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| {{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}} | | {{ArticleIcons|ssbm=y|ssbb=y}} |
| :''For the American smasher, see [[Smasher:Slick]]''
| | '''Slippery''' (sometimes referred to as '''slick''') is a term used to describe certain [[platform]]s throughout the [[Super Smash Bros. (series)|Smash series]] on which characters can slide and have worsened ability to control their movement. In ''[[Brawl]]'', slippery platforms can also cause [[Prat Fall|prat falling]]. Only the [[Ice Climbers]] have good traction on slippery platforms. |
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| '''Slippery''' (sometimes referred to as '''slick''', or '''ice physics''') is a term used to describe certain [[platform]]s or [[floor]]s throughout the ''{{b|Super Smash Bros.|series}}'' series on which characters can slide and have less [[traction]] than normal. In ''[[Super Smash Bros. Brawl]]'', slippery platforms significantly increase the chances of [[Tripping|prat falling]]. | | ==List of platforms that are slippery== |
| | ===''[[Melee]]''=== |
| | *[[Superflat World: Flat Zone|Flat Zone]]: The oil slick in the center of the stage. |
| | *[[Eagleland: Fourside|Fourside]]: The surface of the UFO. |
| | *[[Termina: Great Bay|Great Bay]]: The parts of the turtle's shell not covered by grass. |
| | *[[Infinite Glacier: Icicle Mountain|Icicle Mountain]]: Many icy platforms. |
| | *[[F-Zero Grand Prix: Mute City|Mute City]]: The pink sections of the track. |
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| The [[Ice Climbers]] have the unusual property of being able to walk along the ice with no loss of traction, but otherwise have lower traction on regular floors. [[Luigi]] from ''[[Smash 64]]'' to ''[[Smash 4]]'' and [[Mii Gunner]] in ''[[Ultimate]]'' have the worst traction in their respective games, which bodes well for them in certain aspects of [[competitive]] play.
| | ===''Brawl''=== |
| | *[[Glacial Peak]] (and its recreation in [[The Great Maze]]): Various parts of the stage are icy. |
| | *[[Iceberg]]: Turns all platforms slippery. |
| | *[[Pokémon Stadium 2]]: In the ice change, the icy floor is slippery. |
| | *[[Stage Builder]] stages: Ice blocks are a selectable terrain type. |
| | *[[Summit]]: Much of the stage is ice. |
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| ==Stages with slippery platforms==
| | Along with this, the [[Tingle]] [[Assist Trophy]] can cause all platforms of a stage to become slippery, among other effects. |
| *[[Brinstar Depths]]: the surface of the pipe structures.
| | [[Category:Terms]] |
| *[[Flat Zone]]: the oil slick in the center of the stage.
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| *[[Flat Zone X]]: as in Flat Zone, the oil slick.
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| *[[Fourside]]: the surface of the UFO.
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| *[[Great Bay]]: the parts of the turtle's shell not covered by grass. ''[[Melee]]'' only.
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| *[[Icicle Mountain]]: the ice platforms.
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| *{{SSBM|Mute City}}: the {{iw|fzerowiki|Pit}} areas of the track.
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| *[[Pokémon Stadium 2]]: floor of the ice transformation.
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| *[[Summit]]: the stage takes place on an iceberg.
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| *[[Super Mario Maker]]: the ice blocks, one of the possible random stage elements.
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| ==Other sources of slipperiness==
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| *The Ice Climbers' [[Final Smash]], [[Iceberg]], temporarily makes the floor slippery.
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| *The [[Tingle]] [[Assist Trophy]] in ''Brawl'' and ''Smash 4'' temporarily turns the floor slippery as one of the many random effects.
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| *[[The Glacial Peak]] (and its recreation in [[The Great Maze]]) in [[The Subspace Emissary]]. The fight after climbing atop the mountain takes place on 3 ice structures.
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| *The [[Stage Builder]] features ice blocks as a selectable terrain type in every game it appears, excluding ''Smash 4''.
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| *The fourth level from ''Brawl'''s [[Target Smash!!]] is entirely made of ice.
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| *In ''Ultimate'', some Spirit Battles turn the floor slippery for the whole match.
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| [[Category:Game mechanics]] | |