Editing Skyworld (SSE)

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{{ArticleIcons|ssbb=y}}
''This article is about the [[Subspace Emissary]] side-scrolling stage.  For the multiplayer stage, see [[Skyworld]].''
{{disambig2|the [[Subspace Emissary]] side-scrolling stage|the multiplayer stage|Skyworld}}
 
{{Infobox Stage
{{Infobox Stage
|subtitle     = [[World of Trophies]]
|location     = [[World of Trophies]]
|name        = Skyworld
|name        = Skyworld
|image        = [[File:Skyworld_SSE.jpg|250px]]
|image        = [[Image:Skyworld_SSE.jpg|250px|Pit using Mirror Shield and Mario taunting during the stage.]]
|caption      = [[File:KidIcarusSymbol.svg|50px|class=invert-dark]][[File:SmashBrosSymbol.svg|50px|class=invert-dark]]<br>Mario and Pit join forces on Skyworld.
|caption      = [[Image:Kid_Icarus_Icon.gif]] [[Image:Smash_Bros._Icon.gif]]
|universe    = {{uv|Super Smash Bros.}}<br>{{uv|Kid Icarus}}
|universe    = ''[[Super Smash Bros. (universe)|Super Smash Bros.]]''
|games        = ''[[Brawl]]''
|games        = ''[[Super Smash Bros. Brawl|SSBB]]''
|hometo      =
|availability = Subspace Emissary only
|availability = Subspace Emissary only
|precedingSSEstage = [[Midair Stadium]]
|followingSSEstage = [[Sea of Clouds]]
|interwiki    = icaruspedia
|interwikiname= Icaruspedia
|interwikipage= Skyworld
}}
}}
'''Skyworld''' ({{ja|天空界|Tenku Kai}}, ''Skyworld'') is the second stage of ''[[Super Smash Bros. Brawl]]''{{'}}s adventure mode, the [[Subspace Emissary]]. It begins with a cutscene first shown on the [[Smash Bros. DOJO!!]], where it was titled [http://www.smashbros.com/wii/en_us/gamemode/modea/modea05.html Pit's Descent].
 
'''Skyworld''' is the second stage in [[Super Smash Bros. Brawl]]'s adventure mode, the [[Subspace Emissary]]. It begins with a cutscene first shown on the [[Smash Bros. DOJO!!]], where it was titled [http://www.smashbros.com/en_us/gamemode/modea/modea05.html Pit's Descent].  


==Walkthrough==
==Walkthrough==
[[file:BrawlMap.jpg|thumb|Skyworld shown on the world map.]]
A cutscene opens the stage, {{SSBB|Pit}} is shown viewing the fight between {{SSBB|Mario}} and {{SSBB|Kirby}}, waving his fists excitingly before seeing the explosion of the [[Subspace Bomb]] in the [[Midair Stadium]] from Skyworld. The goddess [[Palutena]] appears and Pit turns around and sees her. Pit then runs over to her and kneels before her. Palutena then sends him to attack the [[Subspace Army]], giving him her [[Palutena's Arrow|bow]]. Pit leaves and glides down to a lower level of clouds.


The stage begins as the player is controlling Pit. The player has to glide down the clouds. After the player drops all the way down, Pit will later land on a platform and some clouds he can walk on.
--------------------------------------------------------------------------
Cutscene
 
You can see Pit watching the stadium get blown up in his unknown
futuristic television in his unknown... no we won't start the unknown
thing again. Let's just say Pit is enjoying watching some prime time
hardcore brawling through his amazingly awesome plasma TV from the future
for now. That should settle it. He then turns around to see the Goddess
Palutena. She gives him a bow weapon (that I sure could put to good use in
real life). She then tells him to go and right the wrongs of the world
through telepathy or something. You are going to see a lot more of that
kind of communication as you journey on through the Subspace Emissary.
Never fear as I alone have the power to decipher their telepathy powers
all for you my loyal readers (or reader)... Pit then runs off like a 5
year old getting a new video game system for the first time with his bow
in hand. He then decides the excitement is too much for him and takes a
suicidal leap off the top of the world... err oh I guess he didn't.
--------------------------------------------------------------------------
 
Now the stage begins as you controlling Pit! Pit is a great character in
my opinion and tons of fun to play with. Now onto the more serious things.  
We will begin collecting secrets and goodies throughout all the stages on
our path to world domination.... or at least 100% through the Subspace
Emissary!
 
Just start dropping down through the clouds as you make your descent to
Earth. You will see a few Green Cubes along the way. You should go ahead
and grab these as they will often drop goodies for your benefit such as
stickers or items. They are not necessary for a Clear percentage though.
Only the Orange Cubes, along with a few other things, count towards
percentage. After you drop all the way down continue to the right grabbing
the Green Cube you see. If you don't grab this cube you will die if you
keep heading right. Seriously. Happened to me and I cried. You will soon
come to a door. Just press Up on your controller to go through. This type
of door will lead your to another area of the stage!
 
--------------------------------------------------------------------------
Cutscene
 
After going through the door you are granted with a cutscene. Pit looks
around and notices the giant ship soaring through the clouds. It then
starts sending more purple bundles of joy towards everyone's chimneys for
some nice Christmas presents... or at least that's what I thought. Just
before they reach your chimneys they landed on the clouds and decided to
have lunch with Pit first. Pit then whips out his bow and breaks it in
half into 2 knives. Obviously to spread the mayonnaise on the sandwiches.
--------------------------------------------------------------------------
 
Aw too bad. It looks like there won't be a picnic after all. Anyways, it's
time for some brawling again against the Primids. Continue fighting them
like you did last time and just leap in for some smash attacks as these
are only normal Primids. You may get lucky and one will drop a trophy
stand. You can use these to be thrown at any enemy you see. The enemy will
turn into a trophy if your throw connects. There are of course a few
exceptions to this rule. Anyways, continue right to meet some more Spaaks,
which you already know how to deal with. Just keep attacking them and
don't let them have a chance to back away and start sending lightning at
you.
 
You are presented with a choice of either going up or down here. Take the
upper path to be presented with ORANGE CUBE #1 of the SSE! Grab it for
clear percentage as well as the goody that it drops. Actually it only
counts as clear percentage if you grab what it drops. Now continue on
going to the right. Grab the Green Cube along the way if you want, but
careful with the Cymul. If you get close too close, it will bring out its
blades for you to jump into them. Just leave it alone if you want and it
won't chase you or anything. Just be careful trying to avoid it.
 
After jumping to the next platform you will meet a Greap. It's basically a
giant bomb with 2 giant axes. Not a fun combination, but you got to deal
with it! It does have a weak spot on it though. The weak spot is its red
head. The best way to deal with it is to wait for it to bring down its
axes and then air doge out of the way and start slashing its red head.
This will kill it quickly. After you destroy it a door will appear! Run
into the door to continue on with the stage.
 
--------------------------------------------------------------------------
Cutscene
 
Pit will notice Mario's trophy in the clouds and revive Mario in the blink
of an eye. Mario has a painful flashback to his meeting with the
cannonball again. He then sees Pit and they communicate telepathically
about the stadium getting blown up and they want to venture out and take
care of whatever did it. This telepathy thing looks pretty handy if you
ask me. They then start to run off to find out what's going on.
--------------------------------------------------------------------------
 
You now get to pick the character you want to use! Pick either of them.
Whoever you seem to be better with. I recommend using Pit as he has a
great jumping ability as well as long range attacks and great recovery as
well as great defensive abilities and well you get the picture of how Pit
is superior to the world if played correctly. Nice run on sentence we got
there by the way.
 
Start dropping through the clouds, but try to stay near the middle because
on the left and right will be some Glunders which you just want to avoid.
Once you fall down for quite a while you will eventually land on a purple
cloud that you won't drop through. Instead you can ride it as it heads
towards the right. It only lasts for a few seconds. Anyways, you land on a
brick platform and are met with some Jyks. You want to avoid these as they
are pretty much invincible. They just want to cause you pain and
frustration when you run into them which are never a good combination if
you ask me.
 
Continue heading right and with Pit's great jumping ability you will have
an easy time of it. Try to take the 2nd to lowest path through this area
as it will usually be the safest. Run/Dodge/Jump over any enemies you see
or just do whatever you have to do to make it across this section full of
enemies. You will eventually come to a section with rising and falling
pillars. Count as you go along until you reach the 3rd pillar and wait for
it to fall down as it will reveal a hidden door behind it! Enter it now!
Well really it's your choice if you would rather be eaten alive with
everything chasing you. Have fun with that though as I continue the
walkthrough.


In the following cutscene, Pit sees the [[Halberd|Battleship Halberd]]. The Halberd descends through dark red clouds, dropping [[Shadow Bug]]s around him, which form [[Primid]]s.  
Quickly run left and grab the cube and goody that it drops as this place
is about to auto scroll upwards which can give you an easy death if you
aren't paying attention. On the other hand you can take the safe way and
save that box for the return journey downwards. Keep climbing up all the
clouds on your path to the top to be king of the mountain... err clouds.
Grab the amazing green cube treasure at the top and hop back down. Now
head through that door again.


After defeating all the foes, the player runs right along the platform. Partway through there is another platform with an orange cube on it. The player continues, eventually encountering a [[Greap]] that must be defeated. After defeating it, a door will appear.
Go ahead and just do your best to jump through the clustered enemies here.
Using Pit makes it a lot easier or you can just take your time and long
range most of them. As you continue to the right you will meet a forced
battle with groups of monsters. Do the usual strategy with dealing with
these types until you meet a new enemy called the Rototurret. Try to stand
in the middle of its side guns which will shoot at you in short bursts. If
you are standing in the middle though it can't touch you. You can poke all
the fun and yell great comments about it for as long as you want. When you
decide you are tired of taunting him, you can gradually just start hitting
it to kill it. Take care to stand in the middle of it the whole time and
it will be the easiest thing ever.  


In this cutscene, Pit notices {{SSBB|Mario}}'s trophy in the clouds and revives Mario in the blink of an eye. Mario has a flashback to his meeting with the cannonball again. He then sees Pit and they team up from this point forward. The player has to select a character for the next segment between Mario and Pit.  
After you beat that super incredibly hard enemy continue to the right and  
you will meet a little device on the ground. It will give you a bit of a
ride and shoot you to the right very quickly. I like to call them
Launchers. You land on the ground not very gently, but are greeted with an
amazing golden door which marks the end of the stage! Congratulations you
beat another stage! Press Up to enter and finish this stage. You are
actually presented with a cut scene before the results screen.  


The player will start dropping through the clouds, and there is a course to travel. Once the player falls down for a while they will eventually land on a purple cloud that they can't drop through. Instead, one can ride it as it heads towards the right. It only lasts for a few seconds. The player then lands on a brick platform and is met with some [[Jyk]]s.
--------------------------------------------------------------------------
Cutscene


The player then has to travel across a section full of enemies. They will eventually come to a section with rising and falling pillars. Once the player reaches the 3rd pillar, they can stop and wait for it to fall down as it will reveal a hidden door behind it. The player must continue. As the player continues to the right, they will meet a forced battle with groups of foes. After all the enemies are beaten, the golden door becomes visible. After passing through the door the stage is clear.
Mario and Pit watch the giant ship fly away realizing they are too late to  
catch it and all hope is now lost. Then they notice another smaller ship
chasing it. They think to themselves as if that's going to do anything.  
--------------------------------------------------------------------------


After the stage completed, Mario and Pit glimpse the Halberd and an [[Arwing]] flying after it. At this point, Mario and Pit will join the player's team.
Newcomer Mario joins your team this time as well as Pit! As always save
your game now. Now if you have been following this super brilliant and
expertly written walkthrough (in my head at least), then you will notice a
Crown shaped icon is now over Skyworld. That means you have 100% cleared
that stage and found all hidden goodies and treasure in it! Good job! Or
well I guess its not too hard when you are following a 100% walkthrough
now is it? Also one other thing, If you ever want to go and replay a stage
that you already beat you will get to use any of the newcomers that you
have already "found" and use them on that stage. You may think it's great
at first but, when you have this walkthrough why replay the same stage
again? It will only happen a few times, but some stages you will need to
replay to get 100% as you can't get everything in one play through. That
is for later though so no worries!


==Playable characters==
Playable for the full level:
*{{SSBB|Pit}} (Joins team after level)
Only playable for the last section:
*{{SSBB|Mario}} (Joins team after level)


==Returning enemies==
==========================================================================
*[[Primid]]
Stage 3: Sea of Clouds
*[[Boom Primid]]
==========================================================================
*[[Spaak]]


==Enemies introduced==
The next stage is named Sea of Clouds. How original. Let's continue on
*[[Cymul]]
though!
*[[Greap]]
*[[Glunder]]
*[[Jyk|Zap Jyk]]
*[[Roturret]]


==Music==
*During the first part of the stage, ''{{SSBBMusicLink|Kid Icarus|Underworld}}'' plays.
*During the second part of the stage, ''{{SSBBMusicLink|Kid Icarus|Skyworld}}'' plays.
*During the third part of the stage, ''Underworld'' plays again.


==Trivia==
*Despite not being pulled into Subspace, Skyworld still appears in [[The Great Maze]].
*This is one of the two stages in [[The Subspace Emissary]] which has a playable stage's name in it. The other is [[Battleship Halberd Interior]].


{{SSBBStages}}
{{SSBBStages}}
[[Category:Stages]]
[[Category:Stages]]
[[Category:Subspace Emissary Levels]]
[[Category:Stages (SSBB)]]
[[Category:Kid Icarus universe]]
[[Category:Subspace Emissary]]
[[Category:Super Smash Bros. universe]]
[[es:Reino del Cielo (ESE)]]

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