Editing Sheik (SSBU)/Up special

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*{{buff|Vanish's explosion has more knockback scaling (102 → 112), noticeably improving its KO potential.}}
*{{buff|Vanish's explosion has more knockback scaling (102 → 112), noticeably improving its KO potential.}}
{{clr}}
{{clr}}
==Hitboxes==
==Hitboxes==
The explosion is considered a non-[[reflect]]able [[projectile]], so it does not follow Sheik while traveling and she does not experience [[hitlag]] from it. This is not the case for the reappearance hit.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Explosion|50}}
{{HitboxTableTitle|Hit 1|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 42: Line 40:
|absorbable=1
|absorbable=1
}}
}}
{{HitboxTableTitle|Reappearance|50}}
{{HitboxTableTitle|Hit 2|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 88: Line 86:


==Timing==
==Timing==
The move's travel direction is decided on frame 36. In the air, it enables ledge grabs from both sides starting on frame 20.
{|class="wikitable"
{|class="wikitable"
!Intangible (grounded)
!Intangible (grounded, aerial)
|14-54
|14-54, 19-54
|-
|-
!Intangible (aerial)
!Hit 1
|19-54
|-
!Explosion (hit 1)
|36-38
|36-38
|-
|-
!Reappearance (hit 2)
!Hit 2
|55-56
|55-56
|-
|-
Line 107: Line 101:


{{FrameStripStart}}
{{FrameStripStart}}
!Explosion {{FrameStrip|t=Blank|c=35}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Blank|c=56}}
|'''Explosion''' {{FrameStrip|t=Blank|c=35}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Blank|c=56}}
|-
!Sheik {{FrameStrip|t=Lag|c=35|e=LagPropS}}{{FrameStrip|t=Lag|c=19|s=LagPropE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=38}}
|-
|-
!Grounded {{FrameStrip|t=Vulnerable|c=13}}{{FrameStrip|t=Intangible|c=41}}{{FrameStrip|t=Vulnerable|c=40}}
|'''Sheik''' {{FrameStrip|t=Lag|c=35|e=LagPropS}}{{FrameStrip|t=Lag|c=19|s=LagPropE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=38}}
|-
|-
!Aerial {{FrameStrip|t=Vulnerable|c=18}}{{FrameStrip|t=Intangible|c=36}}{{FrameStrip|t=Vulnerable|c=40}}
|'''Grounded''' {{FrameStrip|t=Vulnerable|c=13}}{{FrameStrip|t=Intangible|c=41}}{{FrameStrip|t=Vulnerable|c=40}}
{{FrameStripEnd}}
 
===Landing===
{|class="wikitable"
!Interruptible
|21
|-
|-
!Animation length
|'''Aerial''' {{FrameStrip|t=Vulnerable|c=18}}{{FrameStrip|t=Intangible|c=36}}{{FrameStrip|t=Vulnerable|c=40}}
|21
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Interruptible|c=1}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|intangible=y|prop=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|intangible=y|prop=y}}
 
{{clr}}
==Parameters==
{|class="wikitable"
!Initial vertical speed
|3.2
|-
!Gravity during startup
|0.19
|-
!Falling speed during startup
|0.25
|-
!Explosion X/Y offsets
|[0, 5]
|-
!Teleport base speed
|1.5
|-
!Teleport maximum additional speed by stick tilt
|1
|-
!Minimum stick sensitivity for additional teleport speed
|0.3
|-
!Teleport duration
|20 frames
|-
!Speed multiplier after teleport
|0.3
|-
!Landing lag
|20 frames
|-
!Helplessness air speed multiplier
|0.6
|}
 
{{MvSubNavSheik|g=SSBU}}
{{MvSubNavSheik|g=SSBU}}
[[Category:Sheik (SSBU)]]
[[Category:Sheik (SSBU)]]
[[Category:Special moves (SSBU)]]
[[Category:Special moves (SSBU)]]
[[Category:Up special moves (SSBU)]]
[[Category:Up special moves (SSBU)]]

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