Editing Sheik (SSBU)/Down special

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 5: Line 5:
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|First kick|50}}
{{HitboxTableTitle|First|25}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=11.0%
|damage=11.0%
|angle=361
|angle=361
|af=3
|bk=26
|bk=26
|ks=97
|ks=97
Line 30: Line 29:
|damage=11.0%
|damage=11.0%
|angle=361
|angle=361
|af=3
|bk=26
|bk=26
|ks=97
|ks=97
Line 46: Line 44:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Consecutive kicks|50}}
{{HitboxTableTitle|Return|25}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=13.0%
|damage=13.0%
|angle=361
|angle=361
|af=3
|bk=28
|bk=28
|ks=97
|ks=97
Line 71: Line 68:
|damage=13.0%
|damage=13.0%
|angle=361
|angle=361
|af=3
|bk=28
|bk=28
|ks=97
|ks=97
Line 88: Line 84:
}}
}}
|}
|}
==Timing==
==Timing==
===Kick===
{{technical data}}
Ledge grabs are enabled only from the front starting on frame 16. Sheik can reverse the move on frame 5, bounce off walls during frames 13-25, and her manual horizontal movement is re-enabled from frame 30 onward.
 
{|class="wikitable"
!Optional reverse
|5
|-
!Continuability points
|16-17, 21-22
|-
!Hitboxes (earliest)
|23-29 (18-24)
|-
!Interruptible (earliest)
|51 (46)
|-
!Animation length (earliest)
|50 (45)
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=4|e=LagStateS}}{{FrameStrip|t=Lag|c=12|s=LagStateE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=5|s=LagContinuableE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableE}}{{FrameStrip|t=Hitbox|c=7}}{{FrameStrip|t=Lag|c=21}}
|-
{{FrameStrip|t=Blank|c=16}}{{FrameStrip|t=Continuable|c=5}}{{FrameStrip|t=Blank|c=29}}
{{FrameStripEnd}}
 
===Bounce-off===
This state applies to both hitting an opponent and bouncing off a wall. Pressing the button allows it to transition into another kick (skipping immediately to frame 22), unless the maximum number of kicks has been reached.
 
Ledge grabs are enabled from both sides throughout the animation. Sheik can bounce off a wall again during frames 13-40.
 
{|class="wikitable"
!Kick transition window
|22-79
|-
!Interruptible
|80
|-
!Animation length
|79
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=21|e=LagContinuableS}}{{FrameStrip|t=Lag|c=58|s=LagContinuableE}}
|-
{{FrameStrip|t=Blank|c=21}}{{FrameStrip|t=Continuable|c=58}}
{{FrameStripEnd}}
 
===Startup landing===
{|class="wikitable"
!Interruptible
|22
|-
!Animation length
|34
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=21}}{{FrameStrip|t=Interruptible|c=13}}
{{FrameStripEnd}}
 
===Kick landing===
{|class="wikitable"
!Interruptible
|36
|-
!Animation length
|44
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=35}}{{FrameStrip|t=Interruptible|c=9}}
{{FrameStripEnd}}
 
===Bounce-off landing===
{|class="wikitable"
!Interruptible
|20
|-
!Animation length
|35
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Interruptible|c=16}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y|continuable=y|earliestcontinuable=y|interruptible=y|state=y}}
 
==Parameters==
{|class="wikitable"
!Stick sensitivity to reverse
|0.3
|-
!Initial horizontal speed
|1.6 (grounded)<br>1.5 (aerial)
|-
!Initial vertical speed
|3
|-
!Manual horizontal acceleration
|0.2
|-
!Maximum horizontal speed
|2.4
|-
!Minimum horizontal speed
|0
|-
!Gravity multiplier during move
|1.5
|-
!Minimum period before kicking
|16 frames
|-
!Horizontal speed multiplier after kicking
|0.9
|-
!Minimum horizontal speed after kicking
|0.1
|-
!Bounce-off horizontal speed
|1.8
|-
!Bounce-off vertical speed
|3.5
|-
!Minimum period before kicking after bounce-off
|21 frames
|-
!Maximum bounces off walls without kicking
|2
|-
!Maximum consecutive kicks after one bounce-off
|2
|-
!Bounce-off manual horizontal acceleration
|0.2
|-
!Bounce-off maximum horizontal speed
|1
|-
!Bounce-off minimum horizontal speed
|0
|}


{{MvSubNavSheik|g=SSBU}}
{{MvSubNavSheik|g=SSBU}}
[[Category:Sheik (SSBU)]]
[[Category:Sheik (SSBU)]]
[[Category:Down special moves (SSBU)]]
[[Category:Down special moves (SSBU)]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: