Editing Shield damage

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{{ArticleIcons|series=y}}
{{ArticleIcons|allgames=y}}
{{incomplete|Needs Ultimate data}}
'''Shield damage''' is an effect that certain attacks in the ''{{b|Super Smash Bros.|series}}'' games have. While they are mostly normal attacks, they deal bonus damage when their hitboxes connect with a [[shield]]. For example, Donkey Kong's Headbutt will do more damage to an opponent's shield than his forward smash since its hitbox has shield damage, despite his forward smash containing a much more damaging hitbox. The [[Fan]] and Marth's [[Shield Breaker]] are the most well-known examples of attacks that do significant shield damage. Quite a few attacks deal extra shield damage, but most such attacks do not have a high value for it.
'''Shield damage''' is an effect that certain attacks in the ''{{b|Super Smash Bros.|series}}'' games have. All [[hitbox]]es have a shield damage value, which will additively change the damage dealt to shields. For most attacks, this value is set as 0, however, for some attacks, this value can be either a positive or negative number, adding or subtracting from the damage the attack deals to shields. For example, Donkey Kong's Headbutt will do more damage to an opponent's shield than his forward smash since its hitbox has high shield damage, despite his forward smash having higher base damage. The [[Fan]] and Marth's [[Shield Breaker]] are the most well-known examples of attacks that do significant shield damage. Quite a few attacks deal extra shield damage, but most such attacks do not have a high value for it.


Some attacks have the opposite effect: they have negative shield damage, dealing less damage to shields than to characters. This concept was used for a few moves in the original ''SSB'', but removed for all except the [[Home-Run Bat]] in ''Melee'', and no known attacks use it in ''Brawl'' or ''SSB4''. ''Ultimate'' reintroduces the concept as a significantly more widespread mechanic, particularly for [[projectile]]s after update version 3.0.0.
There is a small minority of attacks that have the opposite effect: they deal less damage to shields than characters. This appears to only be present in ''[[Smash 64]]'', though it's likely that the effect exists in the other three games and is simply not used by anything.
 
Bonus shield damage is generally fixed; it is not increased by charging a smash attack, nor does it decrease when an attack is [[stale]].


Attacks listed below contain attacks with shield damage. Unless stated otherwise, the entire attack has the effect.
Attacks listed below contain attacks with shield damage. Unless stated otherwise, the entire attack has the effect.
Line 17: Line 14:
|All characters but {{SSB|Link}}||Floor attacks||1
|All characters but {{SSB|Link}}||Floor attacks||1
|-
|-
|rowspan="3"|{{SSB|Mario}}||Dash attack||rowspan="3"|1
|rowspan="3"|{{SSB|Mario}}||Dash attack||1
|-
|-
|Back throw (collision)
|Back throw (collision)||1
|-
|-
|[[Fireball]]
|[[Fireball]]||1
|-
|-
|rowspan="2"|{{SSB|Luigi}}||Back throw (collision)||rowspan="2"|1
|rowspan="2"|{{SSB|Luigi}}||Back throw (collision)||1
|-
|-
|[[Fireball]]
|[[Fireball]]||1
|-
|-
|rowspan="2"|{{SSB|Yoshi}}||[[Egg Throw]]||6
|rowspan="2"|{{SSB|Yoshi}}||[[Egg Throw]]||6
Line 31: Line 28:
|[[Yoshi Bomb]] (stars)||-3
|[[Yoshi Bomb]] (stars)||-3
|-
|-
|rowspan="8"|{{SSB|Donkey Kong}}||Dash attack||rowspan="2"|1
|rowspan="8"|{{SSB|Donkey Kong}}||Dash attack||1
|-
|-
|Forward smash
|Forward smash||1
|-
|-
|Up smash||4
|Up smash||4
Line 47: Line 44:
|[[Hand Slap]]||-4
|[[Hand Slap]]||-4
|-
|-
|Link||[[Boomerang]]||1
|{{SSBB|Link}}||[[Boomerang]]||1
|-
|-
|rowspan="3"|{{SSBB|Samus}}||Dash attack||rowspan="2"|1
|rowspan="3"|{{SSBB|Samus}}||Dash attack||1
|-
|-
|Up smash (each hit)
|Up smash (each hit)||1
|-
|-
|[[Screw Attack]] (each hit)||3
|[[Screw Attack]] (each hit)||3
|-
|-
|rowspan="4"|{{SSB|Kirby}}*||Dash attack||rowspan="2"|1
|rowspan="4"|{{SSB|Kirby}}*||Dash attack||1
|-
|-
|Forward smash
|Forward smash||1
|-
|-
|[[Falcon Punch]]||0
|[[Falcon Punch]]||0
Line 63: Line 60:
|[[Final Cutter]] (wave)||1
|[[Final Cutter]] (wave)||1
|-
|-
|rowspan="3"|{{SSB|Fox}}||Dash attack||rowspan="2"|1
|rowspan="3"|{{SSBB|Fox}}||Dash attack||1
|-
|-
|Back throw (hit 1)
|Back throw (hit 1)||1
|-
|-
|[[Fire Fox]]||5
|[[Fire Fox]]||5
|-
|-
|rowspan="3"|{{SSB|Pikachu}}||[[Thunder Jolt]]||rowspan="2"|1
|rowspan="3"|{{SSB|Pikachu}}||[[Thunder Jolt]]||1
|-
|-
|{{b|Thunder|Pokémon}} (bolt)
|{{b|Thunder|Pokémon}} (bolt)||1
|-
|-
|Thunder (connected blast)||2
|Thunder (connected blast)||2
|-
|-
|rowspan="3"|{{SSB|Jigglypuff}}||Dash attack||rowspan="2"|1
|rowspan="3"|{{SSB|Jigglypuff}}||Dash attack||1
|-
|-
|Forward smash
|Forward smash||1
|-
|-
|[[Pound]]||20
|[[Pound]]||20
|-
|-
|rowspan="4"|{{SSB|Captain Falcon}}||Dash attack||1
|rowspan="4"|{{SSBB|Captain Falcon}}||Dash attack||1
|-
|-
|[[Falcon Punch]] (air)||rowspan="2"|4
|[[Falcon Punch]] (air)||4
|-
|-
|[[Falcon Kick]] (clean)
|[[Falcon Kick]] (clean)||4
|-
|-
|Falcon Kick (late)||2
|Falcon Kick (late)||2
|-
|-
|rowspan="6"|{{SSB|Ness}}||Dash attack||rowspan="6"|1
|rowspan="6"|{{SSBB|Ness}}||Dash attack||1
|-
|-
|Forward air (clean)
|Forward air (clean)||1
|-
|-
|Forward throw (hit 1)
|Forward throw (hit 1)||1
|-
|-
|Back throw (hit 1)
|Back throw (hit 1)||1
|-
|-
|[[PK Fire]]
|[[PK Fire]]||1
|-
|-
|[[PK Thunder]] (projectile)
|[[PK Thunder]] (projectile)||1
|-
|-
|rowspan="4"|[[Fan]]||Neutral swing||10
|rowspan="4"|[[Fan]]||Neutral swing||10
Line 119: Line 116:


==List of shield damage attacks in ''[[Melee]]''==
==List of shield damage attacks in ''[[Melee]]''==
<!--NOTE: In April 2021, it was discovered that shield damage for projectiles has been read incorrectly from the data. Please consult an expert before editing this page to match another page - it is more likely that this page is correct and that other page is not.-->
{{incomplete|Missing most items and Hands}}
{|class="wikitable" align="center"
{|class="wikitable" align="center"
|-
|-
Line 127: Line 124:
|-
|-
|[[Floor Recovery|Floor attack]]||1
|[[Floor Recovery|Floor attack]]||1
|-
|rowspan="2"|{{SSBM|Mario}}||Dash attack||1
|-
|[[Cape]]||4
|-
|rowspan="3"|{{SSBM|Luigi}}||Forward smash||5
|-
|[[Green Missile]]||4
|-
|Taunt||1
|-
|rowspan="2"|{{SSBM|Dr. Mario}}||Dash attack||1
|-
|[[Super Sheet]]||4
|-
|rowspan="4"|{{SSBM|Peach}}||Up smash||4
|-
|[[Toad]]||5
|-
|[[Peach Bomber]] (regular)||3
|-
|Peach Bomber (smash)||5
|-
|-
|rowspan="3"|{{SSBM|Bowser}}||Dash attack||1
|rowspan="3"|{{SSBM|Bowser}}||Dash attack||1
Line 134: Line 153:
|[[Bowser Bomb]]||5
|[[Bowser Bomb]]||5
|-
|-
|rowspan="2"|{{SSBM|Captain Falcon}}||Dash attack||1
|rowspan="3"|{{SSBM|Yoshi}}||[[Egg Throw]]||3
|-
|[[Yoshi Bomb]] (drop)||10
|-
|-
|[[Raptor Boost]]||2
|Yoshi Bomb (stars)||3
|-
|-
|rowspan="9"|{{SSBM|Donkey Kong}}||Dash attack||1
|rowspan="9"|{{SSBM|Donkey Kong}}||Dash attack||1
|-
|Forward smash||1
|-
|-
|Up smash||4
|Up smash||4
|-
|-
|Down smash||1
|Down smash||1
|-
|Forward smash||1
|-
|-
|Forward air (arms)||1
|Forward air (arms)||1
Line 156: Line 177:
|[[Hand Slap]] (each hit)||1
|[[Hand Slap]] (each hit)||1
|-
|-
|rowspan="2"|{{SSBM|Dr. Mario}}||Dash attack||1
|rowspan="3"|{{SSBM|Link}}||Forward throw (hit 1)||1
|-
|-
|[[Super Sheet]]||4
|Back throw (hit 1)||1
|-
|-
|rowspan="3"|{{SSBM|Fox}}||Dash attack||1
|Down throw (hit 1)||1
|-
|-
|Forward throw (hit 1)||1
|rowspan="3"|{{SSBM|Young Link}}||Forward throw (hit 1)||1
|-
|-
|[[Fire Fox]] (launch)||5
|Back throw (hit 1)||1
|-
|-
|rowspan="3"|{{SSBM|Falco}}||Dash attack||1
|Down throw (hit 1)||1
|-
|-
|Forward throw (hit 1)||1
|rowspan="2"|{{SSBM|Sheik}}||Dash attack||1
|-
|-
|[[Fire Bird]]||5
|Up smash (hit 1)||4
|-
|-
|rowspan="3"|{{SSBM|Ganondorf}}||Dash attack||1
|rowspan="3"|{{SSBM|Ganondorf}}||Dash attack||1
Line 178: Line 199:
|[[Wizard's Foot]] (not the landing)||10
|[[Wizard's Foot]] (not the landing)||10
|-
|-
|rowspan="3"|[[Giga Bowser]]||Dash attack (hit 1)||1
|rowspan="4"|{{SSBM|Samus}}||[[Charge Shot]] (fully charged)||1
|-
|[[Missile|Super Missile]]||2
|-
|[[Screw Attack]] (each hit)||3
|-
|-
|[[Whirling Fortress]] (hit 1)||3
|[[Bomb (Samus)|Bomb]] (each hit)||3
|-
|-
|[[Bowser Bomb]]||28
|rowspan="4"|{{SSBM|Kirby}}**||[[Shield Breaker]] (not fully charged)||16
|-
|-
|rowspan="2"|{{SSBM|Ice Climbers}}||Forward throw (hit 1)||1
|Shield Breaker (fully charged)||30
|-
|-
|Up throw (hit 1)||1
|[[Flare Blade]] (not fully charged)||16
|-
|-
|rowspan="2"|{{SSBM|Jigglypuff}}||Forward throw (hit 1)||1
|Flare Blade (fully charged)||30
|-
|-
|[[Pound]]||20
|rowspan="3"|{{SSBM|Fox}}||Dash attack||1
|-
|-
|rowspan="5"|{{SSBM|Kirby}}**||[[Flare Blade]] (not fully charged)||16
|Forward throw (hit 1)||1
|-
|-
|Flare Blade (fully charged)||30
|[[Fire Fox]] (launch)||5
|-
|-
|[[Shield Breaker]] (not fully charged)||16
|rowspan="3"|{{SSBM|Falco}}||Dash attack||1
|-
|-
|Shield Breaker (fully charged)||30
|Forward throw (hit 1)||1
|-
|-
|[[Toad]]||10
|[[Fire Bird]]||5
|-
|-
|rowspan="3"|{{SSBM|Link}}||Forward throw (hit 1)||1
|rowspan="6"|{{SSBM|Pikachu}}||Forward throw (hits 1-4)||1
|-
|-
|Back throw (hit 1)||1
|Up throw (hit 1)||1
|-
|-
|Down throw (hit 1)||1
|Down throw (hit 1)||1
|-
|-
|rowspan="3"|{{SSBM|Luigi}}||Forward smash||5
|[[Skull Bash]]||4
|-
|-
|[[Green Missile]]||4
|[[Quick Attack]] (each hit)||5
|-
|-
|Taunt||1
|{{b|Thunder|Pokémon}} (connected blast)||2
|-
|-
|rowspan="2"|{{SSBM|Mario}}||Dash attack||1
|rowspan="2"|{{SSBM|Jigglypuff}}||Forward throw (hit 1)||1
|-
|-
|[[Cape]]||4
|[[Pound]]||20
|-
|-
|rowspan="5"|{{SSBM|Marth}}||[[Shield Breaker]] (not fully charged tip)||38
|rowspan="5"|{{SSBM|Pichu}}||Forward throw (hits 1-4)||1
|-
|-
|Shield Breaker (not fully charged blade)||30
|Up throw (hit 1)||1
|-
|-
|Shield Breaker (fully charged)||60
|Down throw (hit 1)||1
|-
|-
|[[Dancing Blade]] (second hit low, third hit,<br>fouth hit high, fourth hit low tip)||1
|[[Skull Bash]]||4
|-
|-
|Dancing Blade (fourth hit side)||2
|{{b|Thunder|Pokémon}} (connected blast)||2
|-
|-
|rowspan="2"|{{SSBM|Mewtwo}}||Dash attack||1
|rowspan="2"|{{SSBM|Mewtwo}}||Dash attack||1
|-
|-
|[[Shadow Ball]] (fully charged)||3
|[[Shadow Ball]] (fully charged)||1
|-
|-
|rowspan="2"|{{SSBM|Mr. Game & Watch}}||Dash attack||1
|rowspan="2"|{{SSBM|Captain Falcon}}||Dash attack||1
|-
|-
|[[Judge]] (#3)||20
|[[Raptor Boost]]||2
|-
|-
|rowspan="2"|{{SSBM|Ness}}||Dash attack (all but tip of clean hit)||1
|rowspan="2"|{{SSBM|Ness}}||Dash attack (all but tip of clean hit)||1
Line 240: Line 265:
|Forward air (each hit)||1
|Forward air (each hit)||1
|-
|-
|rowspan="4"|{{SSBM|Peach}}||Up smash||4
|rowspan="2"|{{SSBM|Ice Climbers}}||Forward throw (hit 1)||1
|-
|[[Toad]]||5
|-
|[[Peach Bomber]] (regular)||6
|-
|Peach Bomber (smash)||10
|-
|rowspan="6"|{{SSBM|Pichu}}||Forward throw (hits 1-4)||1
|-
|-
|Up throw (hit 1)||1
|Up throw (hit 1)||1
|-
|-
|Down throw (hit 1)||1
|rowspan="5"|{{SSBM|Marth}}||[[Shield Breaker]] (not fully charged tip)||38
|-
|-
|[[Thunder Jolt]]||1
|Shield Breaker (not fully charged blade)||30
|-
|-
|[[Skull Bash]]||4
|Shield Breaker (fully charged)||60
|-
|-
|{{b|Thunder|Pokémon}} (connected blast)||2
|[[Dancing Blade]] (second hit low, third hit,<br>fouth hit high, fourth hit low tip)||1
|-
|-
|rowspan="7"|{{SSBM|Pikachu}}||Forward throw (hits 1-4)||1
|Dancing Blade (fourth hit side)||2
|-
|Up throw (hit 1)||1
|-
|Down throw (hit 1)||1
|-
|[[Thunder Jolt]]||1
|-
|[[Skull Bash]]||4
|-
|[[Quick Attack]] (each hit)||5
|-
|{{b|Thunder|Pokémon}} (connected blast)||2
|-
|-
|rowspan="4"|{{SSBM|Roy}}||[[Flare Blade]] (not fully charged)||1
|rowspan="4"|{{SSBM|Roy}}||[[Flare Blade]] (not fully charged)||1
Line 282: Line 287:
|Double-Edge Dance (fourth hit side)||2
|Double-Edge Dance (fourth hit side)||2
|-
|-
|rowspan="5"|{{SSBM|Samus}}||[[Charge Shot]] (fully charged)||3
|rowspan="2"|{{SSBM|Mr. Game & Watch}}||Dash attack||1
|-
|-
|[[Missile]] (homing)||1
|[[Judge]] #3||20
|-
|Missile (Super)||5
|-
|[[Screw Attack]] (each hit)||3
|-
|[[Bomb (Samus)|Bomb]] (each hit)||6
|-
|rowspan="3"|{{SSBM|Sheik}}||Dash attack||1
|-
|Up smash (hit 1)||4
|-
|All throws (hit 1)||1
|-
|rowspan="3"|{{SSBM|Yoshi}}||[[Egg Throw]]||6
|-
|[[Yoshi Bomb]] (drop)||10
|-
|Yoshi Bomb (stars)||6
|-
|rowspan="3"|{{SSBM|Young Link}}||Forward throw (hit 1)||1
|-
|Back throw (hit 1)||1
|-
|Down throw (hit 1)||1
|-
|Male Wireframe||Dash attack||1
|-
|-
|rowspan="3"|[[Beam Sword]]||Neutral swing||2
|rowspan="3"|[[Beam Sword]]||Neutral swing||2
Line 317: Line 296:
|-
|-
|Smash swing||6
|Smash swing||6
|-
|[[Container]]s||Impact or explosion||0, 1, or 2***
|-
|-
|rowspan="4"|[[Fan]]||Neutral swing||10
|rowspan="4"|[[Fan]]||Neutral swing||10
Line 327: Line 304:
|-
|-
|Smash swing||100
|Smash swing||100
|-
|[[Flipper]]||Active||1
|-
|-
|rowspan="3"|[[Home-Run Bat]]||Neutral swing||2
|rowspan="3"|[[Home-Run Bat]]||Neutral swing||2
Line 334: Line 309:
|Tilt swing||4
|Tilt swing||4
|-
|-
|Smash swing||-9
|Smash swing||119
|-
|-
|rowspan="4"|[[Lip's Stick]]||Neutral swing||2
|rowspan="3"|[[Lip's Stick]]||Neutral swing||2
|-
|-
|Tilt swing||4
|Tilt swing||4
Line 342: Line 317:
|Smash swing||6
|Smash swing||6
|-
|-
|Projectile||1
|[[Mr. Saturn]]||Thrown||21
|-
|-
|[[Mr. Saturn]]||Thrown||42
|rowspan="3"|[[Giga Bowser]]||Dash attack (hit 1)||1
|-
|-
|rowspan="3"|[[Parasol]]||Neutral swing||2
|[[Whirling Fortress]] (hit 1)||3
|-
|-
|Tilt swing||4
|[[Bowser Bomb]]||28
|-
|Smash swing||6
|-
|rowspan="2"|[[Poké Ball]]||[[Blastoise]] (body)||4
|-
|[[Snorlax]] (drop)||20
|-
|rowspan="2"|{{b|Screw Attack|item}}||Screw impact||30
|-
|Screw jump (each hit)||3
|-
|rowspan="4"|[[Star Rod]]||Neutral swing||2
|-
|Tilt swing||4
|-
|Smash swing||6
|-
|Projectile||1
|-
|[[Warp Star]]||Explosion||10
|-
|rowspan="22"|{{SSBM|Crazy Hand}}***||Applause (init, swipes 1-2)||10
|-
|Applause (swipes 3-6, all claps)||20
|-
|Bomb (explosion)||5
|-
|Big Slap||20
|-
|Cross Punch (impact clean)||20
|-
|Finger Drill (each hit)||1
|-
|Floor Sweep||20
|-
|Flying Punch||30
|-
|Flying Slap (clean center)||40
|-
|Flying Slap (otherwise)||10
|-
|Jetstream (start wrist)||1
|-
|Jetstream (start hand)||10
|-
|Jetstream (flight)||20
|-
|Jetstream (end)||10
|-
|Power Punch||20
|-
|Power Slap||25
|-
|Sandwich Punch||30
|-
|Spasm||20
|-
|Spider Walk||20
|-
|Tri-Poke (base)||1
|-
|Tri-Poke (hits 1-2 tip)||26
|-
|Tri-Poke (hit 3 tip)||40
|-
|rowspan="17"|{{SSBM|Master Hand}}***||Applause (last hit)||1
|-
|Big Slap||1
|-
|Finger Drill (each hit)||1
|-
|Finger Walk (fingers)||1
|-
|Finger Walk (wrist)||10
|-
|Finger Walk (kick)||20
|-
|Floor Sweep||1
|-
|Flying Punch||20
|-
|Flying Slap (clean)||25
|-
|Flying Slap (all but clean)||20
|-
|Jetstream (start wrist)||1
|-
|Jetstream (start hand)||10
|-
|Jetstream (flight)||20
|-
|Power Punch||10
|-
|Power Slap||4
|-
|Tri-Poke (base)||1
|-
|Tri-Poke (tip)||26
|}
|}


<nowiki>*</nowiki>Yoshi's and Pikachu's edge attacks do not have extra shield damage.
<nowiki>*</nowiki>Yoshi's and Pikachu's edge attacks do not do shield damage.


<nowiki>**</nowiki>Copy abilities not mentioned are the same as their originals.
<nowiki>**</nowiki>Copy abilities not mentioned are the same as their originals.
<nowiki>***</nowiki>It is currently unclear which containers match which shield damage values.
<nowiki>****</nowiki>Boss and stage hitbox details are not 100% confirmed accurate.


==List of shield damage attacks in ''[[Brawl]]''==
==List of shield damage attacks in ''[[Brawl]]''==
Line 463: Line 336:
!&nbsp;!!Attack!!Value
!&nbsp;!!Attack!!Value
|-
|-
|rowspan="2"|Most characters*||[[Ledge Recovery|Edge attack]]||rowspan="2"|1
|rowspan="2"|Most characters*||[[Ledge Recovery|Edge attack]]||1
|-
|-
|[[Floor Recovery|Floor attack]]
|[[Floor Recovery|Floor attack]]||1
|-
|-
|rowspan="2"|{{SSBB|Mario}}||Dash attack||1
|rowspan="2"|{{SSBB|Mario}}||Dash attack||1
Line 485: Line 358:
|rowspan="16"|[[Giga Bowser (Final Smash)|Giga Bowser]]||Neutral attack||5
|rowspan="16"|[[Giga Bowser (Final Smash)|Giga Bowser]]||Neutral attack||5
|-
|-
|Forward tilt (angled side)||rowspan="2"|15
|Forward tilt (angled side)||15
|-
|-
|Up tilt
|Up tilt||15
|-
|-
|Down tilt (hit 1)||10
|Down tilt (hit 1)||10
Line 501: Line 374:
|Down smash (last hit)||15
|Down smash (last hit)||15
|-
|-
|Forward smash||rowspan="5"|20
|Forward smash||20
|-
|-
|Neutral air
|Neutral air||20
|-
|-
|Forward air
|Forward air||20
|-
|-
|Back air
|Back air||20
|-
|-
|Up air
|Up air||20
|-
|-
|[[Whirling Fortress]] (hit 1)||3
|[[Whirling Fortress]] (hit 1)||3
Line 519: Line 392:
|[[Yoshi Bomb]] (drop)||10
|[[Yoshi Bomb]] (drop)||10
|-
|-
|[[Yoshi Bomb]] (stars)||rowspan="2"|6
|[[Yoshi Bomb]] (stars)||6
|-
|-
|[[Super Dragon]] (ram)
|[[Super Dragon]] (ram)||6
|-
|-
|[[Super Dragon]] (fire breath, fireball)||10
|[[Super Dragon]] (fire breath, fireball)||10
Line 529: Line 402:
|Up smash||4
|Up smash||4
|-
|-
|Down smash||rowspan="3"|1
|Down smash||1
|-
|-
|Side smash
|Side smash||1
|-
|-
|Forward air (arms)
|Forward air (arms)||1
|-
|-
|[[Giant Punch]] (not fully charged)||2
|[[Giant Punch]] (not fully charged)||2
Line 539: Line 412:
||[[Headbutt]]||30
||[[Headbutt]]||30
|-
|-
|[[Spinning Kong]] (ground hit 1, all air hits)||rowspan="2"|1
|[[Spinning Kong]] (ground hit 1, all air hits)||1
|-
|-
|[[Hand Slap]]
|[[Hand Slap]]||1
|-
|-
|{{SSBB|Diddy Kong}}||Forward smash (second hit)||3
|{{SSBB|Diddy Kong}}||Forward smash (second hit)||3
|-
|-
|rowspan="4"|{{SSBB|Link}}||[[Clawshot]] (used in air)||rowspan="4"|1
|rowspan="4"|{{SSBB|Link}}||[[Clawshot]] (used in air)||1
|-
|-
|Forward throw (hit 1)
|Forward throw (hit 1)||1
|-
|-
|Back throw (hit 1)
|Back throw (hit 1)||1
|-
|-
|Down throw (hit 1)
|Down throw (hit 1)||1
|-
|-
|rowspan="4"|{{SSBB|Toon Link}}||[[Hookshot]] (used in air)||rowspan="4"|1
|rowspan="4"|{{SSBB|Toon Link}}||[[Hookshot]] (used in air)||1
|-
|-
|Forward throw (hit 1)
|Forward throw (hit 1)||1
|-
|-
|Back throw (hit 1)
|Back throw (hit 1)||1
|-
|-
|Down throw (hit 1)
|Down throw (hit 1)||1
|-
|-
|rowspan="2"|{{SSBB|Sheik}}||Dash attack||1
|rowspan="2"|{{SSBB|Sheik}}||Dash attack||1
Line 577: Line 450:
|[[Dancing Blade]] (fourth hit side)||5
|[[Dancing Blade]] (fourth hit side)||5
|-
|-
|rowspan="3"|{{SSBB|Ike}}||Forward tilt||rowspan="2"|1
|rowspan="3"|{{SSBB|Ike}}||Forward tilt||1
|-
|-
|[[Eruption]] (uncharged)
|[[Eruption]] (uncharged)||1
|-
|-
|[[Eruption]] (fully charged)||30
|[[Eruption]] (fully charged)||30
Line 624: Line 497:
|}
|}


<nowiki>*</nowiki> Yoshi's edge attacks do not do shield damage.
<nowiki>*</nowiki> Yoshi's edge attacks do not do shield damage.<br/>
 
<nowiki>**</nowiki> Despite dealing shield damage, Peach Bomber can not activate on shields, rendering the shield damage meaningless.
<nowiki>**</nowiki> Despite dealing shield damage, Peach Bomber can not activate on shields, rendering the shield damage meaningless.


==List of shield damage attacks in ''[[Smash 4]]''==
==List of shield damage attacks in ''[[Smash 4]]''==
{{incomplete|There are many moves. Those are just the confirmed ones.}}
{{incomplete|There are many moves. Those are just the confirmed ones.}}
Note that all shield damage, as with normal damage, is multiplied by 1.19 when connecting with a shield.
{|class="wikitable" align="center"
{|class="wikitable" align="center"
|-
|-
Line 639: Line 510:
|Most characters*||[[Floor recovery|Floor attack]]||8
|Most characters*||[[Floor recovery|Floor attack]]||8
|-
|-
|rowspan="4"|{{SSB4|Mario}}||[[Mario (SSB4)/Dash attack|Dash attack]]||1
|{{SSB4|Luigi}}||[[Green Missile]]||4
|-
|[[Cape]]||4
|-
|[[Shocking Cape]]||6
|-
|[[Gust Cape]]||2
|-
|rowspan="2"|{{SSB4|Luigi}}||[[Green Missile]] (including both custom variants)||4
|-
|[[Luigi (SSB4)/Forward smash|Forward smash]]||5
|-
|rowspan="5"|{{SSB4|Peach}}||[[Peach (SSB4)/Up smash|Up smash]] (all hitboxes)||4
|-
|[[Toad (move)|Toad]] (all hits)||rowspan="3"|1
|-
|[[Sleepy Toad]]
|-
|[[Grumpy Toad]] (all hits)
|-
|[[Peach Bomber]] (including both custom variants)||6
|-
|rowspan="7"|{{SSB4|Bowser}}||Dash attack||rowspan="3"|1
|-
|-
|[[Flying Slam]] falling hitbox
|rowspan="4"|{{SSB4|Bowser}}||Dash attack||1
|-
|[[Dash Slam]] falling hitbox
|-
|[[Whirling Fortress]] (aerial hit 1)||3
|-
|-
|rowspan="3"|[[Bowser Bomb]]||5 (second grounded hit)
|rowspan="3"|[[Bowser Bomb]]||5 (second grounded hit)
Line 675: Line 520:
|5 (aerial hit)
|5 (aerial hit)
|-
|-
|rowspan="7"|{{SSB4|Yoshi}}||[[Heavy Egg Roll]]||5
|rowspan="3"|{{SSB4|Yoshi}}||rowspan="3"|[[Yoshi Bomb]]||10 (second grounded hit)
|-
|rowspan="3"|[[Yoshi Bomb]]||10 (second grounded hit)
|-
|-
|6 (stars)
|6 (stars)
Line 683: Line 526:
|10 (aerial hit)
|10 (aerial hit)
|-
|-
|rowspan="2"|[[Star Bomb]]||10 (descending hitbox)
|rowspan="8"|{{SSB4|Donkey Kong}}||Dash attack||rowspan="4"|1
|-
|-
|6 (stars)
|[[Hand Slap]]
|-
|-
|[[Crushing Bomb]]||10 (descending hitbox)
|Focused Slap (Hand Slap's first custom variant)
|-
|-
|rowspan="8"|{{SSB4|Donkey Kong}}||[[Donkey Kong (SSB4)/Dash attack|Dash attack]]||rowspan="3"|1
|Hot Slap (Hand Slap's second custom variant)
|-
|-
|[[Hand Slap]] (including both custom variants)
|Up smash||4
|-
|-
|[[Donkey Kong (SSB4)/Forward smash|Forward smash]]
|Down smash||1 (clean hit)
|-
|-
|[[Donkey Kong (SSB4)/Up smash|Up smash]]||4
|[[Headbutt]]||rowspan="2"|25
|-
|-
|[[Donkey Kong (SSB4)/Down smash|Down smash]]||1 (clean hit)
|Stubborn Headbutt (Headbutt's second custom variant)
|-
|-
|[[Headbutt]] (including both custom variants)||25
|rowspan="2"|{{SSB4|Sheik}}||Dash attack||1
|-
|-
|rowspan="2"|[[Spinning Kong]]||1 (first hit, grounded)
|Penetrating Needles ([[Needle Storm]]'s first custom variant)||6
|-
|-
|1 (all hits, aerial)
|rowspan="1"|{{SSB4|Ganondorf}}||Up Tilt|| Between 12 to 20
|-
|-
|{{SSB4|Little Mac}}||[[Little Mac (SSB4)/Forward smash|Forward smash]] (angled down)||4
|{{SSB4|Meta Knight}}||Neutral attack||1 (loop hits)
|-
|-
|rowspan="5"|{{SSB4|Zelda}}||[[Nayru's Rejection]] (hit 2)||4
|rowspan="3"|{{SSB4|King Dedede}}||Dash attack||3
|-
|-
|[[Phantom Breaker]] (uncharged)||10
|Forward smash||4 (clean hit)
|-
|-
|Phantom Breaker (partly charged)||15
|[[Super Dedede Jump]]||3 (descending hit)
|-
|-
|rowspan="2"|Phantom Breaker (fully charged)||10 (hit 1)
|{{SSB4|Falco}}||[[Reflector]]||5
|-
|-
|20 (hit 2)
|{{SSB4|Jigglypuff}}||[[Pound]]||20
|-
|-
|rowspan="4"|{{SSB4|Sheik}}||[[Sheik (SSB4)/Dash attack|Dash attack]]||rowspan="2"|1
|rowspan="2"|{{SSB4|Ness}}||Dash attack||rowspan="2"|1 (each hit)
|-
|-
|All throws (hit 1, collateral)
|Forward aerial
|-
|-
|rowspan="2"|[[Penetrating Needles]]||6 (clean)
|rowspan="2"|{{SSB4|Marth}} and {{SSB4|Lucina}}||rowspan="2"|[[Shield Breaker]]||25 (not fully charged)
|-
|-
|4 (late)
|50 (fully charged)
|-
|-
|rowspan="7"|{{SSB4|Ganondorf}}||[[Ganondorf (SSB4)/Dash attack|Dash attack]]||1
|rowspan="2"|{{SSB4|Mr. Game and Watch}}||Dash attack||1
|-
|-
|[[Ganondorf (SSB4)/Up tilt|Up tilt]]||20
|[[Judge]] (#3)||25
|-
|-
|rowspan="2"|[[Warlock Blade]]||20 (hilt)
|rowspan="9"|{{SSB4|Palutena}}||Dash attack||3 (clean hit)
|-
|-
|50 (tipper)
|Forward tilt||rowspan="2"|1 (each hit)
|-
|-
|[[Flame Chain]]||1 (final hit)
|Up tilt
|-
|-
|rowspan="2"|[[Wizard's Foot]] (including both custom variants)||4 (ground)
|Down tilt||rowspan="2"|1
|-
|-
|10 (air)
|Forward smash
|-
|-
|rowspan="2"|{{SSB4|Toon Link}}||[[Toon Link (SSB4)/Forward throw|Forward throw]] and [[Toon Link (SSB4)/Down throw|down throw]]||1 (hit 1, collateral)
|rowspan="2"|Neutral aerial||1 (loop hits)
|-
|-
|[[Toon Link (SSB4)/Grab aerial|Grab aerial]]||1
|3 (last hit)
|-
|-
|rowspan="5"|{{SSB4|Samus}}||[[Samus (SSB4)/Grab aerial|Grab aerial]]||1
|Forward aerial||rowspan="2"|3
|-
|-
|[[Charge Shot]] (including both custom variants)||3 (full charge)
|Back aerial
|-
|-
|[[Missile]] (including both custom variants)||1 (homing) 5 (super)
|{{SSB4|Villager}}||[[Timber]]||6 (any hit)
|-
|[[Screw Attack]]||rowspan="2"|3 (all hits, ground and air)
|-
|[[Screw Rush]]
|-
|{{SSB4|Zero Suit Samus}}||[[Zero Suit Samus (SSB4)/Grab aerial|Grab aerial]]||1
|-
|rowspan="3"|{{SSB4|Pit}}||[[Upperdash Arm]]||rowspan="2"|10
|-
|[[Interception Arm]]
|-
|-
|[[Quickdash Arm]]||4
|rowspan="3"|{{SSB4|Shulk}}||[[Back_Slash|Back Slash]]||rowspan="3"|7 (startup & descending hit)
10 (landing hit)
|-
|-
|rowspan="10"|{{SSB4|Palutena}}||[[Palutena (SSB4)/Dash attack|Dash attack]]||3 (clean)
|Back Slash Leap (Back Slash's second custom variant)
|-
|-
|[[Palutena (SSB4)/Forward tilt|Forward tilt]]||rowspan="2"|1 (all hits)
|Back Slash Charge (Back Slash's third custom variant)
|-
|-
|[[Palutena (SSB4)/Up tilt|Up tilt]]
|rowspan="3"|{{SSB4|Mega Man}}||Neutral attack||rowspan="2"|1 (Mega Buster only)
|-
|-
|[[Palutena (SSB4)/Down tilt|Down tilt]]||rowspan="2"|1
|Neutral aerial
|-
|-
|[[Palutena (SSB4)/Forward smash|Forward smash]]
|Dash attack||1
|-
|rowspan="2"|[[Palutena (SSB4)/Neutral aerial|Neutral aerial]]||1 (loop hits)
|-
|3 (final hit)
|-
|[[Palutena (SSB4)/Forward aerial|Forward aerial]]||rowspan="2"|3
|-
|[[Palutena (SSB4)/Back aerial|Back aerial]]
|-
|[[Reflect Barrier]]||1 (collateral)
|-
|{{SSB4|Meta Knight}}||[[Meta Knight (SSB4)/Neutral attack|Neutral attack]]||1 (loop hits)
|-
|rowspan="3"|{{SSB4|King Dedede}}||[[King Dedede (SSB4)/Dash attack|Dash attack]]||3
|-
|[[King Dedede (SSB4)/Forward smash|Forward smash]]||4 (clean hit)
|-
|[[Super Dedede Jump]]||3 (descending hit)
|-
|{{SSB4|Falco}}||[[Reflector (Falco)|Reflector]]||5
|-
|{{SSB4|Jigglypuff}}||[[Pound]]||20
|-
|rowspan="2"|{{SSB4|Ness}}||[[Ness (SSB4)/Dash attack|Dash attack]]||rowspan="2"|1 (each hit)
|-
|[[Ness (SSB4)/Forward aerial|Forward aerial]]
|-
|rowspan="2"|{{SSB4|Marth}} and {{SSB4|Lucina}}||rowspan="2"|[[Shield Breaker]]||25 (not fully charged)
|-
|50 (fully charged)
|-
|rowspan="2"|{{SSB4|Mr. Game & Watch}}||[[Mr. Game & Watch (SSB4)/Dash attack|Dash attack]]||1
|-
|[[Judge]] (#3)||25
|-
|{{SSB4|Villager}}||[[Timber]]||6 (any hit)
|-
|rowspan="2"|{{SSB4|Shulk}}||rowspan="2"|[[Back Slash]] (including both custom variants)||7 (startup and descending hit)
|-
|10 (landing hit)
|-
|rowspan="3"|{{SSB4|Mega Man}}||[[Mega Man (SSB4)/Neutral attack|Neutral attack]]||rowspan="2"|1 (Mega Buster only)
|-
|[[Mega Man (SSB4)/Neutral aerial|Neutral aerial]]
|-
|[[Mega Man (SSB4)/Dash attack|Dash attack]]||1
|-
|-
|rowspan="8"|{{SSB4|Ryu}}||Dash attack||2
|rowspan="8"|{{SSB4|Ryu}}||Dash attack||2
Line 825: Line 613:
|Down throw||50 (first hit)
|Down throw||50 (first hit)
|-
|-
|[[Ryu (SSB4)/Forward aerial|Forward aerial]]||15 (sourspot)
|Forward aerial||15 (sourspot)
|-
|-
|rowspan="3"|[[Focus Attack]]||15 (uncharged)
|rowspan="3"|[[Focus Attack]]||15 (uncharged)
Line 854: Line 642:
|}
|}


<nowiki>*</nowiki> Bowser Jr.'s back floor attack and all of Sonic's floor attacks deal 10.
<nowiki>*</nowiki> Bowser Jr.'s back floor attack and all of Sonic's floor attacks deal 10.<br/>
 
<nowiki>**</nowiki> A fully charged Focus Attack is [[unblockable]], making the shield damage inapplicable.
<nowiki>**</nowiki> A fully charged Focus Attack is [[unblockable]], making the shield damage inapplicable.
==List of shield damage attacks in ''[[Ultimate]]''==
{{incomplete}}
{| class="wikitable" align="centre"
|-
! Character(s) !! Attack !! Value
|-
| All characters ||[[Ledge recovery|Edge attack]]||1
|-
| Most characters* ||[[Floor recovery|Floor attack]]||8
|-
| rowspan="3"| {{SSBU|Bayonetta}} || Down smash (hit 1) || 5
|-
| rowspan="2"| [[Bullet Climax]] || -0.3 (uncharged)
|-
| -0.6 (charged)
|-
| rowspan="3"| {{SSBU|Bowser}} || Dash attack || 1
|-
| [[Flying Slam]] (descending) || 1
|-
| [[Bowser Bomb]] (descending & landing) || 5
|-
| {{SSBU|Bowser Jr.}} || [[Clown Cannon]] || 8
|-
| rowspan="5"| {{SSBU|Byleth}} || Down smash || 8
|-
| Down aerial || 9
|-
| rowspan="2"| [[Failnaught]] || 5 (uncharged)
|-
| 9 (charged)
|-
| [[Aymr]] || 25
|-
| rowspan="3" | {{SSBU|Captain Falcon}} || Dash attack || 1
|-
| rowspan="2" | [[Raptor Boost]] || 4 (ground)
|-
| 2 (air)
|-
| {{SSBU|Charizard}} || Dash attack || 1
|-
| rowspan="5" | {{SSBU|Chrom}} || [[Flare Blade]] (fully charged) || 30
|-
| rowspan="4"| [[Double Edge Dance]] || 1 (hit 3, all angles)
|-
| 1 (hit 4 high)
|-
| 5 (hit 4 unangled)
|-
| 1 (hit 4 low, all hits)
|-
| rowspan="5" | {{SSBU|Cloud}} || Dash attack || 1
|-
| rowspan="4" | [[Blade Beam]] || -4 (clean ground)
|-
| -3 (late ground)
|-
| -3.2 (clean air)
|-
| -2.4 (late air)
|-
| rowspan="6" | {{SSBU|Corrin}} || Forward throw || 1 (hit 1)
|-
| Back throw || 1 (hit 1)
|-
| Up throw || 1 (hit 1)
|-
| Down throw || 1 (hit 1)
|-
| rowspan="2" | [[Dragon Fang Shot]] || 3 (shot)
|-
| 3 (bite)
|-
| rowspan="3" | {{SSBU|Daisy}} || Up smash || 4 (all hitboxes)
|-
| [[Daisy Bomber]] || 6
|-
| [[Toad]] || 2 (spores, all hits)
|-
| rowspan="2" | {{SSBU|Dark Pit}} || [[Silver Bow]] || -2.2
|-
| [[Electroshock Arm]] || 10
|-
| rowspan="7" | {{SSBU|Dark Samus}} || Grab aerial || 1
|-
| rowspan="2" | [[Charge Shot]] || -2.5 (uncharged)
|-
| -7 (fully charged)
|-
| [[Screw Attack]] || 3 (loop hits)
|-
| [[Bomb (Samus)|Bomb]] || 6 (all hitboxes)
|-
| rowspan="2" | [[Missile]] || 1 (homing)
|-
| 5 (super)
|-
| rowspan="8" | {{SSBU|Donkey Kong}} || Dash attack || 1
|-
| Forward smash || 1
|-
| Up smash || 4
|-
| Down smash || 1 (all hitboxes)
|-
| [[Headbutt]] || 25
|-
| rowspan="2" | [[Spinning Kong]] || 1 (ground hit 1)
|-
| 1 (air all hits)
|-
| [[Hand Slap]] || 1 (ground)
|-
| rowspan="4" | {{SSBU|Dr. Mario}} || Dash attack || 1
|-
| rowspan="2" | [[Megavitamin]] || -2.5 (clean)
|-
| -2 (late)
|-
| [[Super Sheet]] || 4
|-
| rowspan="7" | {{SSBU|Duck Hunt}} || Dash attack || 1
|-
| Down tilt || 1
|-
| rowspan="2" | [[Trick Shot]] || -1 (can)
|-
| -5 (explosion)
|-
| rowspan="3" | [[Clay Shooting]] || -1 (disc)
|-
| -1.3 (shot 1)
|-
| -1.5 (shot 2 onward)
|-
| {{SSBU|Falco}} || [[Reflector (Falco)|Reflector]] || 5
|-
| {{SSBU|Fox}} || [[Fire Fox]] || 5
|-
| rowspan="4" | {{SSBU|Ganondorf}} || Dash attack || 1
|-
| Up tilt || 20 (all hitboxes)
|-
| rowspan="2" | [[Wizard's Foot]] || 4 (ground)
|-
| 10 (air)
|-
| rowspan="5" | {{SSBU|Greninja}} || Dash attack || 1
|-
| [[Substitute]] || 5 (all angles)
|-
| rowspan="3" | [[Water Shuriken]] || -1.5 (uncharged)
|-
| -5.5 (high charge)
|-
| -4.5 (full charge final hit)
|-
| rowspan="3" | {{SSBU|Hero}} || Forward smash || -18/-16 (Critical hit)
|-
| Up smash || -14/-16 (Critical hit)
|-
| Down smash || -11/-13 (Critical hit)
|-
| {{SSBU|Ice Climbers}} || [[Belay]] || 5 (Nana)
|-
| rowspan="3" | {{SSBU|Ike}} || Forward tilt || 1
|-
| rowspan="2" | [[Eruption]] || 1 (uncharged)
|-
| 30 (fully charged)
|-
| rowspan="4" | {{SSBU|Incineroar}} || Down smash || 6
|-
| rowspan="3" | [[Alolan Whip]] || 1 (failure)
|-
| 1 (shoulder-up)
|-
| 2 (lariat)
|-
| rowspan="3" | {{SSBU|Inkling}} || Dash attack || 1
|-
| Forward throw || 1 (hit 1)
|-
| Up throw || 1 (hit 1)
|-
| rowspan="6" | {{SSBU|Isabelle}} || rowspan="3" | Forward aerial || -3.5 (clean)
|-
| -2 (mid)
|-
| -1 (late)
|-
| rowspan="3" | Back aerial || -4.5 (clean)
|-
| -2.5 (mid)
|-
| -1.5 (late)
|-
| rowspan="8" | {{SSBU|Ivysaur}} || rowspan="2" | Dash attack || 3 (clean)
|-
| 2 (late)
|-
| Forward throw || 1 (hit 1)
|-
| Up throw || 1 (hit 1)
|-
| [[Bullet Seed]] || 1 (initial hit)
|-
| rowspan="3" | [[Razor Leaf]] || -4 (clean)
|-
| -3 (mid)
|-
| -2 (late)
|-
| {{SSBU|Jigglypuff}} || [[Pound]] || 20
|-
| rowspan="5" | {{SSBU|Joker}} || [[Grappling Hook]] || 1 (air)
|-
| rowspan="2" | [[Gun]] || -2 (clean)
|-
| -1 (mid)
|-
| rowspan="2" | [[Gun Special]] || -3 (clean)
|-
| -1 (late)
|-
| rowspan="7" | {{SSBU|Ken}} || Dash attack || 2
|-
| Forward aerial || 15
|-
| Down throw || 50 (hit 1)
|-
| rowspan="2" | [[Focus Attack]] || 15 (uncharged)
|-
| 22 (half charged)
|-
| Inazuma Kick || 5 (command input hit 2)
|-
| Oosoto Mawashi Geri || -5
|-
| rowspan="8" | {{SSBU|King Dedede}} || Dash attack || 3
|-
| Forward smash || 4 (all hitboxes)
|-
| rowspan="2" | [[Super Dedede Jump]] || 3 (descending)
|-
| 3 (landing shockwave)
|-
| rowspan="4" | [[Gordo Throw]] || -7 (clean)
|-
| -6.2 (mid)
|-
| -5.5 (late)
|-
| -4.7 (very late)
|-
| rowspan="5" | {{SSBU|King K. Rool}} || Dash attack || 1
|-
| Down smash || 10
|-
| [[Gut Check]] || 1 (counterattack)
|-
| rowspan="2" | [[Crownerang]] || -4.5 (clean)
|-
| -3.5 (late)
|-
|rowspan="3" | {{SSBU|Link}} || rowspan="3" | [[Boomerang]] || -4 (clean)
|-
| -3 (late)
|-
| -1.5 (return)
|-
| {{SSBU|Little Mac}} || Forward smash || 4
|-
| rowspan="2" | {{SSBU|Lucario}} || rowspan="2" | [[Aura Sphere]] || -2.3 (uncharged)
|-
| -4 (fully charged)
|-
| rowspan="4" | {{SSBU|Lucas}} || Dash attack || 1
|-
| rowspan="3" | Down smash || -10 (hit 1)
|-
| -8 (hit 2)
|-
| -6 (hit 3)
|-
| rowspan="6" | {{SSBU|Lucina}} || rowspan="2" | [[Shieldbreaker]] || 25 (uncharged)
|-
| 50 (fully charged)
|-
| rowspan="4" | [[Dancing Blade]] || 1 (hit 3 all angles)
|-
| 1 (hit 4 high)
|-
| 5 (hit 4 unangled)
|-
| 1 (hit 4 low all hits)
|-
| rowspan="5" | {{SSBU|Luigi}} || Forward smash || 5
|-
| rowspan="2" | [[Green Missile]] || 4 (regular)
|-
| 4 (misfire)
|-
| rowspan="2" | [[Fireball]] || -3 (clean)
|-
| -2.5 (late)
|-
| rowspan="4" | {{SSBU|Mario}} || Dash attack || 1
|-
| [[Cape]] || 4
|-
| rowspan="2" | [[Fireball]] || -2.5 (clean)
|-
| -2 (late)
|-
| rowspan="6" | {{SSBU|Marth}} || rowspan="2" | [[Shieldbreaker]] || 25 (uncharged)
|-
| 50 (fully charged)
|-
| rowspan="4" | [[Dancing Blade]] || 1 (hit 3 all angles)
|-
| 1 (hit 4 high)
|-
| 5 (hit 4 unangled)
|-
| 1 (hit 4 low all hits)
|-
| rowspan="3" | {{SSBU|Mega Man}} || Dash attack || 1 (all hits)
|-
| [[Crash Bomber]] || 1 (multi-hits)
|-
| Mega Buster shots || -1
|-
| rowspan="3" | {{SSBU|Mewtwo}} || Dash attack || 1 (all hitboxes)
|-
| Down smash || 8 (inner), 4 (outer)
|-
| [[Shadow Ball]] || -4
|-
| rowspan="5" | {{SSBU|Mii Brawler}} || Dash attack || 1
|-
| [[Burning Dropkick]] || 6
|-
| [[Feint Jump]] || 5 (input kick)
|-
| [[Shot Put]] || 5 (clean)
|-
| [[Head-On Assault]] || 5 (aerial hit on grounded opponents)
|-
| rowspan="9" | {{SSBU|Mii Gunner}} || rowspan="2" | [[Charge Blast]] || -2 (uncharged)
|-
| -6.5 (fully charged)
|-
| rowspan="3" | [[Flame Pillar]] || -1 (projectile)
|-
| -1.1 (pillar sourspot)
|-
| -1.4 (pillar sweetspot)
|-
| [[Grenade Launcher]] || -3.3 (explosion)
|-
| rowspan="2" | [[Gunner Missile]] || -4.3 (homing)
|-
| -9.5 (super)
|-
| [[Bomb Drop]] || 1 (projectile)
|-
| rowspan="4" | {{SSBU|Mii Swordfighter}} || [[Chakram]] || -4
|-
| rowspan="3" | [[Gale Strike]] || -5.5 (clean)
|-
| -5 (mid)
|-
| -4.5 (late)
|-
| rowspan="3" | {{SSBU|Mr. Game & Watch}} || Dash attack || 1
|-
| [[Judge]] || 25 (number 3)
|-
| [[Chef]] || -1 (food)
|-
| rowspan="2" | {{SSBU|Ness}} || Dash attack || 1 (all hits)
|-
| Forward aerial || 1 (all hits)
|-
| rowspan="3" | {{SSBU|Pac-Man}} || Dash attack || 1 (final hit)
|-
| rowspan="2" | [[Fire Hydrant]] || -2.3 (falling)
|-
| -3.3 (flying)
|-
| rowspan="11" | {{SSBU|Palutena}} || Dash attack || 3
|-
| Forward tilt || 1 (all hitboxes)
|-
| Up tilt || 1 (all hitboxes)
|-
| Down tilt || 1 (all hitboxes)
|-
| Forward smash || 1
|-
| rowspan="2" | Neutral aerial || 1 (loop hits)
|-
| 3 (final hit)
|-
| Forward aerial || 3
|-
| Back aerial || 3 (sweetspot)
|-
| [[Autoreticle]] || -1.7
|-
| Explosive flame || -2.7 (final hit)
|-
| rowspan="3" | {{SSBU|Peach}} || Up smash || 4 (all hitboxes)
|-
| [[Peach Bomber]] || 6
|-
| [[Toad]] || 2 (spores, all hits)
|-
| rowspan="6" | {{SSBU|Pichu}} || rowspan="2" | [[Thunder]] || 2 (discharge)
|-
| 1 (bolt)
|-
| rowspan="4" | [[Thunder Jolt]] || -4.5 (airborne)
|-
| -3 (ground clean)
|-
| -2.5 (ground mid)
|-
| -2 (ground late)
|-
| rowspan="11" | {{SSBU|Pikachu}} || Forward throw || 1 (loop hits)
|-
| Up throw || 1 (hit 1)
|-
| Down throw || 1 (hit 1)
|-
| [[Quick Attack]] || 5 (both hits)
|-
| rowspan="2" | [[Thunder]] || 2 (discharge)
|-
| 1 (bolt)
|-
| rowspan="5" | [[Thunder Jolt]] || -1.9 (airborne)
|-
| -2.5 (ground clean)
|-
| -2 (ground mid)
|-
| -1.5 (ground late)
|-
| -1 (ground very late)
|-
| rowspan="3" | {{SSBU|Piranha Plant}} || Dash attack || 1
|-
| [[Long-Stem Strike]] || 5
|-
| [[Poison Breath]] || 0.1 (All hits)
|-
| rowspan="2" | {{SSBU|Pit}} || [[Palutena's Bow]] || -1.6
|-
| [[Upperdash Arm]] || 10
|-
| rowspan="2" | {{SSBU|R.O.B.}} || rowspan="2" | [[Robo Beam]] || -2.2 (uncharged)
|-
| -3.7 (fully charged)
|-
| rowspan="3" | {{SSBU|Richter}} || [[Axe]] || 8
|-
| rowspan="2" | [[Cross]] || -3 (forward)
|-
| -2.5 (return)
|-
| rowspan="2" | {{SSBU|Ridley}} || [[Plasma Breath]] || 3
|-
| [[Skewer]] || -37 (sweetspot)
|-
| rowspan="2" | {{SSBU|Rosalina & Luma}} || [[Luma Shot]] || -2.5
|-
| [[Star Bits]] || -1.5
|-
| rowspan="5" | {{SSBU|Roy}} || [[Flare Blade]] (fully charged) || 30
|-
| rowspan="4"| [[Double Edge Dance]] || 1 (hit 3, all angles)
|-
| 1 (hit 4 high)
|-
| 5 (hit 4 unangled)
|-
| 1 (hit 4 low, all hits)
|-
| rowspan="7" | {{SSBU|Ryu}} || Dash attack || 2
|-
| rowspan="2" | Forward tilt || 8 (hit 1)
|-
| 20 (hit 2)
|-
| Forward aerial || 15
|-
|Down throw || 50 (hit 1)
|-
| rowspan="2" | [[Focus Attack]] || 15 (uncharged)
|-
| 22 (half charged)
|-
| rowspan="7" | {{SSBU|Samus}} || Grab aerial || 1
|-
| rowspan="2" | [[Charge Shot]] || -2.5 (uncharged)
|-
| -7 (fully charged)
|-
| [[Screw Attack]] || 3 (loop hits)
|-
| [[Bomb (Samus)|Bomb]] || 6 (all hitboxes)
|-
| rowspan="2" | [[Missile]] || 1 (homing)
|-
| 5 (super)
|-
| rowspan="5" | {{SSBU|Sheik}} || Dash attack || 1
|-
| Forward throw || 1 (hit 1)
|-
| Back throw || 1 (hit 1)
|-
| Up throw || 1 (hit 1)
|-
| Down throw || 1 (hit 1)
|-
| rowspan="2" | {{SSBU|Shulk}} || rowspan="2" | [[Back Slash]] || 7 (descending, all hitboxes)
|-
| 10 (landing, all hitboxes)
|-
| rowspan="3" | {{SSBU|Simon}} || [[Axe]] || 8
|-
| rowspan="2" | [[Cross]] || -3 (forward)
|-
| -2.5 (return)
|-
| rowspan="2" | {{SSBU|Snake}} || Dash attack || 1
|-
| Forward tilt || 3 (both hits)
|-
| {{SSBU|Sonic}} || [[Homing Attack]] || 2
|-
| {{SSBU|Squirtle}} || Dash attack || 1
|-
| rowspan="9" | {{SSBU|Terry}} || rowspan="2" | [[Power Wave]] || -4 (grounded)
|-
| -3.2 (aerial)
|-
| rowspan="6" | [[Crack Shoot]] || 8 (hit 2, tapped input, foot)
|-
| 6 (hit 2, tapped input, body)
|-
| 10 (hit 2, tapped input, foot late)
|-
| 12 (hit 2, held input, foot)
|-
| 9 (hit 2, held input, body)
|-
| 15 (hit 2, held input, foot late)
|-
| [[Power Dunk]] || 8 (input, descending late)
|-
| rowspan="5" | {{SSBU|Toon Link}} || Forward throw || 1 (hit 1)
|-
| Down throw || 1 (hit 1)
|-
| rowspan="3" | [[Boomerang]] || -4 (clean)
|-
| -2.5 (mid)
|-
| -1.5 (late)
|-
| rowspan="11" | {{SSBU|Villager}} || rowspan="2" | [[Timber]] || 9 (axe)
|-
| 6 (tree falling)
|-
| rowspan="3" | Forward aerial || -3.5 (clean)
|-
| -2 (mid)
|-
| -1 (late)
|-
| rowspan="3" | Back aerial || -4.5 (clean)
|-
| -2.5 (mid)
|-
| -1.5 (late)
|-
| rowspan="3" | [[Lloid Rocket]] || -3.5 (clean projectile)
|-
| -2.5 (late projectile)
|-
| -6 (explosion)
|-
| rowspan="3" | {{SSBU|Wii Fit Trainer}} || rowspan="2" | [[Sun Salutation]] || -2.5 (uncharged)
|-
| -5.3 (fully charged)
|-
| [[Header]] || -2.5 (projectile)
|-
| rowspan="6" | {{SSBU|Wolf}} || Forward throw || 1 (hit 1)
|-
| Back throw || 1 (hit 1)
|-
| Up throw || 1 (hit 1)
|-
| rowspan="3" | [[Blaster (Wolf)|Blaster]] || -4 (clean)
|-
| -3.5 (mid)
|-
| -3 (late)
|-
| rowspan="2" | {{SSBU|Yoshi}} || [[Yoshi Bomb]] || 10 (descending)
|-
| [[Egg Throw]] || -3 (projectile and explosion)
|-
| rowspan="5" | {{SSBU|Young Link}} || Grab aerial || 1
|-
| rowspan="3" | [[Boomerang]] || -5.5 (clean)
|-
| -3.5 (late)
|-
| -1 (return)
|-
| [[Fire Arrow]] || -2.5 (projectile)
|-
| rowspan="5" | {{SSBU|Zelda}} || rowspan="5" | [[Phantom Slash]] || -1 (stage 1)
|-
| -1.5 (stage 2)
|-
| -2 (stage 3)
|-
| -2.5 (stage 4)
|-
| -3 (stage 5)
|}
<nowiki>*</nowiki> Bowser Jr.'s back floor attack and all of Sonic's floor attacks deal 10.


==See also==
==See also==

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