Editing Slideoff DI
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[[File:Setchi slideoff.gif|thumb|{{Sm|FatGoku}} attempts to use a Fox up-air to do a platform tech-chase on {{Sm|Setchi}}, but Setchi uses slideoff DI to escape and start his own tech-chase on the ground]] | [[File:Setchi slideoff.gif|thumb|{{Sm|FatGoku}} attempts to use a Fox up-air to do a platform tech-chase on {{Sm|Setchi}}, but Setchi uses slideoff DI to escape and start his own tech-chase on the ground]] | ||
Slideoff DI is easiest to do against moves that send the opponent at a roughly horizontal angle (like {{SSBM|Sheik}}'s forward aerial), or ones that send vertically at low percent (like {{SSBM|Marth}}'s up aerial). At higher percents, moves that send the opponent vertically will become impossible to Slideoff DI. Additionally, some moves, like Marth's up tilt, require slightly different inputs to correctly slideoff, and multi-hit moves, like Fox's up air, will require | Slideoff DI is easiest to do against moves that send the opponent at a roughly horizontal angle (like {{SSBM|Sheik}}'s forward aerial), or ones that send vertically at low percent (like {{SSBM|Marth}}'s up aerial). At higher percents, moves that send the opponent vertically will become impossible to Slideoff DI. Additionally, some moves, like Marth's up tilt, require slightly different inputs to correctly slideoff, and multi-hit moves, like Fox's up air, will require different DI inputs. | ||
It should be noted that, on a per-character basis, there are frame windows during each tech-roll animation in which the character performing the tech-roll is unable perform Slideoff DI. A spreadsheet of each of these windows can be found [https://drive.google.com/file/d/1ul3twxv_ERWjPbuIBYCHio74h-u_RpX9/view here]. | It should be noted that, on a per-character basis, there are frame windows during each tech-roll animation in which the character performing the tech-roll is unable perform Slideoff DI. A spreadsheet of each of these windows can be found [https://drive.google.com/file/d/1ul3twxv_ERWjPbuIBYCHio74h-u_RpX9/view here]. |