Editing Shield Breaker

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==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|Marth|Neutral|name1=Shield Breaker|desc1-ntsc=Thrust your sword forward. Can be charged. Great for breaking shields.|name2=Storm Thrust|desc1-pal=Thrusts the sword forwards. Great for breaking shields. Can be charged.|desc2-ntsc=Thrust your sword forward, creating a gust of wind that knocks opponents back.|desc2-pal=Thrusts the sword forwards. The tip creates a gust of wind that knocks opponents back.|name3=Dashing Assault|desc3-ntsc=Thrust while dashing forward. Deals slightly less damage than normal.|desc3-pal=Thrusts while dashing forwards. Not quite as powerful, but makes up for it with extreme range.}}
{{CustomSet|Marth|Neutral|name1=Shield Breaker|desc1=Thrust your sword forward. Can be charged. Great for breaking shields.|name2=Storm Thrust|desc2=Thrust your sword forward, creating a gust of wind that knocks opponents back.|name3=Dashing Assault|desc3=Thrust while dashing forward. Deals slightly less damage than normal.}}
{{CustomSet|Lucina|Neutral|name1=Shield Breaker|desc1-ntsc=Thrust the sword forward to pierce through shields. Can be charged.|desc1-pal=Thrusts the sword forwards. Can pierce through shields. Can be charged.|name2=Storm Thrust|desc2-ntsc=Thrust the sword forward. The tip creates a gust of wind that pushes opponents back.|desc2-pal=Thrusts the sword forwards. The tip creates a gust of wind that pushes opponents back.|name3=Dashing Assault|desc3-ntsc=Thrust while dashing forward. Deals slightly less damage than normal.|desc3-pal=Thrusts while dashing forwards. Deals slightly less damage than normal.}}
{{CustomSet|Lucina|Neutral|name1=Shield Breaker|desc1-ntsc=Thrust the sword forward to pierce through shields. Can be charged.|desc1-pal=Thrusts the sword forwards. Can pierce through shields. Can be charged.|name2=Storm Thrust|desc2-ntsc=Thrust the sword forward. The tip creates a gust of wind that pushes opponents back.|desc2-pal=Thrusts the sword forwards. The tip creates a gust of wind that pushes opponents back.|name3=Dashing Assault|desc3-ntsc=Thrust while dashing forward. Deals slightly less damage than normal.|desc3-pal=Thrusts while dashing forwards. Deals slightly less damage than normal.}}
# '''Shield Breaker''': Default.
# '''Shield Breaker''': Default.
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[[File:Shield Breaker origin.gif|thumb|Marth attacking with a Rapier in ''Fire Emblem: Mystery of the Emblem''.]]
[[File:Shield Breaker origin.gif|thumb|Marth attacking with a Rapier in ''Fire Emblem: Mystery of the Emblem''.]]
[[File:Shield Breaker Melee origin.gif|thumb|Marth attacking with the Falchion in ''Fire Emblem: Shadow Dragon and the Blade of Light''.]]
[[File:Shield Breaker Melee origin.gif|thumb|Marth attacking with the Falchion in ''Fire Emblem: Shadow Dragon and the Blade of Light''.]]
The move's ability to break shields is based on Marth's weapon of choice within the ''Fire Emblem'' series: the {{s|fireemblemwiki|Rapier}}, a weapon unique to him in his games. The Rapier had the benefit of being able to gain a damage bonus when used on enemy cavalry or such as [[fireemblemwiki:Knight|armored opponents]], which could explain the origin of the move's name. In addition, when Marth wields the Rapier in ''Fire Emblem: Mystery of the Emblem'', Marth has a unique animation that greatly resembles that of Shield Breaker, with him leaning back and stabbing the opponent. Marth has a similar animation when using any sword in ''Fire Emblem: Shadow Dragon'' and ''Fire Emblem: New Mystery of the Emblem''. The Rapier is exclusive to those of the Lord class in ''Awakening'' and a common starting weapon for them throughout the series, both of which apply to Lucina, Marth's distant descendent.  
The move's ability to break shields is based on Marth's weapon of choice within the ''Fire Emblem'' series: the {{s|fireemblemwiki|Rapier}}, a weapon unique to him in his games. The Rapier had the benefit of being able to gain a damage bonus when used on enemy cavalry or armored opponents, such as [[fireemblemwiki:Knight|knights]]. In addition, when Marth wields the Rapier in ''Fire Emblem: Mystery of the Emblem'', Marth has a unique animation that greatly resembles that of Shield Breaker, with him leaning back and stabbing the opponent. Marth has a similar animation when using any sword in ''Fire Emblem: Shadow Dragon'' and ''Fire Emblem: New Mystery of the Emblem''. The Rapier is exclusive to those of the Lord class in ''Awakening'' and a common starting weapon for them throughout the series, both of which apply to Lucina, Marth's distant descendent. The sword swing in ''Melee'' resembles the attack animation when Marth uses the Falchion in ''Fire Emblem: Shadow Dragon and the Blade of Light''.  
 
Shield Breaker in ''Melee'', especially when accompanied by his running animation, resembles how Marth used the Falchion in ''Fire Emblem: Shadow Dragon and the Blade of Light''. The jabbing animation seen in ''Brawl'' appears to resemble Marth using his Rapier in ''Fire Emblem: Mystery of the Emblem''.  
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