Editing Skill Tree

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{{ArticleIcons|ssbu=y}}
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[[File:Skill Tree.png|thumb|280px|The Skill Tree with skills unlocked.]]
[[File:Skill Tree.png|thumb|280px|right|The Skill Tree with skills unlocked.]]
The '''Skill Tree''' ({{ja|スキルツリー|Sukirutsurī}}, ''Skill Tree'') is a menu item in [[Adventure Mode: World of Light]]. In it, the player can spend Skill Spheres in order to learn Adventure Skills. These are effectively power-ups akin to the skills granted by Support [[Spirit]]s (and can sometimes stack with their equivalent Spirit skills), and are active in World of Light only. The icons resemble the stat boost icons found in ''[[Super Smash Bros. 4]]''{{'}}s [[Smash Tour]] and [[Smash Run]]. Obtaining a power-up also makes power-ups further down the tree available. The player can spend [[SP]] to forget a power-up and gain back all of the Skill Spheres spent on it. The skills can be carried over from a completed save file to a new one via the New Game+ feature.  
The '''Skill Tree''' ({{ja|スキルツリー|Sukirutsurī}}, ''Skill Tree'') is a menu item in [[Adventure Mode: World of Light]]. In it, the player can spend Skill Spheres in order to learn Adventure Skills. These are effectively power-ups akin to the skills granted by Support [[Spirits]] (and can stack with their equivalent Spirit skills), and are active in World of Light only. The icons resemble the stat boost icons found in ''[[Super Smash Bros. 4]]''{{'}}s [[Smash Tour]] and [[Smash Run]]. Obtaining a power-up also makes power-ups further down the tree available. The player can spend [[SP]] to forget a power-up and gain back all of the Skill Spheres spent on it. The skills can be carried over from a completed save file to a new one via the New Game+ feature.  


Obtaining all of the skills on the tree unlocks the Drill challenge, which rewards the player with 3 Classic Tickets. Additionally, Skill Spheres will no longer appear in shops or be awarded after battles, and treasure chests containing Skill Spheres will instead contain Spirit Points.
Obtaining all of the skills on the tree unlocks the Drill challenge, which rewards the player with 3 Classic Tickets. Additionally, Skill Spheres will no longer appear in shops or be awarded after battles, and treasure chests containing Skill Spheres will instead contain Spirit Points.


The total amount of Skill Spheres required to obtain all skills is 3,000.
The total amount of Skill Spheres required to obtain all of the skills on the tree is 4,360.


==List of skills==
==List of skills==
Some skills are different from [[Spirit#Spirit Effects|support skills]] of the same name, resulting in different multipliers. For example "Special-Move Power ↑" is separate from its support skill counterpart, leading to a multiplier of ×1.1025 (1.05×1.05) instead of ×1.13. "Strong Throw", however, is identical and results in the normal ×1.18 multiplier.
Below is a list of all skills on the Skill Tree.
Below is a list of all skills on the Skill Tree.
{| class="wikitable sortable"
{| class="wikitable sortable"
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|Special-Move Power ↑||80||Slightly increases the power of all special moves.
|Special-Move Power ↑||80||Slightly increases the power of all special moves.
|1.05× Special attack damage
|1.05× Special attack damage
|Effects are identical to the skill of the same name, but is treated as a unique skill.
|Effects are identical to the skill of the same name, but is its own skill in the game's code.
|-
|-
|Special-Move Power ↑ ↑||120||Increases the power of special moves.
|Special-Move Power ↑ ↑||120||Increases the power of special moves.
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|1 damage per activation
|1 damage per activation
|-
|-
|{{rollover|0.5 seconds|30 frames|y}} between activation
|30 frames between activation
|-
|-
|{{rollover|6 second|300 frame|y}} duration
|300 frame duration
|-
|-
|rowspan=2|Shield Durability ↑||rowspan=2|20||rowspan=2|Increases shield strength.
|rowspan=2|Shield Durability ↑||rowspan=2|20||rowspan=2|Increases shield strength.
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|-
|-
|Fire/Explosion Resist ↑||50||Slightly reduces damage taken from explosion and fire attacks.
|Fire/Explosion Resist ↑||50||Slightly reduces damage taken from explosion and fire attacks.
|0.6× {{b|Flame|effect}} & {{b|Darkness|effect}} damage received
|0.6× [[Flame (effect)|Fire]] & [[Darkness (effect)|Darkness]] damage received
|Identical to the support skill of the same name.<br/>{{EffectIcon|Flame}}{{EffectIcon|Darkness}}
|Identical to the support skill of the same name.
|-
|-
|Weapon Resist ↑||100||Decreases damage taken from melee weapons like swords and whips.
|Weapon Resist ↑||100||Decreases damage taken from melee weapons like swords and whips.
|0.6× {{b|Weapon|type}} damage received
|0.6× [[Weapon (type)|Weapon]] damage received
|Identical to the support skill of the same name.<br/>{{TypeIcon|Weapon}}
|Identical to the support skill of the same name.
|-
|-
|Perfect-Shield Reflect||30||Reflects incoming projectiles when you perform a perfect shield.
|Perfect-Shield Reflect||30||Reflects incoming projectiles when you perform a perfect shield.
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|Identical to the support skill of the same name.
|Identical to the support skill of the same name.
|-
|-
|Landing Lag ↓ ↓||70||Reduces vulnerability when landing, making movement possible sooner.
|Landing Lag ↓↓||70||Reduces vulnerability when landing, making movement possible sooner.
|0.6× landing lag duration
|0.6× landing lag duration
|—
|—
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|1.2× {{rollover|Ground mobility|Dash, walking, item, crawl acceleration, additional acceleration, max speed, and initial dash|y}} & air max speed
|1.2× {{rollover|Ground mobility|Dash, walking, item, crawl acceleration, additional acceleration, max speed, and initial dash|y}} & air max speed
|-
|-
|{{rollover|5 second|300 frame|y}} duration
|300 frame duration
|-
|-
|Strong-Wind Resist||30||Reduces the effect of strong winds.
|Strong-Wind Resist||30||Reduces the effect of strong winds.
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|Identical to the support skill of the same name.
|Identical to the support skill of the same name.
|-
|-
|Attack ↑ When Healthy||40||Slightly increases attack power when damage is less than 30%.
|rowspan=3|Attack ↑ When Healthy||rowspan=3|40||rowspan=3|Slightly increases attack power when damage is less than 30%.
|1.05× {{rollover|All damage sources|excluding Final Smash damage|y}}
|1.05× {{rollover|All damage sources|excluding Final Smash damage|y}}
|Active while under 30% damage or above 70% [[Hit points|health]]
|rowspan=3|—
|-
|30% damage limit
|-
|70% stamina limit
|-
|-
|Defense ↑ When Healthy||20||Slightly increases defense when damage is less than 30%.
|rowspan=3|Defense ↑ When Healthy||rowspan=3|20||rowspan=3|Slightly increases defense when damage is less than 30%.
|1.05× Defense
|1.05× Defense
|Active while under 30% damage or above 70% [[Hit points|health]]
|rowspan=3|—
|-
|30% damage limit
|-
|70% stamina limit
|-
|-
|rowspan=2|Undamaged Attack & Speed ↑||rowspan=2|70||rowspan=2|Slightly increases attack and move speed while at 0% damage.
|rowspan=2|Undamaged Attack & Speed ↑||rowspan=2|70||rowspan=2|Slightly increases attack and move speed while at 0% damage.
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|rowspan=2|Identical to the support skill of the same name.
|rowspan=2|Identical to the support skill of the same name.
|-
|-
|1.{{rollover|Ground mobility|Dash, walking, item, crawl acceleration, additional acceleration, max speed, and initial dash|y}} & air max speed
|1.{{rollover|Ground mobility|Dash, walking, item, crawl acceleration, additional acceleration, max speed, and initial dash|y}} & air max speed
|-
|-
|Critical-Health Attack ↑||30||Increases attack power for a while when badly damaged.
|Critical-Health Attack ↑||30||Increases attack power for a while when badly damaged.
|1.1× {{rollover|All damage sources|excluding Final Smash damage|y}}
|1.1× {{rollover|All damage sources|excluding Final Smash damage|y}}
|Identical to the support skill of the same name.<br/>Activates when above 80% damage or below 30% [[Hit points|health]].<br/>Lasts 20 seconds.
|Identical to the support skill of the same name.
|-
|-
|Critical-Health Defense ↑||30||Increases defense for a while when badly damaged.
|Critical-Health Defense ↑||30||Increases defense for a while when badly damaged.
|1.1× Defense
|1.1× Defense
|Identical to the support skill of the same name.<br/>Activates when above 80% damage or below 30% [[Hit points|health]].<br/>Lasts 20 seconds.
|Identical to the support skill of the same name.
|-
|-
|Endless Smash Holding||20||Grants the ability to hold smash attacks indefinitely.
|Endless Smash Holding||20||Grants the ability to hold smash attacks indefinitely.
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|Activities ↑||90||Increases Gym and Dojo efficiency, and increases loot in Explore.
|Activities ↑||90||Increases Gym and Dojo efficiency, and increases loot in Explore.
|1.1× experience in Gym & Dojo training speed<!--Explore not fully tested-->
|1.1× experience in Gym & Dojo training speed<!--Explore not fully tested-->
|Active across save-files and outside of Adventure Mode as long as the player has one save-file with the skill active.
|Active across save-files and outside of Adventure Mode as long as the player has one save-file with the skill active
|-
|-
|rowspan=2|Edge Grab ↑||rowspan=2|60||rowspan=2|Grants longer reach when grabbing edges and longer invincibility after the grab.
|rowspan=2|Edge Grab ↑||rowspan=2|60||rowspan=2|Grants longer reach when grabbing edges and longer invincibility after the grab.
|1.3× edge-grab radius
|1.3× edge-grab range
|rowspan=2|Similar to the Gluey Edge/Edge-Gripper bonus effect in ''SSB4''.
|rowspan=2|Similar to the Gluey Edge/Edge-Gripper bonus effect in ''SSB4''.
|-
|-
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|-
|-
|Improved Escape||20||Makes grabs and stuns easier to escape.
|Improved Escape||20||Makes grabs and stuns easier to escape.
|0.6× {{rollover|trapped duration|Applies to grabs, burying, sleeping, freezing, stunning, paralysis, and crumpling|y}}
|0.6× {{rollover|trapped duration|Applies to grabs, burying, sleeping, freezing, stunning, paralysis and crumpling|y}}
|Identical to the support skill of the same name.
|Identical to the support skill of the same name.
|-
|-
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|}
|}


[[Category:Single-player modes]]
[[Category:Single Player Modes]]
[[Category:Spirits]]
[[Category:Spirits]]
[[Category:World of Light]]
[[Category:World of Light]]

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