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| {{ArticleIcons|series=y|unofficial=y}} | | {{ArticleIcons|series=y|unofficial=y}} |
| :''Not to be confused with [[Shield break jump]], or jump [[out of shield]].'' | | :''Not to be confused with [[Shield break jump]], or jump [[out of shield]].'' |
| {{technical data|Needs values for 64, Melee, and Brawl}}
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| [[File:King Dedede Shield Jump Brawl.png|thumb|250px|{{SSBB|King Dedede}} breaking his shield, causing a shield jump in ''Brawl''.]] | | [[File:King Dedede Shield Jump Brawl.png|thumb|250px|{{SSBB|King Dedede}} breaking his shield, causing a shield jump in ''Brawl''.]] |
| A '''shield jump''' occurs when a fighter's [[shield]] is broken in any ''{{b|Super Smash Bros.|series}}'' game. The fighter is sent a short distance upward before falling back down. Fighters cannot be controlled during their shield jump or the [[stun]] they suffer afterward.
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| Shield jumps cannot be canceled or interrupted, as the character is [[intangible]] during the shield jump (except in ''Brawl''). If a fighter's shield breaks near a ledge, they may fall off the stage and be unable to recover. | | '''Shield jump''' is an aspect of every [[character]]'s [[shield]] in each ''{{b|Super Smash Bros.|series}}'' game. |
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| ==Shield jump height values== | | ==Overview== |
| ===''[[Super Smash Bros. 4]]''===
| | [[File:ShieldDeath.jpg|thumb|{{SSB4|Falco}} has been pushed off an edge.]] |
| {|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
| | Every attack in the ''Super Smash Bros.'' series can damage a shield. As the shield gets attacked, its size is gradually reduced until the shield eventually breaks, after which a shield jump occurs. The character is sent a small distance upward, then falls back to the ground; upon getting up, the character is also [[stun]]ned for some time, leaving them completely vulnerable to any and all attacks. In ''Smash 64'' only, the character also gives their [[Star KO]] scream. Shield break jumps cannot be cancelled out of in any capacity. Furthermore, if a character stands close to a ledge when their shield breaks, it is also possible for them to fall off the stage as they fall back down, leaving them completely [[helpless]]. |
| !data-sort-type="number"|Rank!!Character!!Shield jump height
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| |-
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| |'''1'''||{{CharHead|Jigglypuff|SSB4|hsize=20px}}||936.83905
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| |-
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| |'''2'''||{{CharHead|Falco|SSB4|hsize=20px}}||61.303986
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| |-
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| |'''3'''||{{CharHead|Greninja|SSB4|hsize=20px}}||55.884041
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| |-
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| |'''4'''||{{CharHead|Bayonetta|SSB4|hsize=20px}}||rowspan="2"|53.641396
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| |-
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| |'''4'''||{{CharHead|Zero Suit Samus|SSB4|hsize=20px}}
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| |-
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| |'''6'''||{{CharHead|Luigi|SSB4|hsize=20px}}||50.114208
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| |-
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| |'''7'''||{{CharHead|Diddy Kong|SSB4|hsize=20px}}||50.01783
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| |-
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| |'''8'''||{{CharHead|Rosalina & Luma|SSB4|hsize=20px}}||48.520573
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| |-
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| |'''9'''||{{CharHead|Sheik|SSB4|hsize=20px}}||47.378315
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| |-
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| |'''10'''||{{CharHead|R.O.B.|SSB4|hsize=20px}}||46.106945
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| |-
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| |'''11'''||{{CharHead|Lucario|SSB4|hsize=20px}}||rowspan="2"|45.646511
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| |-
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| |'''N/A'''||[[Mega Lucario]]
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| |-
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| |'''12'''||{{CharHead|Captain Falcon|SSB4|hsize=20px}}||45.298752
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| |-
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| |'''13'''||{{CharHead|Samus|SSB4|hsize=20px}}||44.899666
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| |-
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| |rowspan="4"|'''14-17'''||{{CharHead|Dr. Mario|SSB4|hsize=20px}}||rowspan="5"|44.1
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| |-
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| |{{CharHead|Mario|SSB4|hsize=20px}}
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| |-
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| |{{CharHead|Mii Brawler|SSB4|hsize=20px}}
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| |-
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| |{{CharHead|Ryu|SSB4|hsize=20px}}
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| |-
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| |'''N/A'''||{{CharHead|Mii Brawler|SSB4|hsize=20px}} (Multi-Man Smash)
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| |-
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| |'''18'''||{{CharHead|Yoshi|SSB4|hsize=20px}}||43.80624
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| |-
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| |'''19'''||{{CharHead|Palutena|SSB4|hsize=20px}}||43.590145
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| |-
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| |'''20'''||{{CharHead|Donkey Kong|SSB4|hsize=20px}}||43.487122
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| |-
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| |'''21'''||{{CharHead|Wii Fit Trainer|SSB4|hsize=20px}}||43.21534
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| |-
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| |'''22'''||{{CharHead|Sonic|SSB4|hsize=20px}}||42.488163
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| |-
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| |'''23'''||{{CharHead|Duck Hunt|SSB4|hsize=20px}}||42.367996
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| |-
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| |'''24'''||{{CharHead|Shulk|SSB4|hsize=20px}}||42.241882
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| |-
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| |'''25'''||{{CharHead|Ness|SSB4|hsize=20px}}||41.843109
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| |-
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| |'''26'''||{{CharHead|Bowser Jr.|SSB4|hsize=20px}}||41.762489
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| |-
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| |'''27'''||{{CharHead|Fox|SSB4|hsize=20px}}||41.616199
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| |-
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| |'''28'''||{{CharHead|Pac-Man|SSB4|hsize=20px}}||41.382965
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| |-
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| |'''29'''||{{CharHead|Toon Link|SSB4|hsize=20px}}||41.0252
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| |-
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| |rowspan="2"|'''30-31'''||{{CharHead|Lucina|SSB4|hsize=20px}}||rowspan="2"|40.849941
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| |-
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| |{{CharHead|Marth|SSB4|hsize=20px}}
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| |-
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| |'''N/A'''||{{CharHead|Mii Gunner|SSB4|hsize=20px}} (Multi-Man Smash)||40.67
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| |-
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| |'''32'''||{{CharHead|Mii Gunner|SSB4|hsize=20px}}||40.668427
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| |-
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| |'''33'''||{{CharHead|Olimar|SSB4|hsize=20px}}||40.652481
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| |-
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| |'''34'''||{{CharHead|Robin|SSB4|hsize=20px}}||40.316494
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| |-
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| |'''35'''||{{CharHead|King Dedede|SSB4|hsize=20px}}||40.315399
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| |-
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| |'''36'''||{{CharHead|Mega Man|SSB4|hsize=20px}}||rowspan="3"|39.83392
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| |-
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| |'''N/A'''||[[Giga Bowser]]
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| |-
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| |'''N/A'''||[[Warioman]]
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| |-
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| |'''37'''||{{CharHead|Bowser|SSB4|hsize=20px}}||39.607784
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| |-
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| |'''38'''||{{CharHead|Villager|SSB4|hsize=20px}}||39.44894
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| |-
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| |'''39'''||{{CharHead|Lucas|SSB4|hsize=20px}}||39.15
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| |-
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| |'''40'''||{{CharHead|Charizard|SSB4|hsize=20px}}||38.853573
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| |-
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| |'''41'''||{{CharHead|Zelda|SSB4|hsize=20px}}||38.295349
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| |-
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| |rowspan="2"|'''42-43'''||{{CharHead|Dark Pit|SSB4|hsize=20px}}||rowspan="2"|37.633354
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| |-
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| |{{CharHead|Pit|SSB4|hsize=20px}}
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| |-
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| |'''44'''||{{CharHead|Wario|SSB4|hsize=20px}}||37.033981
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| |-
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| |'''45'''||{{CharHead|Peach|SSB4|hsize=20px}}||36.442474
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| |-
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| |'''46'''||{{CharHead|Pikachu|SSB4|hsize=20px}}||36.197403
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| |-
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| |rowspan="3"|'''47-49'''||{{CharHead|Cloud|SSB4|hsize=20px}}||rowspan="3"|35.679428
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| |{{CharHead|Corrin|SSB4|hsize=20px}}
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| |-
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| |{{CharHead|Ike|SSB4|hsize=20px}}
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| |-
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| |'''50'''||{{CharHead|Meta Knight|SSB4|hsize=20px}}||35.135567
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| |-
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| |'''51'''||{{CharHead|Mr. Game & Watch|SSB4|hsize=20px}}||33.404976
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| |-
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| |'''52'''||{{CharHead|Mewtwo|SSB4|hsize=20px}}||32.5
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| |-
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| |'''53'''||{{CharHead|Roy|SSB4|hsize=20px}}||32
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| |'''54'''||{{CharHead|Little Mac|SSB4|hsize=20px}}||rowspan="2"|31.572279
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| |-
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| |'''N/A'''||[[Giga Mac]]
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| |-
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| |'''N/A'''||{{CharHead|Mii Swordfighter|SSB4|hsize=20px}} (Multi-Man Smash)||31.06
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| |rowspan="2"|'''55-56'''||{{CharHead|Link|SSB4|hsize=20px}}||rowspan="2"|31.059187
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| |-
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| |{{CharHead|Mii Swordfighter|SSB4|hsize=20px}}
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| |-
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| |'''57'''||{{CharHead|Ganondorf|SSB4|hsize=20px}}||30.969843
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| |-
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| |'''58'''||{{CharHead|Kirby|SSB4|hsize=20px}}||28.716846
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| |}
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| ===''[[Super Smash Bros. Ultimate]]''===
| | In ''Melee'', having one's shield broken by an opponent will reward them with the [[List of bonuses|Shattered Shield]] bonus, worth −1000 points, while breaking their own shield will reward them the Shield Stupidity bonus, worth −2000 points. Breaking another opponent's shield will reward the character the Shield Buster bonus, worth 2500 points. All of these bonuses can stack, and performing the required tasks multiple times will proportionally increase their value. |
| {|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
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| !data-sort-type="number"|Rank!!Character!!Shield jump height
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| |-
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| |'''1'''||{{CharHead|Jigglypuff|SSBU|hsize=20px}}||936.84
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| |-
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| |'''2'''||{{CharHead|Fox|SSBU|hsize=20px}}||58
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| |-
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| |rowspan="2"|'''3'''||{{CharHead|Greninja|SSBU|hsize=20px}}||rowspan="2"|52
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| |-
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| |{{CharHead|Mii Brawler|SSBU|hsize=20px}}
| |
| |-
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| |'''5'''||{{CharHead|Sheik|SSBU|hsize=20px}}||47.5
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| |-
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| |'''6'''||{{CharHead|Pichu|SSBU|hsize=20px}}||47
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| |-
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| |rowspan="3"|'''7'''||{{CharHead|Bayonetta|SSBU|hsize=20px}}||rowspan="3"|46
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| |-
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| |{{CharHead|Diddy Kong|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|Falco|SSBU|hsize=20px}}
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| |-
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| |'''10'''||{{CharHead|Ryu|SSBU|hsize=20px}}||45.5
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| |-
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| |'''11'''||{{CharHead|Captain Falcon|SSBU|hsize=20px}}||45.3
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| |-
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| |rowspan="3"|'''12'''||{{CharHead|Joker|SSBU|hsize=20px}}||rowspan="3"|45
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| |-
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| |{{CharHead|Young Link|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|Zero Suit Samus|SSBU|hsize=20px}}
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| |-
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| |rowspan="3"|'''15'''||{{CharHead|Inkling|SSBU|hsize=20px}}||rowspan="3"|44.1
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| |-
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| |{{CharHead|Ken|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|Mario|SSBU|hsize=20px}}
| |
| |-
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| |rowspan="2"|'''18'''||{{CharHead|Incineroar|SSBU|hsize=20px}}||rowspan="2"|44
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| |-
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| |{{CharHead|Wolf|SSBU|hsize=20px}}
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| |-
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| |'''20'''||{{CharHead|Palutena|SSBU|hsize=20px}}||43.59
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| |-
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| |rowspan="2"|'''21'''||{{CharHead|Donkey Kong|SSBU|hsize=20px}}||rowspan="2"|43.5
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| |-
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| |{{CharHead|Hero|SSBU|hsize=20px}}
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| |-
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| |'''23'''||{{CharHead|Terry|SSBU|hsize=20px}}||42.6
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| |-
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| |'''24'''||{{CharHead|Sephiroth|SSBU|hsize=20px}}||42.5
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| |-
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| |'''25'''||{{CharHead|Sora|SSBU|hsize=20px}}||42.4
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| |-
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| |'''26'''||{{CharHead|Shulk|SSBU|hsize=20px}}||42.24
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| |-
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| |'''27'''||{{CharHead|Ice Climbers|SSBU|hsize=20px}}||42.11
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| |-
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| |rowspan="5"|'''28'''||{{CharHead|Chrom|SSBU|hsize=20px}}||rowspan="5"|42
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| |-
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| |{{CharHead|Kazuya|SSBU|hsize=20px}}
| |
| |-
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| |{{CharHead|Lucario|SSBU|hsize=20px}}
| |
| |-
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| |{{CharHead|Mega Man|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|Roy|SSBU|hsize=20px}}
| |
| |-
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| |'''33'''||{{CharHead|Bowser Jr.|SSBU|hsize=20px}}||41.76
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| |-
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| |'''34'''||{{CharHead|Banjo & Kazooie|SSBU|hsize=20px}}||41.2
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| |-
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| |rowspan="3"|'''35'''||{{CharHead|Link|SSBU|hsize=20px}}||rowspan="3"|41
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| |-
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| |{{CharHead|Piranha Plant|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|R.O.B.|SSBU|hsize=20px}}
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| |-
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| |'''38'''||{{CharHead|Lucina|SSBU|hsize=20px}}||40.85
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| |-
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| |'''39'''||{{CharHead|Mii Gunner|SSBU|hsize=20px}}||40.67
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| |-
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| |rowspan="2"|'''40'''||{{CharHead|King Dedede|SSBU|hsize=20px}}||rowspan="2"|40.32
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| |-
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| |{{CharHead|Robin|SSBU|hsize=20px}}
| |
| |-
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| |rowspan="8"|'''42'''||{{CharHead|Corrin|SSBU|hsize=20px}}||rowspan="8"|40
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| |-
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| |{{CharHead|Dr. Mario|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|Duck Hunt|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|Ganondorf|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|Ridley|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|Toon Link|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|Wario|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|Wii Fit Trainer|SSBU|hsize=20px}}
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| |-
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| |rowspan="2"|'''50'''||{{CharHead|Bowser|SSBU|hsize=20px}}||rowspan="2"|39.61
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| |-
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| |{{CharHead|King K. Rool|SSBU|hsize=20px}}
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| |-
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| |rowspan="3"|'''52'''||{{CharHead|Cloud|SSBU|hsize=20px}}||rowspan="3"|39.5
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| |-
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| |{{CharHead|Richter|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|Simon|SSBU|hsize=20px}}
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| |-
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| |'''55'''||{{CharHead|Lucas|SSBU|hsize=20px}}||39.15
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| |-
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| |rowspan="5"|'''56'''||{{CharHead|Byleth|SSBU|hsize=20px}}||rowspan="5"|39
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| |-
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| |{{CharHead|Meta Knight|SSBU|hsize=20px}}
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| |-
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| |{{CharHead|Mii Swordfighter|SSBU|hsize=20px}}
| |
| |-
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| |{{CharHead|Snake|SSBU|hsize=20px}}
| |
| |-
| |
| |{{CharHead|Sonic|SSBU|hsize=20px}}
| |
| |-
| |
| |'''61'''||{{CharHead|Charizard|SSBU|hsize=20px}}||38.85
| |
| |-
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| |rowspan="4"|'''62'''||{{CharHead|Luigi|SSBU|hsize=20px}}||rowspan="4"|38
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| |-
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| |{{CharHead|Marth|SSBU|hsize=20px}}
| |
| |-
| |
| |{{CharHead|Mythra|SSBU|hsize=20px}}
| |
| |-
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| |{{CharHead|Pyra|SSBU|hsize=20px}}
| |
| |-
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| |rowspan="2"|'''66'''||{{CharHead|Dark Pit|SSBU|hsize=20px}}||rowspan="2"|37.63
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| |-
| |
| |{{CharHead|Pit|SSBU|hsize=20px}}
| |
| |-
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| |rowspan="6"|'''68'''||{{CharHead|Little Mac|SSBU|hsize=20px}}||rowspan="6"|37
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| |-
| |
| |{{CharHead|Mewtwo|SSBU|hsize=20px}}
| |
| |-
| |
| |{{CharHead|Min Min|SSBU|hsize=20px}}
| |
| |-
| |
| |{{CharHead|Ness|SSBU|hsize=20px}}
| |
| |-
| |
| |{{CharHead|Villager|SSBU|hsize=20px}}
| |
| |-
| |
| |{{CharHead|Yoshi|SSBU|hsize=20px}}
| |
| |-
| |
| |rowspan="2"|'''74'''||{{CharHead|Daisy|SSBU|hsize=20px}}||rowspan="2"|36.44
| |
| |-
| |
| |{{CharHead|Peach|SSBU|hsize=20px}}
| |
| |-
| |
| |'''76'''||{{CharHead|Pikachu|SSBU|hsize=20px}}||36.2
| |
| |-
| |
| |rowspan="4"|'''77'''||{{CharHead|Dark Samus|SSBU|hsize=20px}}||rowspan="4"|36
| |
| |-
| |
| |{{CharHead|Pac-Man|SSBU|hsize=20px}}
| |
| |-
| |
| |{{CharHead|Samus|SSBU|hsize=20px}}
| |
| |-
| |
| |{{CharHead|Zelda|SSBU|hsize=20px}}
| |
| |-
| |
| |rowspan="3"|'''81'''||{{CharHead|Ike|SSBU|hsize=20px}}||rowspan="3"|35.68
| |
| |-
| |
| |{{CharHead|Ivysaur|SSBU|hsize=20px}}
| |
| |-
| |
| |{{CharHead|Squirtle|SSBU|hsize=20px}}
| |
| |-
| |
| |'''84'''||{{CharHead|Steve|SSBU|hsize=20px}}||35.6
| |
| |-
| |
| |rowspan="3"|'''85'''||{{CharHead|Isabelle|SSBU|hsize=20px}}||rowspan="3"|35
| |
| |-
| |
| |{{CharHead|Mr. Game & Watch|SSBU|hsize=20px}}
| |
| |-
| |
| |{{CharHead|Olimar|SSBU|hsize=20px}}
| |
| |-
| |
| |'''88'''||{{CharHead|Kirby|SSBU|hsize=20px}}||34
| |
| |-
| |
| |'''89'''||{{CharHead|Rosalina & Luma|SSBU|hsize=20px}}||33
| |
| |}
| |
|
| |
|
| ==Jigglypuff's shield jump== | | ==Jigglypuff's shield jump== |
| [[File:Jigglypuff Shield Break.gif|thumb|200px|[[Jigglypuff]]'s high shield jump.]]
| | [[Jigglypuff]] has the most notable shield jump of all the characters in the series. In all five of its appearances, breaking Jigglypuff's shield will cause it to shield jump extremely high, due to incurring a large amount of knockback from the break. Under most circumstances, Jigglypuff will invariably pass the upper blast line and be KO'd. The only way to prevent this is to either have a ceiling stop Jigglypuff's shield jump or for another character to inflict knockback as it is being sent flying away; the extreme speed of Jigglypuff's jump, however, makes the former a more likely possibility for stopping the self-destruct. If the shield jump is stopped by a ceiling, it cannot be [[tech]]ed. |
| [[Jigglypuff]] has the most notable shield jump out of every character. In every ''Smash Bros.'' title, breaking Jigglypuff's shield makes it shield jump extremely high, due to a large amount of knockback from the break. Under most circumstances, Jigglypuff passes the upper blast line and gets [[KO]]ed. This can only be prevented by an overhead obstruction or if another character inflicts knockback on Jigglypuff as it flies. | |
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| |
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| Due to changes with the upper blast line's behaviour in ''Smash 4'', Jigglypuff can only be Blast KO'd, unless it is [[Poison Mushroom|tiny]] on a large stage like [[Palutena's Temple]]. Star KOs or Screen KOs are mostly ineffective against Jigglypuff from a shield jump because of its jumping speed. This appears to have been reverted in ''Ultimate''. | | Due to changes the upper blast line's behaviour in ''Smash 4'', Jigglypuff cannot be Star KO'd or Screen KO'd by a shield jump due to its speed when jumping and is instead always Blast KO'd. This appears to have been reverted in ''Ultimate''. |
|
| |
|
| It is never officially explained within the games why Jigglypuff has a high shield jump.
| | The reason for Jigglypuff's high shield jump has never been explained within the games or related material. |
|
| |
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| ===Advantages=== | | ===Advantages=== |
| The first noticeable advantage is in ''[[Super Smash Bros. Melee|Melee]]''{{'}}s [[Adventure Mode]], when the player has to escape the [[Brinstar Escape Shaft|exploding Brinstar]]. This stage consists of a vertical climb, which can be completed a lot faster from shield jumping. However, as this technique requires shield breaking, the Shield Stupidity [[List of bonuses|bonus]], worth -2000 points, is awarded to the player. The shield jump enables {{SSBB|Jigglypuff}} to reach areas in ''[[Super Smash Bros. Brawl|Brawl]]''{{'}}s [[Subspace Emissary]] that few others could, and complete stages, such as [[Glacial Peak]], in record time. | | The first noticeable advantage became clear in ''[[Melee]]''{{'}}s [[Adventure Mode]], when the player has to escape the [[Brinstar Escape Shaft|exploding Brinstar]]. Consisting of a vertical climb, the time taken to complete the level can be reduced greatly by using the shield jump. However, as this technique requires shield breaking, the Shield Stupidity [[List of bonuses|bonus]], worth -2000 points, is awarded to the player. The shield jump can also allow {{SSBB|Jigglypuff}} to reach places in ''[[Brawl]]'''s [[Subspace Emissary]] few others could, and complete stages, such as [[Glacial Peak]], in record time. |
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| ====[[Custom stage]]s in ''Brawl''==== | | ====[[Custom stage]]s in ''Brawl''==== |
| ''Brawl''{{'}}s introduction of [[Stage Builder|custom stages]] created a new use for shield jumping: a [[platform]] high above the main battlefield can provide Jigglypuff a spot that few other characters can reach or hit with ranged [[attack]]s. Only {{SSBB|Pit}} and {{SSBB|R.O.B.}} can reach a similar height normally. Jigglypuff can be potentially threatened by {{SSBB|Meta Knight}} and {{SSBB|Kirby}}'s [[throw]]s, and other characters can use the [[bomb jump]]. | | ''Brawl'''s introduction of custom stages created a new use for shield jumping: a [[platform]] high above the main battlefield that provides Jigglypuff with a camping spot that few other characters can reach or even hit with ranged [[attack]]s. Only {{SSBB|Pit}} and {{SSBB|R.O.B.}} can reach a similar height normally, although {{SSBB|Meta Knight}} and {{SSBB|Kirby}}, using their [[throw]]s, and other characters, using [[bomb jump]]s can also potentially threaten Jigglypuff. |
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| ===The Super Jiggly Jump=== | | ===The Super Jiggly Jump=== |
| When Jigglypuff's shield breaks, it flies upward with its hitstun animation for a period of time. During this period, Jigglypuff can be KOed from the upper blast zone. If Jigglypuff does not reach the upper blast line until after this period, it continues to fly upwards and beyond the blast line as if it had simply jumped very high. This move is easiest to perform on a ceiling that Jigglypuff only gets stuck on for a short period of time, or with accurate timing as it is pushed away from the ceiling.
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| One easy way of doing this is on the ''Brawl'' stage [[New Pork City]]. For this to be executed, Jigglypuff must stand along the right side of the floating structure closest to the middle and shield until it jumps. If Jigglypuff is close enough to the right wall, it skims the wall and continues to be KOed. If a character uses either the [[Mushroom]] or the [[Poison Mushroom]], it may possibly escape the stun as it reverts to normal size. This enables the player to move freely during the fall.
| | When Jigglypuff's shield breaks, there is a period of time while it is flying upwards when it is in its hitstun animation, and it is during this period that Jigglypuff can be KOed from the upper blast zone. If, for any reason, Jigglypuff does not reach the upper blast line until after this period, it will continue flying upwards beyond the blast line as if it had simply jumped really high. This is easiest to do with a ceiling that Jigglypuff will only be stuck on for a short period of time, or by pushing it away from the ceiling at the right time. |
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| It can also be performed underneath certain blocks in the [[Mushroomy Kingdom]] stage.
| | One easy way of doing this is on the ''Super Smash Bros. Brawl'' stage [[New Pork City]]. For this to be executed, Jigglypuff must stand along the right side of the floating structure closest to the middle and shield until it jumps. If Jigglypuff is close enough to the right wall, it will skim the wall and continue flying without getting [[KO]]ed. If either mushroom is used during this time, escaping the stun when turning back to normal size is possible, thus enabling the player to move freely during the fall. |
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| ==Trivia==
| | It can also be performed while standing under certain blocks in the [[Mushroomy Kingdom]] stage. |
| *In ''Smash 64'', {{SSB|Kirby}}, {{SSB|Pikachu}}, and {{SSB|Jigglypuff}} use their Star KO voice clips when their shield is broken; all other characters use one of their voice clips for taking heavy knockback.
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| *In ''Melee'' and ''Ultimate'', voice clips when shields are broken will repeat rather than playing once.
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| *If a shield is broken in the last 5 seconds of a match, the intangibility is not given.
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| ==Gallery== | | ==Gallery== |
| <gallery> | | <gallery> |
| Mario Sheild break SSBM.gif|thumb|250px|{{SSBM|Mario}} shield jumps before he gets stunned in ''Melee''. | | File:Mario Sheild break SSBM.gif|thumb|250px|{{SSBM|Mario}} in [[SSBM]] shield jumping before getting stunned. |
| SSB64 Jigglypuff Shield Break.gif|thumb|{{SSB|Captain Falcon}} breaks {{SSB|Jigglypuff}}'s shield in ''Smash 64'', causing it to do an extremely high jump and get [[Star KO]]'d. | | File:SSB64 Jigglypuff Shield Break.gif|thumb|{{SSB|Captain Falcon}} breaks {{SSB|Jigglypuff}}'s shield in ''Smash 64'', causing it to do an extremely high jump and get [[Star KO]]'d. |
| Jigglypuff shield jump camping stage.jpg|thumb|Jigglypuff can be seen in the top-right corner, high above the other fighters. | | File:Jigglypuff shield jump camping stage.jpg|thumb|Jigglypuff can be seen in the top-right corner, high above the other fighters. |
| Shieldjumper.gif|thumb|200px|Jigglypuff's shield jump's usefulness in the [[Brinstar Escape Shaft]] in ''Melee''{{'}}s [[Adventure Mode]]. | | File:Shieldjumper.gif|thumb|200px|Jigglypuff's shield jump's usefulness in the [[Brinstar Escape Shaft]] in ''[[Super Smash Bros. Melee]]''{{'}}s [[Adventure Mode]]. |
| Mario_Shield_Jump_SSB4.jpg|thumb|250px|{{SSB4|Mario}} in ''SSB4'', having just broken his shield. | | File:Mario_Shield_Jump_SSB4.jpg|thumb|250px|{{SSB4|Mario}} in [[SSB4]], having just broken his shield. |
| </gallery> | | </gallery> |
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| ===Videos=== | | ===Videos=== |
| ====''Smash 64''==== | | ====''Smash 64''==== |
| {{#widget:YouTube|id=4D1_V6Y2s2k}}
| | <youtube>4D1_V6Y2s2k</youtube> |
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| ====''Melee''==== | | ====''Melee''==== |
| {{#widget:YouTube|id=cMYxIIE4vWc}}
| | <youtube>cMYxIIE4vWc</youtube> |
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| [[Category:Game controls]] | | [[Category:Game controls]] |
| {{AllGames|Techniques}}
| | [[Category:Techniques (SSB)]] |
| | [[Category:Techniques (SSBM)]] |
| | [[Category:Techniques (SSBB)]] |
| [[Category:Character-specific terminology]] | | [[Category:Character-specific terminology]] |