Editing Shield Breaker
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Shield Breaker | |name=Shield Breaker | ||
|image={{tabber|title1=Marth| | |image={{tabber|title1=Marth|tab1=[[File:Marth Neutral B SSBU.gif|300px]]|title2=Lucina|tab2=[[File:Lucina Neutral B SSBU.gif|300px]]}} | ||
|caption=Shield Breaker being used in ''Ultimate''. | |caption=Shield Breaker being used in ''Ultimate''. | ||
|user=[[Marth]] | |user=[[Marth]]<br>[[Lucina]] | ||
|universe={{uv|Fire Emblem}} | |universe={{uv|Fire Emblem}} | ||
}} | }} | ||
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==Overview== | ==Overview== | ||
In ''[[Super Smash Bros. Melee]]'', it is a chargeable overhead vertical slash, being useful for edgeguarding, platform tech chases, and extending aerial combos outside the reach of Marth's normal aerials. True to its name, it deals high [[shield damage]] and will break any shield when fully charged. Despite being able to break any normal shield, however, it may be [[perfect shield]]ed without any penalty to the receiver. {{SSBM|Roy}}'s [[Flare Blade]] is a clone of Shield Breaker, except it deals much higher damage and knockback and has an explosion effect, but charges slower and deals [[recoil damage]] at full charge. | In ''[[Super Smash Bros. Melee]]'', it is a chargeable overhead vertical slash, being useful for edgeguarding, platform tech chases, and extending aerial combos outside the reach of Marth's normal aerials. True to its name, it deals high [[shield damage]] and will break any shield when fully charged. Despite being able to break any normal shield, however, it may be [[perfect shield]]ed without any penalty to the receiver. {{SSBM|Roy}}'s [[Flare Blade]] is a clone of Shield Breaker, except it deals much higher damage and knockback and has an explosion effect, but charges slower and deals [[recoil damage]] at full charge. | ||
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The move was also given to {{SSB4|Lucina}}. Her version of the move inflicts the same amount of damage regardless of whether the opponent is hit by the tip of her sword or not, much like most of her other sword attacks. She also has a different pose when charging and using the move, being highly exaggerated compared to Marth's charging stance. | The move was also given to {{SSB4|Lucina}}. Her version of the move inflicts the same amount of damage regardless of whether the opponent is hit by the tip of her sword or not, much like most of her other sword attacks. She also has a different pose when charging and using the move, being highly exaggerated compared to Marth's charging stance. | ||
In ''[[Super Smash Bros. Ultimate]]'', the move can now be [[angled]], allowing it to hit lower or higher targets. Additionally, it does 1.15× more damage if it specifically hits an opponent's head. This is not dependent on the attack's charge level or whether it is tippered or not. However, if the attack hits a different | In ''[[Super Smash Bros. Ultimate]]'', the move can now be [[angled]], allowing it to hit lower or higher targets. Additionally, it does 1.15× more damage if it specifically hits an opponent's head. This is not dependent on the attack's charge level or whether it is tippered or not. However, if the attack hits a different hitbox alongside the head hitbox, it will not receive this damage bonus. Hitting an opponent's head also does not deal more knockback, despite the damage increase. | ||
===Reverse Shield Breaker=== | ===Reverse Shield Breaker=== | ||
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{{CustomSet|Lucina|Neutral|name1=Shield Breaker|desc1-ntsc=Thrust the sword forward to pierce through shields. Can be charged.|desc1-pal=Thrusts the sword forwards. Can pierce through shields. Can be charged.|name2=Storm Thrust|desc2-ntsc=Thrust the sword forward. The tip creates a gust of wind that pushes opponents back.|desc2-pal=Thrusts the sword forwards. The tip creates a gust of wind that pushes opponents back.|name3=Dashing Assault|desc3-ntsc=Thrust while dashing forward. Deals slightly less damage than normal.|desc3-pal=Thrusts while dashing forwards. Deals slightly less damage than normal.}} | {{CustomSet|Lucina|Neutral|name1=Shield Breaker|desc1-ntsc=Thrust the sword forward to pierce through shields. Can be charged.|desc1-pal=Thrusts the sword forwards. Can pierce through shields. Can be charged.|name2=Storm Thrust|desc2-ntsc=Thrust the sword forward. The tip creates a gust of wind that pushes opponents back.|desc2-pal=Thrusts the sword forwards. The tip creates a gust of wind that pushes opponents back.|name3=Dashing Assault|desc3-ntsc=Thrust while dashing forward. Deals slightly less damage than normal.|desc3-pal=Thrusts while dashing forwards. Deals slightly less damage than normal.}} | ||
# '''Shield Breaker''': Default. | # '''Shield Breaker''': Default. | ||
# '''Storm Thrust''': Creates a gust of wind that forces opponents back. Perfect for [[edgeguarding]]. | # '''Storm Thrust''': Creates a gust of wind that forces opponents back. Perfect for [[edgeguarding]]. | ||
# '''Dashing Assault''': Dashes forward, but deals less damage. Opponents are launched forward. | # '''Dashing Assault''': Dashes forward, but deals less damage. Opponents are launched forward. | ||
#: In {{forwiiu}}, this variation is a [[List of challenges (SSB4-Wii U)|Challenge]] unlock for Marth, only obtainable by clearing [[The Falchion's Seal]] event on normal or hard difficulty. | #: In {{forwiiu}}, this variation is a [[List of challenges (SSB4-Wii U)|Challenge]] unlock for Marth, only obtainable by clearing [[The Falchion's Seal]] event on normal or hard difficulty. | ||
==Origin== | ==Origin== | ||
[[File:Shield Breaker origin.gif|thumb|Marth attacking with a Rapier in ''Fire Emblem: Mystery of the Emblem | [[File:Shield Breaker origin.gif|thumb|right|Marth attacking with a Rapier in ''Fire Emblem: Mystery of the Emblem''.]] | ||
The move's ability to break shields is based on Marth's weapon of choice within the ''Fire Emblem'' series: the {{s|fireemblemwiki|Rapier}}, a weapon unique to him in his games. The Rapier had the benefit of being able to gain a damage bonus when used on enemy cavalry or armored opponents, such as [[fireemblemwiki:Knight|knights]]. In addition, when Marth wields the Rapier in ''Fire Emblem: Mystery of the Emblem'', Marth has a unique animation that greatly resembles that of Shield Breaker, with him leaning back and stabbing the opponent. Marth has a similar animation when using any sword in ''Fire Emblem: Shadow Dragon'' and ''Fire Emblem: New Mystery of the Emblem''. The Rapier is exclusive to those of the Lord class in ''Awakening'' and a common starting weapon for them throughout the series, both of which apply to Lucina, Marth's distant descendent. The sword swing in ''Melee'' is unique. | |||
The move's ability to break shields is based on Marth's weapon of choice within the ''Fire Emblem'' series: the {{s|fireemblemwiki|Rapier}}, a weapon unique to him in his games. The Rapier had the benefit of being able to gain a damage bonus when used on enemy cavalry or such as [[fireemblemwiki:Knight| | {{clear}} | ||
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==Gallery== | ==Gallery== | ||
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[[Category:Lucina (SSB4)]] | [[Category:Lucina (SSB4)]] | ||
[[Category:Lucina (SSBU)]] | [[Category:Lucina (SSBU)]] | ||