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{{ArticleIcons|ssb4=y}}
{{image|3DS Ω forms of Midgar and Umbra Clock Tower without the characters}}
{{Split|The Ω forms to their own page. Plenty of content for the page, and ...well Omega stages are only similar to FD, not exact copies.}}
{{disambig2|the ''[[Super Smash Bros. 4]]'' stage|other uses|Final Destination (disambiguation)}}
{{Infobox Stage
|location    = ''[[Super Smash Bros. 4]]''
|name        = Final Destination
|image        = [[File:SSB4 WII U Final-Destination.jpg|300px|Final Destination on Wii U]][[File:SSB4 Final Destination.JPG|300px|Final Destination on 3DS]]
|caption      = [[File:SmashBrosSymbol.svg|50px]]
|universe    = ''{{Uv|Super Smash Bros.}}''
|games        = ''[[SSB4]]''
|hometo      = {{SSB4|Master Hand}}<br/>{{SSB4|Crazy Hand}}<br/>[[Master Core]]
|availability = [[Starter stage|Starter]]
|cratetype    = Futuristic (''SSB3DS'')<br/>Normal (''SSBU'')
|maxplayers = 4
|music        = <small>'''3DS'''<br>''{{SSB4MusicLink|Super Smash Bros.|Final Destination}}''<br>''{{SSB4MusicLink|Super Smash Bros.|Menu (Melee): Ver. 2}}''<br>([[Alternate music|Alternate]])<br>'''Wii U'''<br>''{{SSB4MusicLink|Super Smash Bros.|Final Destination}}''<br>''{{SSB4MusicLink|Super Smash Bros.|Final Destination Ver. 2}}''<br>''{{SSB4MusicLink|Super Smash Bros.|Master Hand}}''<br>''{{SSB4MusicLink|Super Smash Bros.|Menu (Melee): Ver. 2}}''<br>''{{SSB4MusicLink|Super Smash Bros.|Credits (Super Smash Bros.)}}''<br>'''''{{SSB4MusicLink|Super Smash Bros.|Metal Battle (Melee)}}'''''<br>'''''{{SSB4MusicLink|Super Smash Bros.|Final Destination (Melee)}}'''''<br>'''''{{SSB4MusicLink|Super Smash Bros.|Giga Bowser (Melee)}}'''''<br>''{{SSB4MusicLink|Super Smash Bros.|Final Destination (Brawl)}}''<br>''{{SSB4MusicLink|Super Smash Bros.|Boss Battle Song 2 (Brawl)}}''<br>'''''{{SSB4MusicLink|Super Smash Bros.|Master Core}}'''''<br>'''''{{SSB4MusicLink|Super Smash Bros.|Master Fortress: First Wave}}'''''<br>'''''{{SSB4MusicLink|Super Smash Bros.|Master Fortress: Second Wave}}'''''<br>'''Bolded tracks must be unlocked'''
|ssb4singles = Starter
|ssb4doubles = Starter
}}
'''Final Destination''' ({{ja|終点}}, ''Endpoint'') is a [[stage]] in both versions of ''[[Super Smash Bros. 4]]''. Like in previous games, this is where {{SSB4|Master Hand}} and {{SSB4|Crazy Hand}} are fought, along with the new boss [[Master Core]] starting at 5.1 [[Intensity]] in {{SSB4|Classic Mode}}.


==Stage layout==
Like all versions of Final Destination, the stage consists in a single floating platform with no hazards. The background shows large planets zooming by, followed by a bright white flash which marks the transition to a sky background. The background differs between the Wii U and 3DS versions.
==Gallery==
===3DS Images===
<gallery>
Master Hand 3DS.png|{{SSB4|Kirby}} and {{SSB4|Master Hand}} on the standard Final Destination.
SSB3DS Final Destination.png|{{SSB4|Master Hand}} transforming into [[Master Core]].
Master Core Sabres.png|Battling [[Master Core]] on the standard Final Destination.
Master Core Source.png|Another shot from the [[Master Core]] battle.
PikachuandMiiFinalDestination.png|{{SSB4|Pikachu}}, {{SSB4|Samus}}, and {{SSB4|Mii Brawler}} in the standard Final Destination.
</gallery>
{{clrl}}
===Wii U Images===
<gallery>
SSB4 WII U First-Destination.jpg|The primary Final Destination with the sky background.
</gallery>
==Trivia==
*This is the first iteration of Final Destination to use sound effects for the changing background animations.
*[[Masahiro Sakurai]] [http://sourcegaming.info/2015/08/17/sakuraibrawlquestions/ stated] that the first two games in the series had strong fiery imagery to convey a burning, passionate motif. ''Brawl'' had sky imagery to convey a more free motif. Since ''SSB4'' was designed to feel right in between ''Melee'' and ''Brawl'', the blazing sun and sky blue earth in the background of this stage may be representing this dichotomy of gameplay styles.
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{{shortcut|[[SW:SBOX]]<br>[[SW:SAND]]}}
{{SmashWiki:Sandbox/Template}}
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