Editing Simon (SSBU)
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**Prior to update 8.0.0, the voice clip itself ("To darkness!") was missing in the [[Sound Test]]. {{SSBU|Fox}}, {{SSBU|Wolf}}, {{SSBU|Palutena}}, and {{SSBU|Lucina}} also shared this distinction. | **Prior to update 8.0.0, the voice clip itself ("To darkness!") was missing in the [[Sound Test]]. {{SSBU|Fox}}, {{SSBU|Wolf}}, {{SSBU|Palutena}}, and {{SSBU|Lucina}} also shared this distinction. | ||
*In the gameplay sections of the Belmonts’ reveal trailer, Simon and Richter are facing and attacking to the right for most of the scenes. This could be a possible reference to ''Castlevania''{{'}}s left-to-right style of progress throughout levels. | *In the gameplay sections of the Belmonts’ reveal trailer, Simon and Richter are facing and attacking to the right for most of the scenes. This could be a possible reference to ''Castlevania''{{'}}s left-to-right style of progress throughout levels. | ||
* | *Simon’s forward tilt hitbox becomes active at frame 12, the exact same timing as his whip attack in the NES ''Castlevania'' trilogy, among other later games. | ||
*Simon's [https://www.nintendo.com/amiibo/detail/simon-amiibo-super-smash-bros-series/ description] on the North American [[amiibo]] website is based on his description from Super Smash Blog. | *Simon's [https://www.nintendo.com/amiibo/detail/simon-amiibo-super-smash-bros-series/ description] on the North American [[amiibo]] website is based on his description from Super Smash Blog. | ||
*Despite how the move looks, Simon's down special is considered to be grabbing an item according to the game's statistics. | *Despite how the move looks, Simon's down special is considered to be grabbing an item according to the game's statistics. |