Editing Shulk (SSB4)/Up special/Default
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
==Overview== | ==Overview== | ||
Shulk's up special in ''SSB4'' is Air Slash, a two-hit attack that serves as his main [[recovery]] move. The first hit is a rising slash that carries Shulk upward a decent distance, similar to [[Marth]] and [[Lucina]]'s [[Dolphin Slash]]. The optional second hit, performed by pressing the Special button after the first hit, is a wide outward slash that provides a small diagonal boost; the input for this can be delayed slightly to give Shulk a small extra horizontal boost, possibly letting him grab a ledge when he normally couldn't. The first hit has [[set knockback]] that leads into the second hit, which has decent horizontal knockback that can KO offstage, especially with the Smash [[Monado Arts|Art]] active. The vertical boost is also affected by Arts, making it a much better recovery move with Jump, but somewhat worse with Shield. | Shulk's up special in ''SSB4'' is Air Slash, a two-hit attack that serves as his main [[recovery]] move. The first hit is a rising slash that carries Shulk upward a decent distance, similar to [[Marth]] and [[Lucina]]'s [[Dolphin Slash]]. The optional second hit, performed by pressing the Special button after the first hit, is a wide outward slash that provides a small diagonal boost; the input for this can be delayed slightly to give Shulk a small extra horizontal boost, possibly letting him grab a ledge when he normally couldn't. The first hit has [[set knockback]] that leads into the second hit, which has decent horizontal knockback that can KO offstage, especially with the Smash [[Monado Arts|Art]] active. The vertical boost is also affected by Arts, making it a much better recovery move with Jump, but somewhat worse with Shield. | ||
{{technical data}} | {{technical data}} | ||
{{competitive expertise}} | |||
{{MvSubNavShulk|g=SSB4}} | {{MvSubNavShulk|g=SSB4}} | ||
[[Category:Shulk (SSB4)]] | [[Category:Shulk (SSB4)]] | ||
[[Category:Up special moves (SSB4)]] | [[Category:Up special moves (SSB4)]] |