Editing Slipperiness
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'''Slippery''' (sometimes referred to as '''slick''', or '''ice physics''') is a term used to describe certain [[platform]]s or [[floor]]s throughout the ''{{b|Super Smash Bros.|series}}'' series on which characters can slide and have less traction than normal. In ''[[Brawl]]'', slippery platforms significantly increase the chances of [[Tripping|prat falling]]. | |||
The [[Ice Climbers]] have the unusual property of being able to walk along ice with no loss of traction, but otherwise have lower traction on regular floors. [[Luigi]] is known for having the worst traction in each game, which bodes well for him in certain aspects of [[competitive]] play. | |||
==List of platforms that are slippery== | |||
===''[[Melee]]''=== | |||
*[[Flat Zone]]: The oil slick in the center of the stage. | |||
*[[Fourside]]: The surface of the UFO. | |||
*[[Great Bay]]: The parts of the turtle's shell not covered by grass. | |||
*[[Icicle Mountain]]: Many icy platforms. | |||
*{{SSBM|Mute City}}: The pink sections of the track. | |||
== | ===''Brawl''=== | ||
*[[ | *[[Glacial Peak]] (and its recreation in [[The Great Maze]]): Various parts of the stage are icy. | ||
*[[Iceberg]]: Turns all platforms slippery. | |||
*[[Pokémon Stadium 2]]: In the ice change, the icy floor is slippery. | |||
*[[Stage Builder]] stages: Ice blocks are a selectable terrain type. | |||
*[[Summit]]: Much of the stage is ice. | |||
*[[ | |||
*[[Pokémon Stadium 2]]: | |||
* | |||
* | |||
Along with this, the [[Tingle]] [[Assist Trophy]] can cause all platforms of a stage to become slippery, among other effects. | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |