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{{ArticleIcons| | {{ArticleIcons|ssbb=y|ssb4=y}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Shuttle Loop | |name=Shuttle Loop | ||
|image=[[File: | |image=[[File:SSB4 - Shuttle Loop.jpg|250px]] | ||
|caption= Shuttle Loop in | |caption= Shuttle Loop in {{forwiiu}}. | ||
|user=[[Meta Knight]] | |user=[[Meta Knight]] | ||
|universe={{uv|Kirby}} | |universe={{uv|Kirby}} | ||
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|interwikipage=Shuttle Loop | |interwikipage=Shuttle Loop | ||
}} | }} | ||
'''Shuttle Loop''' ({{ja|シャトルループ|Shattoru Rūpu}}, ''Shuttle Loop'') is [[Meta Knight]]'s [[up special move]]. Meta Knight jumps into the air with his sword pointed upwards, goes into a loop, and in ''[[Brawl]]'', glides forward with his blade extended | '''Shuttle Loop''' ({{ja|シャトルループ|Shattoru Rūpu}}, ''Shuttle Loop'') is [[Meta Knight]]'s [[up special move]]. Meta Knight jumps into the air with his sword pointed upwards, goes into a loop, and in ''[[Brawl]]'', glides forward with his blade extended. | ||
==Overview== | ==Overview== | ||
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It should also be noted that the end of the Shuttle Loop attack automatically initiates a [[glide]], which can be used in addition to the vertical recovery to add good horizontal recovery. In addition, because Meta Knight can do a quick attack to conclude a glide, Shuttle Loop can be timed to do two consecutive attacks - the initial upswing, and the quick swing from the glide. The glide from this attack is slower than his regular glide, and allows better control. | It should also be noted that the end of the Shuttle Loop attack automatically initiates a [[glide]], which can be used in addition to the vertical recovery to add good horizontal recovery. In addition, because Meta Knight can do a quick attack to conclude a glide, Shuttle Loop can be timed to do two consecutive attacks - the initial upswing, and the quick swing from the glide. The glide from this attack is slower than his regular glide, and allows better control. | ||
Using Shuttle Loop while facing off of the edge can be quite dangerous, for unless the player quickly cancels the glide, | Using Shuttle Loop while facing off of the edge can be quite dangerous, for unless the player quickly cancels the glide, he/she could easily glide right off the stage with no chance of recovery. Also, landing while in the glide puts Meta Knight [[Floor recovery|on the floor]], and the opponent can easily punish him. Using his [[glide attack]] or just pressing the special move button right before hitting the floor completely cancels the attack and landing lag, which leaves him in an ideal position to evade attacks or hit opponents. | ||
===In ''[[Super Smash Bros. 4]]''=== | ===In ''[[Super Smash Bros. 4]]''=== | ||
''Smash 4''' | In ''Super Smash Bros. 4'', the attack no longer cancels into a glide; however, it gains slightly more vertical distance and hits twice extremely quickly. The move now does a total of 15% damage (12% in the air) and retains its high base knockback from ''Brawl'', still making it a viable finishing move. As a recovery, the distance it can gain is toned down due to the removal of gliding, but the move still gains good vertical distance. This version is similar to the original Shuttle Loop that [[wikirby:Wing|Wing Kirby]] performs, in that it hits twice and only sends Kirby a short distance forward rather than a glide. | ||
==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations: | ||
# '''Blade Coaster''': increases the [[startup]] of the move, but makes the angle Meta Knight travels at much more horizontal, allowing him to cover more distance. | |||
# '''Blade Coaster''': | |||
# '''Lazy Shuttle Loop''': A slower loop, then strike with a single attack. It has increased vertical height, though it has a different startup animation that lasts longer and removes the initial hit, making the move harder to KO with. | # '''Lazy Shuttle Loop''': A slower loop, then strike with a single attack. It has increased vertical height, though it has a different startup animation that lasts longer and removes the initial hit, making the move harder to KO with. | ||
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Shuttle Dive Glide.jpg|Lazy Shuttle Loop's glide. | Shuttle Dive Glide.jpg|Lazy Shuttle Loop's glide. | ||
</gallery> | </gallery> | ||
==Description from the ''Brawl'' Instruction Booklet== | |||
''Jump and flip in midair, then glide forwards.'' | |||
==Description from the {{for3ds}} Foldout== | |||
''Slash and fly in a circle, and then rise upward.'' | |||
==Origin== | ==Origin== | ||
Shuttle Loop was used by Kirby in the SNES game ''[[Kirby Super Star]]'' when he received the Wing ability. The only differences are that it didn't make Kirby glide and it lacked the sword. In addition, the Wing ability's attack required the player to toss an enemy first. | |||
==Gallery== | ==Gallery== | ||
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Shuttle Loop Launch SSB4.jpg|Meta Knight launching with Shuttle Loop in {{for3ds}}. | Shuttle Loop Launch SSB4.jpg|Meta Knight launching with Shuttle Loop in {{for3ds}}. | ||
Shuttle Loop Glide SSB4.jpg|Meta Knight gliding with Shuttle Loop in {{for3ds}}. | Shuttle Loop Glide SSB4.jpg|Meta Knight gliding with Shuttle Loop in {{for3ds}}. | ||
</gallery> | </gallery> | ||
== | ==Trivia== | ||
*This move is also used by Meta Knight in the post-''Brawl'' {{uv|Kirby}} game, ''Kirby's Return to Dream Land''. | |||
==See also== | ==See also== | ||
*[[Meta Knight (SSBB)/Up special|Meta Knight's up special in ''Brawl'']] | *[[Meta Knight (SSBB)/Up special|Meta Knight's up special in ''Brawl'']] | ||
==External links== | ==External links== | ||
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{{Special Moves|char=Meta Knight}} | {{Special Moves|char=Meta Knight}} | ||
[[Category:Kirby universe]] | |||
[[Category:Up special moves]] | [[Category:Up special moves]] | ||
[[Category:Meta Knight]] | [[Category:Meta Knight]] | ||