Editing Skyworld (SSE)
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{{disambig2|the [[Subspace Emissary]] side-scrolling stage|the multiplayer stage|Skyworld}} | {{disambig2|the [[Subspace Emissary]] side-scrolling stage|the multiplayer stage|Skyworld}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = [[World of Trophies]] | ||
|name = Skyworld | |name = Skyworld | ||
|image = [[ | |image = [[Image:Skyworld_SSE.jpg|250px]] | ||
|caption = [[ | |caption = [[Image:KidIcarusSymbol.png|50px]][[Image:SmashBrosSymbol.png|50px]]<br>Mario and Pit join forces on Skyworld. | ||
|universe = {{uv|Super Smash Bros.}}<br>{{uv|Kid Icarus}} | |universe = {{uv|Super Smash Bros.}}<br>{{uv|Kid Icarus}} | ||
|games = ''[[Brawl]]'' | |games = ''[[Brawl]]'' | ||
|hometo = | |||
|availability = Subspace Emissary only | |availability = Subspace Emissary only | ||
|precedingSSEstage = [[Midair Stadium]] | |precedingSSEstage = [[Midair Stadium]] | ||
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|interwikipage= Skyworld | |interwikipage= Skyworld | ||
}} | }} | ||
'''Skyworld''' ({{ja|天空界|Tenku Kai}}, ''Skyworld'') is the second stage | '''Skyworld''' ({{ja|天空界|Tenku Kai}}, ''Skyworld'') is the second stage in ''[[Super Smash Bros. Brawl]]''{{'}}s adventure mode, the [[Subspace Emissary]]. It begins with a cutscene first shown on the [[Smash Bros. DOJO!!]], where it was titled [http://www.smashbros.com/wii/en_us/gamemode/modea/modea05.html Pit's Descent]. | ||
==Walkthrough== | ==Walkthrough== | ||
A cutscene opens the stage, {{SSBB|Pit}} is shown viewing the explosion of the [[Subspace Bomb]] in the [[Midair Stadium]] from Skyworld. The goddess [[Palutena]] summons him and sends him to attack the [[Subspace Army]], giving him her [[Palutena's Arrow|bow]]. Pit leaves and glides down to a lower level of clouds. | |||
A cutscene opens the stage, {{SSBB|Pit}} is shown viewing | |||
The stage begins as the player is controlling Pit. The player has to glide down the clouds. After the player drops all the way down, Pit will later land on a platform and some clouds he can walk on. | The stage begins as the player is controlling Pit. The player has to glide down the clouds. After the player drops all the way down, Pit will later land on a platform and some clouds he can walk on. | ||
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In this cutscene, Pit notices {{SSBB|Mario}}'s trophy in the clouds and revives Mario in the blink of an eye. Mario has a flashback to his meeting with the cannonball again. He then sees Pit and they team up from this point forward. The player has to select a character for the next segment between Mario and Pit. | In this cutscene, Pit notices {{SSBB|Mario}}'s trophy in the clouds and revives Mario in the blink of an eye. Mario has a flashback to his meeting with the cannonball again. He then sees Pit and they team up from this point forward. The player has to select a character for the next segment between Mario and Pit. | ||
The player will start dropping through the clouds, and there is a course to travel. Once the player falls down for a while they will eventually land on a purple cloud that | The player will start dropping through the clouds, and there is a course to travel. Once the player falls down for a while they will eventually land on a purple cloud that one can't drop through. Instead, one can ride it as it heads towards the right. It only lasts for a few seconds. The player then lands on a brick platform and is met with some [[Jyk]]s. | ||
The player then has to travel across a section full of enemies. They will eventually come to a section with rising and falling pillars. Once the player reaches the 3rd pillar, they can stop and wait for it to fall down as it will reveal a hidden door behind it. The player must continue. As the player continues to the right, they will meet a forced battle with groups of foes. After all the enemies are beaten, the golden door becomes visible. After passing through the door the stage is clear. | The player then has to travel across a section full of enemies. They will eventually come to a section with rising and falling pillars. Once the player reaches the 3rd pillar, they can stop and wait for it to fall down as it will reveal a hidden door behind it. The player must continue. As the player continues to the right, they will meet a forced battle with groups of foes. After all the enemies are beaten, the golden door becomes visible. After passing through the door the stage is clear. | ||
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==Playable characters== | ==Playable characters== | ||
*{{SSBB|Mario}} (Joins team after level) | |||
*{{SSBB|Pit}} (Joins team after level) | *{{SSBB|Pit}} (Joins team after level) | ||
==Returning enemies== | ==Returning enemies== | ||
*[[Boom Primid]] | |||
*[[Primid]] | *[[Primid]] | ||
*[[ | *[[Scope Primid]] | ||
*[[Spaak]] | *[[Spaak]] | ||
*[[Sword Primid]] | |||
==Enemies introduced== | ==Enemies introduced== | ||
*[[Cymul]] | *[[Cymul]] | ||
*[[Glunder]] | |||
*[[Greap]] | *[[Greap]] | ||
*[[ | *[[Jyk]] | ||
*[[Roturret]] | *[[Roturret]] | ||
==Music== | ==Music== | ||
*During the first part of the stage, '' | *During the first part of the stage, ''[[List of SSBB Music (Kid Icarus series)#Underworld|Underworld]]'' plays. | ||
*During the second part of the stage, '' | *During the second part of the stage, ''[[List of SSBB Music (Kid Icarus series)#Skyworld|Skyworld]]'' plays. | ||
*During the third part of the stage, ''Underworld'' plays again. | *During the third part of the stage, ''Underworld'' plays again. | ||
==Trivia== | ==Trivia== | ||
*Despite not being pulled into Subspace, Skyworld still appears in | *Despite not being pulled into Subspace, Skyworld still appears in the Great Maze. | ||
{{SSBBStages}} | {{SSBBStages}} | ||
[[Category:Stages]] | [[Category:Stages]] | ||
[[Category:Stages (SSBB)]] | |||
[[Category:Subspace Emissary Levels]] | [[Category:Subspace Emissary Levels]] | ||
[[Category:Kid Icarus universe]] | [[Category:Kid Icarus universe]] | ||