Remix Mad Monster Mansion.png|100x100px]]<br>Mad Monster Mansion<br>{{symbol|bk|20px}}
|colspan=2|[[File:SSB64 Remix Mad Monster Mansion.png|100x100px]]<br>Mad Monster Mansion<br>{{symbol|bk|20px}}
|colspan=2|[[File:SSB64 Remix Windy.png|100x100px]]<br>Windy<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Planet Clancer.png|100x100px]]<br>Planet Clancer<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Edo Town.png|100x100px]]<br>Edo Town<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert-dark]]
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Frays Stage.png|100x100px]]<br>{{Sm|Fray}}'s Stage<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Windy.png|100x100px]]<br>Windy<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix N64 Stage.png|100x100px]]<br>N64 Stage<br>[[File:Smash_remix_series_icon.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Planet Clancer.png|100x100px]]<br>Planet Clancer<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Game Boy Land.png|100x100px]]<br>Game Boy Land<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Edo Town.png|100x100px]]<br>Edo Town<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Smashketball.png|100x100px]]<br>Smashketball<br>[[File:Smash_remix_series_icon_nba_jam.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix N64 Stage.png|100x100px]]<br>N64 Stage<br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Tower of Heaven.png|100x100px]]<br>Tower of Heaven<br>[[File:Smash_remix_series_icon_tower_of_heaven.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Game Boy Land.png|100x100px]]<br>Game Boy Land<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Glacial River.png|100x100px]]<br>Glacial River<br>[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Tower of Heaven.png|100x100px]]<br>Tower of Heaven<br>[[File:Smash_remix_series_icon_tower_of_heaven.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Rith Esa.png|100x100px]]<br>Rith Essa<br>[[File:Smash_remix_series_icon_jet_force_gemini.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Glacial River.png|100x100px]]<br>Glacial River<br>[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix dataDyne.png|100x100px]]<br>dataDyne Central<br>[[File:Smash_remix_series_icon_perfect_dark.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Rith Esa.png|100x100px]]<br>Rith Essa<br>[[File:Smash_remix_series_icon_jet_force_gemini.png|20px|class=invert]]
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|colspan=2|
|
|colspan=2|[[File:SSB64 Remix Twilight City.png|100x100px]]<br>Twilight City<br>[[File:Smash_remix_series_icon_wave_race.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix dataDyne.png|100x100px]]<br>dataDyne Central<br>[[File:Smash_remix_series_icon_perfect_dark.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Melrode.png|100x100px]]<br>Melrode<br>[[File:Smash_remix_series_icon_quest_64.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Twilight City.png|100x100px]]<br>Twilight City<br>[[File:Smash_remix_series_icon_wave_race.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Grim Reapers Cavern.png|100x100px]]<br>Grim Reaper's Cavern<br>[[File:Smash_remix_series_icon_jack_bros.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Melrode.png|100x100px]]<br>Melrode<br>[[File:Smash_remix_series_icon_quest_64.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Scuttle Town.png|100x100px]]<br>Scuttle Town<br>[[File:Smash_remix_series_icon_shantae.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Grim Reapers Cavern.png|100x100px]]<br>Grim Reaper's Cavern<br>[[File:Smash_remix_series_icon_jack_bros.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Spawned Fear.png|100x100px]]<br>Spawned Fear<br>[[File:Smash_remix_series_icon_doom.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Scuttle Town.png|100x100px]]<br>Scuttle Town<br>[[File:Smash_remix_series_icon_shantae.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Big Snowman.png|100x100px]]<br>Big Snowman<br>[[File:Smash_remix_series_icon_snowboard_kids.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Spawned Fear.png|100x100px]]<br>Spawned Fear<br>[[File:Smash_remix_series_icon_doom.png|20px|class=invert]]
|colspan=2|
|colspan=2|[[File:SSB64 Remix Big Snowman.png|100x100px]]<br>Big Snowman<br>[[File:Smash_remix_series_icon_snowboard_kids.png|20px|class=invert]]
|-
|
!colspan=16|Remix (14)
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Final Tentination.png|100x100px]]<br>Final Tentination<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Dragon King Remix.png|100x100px]]<br>Dragon King Remix<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix First Destination Remix.png|100x100px]]<br>First Destination Remix<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Showdown.png|100x100px]]<br>Showdown<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Peach's Castle Beta.png|100x100px]]<br>Peach's Castle Beta<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Meta Crystent.png|100x100px|link=Meta Crystal]]<br>Meta Crystent<br>{{symbol|met|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Cool Cool Mountain Remix.png|100x100px]]<br>Cool Cool Mountain SR<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Muda Kingdom.png|100x100px]]<br>Muda Kingdom<br>{{symbol|smb|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|colspan=2|
|colspan=2|[[File:SSB64 Remix Hyrule Castle Remix.png|100x100px]]<br>Hyrule Castle SR<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Tal Tal Heights Remix.png|100x100px]]<br>Tal Tal Heights Remix<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Zector Z Remix.png|100x100px]]<br>Sector Z SR<br>{{symbol|fox|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Reverse Castle.png|100x100px]]<br>Reverse Castle<br>{{symbol|castlevania|20px}}
|colspan=2|[[File:SSB64 Remix Fray's Stage Night.png|100x100px]]<br>{{Sm|Fray}}'s Stage - Night<br>[[File:Smash_remix_series_icon.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Glacial River Remix.png|100x100px]]<br>Glacial River Remix<br>[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px|class=invert-dark]]
|colspan=2|
|-
|-
!colspan=16|Cut (3)
!colspan=16|Cut (3)
Line 273: Line 240:
|colspan=5|
|colspan=5|
|colspan=2|[[File:SSB64 Remix Battlefield.png|100x100px|link=Battlefield (SSBU)]]<br>{{SSBU|Battlefield}}<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Battlefield.png|100x100px|link=Battlefield (SSBU)]]<br>{{SSBU|Battlefield}}<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64_Remix_Skyloft.png|100x100px|link=Skyloft]]<br>[[Skyloft]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64_Remix_Skyloft.png|100x100px]]<br>[[Skyloft]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Kalos.png|100x100px|link=Kalos Pokémon League]]<br>[[Kalos Pokémon League]]<br>{{symbol|pkmn|20px}}
|colspan=2|[[File:SSB64 Remix Kalos.png|100x100px]]<br>[[Kalos Pokémon League]]<br>{{symbol|pkmn|20px}}
|colspan=5|
|colspan=5|
|}
|}


{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
! Lists of stages available from the ''Smash'' series
| Lists of stages available from the ''Smash'' series
|-
|-
|
|
Line 287: Line 254:
*{{gameIcon|ssb}} [[Planet Zebes]] <sup>Ωδ</sup>
*{{gameIcon|ssb}} [[Planet Zebes]] <sup>Ωδ</sup>
*{{gameIcon|ssb}} {{SSB|Yoshi's Island}} <sup>Ωδρ</sup> (Remix variant is "Mini Yoshi's Island", the cloudless variant where the {{SSB|Yoshi}} Team is fought in [[1P Game]])
*{{gameIcon|ssb}} {{SSB|Yoshi's Island}} <sup>Ωδρ</sup> (Remix variant is "Mini Yoshi's Island", the cloudless variant where the {{SSB|Yoshi}} Team is fought in [[1P Game]])
*{{gameIcon|ssb}} {{SSB|Dream Land}} <sup>Ωδρ</sup> (DL variant is a "Winter Dream Land" re-skin that is otherwise identical. Remix variant is Dream Greens)
*{{gameIcon|ssb}} {{SSB|Dream Land}} <sup>Ωδρ</sup> (DL version is a "Winter Dream Land" re-skin that is otherwise identical. Remix version is Dream Greens)
*{{gameIcon|ssb}} [[Sector Z]] <sup>Ωδρ</sup> (Remix variant is only the back of the ship)
*{{gameIcon|ssb}} [[Sector Z]] <sup>Ωδρ</sup> (Remix version is only the back of the ship)
*{{gameIcon|ssb}} [[Saffron City]] <sup>Ωδ</sup>
*{{gameIcon|ssb}} [[Saffron City]] <sup>Ωδ</sup>
*{{gameIcon|ssb}} [[Mushroom Kingdom (SSB)|Mushroom Kingdom]] <sup>Ωδρ</sup> (Remix variant is Mushroom Kingdom SR)
*{{gameIcon|ssb}} [[Mushroom Kingdom (SSB)|Mushroom Kingdom]] <sup>Ωδρ</sup> (Remix version is Mushroom Kingdom SR)
*{{gameIcon|ssb}} [[Duel Zone]] <sup>δ</sup>
*{{gameIcon|ssb}} [[Duel Zone]] <sup>δ</sup>
*{{gameIcon|ssb}} {{SSB|Final Destination}} <sup>δρ</sup> (Remix variant is "Final Tentination", which adds Tent from Hyrule Castle in the middle)
*{{gameIcon|ssb}} {{SSB|Final Destination}} <sup>δρ</sup> (Remix version is "Final Tentination", which adds Tent from Hyrule Castle in the middle)
*{{gameIcon|ssb}} [[Meta Crystal]] <sup>δρ</sup> (Remix variant is "Meta Crystent", which adds Tents on opposite ends of a flat stage)
*{{gameIcon|ssb}} [[Meta Crystal]] <sup>δρ</sup> (Remix version is "Meta Crystent", which adds Tents on opposite ends of a flat stage)
*{{gameIcon|ssb}} [[Small|Dream Land Beta 1]] <sup>ρ</sup> (Remix variant is Dream Land Beta 2)
*{{gameIcon|ssb}} [[Small|Dream Land Beta 1]] <sup>ρ</sup> (Remix version is Dream Land Beta 2)
*{{gameIcon|ssb}} [[New|Dream Land Beta 2]] (Remix variant for Dream Land Beta 1)
*{{gameIcon|ssb}} [[New|Dream Land Beta 2]] (Remix Variant for Dream Land Beta 1)
*{{gameIcon|ssb}} [[Tutorial Stage|How to Play]]
*{{gameIcon|ssb}} [[Tutorial Stage|How to Play]]
*{{gameIcon|ssbm}} [[Princess Peach's Castle|Peach's Castle II]] (No switches or Banzai Bills)
*{{gameIcon|ssbm}} [[Princess Peach's Castle|Peach's Castle II]] (No switches or Banzai bills)
*{{gameIcon|ssbm}} [[Mushroom Kingdom II|Subcon]] (No Birdo)
*{{gameIcon|ssbm}} [[Mushroom Kingdom II|Subcon]] (No Birdo)
*{{gameIcon|ssbm}} Mushroom Kingdom SR (Remix variant for Mushroom Kingdom (SSB) with the layout of [[Mushroom Kingdom (SSBM)]]. Adds POW block, but no breakable or item blocks)
*{{gameIcon|ssbm}} Mushroom Kingdom SR (Remix variant for Mushroom Kingdom (SSB) with the layout of [[Mushroom Kingdom (SSBM)]]. Adds POW block, but no breakable or item blocks)
*{{gameIcon|ssbm}} [[Congo Falls]]
*{{gameIcon|ssbm}} [[Congo Falls]]
*{{gameIcon|ssbm}} [[Jungle Japes]]
*{{gameIcon|ssbm}} [[Jungle Japes]]
*{{gameIcon|ssbm}} [[Great Bay]] (No Tingle, and the turtle only faces left)
*{{gameIcon|ssbm}} [[Temple|Hyrule Temple]]
*{{gameIcon|ssbm}} [[Temple|Hyrule Temple]]
*{{gameIcon|ssbm}} [[Yoshi's Story]]
*{{gameIcon|ssbm}} [[Yoshi's Story]]
*{{gameIcon|ssbm}} [[Yoshi's Island (SSBM)|Dinosaur Land]] (Rotating blocks now spin at predetermined intervals instead of when attacked)
*{{gameIcon|ssbm}} [[Yoshi's Island (SSBM)|Dinosaur Land]] (Rotating blocks now spin at predetermined intervals instead of when attacked)
*{{gameIcon|ssbm}} Dream Greens (Remix variant of Dream Land with the layout of [[Green Greens]], as present in [[SD Remix]])
*{{gameIcon|ssbm}} Dream Greens (Remix variant for Dream Land with the layout of [[Green Greens]], as present in [[SD Remix]])
*{{gameIcon|ssbm}} [[Fountain of Dreams]]
*{{gameIcon|ssbm}} [[Fountain of Dreams]]
*{{gameIcon|ssbm}} [[Corneria]]
*{{gameIcon|ssbm}} [[Corneria]]
*{{gameIcon|ssbm}} [[Venom]]
*{{gameIcon|ssbm}} [[Venom]]
*{{gameIcon|ssbm}} [[Pokémon Stadium]] <sup>ρ</sup> (No transformations. Remix variant is Pokémon Stadium 2)
*{{gameIcon|ssbm}} [[Pokémon Stadium]] <sup>ρ</sup> (Remix version is Pokémon Stadium 2. No transformations, but features optional commentary from the ''Pokémon Stadium'' announcer)
*{{gameIcon|ssbm}} [[Poké Floats]] (Features different Pokémon than its ''Melee'' counterpart)
*{{gameIcon|ssbm}} [[Poké Floats]] (Features different Pokémon than its ''Melee'' counterpart)
*{{gameIcon|ssbm}} [[Big Blue]]
*{{gameIcon|ssbm}} [[Big Blue]]
*{{gameIcon|ssbm}} [[Onett]] (No awning drop)
*{{gameIcon|ssbm}} [[Onett]]
*{{gameIcon|ssbm}} [[Flat Zone]] <sup>ρX</sup> (No falling objects or oil spill. Remix variant is Flat Zone 2)
*{{gameIcon|ssbm}} [[Flat Zone]] <sup>ρX</sup> (Remix version is Flat Zone 2, no falling objects or oil spill)
*{{gameIcon|ssbb}} [[Delfino Plaza]] (No movement or transformation)
*{{gameIcon|ssbb}} [[Delfino Plaza]]
*{{gameIcon|ssbb}} World 1-1 ([[Mushroomy Kingdom]], with the aesthetics of the original ''Super Mario Bros.'')
*{{gameIcon|ssbb}} World 1-1 ([[Mushroomy Kingdom]], with the aesthetics of the original ''Super Mario Bros.'')
*{{gameIcon|ssbb}} [[Norfair|Norfair Remix]] (Remix variant for Norfair. Features the original layout from ''Brawl'' with no lava wave)
*{{gameIcon|ssbb}} [[Norfair]] (Remix variant for Norfair, featuring the original layout from ''Brawl'' with no lava wave)
*{{gameIcon|ssbb}} [[Yoshi's Island (SSBB)|Yoshi's Island II]]
*{{gameIcon|ssbb}} [[Yoshi's Island (SSBB)|Yoshi's Island II]]
*{{gameIcon|ssbb}} Corneria City ([[Lylat Cruise]], with a background similar to Corneria but no tilting)
*{{gameIcon|ssbb}} Corneria City ([[Lylat Cruise]], with a background similar to Corneria but no tilting)
*{{gameIcon|ssbb}} [[Pokémon Stadium 2]] (Remix variant for Pokémon Stadium. No transformations)
*{{gameIcon|ssbb}} [[Pokémon Stadium 2]] (Remix variant for Pokémon Stadium. No transformations, but features optional commentary from the ''Pokémon Stadium'' announcer)
*{{gameIcon|ssbb}} [[Castle Siege]] (First section only, with no transformations)
*{{gameIcon|ssbb}} [[Castle Siege]] (first section only, with no transformations)
*{{gameIcon|ssbb}} [[Flat Zone 2]] (Remix variant for Flat Zone. "Fire" only, no transformations)
*{{gameIcon|ssbb}} [[Flat Zone 2]] (Remix variant for Flat Zone. "Fire" only, no transformations)
*{{gameIcon|ssbb}} [[WarioWare, Inc.]] (No microgames)
*{{gameIcon|ssbb}} [[WarioWare, Inc.]] (no microgames)
*{{gameIcon|ssbb}} [[Smashville]] <sup>ρ</sup> (Remix variant is Smashville Remix)
*{{gameIcon|ssbb}} [[Smashville]] <sup>ρ</sup> (Remix version features three platforms)
*{{gameIcon|ssb4-3ds}} [[Mute City SNES]] <sup>δ</sup>
*{{gameIcon|ssb4-3ds}} [[Mute City SNES]] <sup>δ</sup>
*{{gameIcon|ssb4-wiiu}} Smashville Remix (Remix variant for Smashville. Uses the platform layout from the "Town" portion of [[Town and City]])
*{{gameIcon|ssbu}} [[Mementos]] (Remix variant for Grim Reaper's Cavern, featuring the original layout from ''Ultimate'' with no trains or walls)
*{{gameIcon|ssbu}} [[Mementos]] (Remix variant for Grim Reaper's Cavern, featuring the original layout from ''Ultimate'' with no trains or walls)
*{{gameIcon|ssbu}} [[Spiral Mountain]] (Uses a slightly different layout from ''Ultimate'', with a Dream Land platform layout that occasionally inverts)
*{{gameIcon|ssbu}} [[Spiral Mountain]] (Uses a slightly different layout from ''Ultimate'', with a Dreamland platform layout that occasionally inverts)
|}
|}


{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
! List of newly created stages
| List of newly created stages
|-
|-
|
|
*Battlefield<sup>δ</sup> (Uses the Duel Zone layout. The stage's aesthetic is largely based on the North American commercial for the original ''Super Smash Bros.'')
*Battlefield<sup>δ</sup> (Duel Zone with an original aesthetic largely based on the original ''Super Smash Bros.'' TV commercial)
*Dragon King<sup>ρ</sup> (The [[Battlefield]]-like stage present in the surviving screenshots and footage of ''[[Dragon King: The Fighting Game]]''. Remix variant is the [[Norfair]]-like stage seen in footage on [[Masahiro Sakurai]]'s YouTube channel)
*Dragon King<sup>ρ</sup> (The [[Battlefield]]-like stage present in the surviving screenshots and footage of ''[[Dragon King: The Fighting Game]]''. Remix version is the [[Norfair]]-like stage seen in footage on [[Masahiro Sakurai]]'s YouTube channel. Features optional unique HUD layout based on that of ''Dragon King: The Fighting Game'')
*First Destination<sup>ρ</sup> (The desk belonging to {{SSB|Master Hand}}, seen in the opening and ending cutscenes of ''Super Smash Bros.'' Remix variants are the [[Peach's Castle]]-like stage it becomes in the opening and Showdown)
*First Destination<sup>ρ</sup> (The desk belonging to {{SSB|Master Hand}}, seen in the opening and ending cutscenes of ''Super Smash Bros.''. Remix versions are the [[Peach's Castle]]-like stage it becomes in the opening and Showdown)
*Showdown (Remix variant for First Destination, based on the grassy area in the opening cutscene where Mario and Kirby confront each other)
*Showdown (Remix variant for First Destination, based on the grassy area in the opening cutscene where Mario and Kirby confront each other)
*[[mariowiki:Cool, Cool Mountain|Cool Cool Mountain]]<sup>δρ</sup> (From ''Super Mario 64''. The only stage in the game with [[slippery]] platforms, with asymmetrical layout and a hole in the center. Remix variant features main platform with angles on either side and two platforms above)
*{{Sm|Fray}}'s Stage<sup>δ</sup> (Dream Land reskin, with original theme; Dream Land variant is the same stage at night.)
*Dr. Mario (From ''Dr. Mario''. A simple stage with two platforms, taking place in a doctor's office)
*Smashketball (From ''NBA Jam'', a basketball stadium with [[Barrel Cannon]]s at either side, mimicking a common activity with [[Stage Builder]] among fans)
*[[mariowiki:Bowser in the Dark_World|Bowser's Stadium]] (From ''Super Mario 64''. Features the bombs from the original game as hazards)
*[[mariowiki:Cool, Cool Mountain|Cool Cool Mountain]]<sup>δρ</sup> (from ''Super Mario 64'', the only stage in the game with [[slippery]] platforms, with asymmetrical layout and a hole in the center. Remix version features main platform with angles on either side and two platforms above)
*{{iw|mariowiki|Goomba Road}} (From ''Paper Mario''. Inverted Battlefield layout)
*Dr. Mario (From ''Dr. Mario'', A simple stage with two platforms, taking place in a doctor's office)
*[[mariowiki:Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]] (From ''Super Mario RPG''. Has platforms that extend and retract from the background)
*[[mariowiki:Bowser in the Dark_World|Bowser's Stadium]] (from ''Super Mario 64'', features the bombs from the original game as hazards)
*{{iw|mariowiki|Pirate Land}} (From ''Mario Party 2''. Has a pirate ship in the distance which shoots cannonballs at Happening Spaces)
*{{iw|mariowiki|Goomba Road}} (From ''Paper Mario'', vertically flipped Battlefield layout)
*[[mariowiki:N64 Rainbow Road|Rainbow Road]] (From ''Mario Kart 64''. Features a similar travelling stage concept to ''for Nintendo 3DS'' [[Rainbow Road]], with Chain Comps that can attack players)
*[[mariowiki:Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]] (From ''Super Mario RPG'', has platforms that come out and retract)
*[[mariowiki:N64 Toad's Turnpike|Toad's Turnpike]] (From ''Mario Kart 64''. Layout resembles the "Traffic Jam" stages from ''Slap City'' and ''Nickelodeon All-Star Brawl'', with added highway signs as hazards)
*{{iw|mariowiki|Pirate Land}} (From ''Mario Party 2'', has a pirate ship in the distance which shoots cannonballs at Happening Spaces)
*{{iw|mariowiki|Big Boo's Haunt}} (From ''Super Mario 64''. Features two asymmetrical platforms above the stage and two soft platforms that occasionally rise up on the sides)
*[[mariowiki:N64 Rainbow Road|Rainbow Road]] (From ''Mario Kart 64'', features a similar travelling stage concept to ''for Nintendo 3DS'' Rainbow Road, with Chain Comps that can attack players)
*{{iw|mariowiki|Frosty Village}} (From ''Diddy Kong Racing''. Has a steep step in the middle)
*[[mariowiki:N64 Toad's Turnpike|Toad's Turnpike]] (From ''Mario Kart 64'', layout resembles the "Traffic Jam" stages from ''Slap City'' and ''Nickelodeon All-Star Brawl'')
*[[zeldawiki:Great Deku Tree|Deku Tree]]<sup>δ</sup> (From ''The Legend of Zelda: Ocarina of Time''. Has a wall, hollow tree stump, and small puddle)
*{{iw|mariowiki|Big Boo's Haunt}} (From ''Super Mario 64'', features two asymmetrical platforms above the stage and two soft platforms that occasionally rise up on the sides)
*[[zeldawiki:Ganon's Castle|Ganon's Tower]] (From ''The Legend of Zelda: Ocarina of Time''. Kalos-esque layout, but much larger)
*{{iw|mariowiki|Frosty Village}} (From ''Diddy Kong Racing'', has a steep step in the middle)
*[[Gerudo Valley]] (From ''The Legend of Zelda: Ocarina of Time''. Different layout than ''Smash 4'' version, being an asymmetrical and inverted Battlefield clone)
*[[zeldawiki:Great Deku Tree|Deku Tree]]<sup>δ</sup> (From ''The Legend of Zelda: Ocarina of Time'', has a wall, hollow tree stump, and small puddle)
*{{iw|zeldawiki|Tal Tal Heights}}<sup>ρ</sup> (From ''The Legend of Zelda: Link's Awakening''. Uses the layout of the cut [[Skyloft]] stage. Remix variant turns main platform to [[semisoft platform]])
*[[zeldawiki:Ganon's Castle|Ganon's Tower]] (From ''The Legend of Zelda: Ocarina of Time'', Kalos-esque layout, but much larger)
*{{iw|metroidwiki|Crateria}}<sup>δ</sup> (From ''Super Metroid''. Has a vertically moving platform on the left and hard wall on the right)
*[[Gerudo Valley]] (From ''The Legend of Zelda: Ocarina of Time''. Different layout than ''Smash 4'' version, asymmetrical and vertically flipped Battlefield clone)
*Norfair<sup>ρ</sup> (Different layout than ''Brawl'' version, with two sloped platforms. Remix variant is ''Brawl'' layout)
*{{iw|zeldawiki|Tal Tal Heights}}<sup>ρ</sup> ([[Skyloft]] reskin, from ''The Legend of Zelda: Link's Awakening''. Remix version turns main platform to [[semisoft platform]])
*{{iw|wikirby|Mt. Dedede}} (From ''Kirby's Dream Land''. Different layout than the Mt. Dedede portion of [[Dream Land GB]] from ''for Nintendo 3DS'', with a very loose resemblance to [[Boxing Ring]])
*{{iw|metroidwiki|Crateria}}<sup>δ</sup> (From ''Super Metroid'', has a vertically moving platform on the left and hard wall on the right)
*{{iw|bulbapedia|Gym Leader Castle}} (From ''Pokémon Stadium''. Uses the layout of the cut [[Kalos Pokémon League]] stage.)
*Norfair<sup>ρ</sup> (Different layout than ''Brawl'' version with two sloped platforms. Remix version is ''Brawl'' layout)
*[[New Pork City]] (Different layout than ''Brawl'' version, instead being based on that of the Fire Capital from ''Rivals of Aether''. The entrance of the {{s|wikibound|Empire Porky Building}} appears in the background)
*{{iw|wikirby|Mt. Dedede}} (From ''Kirby's Dream Land''. Different layout than the Mt. Dedede portion of [[Dream Land GB]] from ''for Nintendo 3DS'', bears a very loose resemblance to [[Boxing Ring]])
*{{iw|wikibound|Osohe Castle}} (From ''Mother 3''. Has walls to the left and right that extend above the blast zone and a rock in front of the entrance)
*{{iw|bulbapedia|Gym Leader Castle}} ([[Kalos Pokémon League]] reskin, from ''Pokémon Stadium''. Features optional commentary from the ''Pokémon Stadium'' announcer)
*{{iw|mariowiki|Kitchen Island}} (From ''Super Mario Land 3: Wario Land''. Has a vertically moving platform on each side)
*[[New Pork City]] (Different layout than ''Brawl'' version, resembles Fire Capital from ''Rivals of Aether''. The entrance of the {{s|wikibound|Empire Porky Building}} appears in the background)
*[[Green Hill Zone]] (Different layout than ''Brawl'' version, instead using the ''Project M'' layout)
*{{iw|wikibound|Osohe Castle}} (From ''Mother 3'', has walls to the left and right that extend above the blast zone and a rock in front of the entrance)
*[https://info.sonicretro.org/Casino_Night_Zone Casino Night Zone] (From ''Sonic the Hedgehog 2''. Has pinball slingshots that damage fighters)
*{{iw|mariowiki|Kitchen Island}} (From ''Super Mario Land 3: Wario Land'', has a vertically moving platform on each side)
*[https://info.sonicretro.org/Metallic_Madness Metallic Madness] (From ''Sonic CD''. Has pistons that go up and down to serve as walls and the occasional [https://info.sonicretro.org/Poh-Bee Poh-Bee] enemy that shrinks fighters)
*[[Green Hill Zone]] (Different layout than ''Brawl'' version, uses the ''Project M'' layout)
*[[Dracula's Castle]]<sup>ρ</sup> (Different layout than ''Ultimate'' version, resembling Temple. Remix variant is the [https://castlevania.fandom.com/wiki/Reverse_Castle Reverse Castle] from ''Castlevania: Symphony of the Night'', with the same layout but upside down)
*[https://sonic.fandom.com/wiki/Casino_Night_Zone Casino Night Zone] (From ''Sonic the Hedgehog 2'', has pinball slingshots that damage fighters)
*[https://banjokazooiewiki.com/wiki/Mad_Monster_Mansion Mad Monster Mansion] (From ''Banjo-Kazooie''. Has solid lower floor and soft upper floor with a pillar in the middle like Princess Peach's Castle)
*[https://sonic.fandom.com/wiki/Metallic_Madness Metallic Madness] (From ''Sonic CD'', has pistons that go up and down to serve as walls and the occasional [https://sonic.fandom.com/wiki/Poh-Bee Poh-Bee] enemy that shrinks fighters)
*[https://conker.fandom.com/wiki/Windy Windy] (From ''Conker's Bad Fur Day''. Has a wall on the left and a windmill akin to that on [[Windy Hill Zone]] to the right)
*[[Dracula's Castle]]<sup>ρ</sup> (Different layout than the ''Ultimate'' version, resembling Temple. Remix version is the [https://castlevania.fandom.com/wiki/Reverse_Castle Reverse Castle] from ''Castlevania: Symphony of the Night'', with the same layout but upside down)
*[https://mischiefmakers.fandom.com/wiki/Planet_Clancer Planet Clancer] (From ''Mischief Makers''. Has a moving platform lower than the stage center that sometimes comes out on both sides of it)
*[https://banjokazooiewiki.com/wiki/Mad_Monster_Mansion Mad Monster Mansion] (From ''Banjo-Kazooie'', has solid lower floor and soft upper floor with a pillar in the middle like Princess Peach's Castle)
*[https://goemon.fandom.com/wiki/Oedo_Town Edo Town] (From ''Mystical Ninja Starring Goemon''. Has a wall in the top middle)
*[https://conker.fandom.com/wiki/Windy Windy] (From ''Conker's Bad Fur Day'', has a wall on the left and a windmill akin to that on [[Windy Hill Zone]] to the right.)
*{{Sm|Fray}}'s Stage<sup>δ</sup> (Dream Land reskin, with original theme. Dream Land variant is the same stage at night)
*[https://mischiefmakers.fandom.com/wiki/Planet_Clancer Planet Clancer] (From ''Mischief Makers'', Moving platform lower than the stage center that sometimes comes out on both sides of it.)
*N64 (A tranquil and open-air stage consisting of platforms surrounding the Nintendo 64 logo, based on the startup animation of the {{iw|wikipedia|64DD}})
*[https://goemon.fandom.com/wiki/Oedo_Town Edo Town] (From ''Mystical Ninja Starring Goemon'', has a wall in the top middle)
*Game Boy Land<sup>ρ</sup> (A stage that transitions, similarly to [[Dream Land GB]], between locations from various Game Boy games: {{iw|mariowiki|Muda Kingdom}} from ''Super Mario Land'', {{iw|wikirby|Bubbly Clouds}} from ''Kirby's Dream Land'', {{iw|bulbapedia|Vermilion City}} from ''Pokèmon Red/Blue'', {{iw|mariowiki|Course No.02}} from ''Wario Land'', and {{iw|zeldawiki|Mabe Village}} from ''The Legend of Zelda: Link's Awakening''. Remix variant is only the Muda Kingdom section)
*N64 (A tranquil and open-air stage consisting of platforms surrounding the Nintendo 64 logo, based on the startup animation of the N64 Disk Drive)
*Smashketball (Based on ''NBA Jam''. A basketball court with [[Barrel Cannon]]s at either side, mimicking a common activity with [[Stage Builder]] among fans)
*Game Boy Land<sup>ρ</sup> (A stage that transitions, similarly to [[Dream Land GB]], between {{iw|mariowiki|Muda Kingdom}} from ''Super Mario Land'', {{iw|wikirby|Bubbly Clouds}} from ''Kirby's Dream Land'', {{iw|bulbapedia|Vermilion City}} from ''Pokèmon Red/Blue'', {{iw|mariowiki|Course No.02}} from ''Wario Land'', and {{iw|zeldawiki|Mabe Village}} from ''The Legend of Zelda: Link's Awakening''. Remix version is only the Muda Kingdom section)
*[https://rivals-of-aether.fandom.com/wiki/Tower_of_Heaven Tower of Heaven] (From ''Tower of Heaven''. Uses the basic form layout of the crossover stage from ''Rivals of Aether'')
*[https://rivals-of-aether.fandom.com/wiki/Tower_of_Heaven Tower of Heaven] (From ''Tower of Heaven'', uses the the basic form layout of the crossover stage from ''Rivals of Aether'')
*[https://marvelvscapcom.fandom.com/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes_stages#River Glacial River]<sup>ρ</sup> (From ''Marvel Vs. Capcom 2: New Age of Heroes''. Hazards-off Smashville layout with a slope a la [[Yoshi's Island (Brawl)]]. Remix variant removes slopes)
*[https://marvelvscapcom.fandom.com/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes_stages#River Glacial River]<sup>ρ</sup> (From ''Marvel Vs. Capcom 2: New Age of Heroes'', hazards-off Smashville layout with a slope a la [[Yoshi's Island (Brawl)]]. Remix version removes slopes)
*[https://perfectdark.fandom.com/wiki/Lucerne_Tower dataDyne Central] (From ''[[Perfect Dark (universe)|Perfect Dark]]''. Has a flying car that appears above as a ceiling)
*dataDyne Central (The top of the [https://perfectdark.fandom.com/wiki/Lucerne_Tower Lucerne Tower] from ''Perfect Dark'', has a flying car that appears above as a ceiling)
*[https://jetforcegemini.fandom.com/wiki/Rith_Essa Rith Essa] (From ''Jet Force Gemini''. Has gaps in the middle and walls to the left and right)
*[https://jetforcegemini.fandom.com/wiki/Rith_Essa Rith Essa] (From ''Jet Force Gemini'', has gaps in the middle and walls to the left and right)
*Twilight City (From ''[[Wave Race|Wave Race 64]]''. Has ramps and platforms that move up and down, along with waving water that slows sinking like in Great Bay)
*Twilight City (From ''Wave Race 64'', has ramps and platforms that move up and down, along with waving water that slows sinking like in Great Bay)
*[https://quest64.fandom.com/wiki/Melrode Melrode] (From ''Quest 64''. Uses a layout akin to Merchant Port from ''Rivals of Aether'' and ''Fraymakers'')
*[https://quest64.fandom.com/wiki/Melrode Melrode] (From ''Quest 64'', layout akin to Merchant Port from ''Rivals of Aether'' and ''Fraymakers'')
*Grim Reaper's Cavern (From ''Jack Bros.'' Based on Mementos with reversed platform placement. Remix variant is Mementos.)
*Grim Reaper's Cavern (From ''Jack Bros.'', based on Mementos with reversed platform placement. Remix version is Mementos.)
*[https://shantae.fandom.com/wiki/Scuttle_Town Scuttle Town] (From ''[[Shantae]]''. Features an asymmetrical platform arrangement and a day-night cycle)
*[https://shantae.fandom.com/wiki/Scuttle_Town Scuttle Town] (From ''Shantae'', features an asymmetrical platform arrangement and a day-night cycle)
*[https://doomwiki.org/wiki/MAP18:_Spawned_Fear_(Doom_64) Spawned Fear] (From ''[[Doom|DOOM 64]]''. Has one solid platform and two soft platforms, all of which raise and lower into acid that does damage over time, and a [https://doomwiki.org/wiki/Cacodemon Cacodemon] that appears and shoots fireballs at the players, which can be attacked and destroyed)
*[https://doom.fandom.com/wiki/MAP18:_Spawned_Fear_(Doom_64) Spawned Fear] (From ''[[Doom|DOOM 64]]'', has one solid platform and two soft platforms, all of which raise and lower into acid that does damage over time, and a [https://doom.fandom.com/wiki/Cacodemon Cacodemon] that appears and shoots fireballs at the players, which can be attacked and destroyed)
*Big Snowman (From ''Snowboard Kids''. Has one high portion and one low portion, with a soft platform ski lift that slowly moves between them)
*Big Snowman (From ''Snowboard Kids'', has one high portion and one low portion, with a soft platform ski lift that slowly moves between them)
|}
|}


===Stage legality===
===Stage legality===
As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display [[Stage legality|legal or counterpick stages]], with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows:
As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display legal stages, with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows:
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
!colspan=3 | List of Tournament stages
| List of Tournament stages
|-
|-
|
|
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*[[Yoshi's Story]] (movement on)
*[[Yoshi's Story]] (movement on)
*Battlefield
*Battlefield
|
*[[Gerudo Valley]]
*[[Gerudo Valley]]
*[[WarioWare, Inc.]]
*[[WarioWare, Inc.]]
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*Bowser's Keep (movement on)
*Bowser's Keep (movement on)
*dataDyne Central (movement off)
*dataDyne Central (movement off)
|
*[[Peach's Castle]] DL (hazards off)
*[[Peach's Castle]] DL (hazards off)
*[[Congo Jungle]] DL (hazards off)
*[[Congo Jungle]] DL (hazards off)
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==Modes==
==Modes==
[[File:Mad Piano Home Run.png|thumb|240px|right|Mad Piano in Home Run Contest]]
[[File:Mad Piano Home Run.png|thumb|240px|right|Mad Piano in Home Run Contest]]
{{GameIcon|SSBM}} marks newly added modes inspired by ''Melee'', {{GameIcon|64}} marks other added modes or menu options.
{{GameIcon|SSBM}} marks newly added modes inspired by later ''Smash'' games like ''Melee'', {{GameIcon|64}} marks other added modes or menu options.
===1-Player===
===1-Player===
*[[1P Game]]
*[[1P Game]]
*[[Training Mode]]
*[[Training Mode]]
*{{GameIcon|64}} [[Target Smash!|Break the Targets]] (adds a mode where players can play as any character on any stage)
*[[Target Smash!|Break the Targets]]
*{{GameIcon|64}} [[Board the Platforms]] (adds a mode where players can play as any character on any stage)
**Normal mode
*{{GameIcon|64}} [[Race to the Finish]] (adds a more difficult version that ascends instead of descending)
**{{GameIcon|64}} Remix mode (play any stage with any character)
*[[Board the Platforms]]
**Normal mode
**{{GameIcon|64}} Remix mode (play any stage with any character)
*{{GameIcon|64}} [[Race to the Finish]]
**Normal mode
**{{GameIcon|64}} Remix mode (play a more difficult version that ascends instead of descending)


===Remix 1-Player===
===Remix 1-Player===
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*{{GameIcon|SSBM}} [[Poison Mushroom]]
*{{GameIcon|SSBM}} [[Poison Mushroom]]
*{{GameIcon|SSBB}} [[Lightning Bolt|Lightning]]
*{{GameIcon|SSBB}} [[Lightning Bolt|Lightning]]
*{{GameIcon|SSBB}} [[Deku Nut]] (Features a unique stun effect that leaves opponents blue and motionless, similar to ''Ocarina of Time'')
*{{GameIcon|SSBB}} [[Deku Nut]] (features a unique stun effect that leaves opponents blue and motionless, similar to ''Ocarina of Time'')
*{{GameIcon|SSBB}} [[Franklin Badge]]
*{{GameIcon|SSBB}} [[Franklin Badge]]
*{{GameIcon|SSBB}} [[Pitfall]]
*{{GameIcon|SSBB}} [[Pitfall]]
*{{GameIcon|SSB4}} [[Spiny Shell]] (Unlike its ''Smash 4'' counterpart, can only move on the ground like other shells, similar to ''Mario Kart 64'')
*{{GameIcon|SSB4}} [[Spiny Shell]] (Unlike its ''Smash 4'' counterpart, can only move on the ground like other shells)
*[https://goldeneye.fandom.com/wiki/Golden_Gun Golden Gun] (From ''[[GoldenEye (universe)|Goldeneye 007]]''. Has only one ammunition but does extremely high damage and knockback)
*[https://goldeneye.fandom.com/wiki/Golden_Gun Golden Gun] (from ''Goldeneye 007'', has only one ammunition but does extremely high damage and knockback)
*Dango (From ''[[Goemon|Ganbare Goemon]]''. Heals 10%. Ebisumaru also spawns one whenever his neutral special hits a hurtbox)
*Dango (from ''Ganbare Goemon'', heals 10%. Ebisumaru also spawns one whenever his neutral special hits an opponent)
*{{iw|mariowiki|P-Wing}} (From ''{{iw|mariowiki|Super Mario Bros. 3}}''. Gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out)
*[https://www.mariowiki.com/P-Wing P-Wing] (from ''Super Mario Bros. 3'', gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out)


==Differences to original content==
==Differences to Original Content==
[[File:Remix waveland.gif|thumb|left|Polygon Luigi wavelanding using an air dash.]]
[[File:Remix waveland.gif|thumb|left|Polygon Luigi wavelanding using an air dash.]]
*All [[List of unlockables (SSB)|unlockable content]] has been made available from the start.
*All [[List of unlockables (SSB)|unlockable content]] has been made available from the start.
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{{clrl}}
{{clrl}}


==Release history==
==Release History==
{|class="wikitable" style="text-align:left;margin:1em auto 1em auto;"
{|class="wikitable" style="text-align:left;margin:1em auto 1em auto;"
!Date||Version||Main New Features||New Character(s)||Release Trailer
!Date||Version||Main New Features||New Character(s)||Release Trailer
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|07/18/2023||1.4.1||(Bug Fixes)||-||
|07/18/2023||1.4.1||(Bug Fixes)||-||
|-
|-
|01/04/2024||1.5.0||- New {{SSB|Race to the Finish}} stage<br>- Yellow Team<br>- [[Gallery]]<br>- Random Kirby hat option<br>- [[Poké Ball]] spawn option<br>- [[Polygon]] forms for all characters<br>- Chargeable [[Smash attacks]]<br>- New Items: {{iw|mariowiki|P-Wing}}, Dango<br>- [[Blast line]] warping<br>- Dragon King's HUD<br>- Remake of old ''Smash Remix'' logo
|01/04/2024||1.5.0||- New {{SSB|Race to the Finish}} stage<br>- Yellow Team<br>- [[Gallery]]<br>- Random Kirby hat option<br>- [[Poké Ball]] spawn option<br>- [[Polygon]] forms for all characters<br>- Chargeable [[Smash attacks]]<br>- New Items: {{iw|mariowiki|P-Wing}}, Dango<br>- [[Blast line]] warping<br>- Remake of old Smash Remix logo
||[[Banjo]] & [[Kazooie]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[Metal Mario|Metal Luigi]]<br>[[Dragon King: The Fighting Game|Dragon King]]||[https://youtu.be/utAxmyfSGbc]
||[[Banjo]] & [[Kazooie]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>Metal Luigi<br>[[Dragon King: The Fighting Game|Dragon King]]||[https://youtu.be/utAxmyfSGbc]
|-
|04/05/2024||1.5.1||(Bug Fixes)||-||
|-
|04/25/2024||1.5.2||(Bug Fixes)||-||
|}
|}


==Credits (developers)==
==Credits (Developers)==
Beginning in v1.2.0, members of the mod development team were added to the in-game credits, appearing after the original game staff.
Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0


*Project Leader: {{Sm|The Smashfather}}
*Project Leader: {{Sm|The Smashfather}}
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*Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
*Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
*Playtesters: {{Sm|Darkhorse}}, {{Sm|Stevie G}}, {{Sm|Luigidoed}}, {{Sm|Dogs Johnson}}, {{Sm|emptyW}}, {{Sm|Raychu}}, {{Sm|Revan}}, {{Sm|Big Red|p=USA}}, {{Sm|Cobr}}, {{Sm|Andykins}}, {{Sm|JaimeHR}}, {{Sm|JayKayAr}}, {{Sm|madrush}}, {{Sm|Shalaka}}, {{Sm|Kix}}, {{Sm|Kaki}}, {{Sm|Fruity}}, {{Sm|HAMMERHEART}} and many others
*Playtesters: {{Sm|Darkhorse}}, {{Sm|Stevie G}}, {{Sm|Luigidoed}}, {{Sm|Dogs Johnson}}, {{Sm|emptyW}}, {{Sm|Raychu}}, {{Sm|Revan}}, {{Sm|Big Red|p=USA}}, {{Sm|Cobr}}, {{Sm|Andykins}}, {{Sm|JaimeHR}}, {{Sm|JayKayAr}}, {{Sm|madrush}}, {{Sm|Shalaka}}, {{Sm|Kix}}, {{Sm|Kaki}}, {{Sm|Fruity}}, {{Sm|HAMMERHEART}} and many others
==Cut content==
As detailed in the official [https://www.youtube.com/watch?v=WfIcDcxrXzs Smash Remix Cut Content Overview], many other characters and stages were considered or worked on over the course of development, but were dropped for various reasons. However, some of this content was made available for download on the [http://n64vault.wikidot.com/ssb-tools:smash-remix-cut-content Nintendo 64 Vault].
===Cut characters===
Characters who were only considered and did not have any work done (such as a model or animations) are marked in ''italics''.
{|
|- valign=top
|
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Boshi}}
*{{symbol|smb|20px|suffix=preBrawl}} [[Waluigi]]
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Donkey Kong Jr.}}
*{{symbol|dk|20px|suffix=preBrawl}} ''{{iw|mariowiki|Funky Kong}}''
*{{symbol|dk|20px|suffix=preBrawl}} ''{{iw|mariowiki|Lanky Kong}}''
*{{symbol|dk|20px|suffix=preBrawl}} ''{{iw|mariowiki|Chunky Kong}}''
|
*{{symbol|kirby|20px}} [[Meta Knight]]
*{{symbol|pkmn|20px|suffix=preBrawl}} [[Raichu]]
*{{symbol|pkmn|20px|suffix=preBrawl}} [[Meowth]]
*{{symbol|pkmn|20px|suffix=preBrawl}} {{pkmn|Vaporeon}}
*{{symbol|pkmn|20px|suffix=preBrawl}} [[Pichu]]
*{{symbol|gw|20px}} [[Mr. Game & Watch]]
|
*{{symbol|mm|20px}} ''[[X (Mega Man)|X]]''
*{{symbol|mm|20px}} ''[[MegaMan Volnutt]]''
*{{symbol|dq|20px}} [[Hero]] (Erdrick)
*[[Bomberman]]
*[[List of minor Nintendo universes#Mach Rider|Mach Rider]]
|}
===Cut stages===
{|
|- valign=top
|
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Odyssey}}
*{{symbol|smb|20px|suffix=preBrawl}} [[mariowiki:Bowser in the Dark World|Bowser's Road]]
*{{symbol|smb|20px|suffix=preBrawl}} Mirror Room
*{{symbol|smb|20px|suffix=preBrawl}} [[Mario Bros.]]
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Big Boo's Haunt}} (alt layout)
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Block Fort}}
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Valley of Bowser}}
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Donkey Kong Jr.|game}}
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Gangplank Galleon}}
|
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Lockjaw's Locker|Donkey Kong Country 2: Diddy's Kong Quest}}
*{{symbol|zelda|20px}} {{iw|zeldawiki|Spirit Temple}}
*{{symbol|kirby|20px}} Autumn Dream Land
*{{symbol|kirby|20px}} {{iw|wikirby|Mt. Dedede}} (alt layout)
*{{symbol|pkmn|20px|suffix=preBrawl}} {{iw|bulbapedia|Saffron City}} (alt design)
*{{symbol|eb|20px|suffix=preBrawl}} {{iw|wikibound|Moonside}}
*{{symbol|eb|20px|suffix=preBrawl}} {{iw|wikibound|Tazmily Village}}
*{{symbol|wario|20px}} {{iw|mariowiki|Maze Woods}}
*{{symbol|wario|20px}} {{iw|mariowiki|Uncanny Mansion}}
|
*{{symbol|wario|20px}} {{iw|mariowiki|Wario Castle}}
*{{symbol|sonic|20px}} [https://info.sonicretro.org/Emerald_Coast Emerald Coast]
*{{symbol|splatoon|20px}} [[Moray Towers]]
*[[File:Smash_remix_series_icon.png|20px]] [[Tournament:Low Tide City 2021|Low Tide City]]
*[[File:Smash_remix_series_icon.png|20px]] Race to the Finish 2 (more expansive design)
*[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px]] [https://marvelvscapcom.fandom.com/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes_stages#Clock_Tower Clock Tower]
*[[File:Smash_remix_series_icon_jet_force_gemini.png|20px]] ''Jet Force Gemini'' stage (including a stage based on the Sekhmet Battle Cruiser, among other suggestions)
*''Bomberman'' stage (including a stage based on "[https://tfwiki.net/wiki/Bomberman_Battle Bomberman Battle]" from ''[https://tfwiki.net/wiki/DreamMix_TV_World_Fighters DreamMix TV: World Fighters]'', among other suggestions)
|}


==Trivia==
==Trivia==
*With the exception of [[Clefairy]] (whose planned inclusion did not come to life within English-speaking communities until after 1.5.0's release), every character who was [[Unused content (SSB)|intended]] to be playable in the original ''Super Smash Bros.'' appears in ''Smash Remix''.
*Every trailer update since 0.9.2, with the exception of 0.9.5, is themed around a specific game for the highlight reel, with said game tying into the (first) newcomer revealed.
*Every trailer update since 0.9.2, with the exception of 0.9.5, is themed around a specific game for the highlight reel, with said game tying into the (first) newcomer revealed.
** 0.9.2 is themed after ''{{iw|mariowiki|Mario Party 2}}'', specifically the main menu.
** 0.9.2 is themed after ''{{iw|mariowiki|Mario Party 2}}'', specifically the main menu.
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** 1.4.0 is themed after ''{{iw|wikipedia|Goemon's Great Adventure}}'', specifically the world map.
** 1.4.0 is themed after ''{{iw|wikipedia|Goemon's Great Adventure}}'', specifically the world map.
** 1.5.0 is themed after ''{{iw|wikipedia|Banjo-Kazooie}}'', specifically the file select menu.
** 1.5.0 is themed after ''{{iw|wikipedia|Banjo-Kazooie}}'', specifically the file select menu.
*No characters that made their debut in ''Smash 4'' are playable in ''Smash Remix''.
*Smash 4 is the only Smash game that doesn't have a character in Smash Remix.


==External links==
==External links==

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