Editing Simon (SSBU)

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|dairdesc=A [[stall-then-fall]] divekick, based on the ability both Simon and Richter can obtain in ''Castlevania: Harmony of Despair''. Goes downward at a diagonal angle, with the first two frames being a [[meteor smash]]. Comes out on frame 13, which is rather fast in comparison to other meteor smashes. On hit, Simon will bounce back with a flourish, which can combo into other attacks: the early hit easily combos into forward or back aerials at medium percents, Uppercut at 100% or above as a KO combo, or even into itself at low percents. However, it is dangerous to use offstage, since Simon's recovery is very poor and the duration of the move will most likely lead to a self-destruct if used carelessly. The move's hitbox also does not completely cover Simon's outstretched leg hurtbox, meaning that opponents' attacks can easily trade with it or even completely snuff it out. It is also Simon's only aerial that cannot autocancel in a short hop.
|dairdesc=A [[stall-then-fall]] divekick, based on the ability both Simon and Richter can obtain in ''Castlevania: Harmony of Despair''. Goes downward at a diagonal angle, with the first two frames being a [[meteor smash]]. Comes out on frame 13, which is rather fast in comparison to other meteor smashes. On hit, Simon will bounce back with a flourish, which can combo into other attacks: the early hit easily combos into forward or back aerials at medium percents, Uppercut at 100% or above as a KO combo, or even into itself at low percents. However, it is dangerous to use offstage, since Simon's recovery is very poor and the duration of the move will most likely lead to a self-destruct if used carelessly. The move's hitbox also does not completely cover Simon's outstretched leg hurtbox, meaning that opponents' attacks can easily trade with it or even completely snuff it out. It is also Simon's only aerial that cannot autocancel in a short hop.
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabdesc=Reaches out with his left arm. Notably, while Simon can use his whip as a tether recovery, he does not use it to grab opponents; despite this, his grabs are fairly slow for a non-tether grab, additionally hampered by below-average range. These traits make it a poor choice in most situations, especially when considering Simon's already slow mobility.
|grabdesc=Reaches with his left arm. Notably, while Simon can use his whip as a tether recovery, he does not use it to grab opponents; despite this, it is one of the slowest non-tether grabs in the game, additionally hampered by poor range. These traits make it a poor choice in most situations, especially when considering Simon's already slow mobility.
|pummelname=Grab Kneebutt ({{ja|つかみニーバット|Gurabu Nībatto}})
|pummelname=Grab Kneebutt ({{ja|つかみニーバット|Gurabu Nībatto}})
|pummeldmg=1.3%
|pummeldmg=1.2%
|pummeldesc= A knee strike. Average power and speed.
|pummeldesc= Hits the opponent with his knee. Average speed and damage.
|fthrowname=Swing Throw ({{ja|スイングスルー|Suingu Surū}})
|fthrowname=Swing Throw ({{ja|スイングスルー|Suingu Surū}})
|fthrowdmg=7%
|fthrowdmg=7%
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| shorthop=18 | rshorthop=10-13
| shorthop=18 | rshorthop=10-13
| djump=29 | rdjump=73-78
| djump=29 | rdjump=73-78
| ellag=4 | rellag=2-75
}}
}}


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|-
|-
! scope="row"|Cheer
! scope="row"|Cheer
|[[File:Simon Cheer English SSBU.ogg|center]]||[[File:Simon Cheer Japanese SSBU.ogg|center]]||[[File:Simon Cheer Italian SSBU.ogg|center]]||[[File:Simon Cheer Dutch SSBU.ogg|center]]||[[File:Simon Cheer French SSBU.ogg|center]]
|[[File:Simon Cheer English SSBU.ogg|center]]||[[File:Simon Cheer Japanese SSBU.ogg|center]]||[[File:Simon Cheer Italian SSBU.ogg|center]]||[[File:Simon Cheer Dutch SSBU.ogg|center]]||{{NTSC}} [[File:Simon Cheer French NTSC SSBU.ogg|center]] <br> {{PAL}} [[File:Simon Cheer French PAL SSBU.ogg|center]]
|-
|-
! scope="row"|Description
! scope="row"|Description
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|-
|-
! scope="row"|Cheer
! scope="row"|Cheer
|[[File:Simon Cheer German SSBU.ogg|center]]||[[File:Simon Cheer Spanish SSBU.ogg|center]]||[[File:Simon Cheer Russian SSBU.ogg|center]]||[[File:Simon Cheer Korean SSBU.ogg|center]]
|[[File:Simon Cheer English SSBU.ogg|center]]||[[File:Simon Cheer Japanese SSBU.ogg|center]]||[[File:Simon Cheer Italian SSBU.ogg|center]]||[[File:Simon Cheer Dutch SSBU.ogg|center]]
|-
! scope="row"|Description
|Si - mon, jepp! || Si -- mon! || Si - mon! Si - mon! || Si - mon!
|}
|}
</div>
</div>
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==[[Spirit]]==
==[[Spirit]]==
Simon's fighter spirit can be obtained by completing {{SSBU|Classic Mode}} as Simon. It is also available periodically for purchase in the shop for 300 Gold, but only after Simon has been unlocked. Unlocking Simon in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. His fighter spirit has an alternate version that replaces it with his artwork in ''Ultimate''.
Simon's fighter spirit can be obtained by completing {{SSBU|Classic Mode}}. It is also available periodically for purchase in the shop for 300 Gold, but only after Simon has been unlocked. Unlocking Simon in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. His fighter spirit has an alternate version that replaces it with his artwork in ''Ultimate''.


<center>
<center>

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