Editing Short hop

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{{redirect|SH|the ''Smash 4'' player|Smasher:SH}}
{{redirect|SH|the ''Smash 4'' player|Smasher:SH}}
{{ArticleIcons|series=y}}
{{ArticleIcons|series=y}}
[[File:Smalljump.jpg|200px|thumb|{{SSBB|Sheik}}'s short hop (right) compared to her normal jump (left).]]
[[File:Smalljump.jpg|200px|right|thumbnail|{{SSBB|Sheik}}'s short hop (right) compared to her normal jump (left).]]
[[File:Shorthopexample.jpg|200px|thumb|An example of where short hops are useful. {{SSBB|Link}} dodges {{SSBB|Meta Knight}}'s forward smash by short hopping over him, then using a down aerial to [[punish]].]]
[[File:Shorthopexample.jpg|200px|right|thumbnail|An example of where short hops are useful. {{SSBB|Link}} dodges {{SSBB|Meta Knight}}'s forward smash by short hopping over him, then using a down aerial to [[punish]].]]
A '''short hop''',  or '''low jump''' in ''[[Super Smash Bros. 4]]'', is the act of inputting a jump command and letting go of the appropriate button or control stick during a character's jump squat. This will result in a jump height that is lower than that of a normal [[jump]]. This technique can be performed in all ''{{b|Super Smash Bros.|series}}'' games.
A '''short hop''',  or '''low jump''' in ''[[Super Smash Bros. 4]]'', is the act of inputting a jump command and letting go of the appropriate button or control stick during a character's jump squat. This will result in a jump height that is lower than that of a normal [[jump]]. This technique can be performed in all ''{{b|Super Smash Bros.|series}}'' games.


==Mechanics==
==Mechanics==
A short hop can be performed using any controller and configured control scheme, including button-jump and control-stick-jump methods, although exactly how it functions depends on the game. In the original ''[[Super Smash Bros.]]'', characters have a different full jump height depending on the input type; a jump using the C buttons has a different height from a jump using the control stick. A short hop in ''Smash 64'' refers to an input from lightly tapping the C button to jump. Every character in ''Smash 64'' has a 3 [[frame]] window to perform a short hop, regardless of the length of their '''jumpsquat'''. If the jump button is still held after the third frame of a character's jumpsquat, they will perform a full hop. The height of a short hop in ''Smash 64'' also depends to the horizontal position of the control stick. If the player is holding the stick fully forwards or backwards for example, they will perform a lower short hop than if they do not hold the control stick at all.  
A short hop can be performed using any controller and configured control scheme, including button-jump and control-stick-jump methods, although exactly how it functions depends on the game. In the original ''[[Super Smash Bros.]]'', characters have a different full jump height depending on the input type; a jump using the C buttons has a different height from a jump using the control stick. A short hop in ''Smash 64'' refers to an input from lightly tapping the C button to jump. Every character in ''Smash 64'' has a 3 [[frame]] window to perform a short hop, regardless of the length of their '''jumpsquat'''. If the jump button is still held after the third frame of a character's jumpsquat, they will perform a full hop. The height of a short hop in ''Smash 64'' also depends to the horizontal position of the control stick. If the player is holding the stick fully forwards or backwards for example, they will perform a lower short hop than if they don 't hold the control stick at all.  


Starting from ''Super Smash Bros Melee'', the window to perform a short hop is now based on the length of a character's jumpsquat, with longer jumpsquats leading to more lenient timing to perform a short hop. In addition to this, the jump buttons and the control stick have the exact same effect on jumping, so it is now possible to perform a short hop with the control stick. In ''[[Super Smash Bros. Melee]]'', the window to perform a short hop is one frame shorter than the length of the character's jumpsquat. {{SSBM|Fox}} for example has a 3 frame jumpsquat, so the player must release the jump button before the 3rd [[frame]] of jumpsquat to achieve a short hop, giving the player a 2 frame window to jumpsquat. {{SSBM|Bowser}} on the other hand has an 8 frame jumpsquat, so the player has a 7 frame window to short hop with Bowser. The horizontal position of the control stick also no longer affects the height of the short hop, with a short hop granting the player a consistent amount of height in all situations.
Starting from ''Super Smash Bros Melee'', the window to perform a short hop is now based on the length of a character's jumpsquat, with longer jumpsquats leading to more lenient timing to perform a short hop. In addition to this, the jumps buttons and the control stick have the exact same affect on jumping, so it is now possible to perform a short hop with the control stick. In ''[[Super Smash Bros. Melee]]'', the window to perform a short hop is one frame shorter than the length of the character's jumpsquat. {{SSBM|Fox}} for example has a 3 frame jumpsquat, so the player must release the jump button before the 3rd [[frame]] of jumpsquat to achieve a short hop, giving the player a 2 frame window to jumpsquat. {{SSBM|Bowser}} on the other hand has an 8 frame jumpsquat, so the player has a 7 frame window to short hop with Bowser. The horizontal position of the control stick also no longer affects the height of the short hop, with a short hop granting the player a consistent amount of height in all situations.


In ''[[Super Smash Bros. Brawl]]'', the window to short hop is still based on the length of a character's jumpsquat but the window is now active until the character is airborne, rather than until the last frame of the character's jumpsquat, making short hopping easier to perform overall. Bowser for example still has an 8 frame jumpsquat but the player now has an 8 frame window to short hop with Bowser rather than a 7 frame window due to this change. It is also now possible to [[buffer]] a jump starting from ''Brawl'' and when a jump is buffered, a short hop will occur as long as the player lets go of jump before the character becomes airborne from the jump. This naturally gives the player up to 10 frames more leniency to perform a short hop in some situations, making a buffered short hop very lenient.
In ''[[Super Smash Bros. Brawl]]'', the window to short hop is still based on the length of a character's jumpsquat but the window is now active until the character is airborne, rather than until the last frame of the character's jumpsquat, making short hopping easier to perform overall.. Bowser for example still has an 8 frame jumpsquat but the player now has an 8 frame window to short hop with Bowser rather than a 7 frame window due to this change. It is also now possible to [[buffer]] a jump starting from ''Brawl'' and when a jump is buffered, a short hop will occur as long as the player lets go of jump before the character becomes airborne from the jump. This naturally gives the player up to 10 frames more leniency to perform a short hop in some situations, making a buffered short hop very lenient.


Additionally, in ''Brawl's'' [[Subspace Emissary]] mode, every character's jumpsquat is 2 frames shorter, which naturally makes performing a short hop more difficult.
Additionally, in ''Brawl's'' [[Subspace Emissary]] mode, every character's jumpsquat is 2 frames shorter, which naturally makes performing a short hop more difficult.


Short hop functionality remained identical in ''[[Super Smash Bros. 4]]'' but in ''[[Super Smash Bros. Ultimate]]'', the standardized 3-frame jumpsquat makes it more difficult to perform short hops with any character (with the exception of {{SSBU|Kazuya}} who has a 7 frame jumpsquat, making it much easier to short hop with him than any other character). To compensate, players now have the ability to input both a jump and attack button at the same time to perform a short hop aerial (officially known as a "short hop attack" in English and {{ja|小ジャンプ攻撃|Ko janpu kōgeki}} ''small jump attack'' in Japanese). Short hop aerials have a 0.85× damage modifier applied to them, which, in turn, also makes them deal slightly less knockback. Additionally, update 2.0.0 notably added the ability to perform a regular short hop without attacking by pressing two jump buttons simultaneously, further compensating for the 3-frame jumpsquat.
Short hop functionality remained identical in ''[[Super Smash Bros. 4]]'' but In ''[[Super Smash Bros. Ultimate]]'', the standardized 3-frame '''jumpsquat''' makes it more difficult to perform short hops with any character. To compensate, players now have the ability to input both a jump and attack button at the same time to perform a short hop aerial (officially known as a "short hop attack" in English and {{ja|小ジャンプ攻撃|Ko janpu kōgeki}} ''small jump attack'' in Japanese). Short hop aerials have a 0.85× damage modifier applied to them, which, in turn, also makes them deal slightly less knockback. Additionally, update 2.0.0 notably added the ability to perform a regular short hop without attacking by pressing two jump buttons simultaneously, further compensating for the 3-frame '''jumpsquat'''.


==In competitive play==
==In competitive play==
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==Short hop heights==
==Short hop heights==
{{incomplete|Values needed for SSBB}}
{{incomplete|Values needed for SSB and SSBB and DLC characters for SSBU}}
===''[[Super Smash Bros.]]''===
===''[[Super Smash Bros.]]''===
''Smash 64'' doesn't have short hops in the same sense as later games. Jump heights are controller in part by the [[control stick]]'s vertical position ('''v'''), being a range from 53 to 80 (53 being the minimum amount required to register a jump). Jumps also depend on jump multiplier ('''m''') and the jump base ('''b'''). Unlike later games, a character's gravity ('''g''') is also applied on the same frame as a grounded jump. The resulting jump force formula is <code>(v×m)+b-g</code>. The listed heights use a vertical stick posistion of 53&mdash;the closest analogue to later games in the series.
<center>
{|class="wikitable sortable" style="text-align:center; display:inline-table;"
|+JPN
|-
!Rank!!Character!!Jump multiplier!!Jump base!!Min height!!{{rollover|Difference|Compared to normal jump height|y}}
|-
|'''1'''||{{CharHead|Luigi|SSB|hsize=15px}}||0.7||30||1038.5||60.44%
|-
|'''2'''||{{CharHead|Donkey Kong|SSB|hsize=15px}}||0.47||55||1024.66||74.08%
|-
|'''3'''||{{CharHead|Samus|SSB|hsize=15px}}||0.5||36||996.8||67.26%
|-
|'''4'''||{{CharHead|Captain Falcon|SSB|hsize=15px}}||1||25||855.8||54.54%
|-
|'''5'''||{{CharHead|Pikachu|SSB|hsize=15px}}||0.67||37||840.24||63.51%
|-
|'''6'''||{{CharHead|Link|SSB|hsize=15px}}||0.7||36||798.6||62.54%
|-
|'''7'''||{{CharHead|Mario|SSB|hsize=15px}}||0.7||26||798.2||58.69%
|-
|'''8'''||{{CharHead|Jigglypuff|SSB|hsize=15px}}||0.7||20||786.8||55.96%
|-
|'''9'''||{{CharHead|Kirby|SSB|hsize=15px}}||0.6||30||765||62.25%
|-
|'''10'''||{{CharHead|Yoshi|SSB|hsize=15px}}||0.7||27.5||740.6||59.27%
|-
|'''11'''||{{CharHead|Ness|SSB|hsize=15px}}||0.7||26||706.1||58.62%
|-
|'''12'''||{{CharHead|Fox|SSB|hsize=15px}}||1||23||684||53.64%
|-
|n/a||{{CharHead|Metal Mario|SSB|hsize=15px}}||0.7||38||?<!--formula shaked up to be 70.3-->||?%
|-
|n/a||{{Head|Donkey Kong|g=SSB|s=15px|l=Giant Donkey Kong}} [[Giant Donkey Kong]]||0.85||65||?<!--formula shaked up to be 106.05-->||?%
|}
{|class="wikitable sortable" style="text-align:center; display:inline-table;"
|+NA/PAL/AUS
|-
!Rank!!Character!!Jump multiplier!!Jump base!!Min height!!{{rollover|Difference|Compared to normal jump height|y}}
|-
|'''1'''||{{CharHead|Luigi|SSB|hsize=15px}}||0.7||30||1038.5||60.44%
|-
|'''2'''||{{CharHead|Donkey Kong|SSB|hsize=15px}}||0.47||55||1024.66||74.08%
|-
|'''3'''||{{CharHead|Samus|SSB|hsize=15px}}||0.5||36||996.8||67.26%
|-
|'''4'''||{{CharHead|Pikachu|SSB|hsize=15px}}||0.67||37||840.24||63.51%
|-
|'''5'''||{{CharHead|Captain Falcon|SSB|hsize=15px}}||1||24||833.8||54.17%
|-
|'''6'''||{{CharHead|Mario|SSB|hsize=15px}}||0.7||26||798.2||58.69%
|-
|'''7'''||{{CharHead|Jigglypuff|SSB|hsize=15px}}||0.7||20||786.8||55.96%
|-
|'''8'''||{{CharHead|Kirby|SSB|hsize=15px}}||0.6||30||765||62.25%
|-
|'''9'''||{{CharHead|Link|SSB|hsize=15px}}||0.7||36||749.7||62.53%
|-
|'''10'''||{{CharHead|Yoshi|SSB|hsize=15px}}||0.7||27.5||713||59.24%
|-
|'''11'''||{{CharHead|Ness|SSB|hsize=15px}}||0.7||26||706.1||58.62%
|-
|'''12'''||{{CharHead|Fox|SSB|hsize=15px}}||1||23||684||53.64%
|-
|n/a||{{CharHead|Metal Mario|SSB|hsize=15px}}||0.7||38||?<!--formula shaked up to be 70.3-->||?%
|-
|n/a||{{Head|Donkey Kong|g=SSB|s=15px|l=Giant Donkey Kong}} [[Giant Donkey Kong]]||0.85||65||?<!--formula shaked up to be 106.05-->||?%
|}--
</center>


===''[[Super Smash Bros. Melee]]''===
===''[[Super Smash Bros. Melee]]''===
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!date-sort-type="number"|Rank!!Character!!Jump force!!Jump height!!{{rollover|Difference|Compared to normal jump height|y}}
!date-sort-type="number"|Rank!!Character!!Jump force!!Jump height!!{{rollover|Difference|Compared to normal jump height|y}}
|-
{{RankedCharRow|   1|SSBM|Samus}}||1.7||21.05218939||65.041%
|'''1'''||{{CharHead|Samus|SSBM|hsize=20px}}||1.7||21.05218939||65.041%
{{RankedCharRow|   2|SSBM|Sheik}}||2.14||18.02666667||57.627%
|-
{{RankedCharRow| n/a|customtext=[[Male Wire Frame]]|customsort=2.5}}||1.8||17.11125||51.104%
|'''2'''||{{CharHead|Sheik|SSBM|hsize=20px}}||2.14||18.02666667||57.627%
{{RankedCharRow|   3|SSBM|Zelda}}||1.6||16.74337158||57.410%
|-
{{RankedCharRow| n/a|customtext=[[Female Wire Frame]]|customsort=3.5}}||1.6||16.74337158||57.410%
|'''n/a'''||[[Male Wire Frame]]||1.8||17.11125||51.104%
{{RankedCharRow|   4|SSBM|Yoshi}}||1.8||16.53097984||51.079%
|-
{{RankedCharRow|   5|SSBM|Peach}}||1.6||15.21||52.160%
|'''3'''||{{CharHead|Zelda|SSBM|hsize=20px}}||rowspan=2|1.6||rowspan=2|16.74337158||rowspan=2|57.410%
{{RankedCharRow|   6|SSBM|Ganondorf}}||2.0||14.40086538||58.265%
|-
{{RankedCharRow|   7|SSBM|Luigi}}||1.4||13.51152355||33.322%
|'''n/a'''||[[Female Wire Frame]]
{{RankedCharRow|   8|SSBM|Kirby}}||1.5||13.3225||55.487%
|-
{{RankedCharRow|   9|SSBM|Captain Falcon}}||1.9||12.95086538||36.556%
|'''4'''||{{CharHead|Yoshi|SSBM|hsize=20px}}||1.8||16.53097984||51.079%
{{RankedCharRow|   10|SSBM|Marth}}||1.5||12.49591912||38.222%
|-
{{RankedCharRow|11-12|SSBM|Pichu}}||1.7||12.30011364||41.779%
|'''5'''||{{CharHead|Peach|SSBM|hsize=20px}}||1.6||15.21||52.160%
{{RankedCharRow|11-12|SSBM|Pikachu}}||1.7||12.30011364||41.779%
|-
{{RankedCharRow|   13|SSBM|Donkey Kong}}||1.6||12.0125||34.211%
|'''6'''||{{CharHead|Ganondorf|SSBM|hsize=20px}}||2.0||14.40086538||58.265%
{{RankedCharRow|   14|SSBM|Ness}}||1.5||11.76125||35.126%
|-
{{RankedCharRow|   15|SSBM|Mewtwo}}||1.4||11.26146951||36.191%
|'''7'''||{{CharHead|Luigi|SSBM|hsize=20px}}||1.4||13.51152355||33.322%
{{RankedCharRow|   16|SSBM|Falco}}||1.9||9.688897059||20.435%
|-
{{RankedCharRow|17-19|SSBM|Dr. Mario}}||1.4||9.627664474||36.053%
|'''8'''||{{CharHead|Kirby|SSBM|hsize=20px}}||1.5||13.3225||55.487%
{{RankedCharRow|17-19|SSBM|Mario}}||1.4||9.627664474||36.053%
|-
{{RankedCharRow|17-19|SSBM|Mr. Game & Watch}}||1.4||9.627664474||36.053%
|'''9'''||{{CharHead|Captain Falcon|SSBM|hsize=20px}}||1.9||12.95086538||36.556%
{{RankedCharRow|20-21|SSBM|Young Link}}||1.5||9.491022727||31.737%
|-
{{RankedCharRow|20-21|SSBM|Link}}||1.5||9.491022727||34.928%
|'''10'''||{{CharHead|Marth|SSBM|hsize=20px}}||1.5||12.49591912||38.222%
{{RankedCharRow|   22|SSBM|Roy}}||1.5||9.132671053||32.199%
|-
{{RankedCharRow|   23|SSBM|Ice Climbers}}||1.4||9.1125||28.028%
|rowspan=2|'''11-12'''||{{CharHead|Pikachu|SSBM|hsize=20px}}||rowspan=2|1.7||rowspan=2|12.30011364||rowspan=2|41.779%
{{RankedCharRow|   24|SSBM|Bowser}}||1.6||9.062403846||31.499%
|-
{{RankedCharRow|   25|SSBM|Fox}}||2.1||8.565706522||31.003%
|{{CharHead|Pichu|SSBM|hsize=20px}}
{{RankedCharRow|   26|SSBM|Jigglypuff}}||1.05||8.09628125||42.151%
|-
{{RankedCharRow| n/a|customtext=[[Giga Bowser]]|customsort=26.5}}||1.6||4.35125||13.102%
|'''13'''||{{CharHead|Donkey Kong|SSBM|hsize=20px}}||1.6||12.0125||34.211%
|-
|'''14'''||{{CharHead|Ness|SSBM|hsize=20px}}||1.5||11.76125||35.126%
|-
|'''15'''||{{CharHead|Mewtwo|SSBM|hsize=20px}}||1.4||11.26146951||36.191%
|-
|'''16'''||{{CharHead|Falco|SSBM|hsize=20px}}||1.9||9.688897059||20.435%
|-
|rowspan=3|'''17-19'''||{{CharHead|Mario|SSBM|hsize=20px}}||rowspan=3|1.4||rowspan=3|9.627664474||rowspan=3|36.053%
|-
|{{CharHead|Dr. Mario|SSBM|hsize=20px}}
|-
|{{CharHead|Mr. Game & Watch|SSBM|hsize=20px}}
|-
|rowspan=2|'''20-21'''||{{CharHead|Link|SSBM|hsize=20px}}||rowspan=3|1.5||rowspan=2|9.491022727||34.928%
|-
|{{CharHead|Young Link|SSBM|hsize=20px}}||31.737%
|-
|''' 22'''||{{CharHead|Roy|SSBM|hsize=20px}}||9.132671053||32.199%
|-
|'''23'''||{{CharHead|Ice Climbers|SSBM|hsize=20px}}||1.4||9.1125||28.028%
|-
|'''24'''||{{CharHead|Bowser|SSBM|hsize=20px}}||1.6||9.062403846||31.499%
|-
|'''25'''||{{CharHead|Fox|SSBM|hsize=20px}}||2.1||8.565706522||31.003%
|-
|'''26'''||{{CharHead|Jigglypuff|SSBM|hsize=20px}}||1.05||8.09628125||42.151%
|-
|'''n/a'''||{{CharHead|Giga Bowser|SSBM|hsize=20px}}||1.6||4.35125||13.102%
|}
|}


===''[[Super Smash Bros. Brawl]]''===
===''[[Super Smash Bros. Brawl]]''===
{{technical data|Need short hop heights for all Brawl characters}}


===''[[Super Smash Bros. 4]]''===
===''[[Super Smash Bros. 4]]''===
Line 172: Line 71:
!date-sort-type="number"| Rank !! Character !! Full Hop !! Short Hop
!date-sort-type="number"| Rank !! Character !! Full Hop !! Short Hop
|-
|-
| '''1''' || {{CharHead|Greninja|SSB4|hsize=20px}} || 46 || 22.114738
| '''1''' || {{SSB4|Greninja}} || 46 || 22.114738
|-
| rowspan=2|'''2-3''' || {{CharHead|Zero Suit Samus|SSB4|hsize=20px}} || 44.5 || rowspan=2|21.354742
|-
| {{CharHead|Bayonetta|SSB4|hsize=20px}} || 39
|-
| '''4''' || {{CharHead|Luigi|SSB4|hsize=20px}} || 44 || 19.984556
|-
|-
| '''5''' || {{CharHead|Diddy Kong|SSB4|hsize=20px}} || 41.208694 || 19.897078
| '''2''' || {{SSB4|Zero Suit Samus}} || 44.5 || 21.354742
|-
|-
| '''6''' || {{CharHead|Rosalina|SSB4|hsize=20px}} || 40 || 19.370632
| '''3''' || {{SSB4|Bayonetta}} || 39 || 21.354742
|-
|-
| '''7''' || {{CharHead|Sheik|SSB4|hsize=20px}} || 39 || 18.752533
| '''4''' || {{SSB4|Luigi}} || 44 || 19.984556
|-
|-
| '''8''' || {{CharHead|R.O.B.|SSB4|hsize=20px}} || 38 || 18.378603
| '''5''' || {{SSB4|Diddy Kong}} || 41.208694 || 19.897078
|-
|-
| '''9''' || {{CharHead|Lucario|SSB4|hsize=20px}} || 37.619999 || 18.193617
| '''6''' || {{SSB4|Rosalina}} || 40 || 19.370632
|-
|-
| '''10''' || {{CharHead|Samus|SSB4|hsize=20px}} || 37 || 18
| '''7''' || {{SSB4|Sheik}} || 39 || 18.752533
|-
|-
| '''11''' || {{CharHead|Captain Falcon|SSB4|hsize=20px}} || 37.306652 || 17.980684
| '''8''' || {{SSB4|R.O.B.}} || 38 || 18.378603
|-
|-
| rowspan=2|'''12-13''' || {{CharHead|Mario|SSB4|hsize=20px}} || 36.331814 || rowspan=2|17.539339
| '''9''' || {{SSB4|Lucario}} || 37.619999 || 18.193617
|-
|-
| {{CharHead|Mii Gunner|SSB4|hsize=20px}} || 32
| '''10''' || {{SSB4|Samus}} || 37 || 18
|-
|-
| '''14''' || {{CharHead|Mewtwo|SSB4|hsize=20px}} || 31.110001 || 17.5
| '''11''' || {{SSB4|Captain Falcon}} || 37.306652 || 17.980684
|-
|-
| '''15''' || {{CharHead|Yoshi|SSB4|hsize=20px}} || 36.094189 || 17.434723
| '''12-13''' || {{SSB4|Mario}}, {{SSB4|Dr. Mario}} || {{rollover|36.331814|In Dr. Mario's case, the value is stored in-game as the same as Mario's, then affected by a negative multiplier.|?}} || {{rollover|17.539339|In Dr. Mario's case, the value is stored in-game as the same as Mario's, then affected by a negative multiplier.|?}}
|-
|-
| '''16''' || {{CharHead|Falco|SSB4|hsize=20px}} || 50.506073 || 17.34
| '''14''' || {{SSB4|Mii Gunner}} || 32 || 17.539339
|-
|-
| '''17''' || {{CharHead|Palutena|SSB4|hsize=20px}} || 35.900002 || 17.303881
| '''15''' || {{SSB4|Mewtwo}} || 31.110001 || 17.5
|-
|-
| '''18''' || {{CharHead|Donkey Kong|SSB4|hsize=20px}} || 34 || 17.297209
| '''16''' || {{SSB4|Yoshi}} || 36.094189 || 17.434723
|-
|-
| '''19''' || {{CharHead|Wii Fit Trainer|SSB4|hsize=20px}} || 35.599998 || 17.179214
| '''17''' || {{SSB4|Falco}} || 50.506073 || 17.34
|-
|-
| '''20''' || {{CharHead|Pikachu|SSB4|hsize=20px}} || 35.5 || 17.123371
| '''18''' || {{SSB4|Palutena}} || 35.900002 || 17.303881
|-
|-
| rowspan=2|'''21-22''' || {{CharHead|Mii Brawler|SSB4|hsize=20px}} || 35 || rowspan=2|17
| '''19''' || {{SSB4|Donkey Kong}} || 34 || 17.297209
|-
|-
| {{CharHead|Cloud|SSB4|hsize=20px}} || 32.5
| '''20''' || {{SSB4|Wii Fit Trainer}} || 35.599998 || 17.179214
|-
|-
| rowspan=2|'''23-24''' || {{CharHead|Sonic|SSB4|hsize=20px}} || 35 || rowspan=2|16.887465
| '''21''' || {{SSB4|Pikachu}} || 35.5 || 17.123371
|-
|-
| {{CharHead|Shulk|SSB4|hsize=20px}} || 34.799999
| '''22''' || {{SSB4|Mii Brawler}} || 35 || 17
|-
|-
| '''25''' || {{CharHead|Ness|SSB4|hsize=20px}} || 34.476265 || 16.652296
| '''23''' || {{SSB4|Cloud}} || 32.5 || 17
|-
|-
| '''26''' || {{CharHead|Bowser Jr.|SSB4|hsize=20px}} || 34.400002 || 16.592869
| '''24''' || {{SSB4|Sonic}} || 35 || 16.887465
|-
|-
| rowspan=2|'''27-28''' || {{CharHead|Pac-Man|SSB4|hsize=20px}} || 34.099998 || rowspan=2|16.477137
| '''25''' || {{SSB4|Shulk}} || 34.799999 || 16.887465
|-
|-
| {{CharHead|Duck Hunt|SSB4|hsize=20px}} || 34
| '''26''' || {{SSB4|Ness}} || 34.476265 || 16.652296
|-
|-
| '''29''' || {{CharHead|Fox|SSB4|hsize=20px}} || 35 || 16.403395
| '''27''' || {{SSB4|Bowser Jr.}} || 34.400002 || 16.592869
|-
|-
| '''30''' || {{CharHead|Toon Link|SSB4|hsize=20px}} || 33.799999 || 16.320242
| '''28''' || {{SSB4|Pac-Man}} || 34.099998 || 16.477137
|-
|-
| rowspan=2|'''31-32''' || {{CharHead|Marth|SSB4|hsize=20px}} || rowspan=2|33.660133 || rowspan=2|16.263107
| '''29''' || {{SSB4|Duck Hunt}} || 34 || 16.477137
|-
|-
| {{CharHead|Lucina|SSB4|hsize=20px}}
| '''30''' || {{SSB4|Fox}} || 35 || 16.403395
|-
|-
| '''33''' || {{CharHead|Olimar|SSB4|hsize=20px}} || 33.5 || 16.191645
| '''31''' || {{SSB4|Toon Link}} || 33.799999 || 16.320242
|-
|-
| '''34''' || {{CharHead|King Dedede|SSB4|hsize=20px}} || 32.849998 || 16.019524
| '''32-33''' || {{SSB4|Lucina}}, {{SSB4|Marth}} || 33.660133 || 16.263107
|-
|-
| '''35''' || {{CharHead|Robin|SSB4|hsize=20px}} || 33.208813 || 16.018034
| '''34''' || {{SSB4|Olimar}} || 33.5 || 16.191645
|-
|-
| rowspan=2|'''36-37''' || {{CharHead|Corrin|SSB4|hsize=20px}} || 33 || rowspan=2|16
| '''35''' || {{SSB4|King Dedede}} || 32.849998 || 16.019524
|-
|-
| {{CharHead|Ike|SSB4|hsize=20px}} || 29.9
| '''36''' || {{SSB4|Robin}} || 33.208813 || 16.018034
|-
|-
| '''38''' || {{CharHead|Bowser|SSB4|hsize=20px}} || 33 || 15.699792
| '''37''' || {{SSB4|Corrin}} || 33 || 16
|-
|-
| '''39''' || {{CharHead|Villager|SSB4|hsize=20px}} || 32.5 || 15.689452
| '''38''' || {{SSB4|Ike}} || 29.9 || 16
|-
|-
| '''40''' || {{CharHead|Charizard|SSB4|hsize=20px}} || 32 || 15.42625
| '''39''' || {{SSB4|Bowser}} || 33 || 15.699792
|-
|-
| '''41''' || {{CharHead|Zelda|SSB4|hsize=20px}} || 31.552761 || 15.239396
| '''40''' || {{SSB4|Villager}} || 32.5 || 15.689452
|-
|-
| rowspan=2|'''42-43''' || {{CharHead|Mii Swordfighter|SSB4|hsize=20px}} || 28.299999 || rowspan=2|15
| '''41''' || {{SSB4|Charizard}} || 32 || 15.42625
|-
|-
| {{CharHead|Ryu|SSB4|hsize=20px}} || 26
| '''42''' || {{SSB4|Zelda}} || 31.552761 || 15.239396
|-
|-
| rowspan=2|'''44-45''' || {{CharHead|Pit|SSB4|hsize=20px}} || rowspan=2|31 || rowspan=2|14.955608
| '''43''' || {{SSB4|Mii Swordfighter}} || 28.299999 || 15
|-
|-
| {{CharHead|Dark Pit|SSB4|hsize=20px}}
| '''44''' || {{SSB4|Ryu}} || 26 || 15
|-
|-
| '''46''' || {{CharHead|Wario|SSB4|hsize=20px}} || 30.5 || 14.699989
| '''45-46''' || {{SSB4|Dark Pit}}, {{SSB4|Pit}} || 31 || 14.955608
|-
|-
| '''47''' || {{CharHead|Peach|SSB4|hsize=20px}} || 30.025824 || 14.501237
| '''47''' || {{SSB4|Wario}} || 30.5 || 14.699989
|-
|-
| '''48''' || {{CharHead|Dr. Mario|SSB4|hsize=20px}} || {{rollover|29.356105712|Stored in-game as the same as Mario's, then affected by a negative multiplier.|?}} || {{rollover|14.171785912|Stored in-game as the same as Mario's, then affected by a negative multiplier.|?}}
| '''48''' || {{SSB4|Peach}} || 30.025824 || 14.501237
|-
|-
| '''49''' || {{CharHead|Meta Knight|SSB4|hsize=20px}} || 32 || 13.915902
| '''49''' || {{SSB4|Meta Knight}} || 32 || 13.915902
|-
|-
| '''50''' || {{CharHead|Link|SSB4|hsize=20px}} || 27.799999 || 13.380496
| '''50''' || {{SSB4|Link}} || 27.799999 || 13.380496
|-
|-
| '''51''' || {{CharHead|Mr. Game & Watch|SSB4|hsize=20px}} || 27.511969 || 13.261467
| '''51''' || {{SSB4|Mr. Game & Watch}} || 27.511969 || 13.261467
|-
|-
| rowspan=2|'''52-53''' || {{CharHead|Roy|SSB4|hsize=20px}} || 30.969999 || rowspan=2|13
| '''52''' || {{SSB4|Roy}} || 30.969999 || 13
|-
|-
| {{CharHead|Lucas|SSB4|hsize=20px}} || 29.41
| '''53''' || {{SSB4|Lucas}} || 29.41 || 13
|-
|-
| '''54''' || {{CharHead|Little Mac|SSB4|hsize=20px}} || 26 || 12.526741
| '''54''' || {{SSB4|Little Mac}} || 26 || 12.526741
|-
|-
| '''55''' || {{CharHead|Ganondorf|SSB4|hsize=20px}} || 25.488228 || 12.244264
| '''55''' || {{SSB4|Ganondorf}} || 25.488228 || 12.244264
|-
|-
| '''56''' || {{CharHead|Kirby|SSB4|hsize=20px}} || 25.368114 || 12.241816
| '''56''' || {{SSB4|Kirby}} || 25.368114 || 12.241816
|-
|-
| '''57''' || {{CharHead|Mega Man|SSB4|hsize=20px}} || 32.799999 || 11.492068
| '''57''' || {{SSB4|Mega Man}} || 32.799999 || 11.492068
|-
|-
| '''58''' || {{CharHead|Jigglypuff|SSB4|hsize=20px}} || 19.786329 || 11.260982
| '''58''' || {{SSB4|Jigglypuff}} || 19.786329 || 11.260982
|}
|}


Line 293: Line 186:
!date-sort-type="number"| Rank !! Character !! Full Hop !! Short Hop
!date-sort-type="number"| Rank !! Character !! Full Hop !! Short Hop
|-
|-
| '''1''' || {{CharHead|Greninja|SSBU|hsize=20px}} || 46 || 22.11
| '''1''' || {{SSBU|Greninja}} || 46 || 22.11
|-
|-
| rowspan=2|'''2-3''' || {{CharHead|Zero Suit Samus|SSBU|hsize=20px}} || 44.5 || rowspan=2|21.35
| '''2-3''' || {{SSBU|Zero Suit Samus}} || 44.5 || 21.35
|-
|-
| {{CharHead|Bayonetta|SSBU|hsize=20px}} || 39
| '''2-3''' || {{SSBU|Bayonetta}} || 39 || 21.35
|-
|-
| '''4''' || {{CharHead|Luigi|SSBU|hsize=20px}} || 44 || 19.98
| '''4''' || {{SSBU|Luigi}} || 44 || 19.98
|-
|-
| '''5''' || {{CharHead|Diddy Kong|SSBU|hsize=20px}} || 41.21 || 19.9
| '''5''' || {{SSBU|Diddy Kong}} || 41.21 || 19.9
|-
|-
| '''6''' || {{CharHead|Rosalina & Luma|SSBU|hsize=20px}} || 40 || 19.37
| '''6''' || {{SSBU|Rosalina & Luma}} || 40 || 19.37
|-
|-
| '''7''' || {{CharHead|Sheik|SSBU|hsize=20px}} || 39 || 18.75
| '''7''' || {{SSBU|Sheik}} || 39 || 18.75
|-
|-
| '''8''' || {{CharHead|R.O.B.|SSBU|hsize=20px}} || 38 || 18.38
| '''8''' || {{SSBU|R.O.B.}} || 38 || 18.38
|-
|-
| '''9''' || {{CharHead|Lucario|SSBU|hsize=20px}} || 37.62 || 18.19
| '''9''' || {{SSBU|Lucario}} || 37.62 || 18.19
|-
|-
| rowspan=4|'''10-13''' || {{CharHead|Samus|SSBU|hsize=20px}} || rowspan=2|37 || rowspan=4|18
| '''10-13''' || {{SSBU|Samus}} || 37 || 18
|-
|-
| {{CharHead|Dark Samus|SSBU|hsize=20px}}
| '''10-13''' || {{SSBU|Dark Samus}} || 37 || 18
|-
|-
| {{CharHead|Simon|SSBU|hsize=20px}} || rowspan=2|30
| '''10-13''' || {{SSBU|Simon}} || 30 || 18
|-
|-
| {{CharHead|Richter|SSBU|hsize=20px}}
| '''10-13''' || {{SSBU|Richter}} || 30 || 18
|-
|-
| '''14''' || {{CharHead|Captain Falcon|SSBU|hsize=20px}} || 37.31 || 17.98
| '''14''' || {{SSBU|Captain Falcon}} || 37.31 || 17.98
|-
|-
| '''15''' || {{CharHead|Banjo & Kazooie|SSBU|hsize=20px}} || 29.8 || 17.8
| '''15''' || {{SSBU|Banjo & Kazooie}} || 29.8 || 17.8
|-
|-
| rowspan=2|'''16-17''' || {{CharHead|Mario|SSBU|hsize=20px}} || 36.33 || rowspan=2|17.54
| '''16-17''' || {{SSBU|Mario}} || 36.33 || 17.54
|-
|-
| {{CharHead|Inkling|SSBU|hsize=20px}} || 33
| '''16-17''' || {{SSBU|Inkling}} || 33 || 17.54
|-
|-
| rowspan=2|'''18-19''' || {{CharHead|Piranha Plant|SSBU|hsize=20px}} || 37.4 || rowspan=2|17.5
| '''18-19''' || {{SSBU|Piranha Plant}} || 37.4 || 17.5
|-
|-
| {{CharHead|Mewtwo|SSBU|hsize=20px}} || 31.11
| '''18-19''' || {{SSBU|Mewtwo}} || 31.11 || 17.5
|-
|-
| '''20''' || {{CharHead|Pichu|SSBU|hsize=20px}} || 36.75 || 17.43
| '''20''' || {{SSBU|Pichu}} || 36.75 || 17.43
|-
|-
| '''21''' || {{CharHead|Falco|SSBU|hsize=20px}} || 50.51 || 17.34
| '''21''' || {{SSBU|Falco}} || 50.51 || 17.34
|-
|-
| rowspan=2|'''22-23''' || {{CharHead|Palutena|SSBU|hsize=20px}} || 35.9 || rowspan=2|17.3
| '''22-23''' || {{SSBU|Palutena}} || 35.9 || 17.3
|-
|-
| {{CharHead|Donkey Kong|SSBU|hsize=20px}} || 34
| '''22-23''' || {{SSBU|Donkey Kong}} || 34 || 17.3
|-
|-
| '''24''' || {{CharHead|Sora|SSBU|hsize=20px}} || 30 || 17.2
| '''24''' || {{SSBU|Sora}} || 30 || 17.2
|-
|-
| '''25''' || {{CharHead|Wii Fit Trainer|SSBU|hsize=20px}} || 35.6 || 17.18
| '''25''' || {{SSBU|Wii Fit Trainer}} || 35.6 || 17.18
|-
|-
| '''26''' || {{CharHead|Pikachu|SSBU|hsize=20px}} || 35.5 || 17.12
| '''26''' || {{SSBU|Pikachu}} || 35.5 || 17.12
|-
|-
| '''27''' || {{CharHead|Squirtle|SSBU|hsize=20px}} || 35.35 || 17.03
| '''27''' || {{SSBU|Squirtle}} || 35.35 || 17.03
|-
|-
| rowspan=2|'''28-29''' || {{CharHead|Mii Brawler|SSBU|hsize=20px}} || 35 || rowspan=2|17
| '''28-29''' || {{SSBU|Mii Brawler}} || 35 || 17
|-
|-
| {{CharHead|Cloud|SSBU|hsize=20px}} || 32.5
| '''28-29''' || {{SSBU|Cloud}} || 32.5 || 17
|-
|-
| '''30''' || {{CharHead|Sonic|SSBU|hsize=20px}} || 35 || 16.89
| '''30''' || {{SSBU|Sonic}} || 35 || 16.89
|-
|-
| '''31''' || {{CharHead|Shulk|SSBU|hsize=20px}} || 33.5 || 16.8
| '''31''' || {{SSBU|Shulk}} || 33.5 || 16.8
|-
|-
| '''32''' || {{CharHead|Ice Climbers|SSBU|hsize=20px}} || 34.69 || 16.75
| '''32''' || {{SSBU|Ice Climbers}} || 34.69 || 16.75
|-
|-
| '''33''' || {{CharHead|Ness|SSBU|hsize=20px}} || 34.48 || 16.65
| '''33''' || {{SSBU|Ness}} || 34.48 || 16.65
|-
|-
| '''34''' || {{CharHead|Bowser Jr.|SSBU|hsize=20px}} || 34.4 || 16.59
| '''34''' || {{SSBU|Bowser Jr.}} || 34.4 || 16.59
|-
|-
| rowspan=2|'''35-36''' || {{CharHead|Pac-Man|SSBU|hsize=20px}} || 34.1 || rowspan=2|16.48
| '''35-36''' || {{SSBU|Pac-Man}} || 34.1 || 16.48
|-
|-
| {{CharHead|Duck Hunt|SSBU|hsize=20px}} || 34
| '''35-36''' || {{SSBU|Duck Hunt}} || 34 || 16.48
|-
|-
| '''37''' || {{CharHead|Fox|SSBU|hsize=20px}} || 35 || 16.4
| '''37''' || {{SSBU|Fox}} || 35 || 16.4
|-
|-
| '''38''' || {{CharHead|Toon Link|SSBU|hsize=20px}} || 33.8 || 16.32
| '''38''' || {{SSBU|Toon Link}} || 33.8 || 16.32
|-
|-
| rowspan=3|'''39-41''' || {{CharHead|Marth|SSBU|hsize=20px}} || rowspan=3|33.66 || rowspan=3|16.26
| '''39-41''' || {{SSBU|Marth}} || 33.66 || 16.26
|-
|-
| {{CharHead|Lucina|SSBU|hsize=20px}}
| '''39-41''' || {{SSBU|Lucina}} || 33.66 || 16.26
|-
|-
| {{CharHead|Young Link|SSBU|hsize=20px}}
| '''39-41''' || {{SSBU|Young Link}} || 33.66 || 16.26
|-
|-
| '''42''' || {{CharHead|Olimar|SSBU|hsize=20px}} || 33.5 || 16.19
| '''42''' || {{SSBU|Olimar}} || 33.5 || 16.19
|-
|-
| rowspan=2|'''43-44''' || {{CharHead|Robin|SSBU|hsize=20px}} || 33.21 || 16.02
| '''43-44''' || {{SSBU|Robin}} || 33.21 || 16.02
|-
|-
| {{CharHead|King Dedede|SSBU|hsize=20px}} || 32.85 || 16.02
| '''43-44''' || {{SSBU|King Dedede}} || 32.85 || 16.02
|-
|-
| rowspan=3|'''45-47''' || {{CharHead|Corrin|SSBU|hsize=20px}} || 33 || rowspan=3|16
| '''45-47''' || {{SSBU|Corrin}} || 33 || 16
|-
|-
| {{CharHead|Min Min|SSBU|hsize=20px}} || 30.7
| '''45-47''' || {{SSBU|Min Min}} || 30.7 || 16
|-
|-
| {{CharHead|Ike|SSBU|hsize=20px}} || 29.9
| '''45-47''' || {{SSBU|Ike}} || 29.9 || 16
|-
|-
| '''48''' || {{CharHead|Bowser|SSBU|hsize=20px}} || 33 || 15.7
| '''48''' || {{SSBU|Bowser}} || 33 || 15.7
|-
|-
| rowspan=2|'''49-50''' || {{CharHead|Villager|SSBU|hsize=20px}} || rowspan=2|32.5 || rowspan=2|15.69
| '''49-50''' || {{SSBU|Isabelle}} || 32.5 || 15.69
|-
|-
| {{CharHead|Isabelle|SSBU|hsize=20px}}
| '''49-50''' || {{SSBU|Villager}} || 32.5 || 15.69
|-
|-
| '''51''' || {{CharHead|Mythra|SSBU|hsize=20px}} || 33 || 15.6
| '''51''' || {{SSBU|Mythra}} || 33 || 15.6
|-
|-
| '''52''' || {{CharHead|Ivysaur|SSBU|hsize=20px}} || 32.25 || 15.58
| '''52''' || {{SSBU|Ivysaur}} || 32.25 || 15.58
|-
|-
| '''53''' || {{CharHead|Hero|SSBU|hsize=20px}} || 29 || 15.5
| '''53''' || {{SSBU|Hero}} || 29 || 15.5
|-
|-
| '''54''' || {{CharHead|Charizard|SSBU|hsize=20px}} || 32 || 15.43
| '''54''' || {{SSBU|Charizard}} || 32 || 15.43
|-
|-
| '''55''' || {{CharHead|Wolf|SSBU|hsize=20px}} || 32.02 || 15.38
| '''55''' || {{SSBU|Wolf}} || 32.02 || 15.38
|-
|-
| '''56''' || {{CharHead|Zelda|SSBU|hsize=20px}} || 31.55 || 15.24
| '''56''' || {{SSBU|Zelda}} || 31.55 || 15.24
|-
|-
| rowspan=2|'''57-58''' || {{CharHead|Terry|SSBU|hsize=20px}} || 27 || rowspan=2|15.2
| '''57-58''' || {{SSBU|Terry}} || 27 || 15.2
|-
|-
| {{CharHead|Pyra|SSBU|hsize=20px}} || 26.3
| '''57-58''' || {{SSBU|Pyra}} || 26.3 || 15.2
|-
|-
| rowspan=2|'''59-60''' || {{CharHead|Ryu|SSBU|hsize=20px}} || rowspan=2|26 || rowspan=2|15
| '''59-60''' || {{SSBU|Ryu}} || 26 || 15
|-
|-
| {{CharHead|Ken|SSBU|hsize=20px}}
| '''59-60''' || {{SSBU|Ken}} || 26 || 15
|-
|-
| rowspan=2|'''61-62''' || {{CharHead|Pit|SSBU|hsize=20px}} || rowspan=2|31 || rowspan=2|14.96
| '''61-62''' || {{SSBU|Pit}} || 31 || 14.96
|-
|-
| {{CharHead|Dark Pit|SSBU|hsize=20px}}
| '''61-62''' || {{SSBU|Dark Pit}} || 31 || 14.96
|-
|-
| '''63''' || {{CharHead|Wario|SSBU|hsize=20px}} || 30.5 || 14.7
| '''63''' || {{SSBU|Wario}} || 30.5 || 14.7
|-
|-
| '''64''' || {{CharHead|Mii Gunner|SSBU|hsize=20px}} || 30.9 || 14.6
| '''64''' || {{SSBU|Mii Gunner}} || 30.9 || 14.6
|-
|-
| rowspan=2|'''65-66''' || {{CharHead|Peach|SSBU|hsize=20px}} || rowspan=2|30.03 || rowspan=2|14.5
| '''65-66''' || {{SSBU|Peach}} || 30.03 || 14.5
|-
|-
| {{CharHead|Daisy|SSBU|hsize=20px}}
| '''65-66''' || {{SSBU|Daisy}} || 30.03 || 14.5
|-
|-
| '''67''' || {{CharHead|Yoshi|SSBU|hsize=20px}} || 36.09 || 14.43
| '''67''' || {{SSBU|Yoshi}} || 36.09 || 14.43
|-
|-
| '''68''' || {{CharHead|Incineroar|SSBU|hsize=20px}} || 31.6 || 14.4
| '''68''' || {{SSBU|Incineroar}} || 31.6 || 14.4
|-
|-
| rowspan=2|'''69-70''' || {{CharHead|Ridley|SSBU|hsize=20px}} || 34 || rowspan=2|14.2
| '''69-70''' || {{SSBU|Ridley}} || 34 || 14.2
|-
|-
| {{CharHead|Joker|SSBU|hsize=20px}} || 32.5
| '''69-70''' || {{SSBU|Joker}} || 32.5 || 14.2
|-
|-
| '''71''' || {{CharHead|Byleth|SSBU|hsize=20px}} || 26.5 || 14
| '''71''' || {{SSBU|Byleth}} || 26.5 || 14
|-
|-
| '''72''' || {{CharHead|Meta Knight|SSBU|hsize=20px}} || 32 || 13.92
| '''72''' || {{SSBU|Meta Knight}} || 32 || 13.92
|-
|-
| '''73''' || {{CharHead|Snake|SSBU|hsize=20px}} || 21.62 || 13.69
| '''73''' || {{SSBU|Snake}} || 21.62 || 13.69
|-
|-
| '''74''' || {{CharHead|King K. Rool|SSBU|hsize=20px}} || 33 || 13.5
| '''74''' || {{SSBU|King K. Rool}} || 33 || 13.5
|-
|-
| '''75''' || {{CharHead|Dr. Mario|SSBU|hsize=20px}} || {{rollover|30.8805|Stored in-game as the same as Mario's, then affected by a negative multiplier.|?}} || {{rollover|13.414592|Stored in-game as the same as Mario's, then affected by a negative multiplier.|?}}
| '''75''' || {{SSBU|Dr. Mario}} || 30.8805 || {{rollover|13.414592|In Dr. Mario's case, the value is stored in-game as the same as Mario's, then affected by a negative multiplier.|?}}
|-
|-
| '''76''' || {{CharHead|Link|SSBU|hsize=20px}} || 27.8 || 13.38
| '''76''' || {{SSBU|Link}} || 27.8 || 13.38
|-
|-
| '''77''' || {{CharHead|Mr. Game & Watch|SSBU|hsize=20px}} || 27.51 || 13.26
| '''77''' || {{SSBU|Mr. Game & Watch}} || 27.51 || 13.26
|-
|-
| rowspan=3|'''78-80''' || {{CharHead|Roy|SSBU|hsize=20px}} || rowspan=2|30.97 || rowspan=3|13
| '''78-80''' || {{SSBU|Roy}} || 30.97 || 13
|-
|-
| {{CharHead|Chrom|SSBU|hsize=20px}}
| '''78-80''' || {{SSBU|Chrom}} || 30.97 || 13
|-
|-
| {{CharHead|Lucas|SSBU|hsize=20px}} || 29.41
| '''78-80''' || {{SSBU|Lucas}} || 29.41 || 13
|-
|-
| '''81''' || {{CharHead|Little Mac|SSBU|hsize=20px}} || 26 || 12.53
| '''81''' || {{SSBU|Little Mac}} || 26 || 12.53
|-
|-
| '''82''' || {{CharHead|Mii Swordfighter|SSBU|hsize=20px}} || 28.3 || 12.3
| '''82''' || {{SSBU|Mii Swordfighter}} || 28.3 || 12.3
|-
|-
| rowspan=2|'''83-84''' || {{CharHead|Ganondorf|SSBU|hsize=20px}} || 25.49 || rowspan=2|12.24
| '''83-84''' || {{SSBU|Ganondorf}} || 25.49 || 12.24
|-
|-
| {{CharHead|Kirby|SSBU|hsize=20px}} || 25.37
| '''83-84''' || {{SSBU|Kirby}} || 25.37 || 12.24
|-
|-
| '''85''' || {{CharHead|Kazuya|SSBU|hsize=20px}} || 18 || 12
| '''85''' || {{SSBU|Kazuya}} || 18 || 12
|-
|-
| '''86''' || {{CharHead|Mega Man|SSBU|hsize=20px}} || 32.8 || 11.49
| '''86''' || {{SSBU|Mega Man}} || 32.8 || 11.49
|-
|-
| '''87''' || {{CharHead|Jigglypuff|SSBU|hsize=20px}} || 19.79 || 11.26
| '''87''' || {{SSBU|Jigglypuff}} || 19.79 || 11.26
|-
|-
| rowspan=2|'''88-89''' || {{CharHead|Sephiroth|SSBU|hsize=20px}} || 30.5 || rowspan=2|10
| '''88-89''' || {{SSBU|Sephiroth}} || 30.5 || 10
|-
|-
| {{CharHead|Steve|SSBU|hsize=20px}} || 16.5
| '''88-89''' || {{SSBU|Steve}} || 16.5 || 10
|}
|}
==Trivia==
- Performing a short hop with the stick is probably one of the most enerving and trickiest actions in all Super Smash Bros. games. Due to the short amount of frames in the latest game, doing a short hop with a button is still easier, as you will just need to click quickly. However, for the stick, you will not only need to gently move the stick but also as well to quickly release it. This makes in competitive scenery an avoidable option. And in general, the use of the stick itself.


[[Category:Techniques]]
[[Category:Techniques]]
{{AllGames|Techniques}}
{{AllGames|Techniques}}
[[Category:Terms]]
[[Category:Terms]]

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