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Editing Shulk (SSBU)
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Latest revision | Your text | ||
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{{MovesetTable | {{MovesetTable | ||
|game=SSBU | |game=SSBU | ||
|neutralname=Straight ({{ja|ストレート|Sutorēto}}) | |neutralname=Straight ({{ja|ストレート|Sutorēto}}) / Side Kick ({{ja|サイドキック|Saido Kikku}}) / Upper Swing ({{ja|アッパースイング|Appā Suingu}}) | ||
|neutralcount=3 | |neutralcount=3 | ||
|neutral1dmg=2% | |neutral1dmg=2% | ||
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|bairname=Behind Thrust ({{ja|ビハインドスラスト|Bihaindo Surasuto}}) | |bairname=Behind Thrust ({{ja|ビハインドスラスト|Bihaindo Surasuto}}) | ||
|bairdmg={{ShortHopDmgSSBU|12.5}} (clean), {{ShortHopDmgSSBU|12.5}}/{{ShortHopDmgSSBU|8.5}} (late) | |bairdmg={{ShortHopDmgSSBU|12.5}} (clean), {{ShortHopDmgSSBU|12.5}}/{{ShortHopDmgSSBU|8.5}} (late) | ||
|bairdesc=A delayed reverse gripped | |bairdesc=A delayed reverse gripped thrust. The Monado's blade deals respectable damage with high knockback growth, making it a powerful KO move; it KOs at the edge at roughly 94%/137% (blade/beam) without Arts, and 65%/85% in Smash which makes it the second most powerful back aerial, surpassed only by {{SSBU|Zelda}}'s. It has lost its initial blade hitbox near Shulk's body from ''Smash 4'', but is no longer as punishable due to its reduced landing lag (11 frames). Hence, it is a useful spacing tool due to its high horizontal range, but only if spaced spaced correctly or alongside Jump/Speed's aerial drift. However, it has slow start-up (19 frames) and a narrow, brief hitbox, making it very difficult to time; a few consistent methods are to perform it at the peak of short hop before fast falling without Arts, or immediately out of a short hop in the Speed Art. | ||
|uairname=Stab Up ({{ja|スタッブアップ|Sutabu Appu}}) | |uairname=Stab Up ({{ja|スタッブアップ|Sutabu Appu}}) | ||
|uairdmg={{ShortHopDmgSSBU|5.5}} (hit 1), {{ShortHopDmgSSBU|10.5}}/{{ShortHopDmgSSBU|8}} (hit 2) | |uairdmg={{ShortHopDmgSSBU|5.5}} (hit 1), {{ShortHopDmgSSBU|10.5}}/{{ShortHopDmgSSBU|8}} (hit 2) |