Editing Shieldstun

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===List of moves with shieldstun multipliers===
===List of moves with shieldstun multipliers===
Due to a glitch, even if a move has a shieldstun multiplier only coded for specific hitboxes, the game applies the multiplier to all hitboxes of the move during frames where the specified hitbox is present. Likewise, if a move has different shieldstun multipliers for each hitbox, the multiplier for the hitbox with the highest ID number applies to all hitboxes, and other multipliers are ignored. This is noticeable for [[Areadbhar]], where the sweetspot's shieldstun multiplier applies to the entire move for all except the grounded version's first active frame (where the sweetspot isn't present), and {{SSBU|Kazuya}}'s forward smash, which has a 0.1× multiplier for the sourspot and a 1.75× multiplier for the sweetspot, but the latter applies to both.
Due to a glitch, while some moves such as [[Areadbhar]] and [[Skewer]] have a shieldstun multiplier coded only for specific hitboxes (in both cases, the sweetspots), the game applies the multiplier to all hitboxes of the move during frames where the specified hitbox is present. As a result, Areadbhar's grounded version inflicts regular shieldstun during its first hit frame (where the sweetspot isn't present), but applies the multiplier to all hitboxes in the next frames, while the aerial version applies it to all hitboxes fully throughout.


{|class="wikitable" align="center"
{|class="wikitable" align="center"
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|[[Failnaught]] (uncharged)||1.1
|[[Failnaught]] (uncharged)||1.1
|-
|-
|[[Areadbhar]]||1.7<ref>Only specified for the sweetspot, but applies to all hitboxes except during the first active frame, due to the aforementioned glitch</ref> (grounded; {{SSBU|11.0.0}} onward)<br>2<ref name="sweetspot">Only specified for the sweetspot, but applies to all hitboxes due to the aforementioned glitch</ref> (aerial; 11.0.0 onward)
|[[Areadbhar]]||1.7 (grounded)<ref>Added in update 11.0.0</ref><br>2 (aerial)<ref>Added in update 11.0.0</ref>
|-
|-
|rowspan=2|{{SSBU|Captain Falcon}}||Rapid jab||9
|rowspan=2|{{SSBU|Captain Falcon}}||Rapid jab||9
|-
|-
|Dash attack||1.5 (1.875 before {{SSBU|8.0.0}})
|Dash attack||1.5<ref>1.875 prior to update {{SSBU|8.0.0}}</ref>
|-
|-
|{{SSBU|Charizard}}||Dash attack||1.5
|{{SSBU|Charizard}}||Dash attack||1.5
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|rowspan=2|{{SSBU|Corrin}}||Rapid jab||8
|rowspan=2|{{SSBU|Corrin}}||Rapid jab||8
|-
|-
|Forward smash||1.6 (8.0.0 onward)
|Forward smash||1.6<ref>Added in update 8.0.0</ref>
|-  
|-  
|{{SSBU|Daisy}}||Dash attack (hit 1)||2.9
|{{SSBU|Daisy}}||Dash attack (hit 1)||2.9
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|Dash attack||1.8
|Dash attack||1.8
|-
|-
|{{SSBU|Ganondorf}}||Dash attack (late)||1.3
|{{SSBU|Ganondorf}}||Dash attack||1.3
|-
|-
|{{SSBU|Greninja}}||Rapid jab||4
|{{SSBU|Greninja}}||Rapid jab||4
|-
|-
|{{SSBU|Hero}}||[[Kazap]] (hit 3)||0.3
|{{SSBU|Hero}}||[[Kazap]]||0.3
|-
|-
|{{SSBU|Ike}}||Dash attack||1.2
|{{SSBU|Ike}}||Dash attack||1.2
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|{{SSBU|Ivysaur}}||Rapid jab||3
|{{SSBU|Ivysaur}}||Rapid jab||3
|-
|-
|{{SSBU|Jigglypuff}}||[[Pound]]||1.5 ({{SSBU|6.0.0}} onward)
|{{SSBU|Jigglypuff}}||[[Pound]]||1.5<ref>Added in update {{SSBU|6.0.0}}</ref>
|-
|-
|rowspan=6|{{SSBU|Joker}}<br>(with Arsene)||Forward tilt (hit 2)||2
|rowspan=6|{{SSBU|Joker}}<br>(with Arsene)||Forward tilt (hit 2)||2
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|-
|-
|Down smash (hit 2)||1.33
|Down smash (hit 2)||1.33
|-
|rowspan=14|{{SSBU|Kazuya}}||Neutral attack (hit 1)||1.3
|-
|Forward tilt||0.8
|-
|Up-forward tilt (hits 2-3)||2
|-
|Down-forward tilt (hit 2, frames 15-16)||1.5
|-
|Down-back tilt||1.7
|-
|Forward crouch attack||1.1
|-
|Back crouch attack||1.5
|-
|Forward smash||1.75<ref>Has a specified multiplier of 0.1 for the sourspot, but is overriden by this multiplier due to the aforementioned glitch</ref>
|-
|Down smash||1.2
|-
|Up throw (beam)||rowspan=3|1.1
|-
|[[Left Splits Kick]]
|-
|[[Devil Blaster]] (clean)
|-
|[[Wind God Fist]]||1.2
|-
|[[Dragon Uppercut]] (except late hit)||0.5
|-
|-
|{{SSBU|Ken}}||Inazuma Kick||1.25
|{{SSBU|Ken}}||Inazuma Kick||1.25
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|rowspan=2|{{SSBU|Mewtwo}}||Rapid jab||4
|rowspan=2|{{SSBU|Mewtwo}}||Rapid jab||4
|-
|-
|Dash attack||1.3 (1.875 before {{SSBU|2.0.0}})
|Dash attack||1.3<ref>1.875 prior to update {{SSBU|2.0.0}}</ref>
|-
|-
|rowspan=2|{{SSBU|Mii Gunner}}||Dash attack||1.5
|rowspan=2|{{SSBU|Mii Gunner}}||Dash attack||1.5
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|rowspan=2|{{SSBU|Ridley}}||Rapid jab||5
|rowspan=2|{{SSBU|Ridley}}||Rapid jab||5
|-
|-
|[[Skewer]]||0.2<ref name="sweetspot"></ref>
|[[Skewer]]||0.2
|-
|-
|{{SSBU|Robin}}||Rapid jab||3
|{{SSBU|Robin}}||Rapid jab||3
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|{{SSBU|Roy}}||Dash attack||1.25
|{{SSBU|Roy}}||Dash attack||1.25
|-
|-
|{{SSBU|Ryu}}||[[Hadoken]]||1.2 (weak)<br>1.13 (medium)<br>1.06 (strong)<br>(all from {{SSBU|7.0.0}} onward)
|{{SSBU|Ryu}}||[[Hadoken]]||1.2 (weak)<br>1.13 (medium)<br>1.06 (strong)<ref>Added in update {{SSBU|7.0.0}}</ref>
|-
|-
|{{SSBU|Sephiroth}}||[[Blade Dash]]||0.5
|{{SSBU|Sephiroth}}||[[Blade Dash]]||0.5
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|Axe||1.1
|Axe||1.1
|-
|-
|rowspan=2|{{SSBU|Sonic}}||Dash attack||0.75 (clean; {{SSBU|9.0.0}} onward)<br>1.05 (late; 1.57 before 9.0.0)
|rowspan=2|{{SSBU|Sonic}}||Dash attack||0.75 (clean)<br>1.05 (late)<ref>1 and 1.57 prior to update {{SSBU|9.0.0}}</ref>
|-
|-
|[[Homing Attack]]||0.5
|[[Homing Attack]]||0.5
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|Forward tilt
|Forward tilt
|-
|-
|{{rollover|Neutral aerial|Includes forward and back aerial buffered out of a short hop|y}}
|{{rollover|Neutral aerial|includes forward and back aerial buffered out of a short hop|y}}
|-
|-
|{{SSBU|Squirtle}}||Dash attack (clean)||1.45
|{{SSBU|Squirtle}}||Dash attack (clean)||1.45

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