Editing Shine spike
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{{ArticleIcons|ssb=y|ssbm=y|ssbb | {{ArticleIcons|ssb=y|ssbm=y|ssbb=y|unofficial=y}} | ||
[[File:Shine Spike.gif|thumb|250px|{{SSBM|Fox}} shine spikes another Fox as he tries to recover in ''Melee''.]] | [[File:Shine Spike.gif|thumb|250px|{{SSBM|Fox}} shine spikes another Fox as he tries to recover in ''Melee''.]] | ||
The '''shine spike''' is one of [[Fox]]'s [[edgeguard]]ing techniques. It consists of using Fox's [[down special]], [[Reflector]] | The '''shine spike''' is one of [[Fox]]'s [[edgeguard]]ing techniques. It consists of using Fox's [[down special]], [[Reflector]], to [[semi-spike]] an offstage opponent, in order to [[gimp]] them, preventing them from being able to [[recover]]. The shine spike is especially effective, because the shine has [[set knockback]] and [[hitstun]], making it as capable at zero percent as it is at three hundred percent. Also, since the move slows Fox's vertical movement, it allows him to easily recover after spiking, especially in ''Melee'', since the shine can be jump-cancelled in that game as well. | ||
In ''[[ | In ''[[Brawl]]'', the technique loses some of its effectiveness, due to its variable knockback, but it's still highly effective at stopping opponents with less than average recovery from getting back on the stage. [[Float]]ers, characters with two recovery techniques (such as {{SSBB|Wario}}) and characters with a [[tether recovery]] are generally able to survive it at low damage percentages. | ||
In ''[[ | In ''[[Smash 4]]'', Fox's shine launches opponents at a higher angle when used on airborne opponents, no longer being a semi-spike. When combined with the generally improved recoveries, and the increased startup time on the shine (hitting on frames 6-7, rather than immediately on frame 1 like in ''Melee''), shine spiking loses most of its utility as a tool for edgeguarding. ''Smash 4''{{'}}s changes to [[tech]]ing do provide a small boost to the shine's edgeguarding utility, however, as Fox can now pull off untechable [[stage spike]]s with his shine if the opponent recovers too close to the stage. | ||
==Shine edgehog== | ==Shine edgehog== | ||
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[[Category:Character-specific terminology]] | [[Category:Character-specific terminology]] | ||
[[Category:Fox]] | [[Category:Fox]] | ||