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| ==Hitboxes== | | ==Hitboxes== |
| {{UltimateHitboxTableHeader}} | | {{UltimateHitboxTableHeader}} |
| {{HitboxTableTitle|First kick|50}} | | {{HitboxTableTitle|First|25}} |
| {{UltimateHitboxTableRow | | {{UltimateHitboxTableRow |
| |id=0 | | |id=0 |
| |damage=11.0% | | |damage=11.0% |
| |angle=361 | | |angle=361 |
| |af=3
| |
| |bk=26 | | |bk=26 |
| |ks=97 | | |ks=97 |
Line 30: |
Line 29: |
| |damage=11.0% | | |damage=11.0% |
| |angle=361 | | |angle=361 |
| |af=3
| |
| |bk=26 | | |bk=26 |
| |ks=97 | | |ks=97 |
Line 46: |
Line 44: |
| |rebound=f | | |rebound=f |
| }} | | }} |
| {{HitboxTableTitle|Consecutive kicks|50}} | | {{HitboxTableTitle|Return|25}} |
| {{UltimateHitboxTableRow | | {{UltimateHitboxTableRow |
| |id=0 | | |id=0 |
| |damage=13.0% | | |damage=13.0% |
| |angle=361 | | |angle=361 |
| |af=3
| |
| |bk=28 | | |bk=28 |
| |ks=97 | | |ks=97 |
Line 71: |
Line 68: |
| |damage=13.0% | | |damage=13.0% |
| |angle=361 | | |angle=361 |
| |af=3
| |
| |bk=28 | | |bk=28 |
| |ks=97 | | |ks=97 |
Line 88: |
Line 84: |
| }} | | }} |
| |} | | |} |
|
| |
| ==Timing== | | ==Timing== |
| ===Kick===
| | {{technical data}} |
| Ledge grabs are enabled only from the front starting on frame 16. Sheik can reverse the move on frame 5, bounce off walls during frames 13-25, and her manual horizontal movement is re-enabled from frame 30 onward.
| |
| | |
| {|class="wikitable"
| |
| !Optional reverse
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| |5
| |
| |-
| |
| !Continuability points
| |
| |16-17, 21-22
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| |-
| |
| !Hitboxes (earliest)
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| |23-29 (18-24)
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| |-
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| !Interruptible (earliest)
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| |51 (46)
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| |-
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| !Animation length (earliest)
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| |50 (45)
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| |}
| |
| | |
| {{FrameStripStart}}
| |
| {{FrameStrip|t=Lag|c=4|e=LagStateS}}{{FrameStrip|t=Lag|c=12|s=LagStateE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=5|s=LagContinuableE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableE}}{{FrameStrip|t=Hitbox|c=7}}{{FrameStrip|t=Lag|c=21}}
| |
| |-
| |
| {{FrameStrip|t=Blank|c=16}}{{FrameStrip|t=Continuable|c=5}}{{FrameStrip|t=Blank|c=29}}
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| {{FrameStripEnd}}
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| | |
| ===Bounce-off===
| |
| This state applies to both hitting an opponent and bouncing off a wall. Pressing the button allows it to transition into another kick (skipping immediately to frame 22), unless the maximum number of kicks has been reached.
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| | |
| Ledge grabs are enabled from both sides throughout the animation. Sheik can bounce off a wall again during frames 13-40.
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| | |
| {|class="wikitable"
| |
| !Kick transition window
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| |22-79
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| |-
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| !Interruptible
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| |80
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| |-
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| !Animation length
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| |79
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| |}
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| | |
| {{FrameStripStart}}
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| {{FrameStrip|t=Lag|c=21|e=LagContinuableS}}{{FrameStrip|t=Lag|c=58|s=LagContinuableE}}
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| |-
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| {{FrameStrip|t=Blank|c=21}}{{FrameStrip|t=Continuable|c=58}}
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| {{FrameStripEnd}}
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| | |
| ===Startup landing===
| |
| {|class="wikitable"
| |
| !Interruptible
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| |22
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| |-
| |
| !Animation length
| |
| |34
| |
| |}
| |
| | |
| {{FrameStripStart}}
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| {{FrameStrip|t=Lag|c=21}}{{FrameStrip|t=Interruptible|c=13}}
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| {{FrameStripEnd}}
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| | |
| ===Kick landing===
| |
| {|class="wikitable"
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| !Interruptible
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| |36
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| |-
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| !Animation length
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| |44
| |
| |}
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| | |
| {{FrameStripStart}}
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| {{FrameStrip|t=Lag|c=35}}{{FrameStrip|t=Interruptible|c=9}}
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| {{FrameStripEnd}}
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| | |
| ===Bounce-off landing===
| |
| {|class="wikitable"
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| !Interruptible
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| |20
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| |-
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| !Animation length
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| |35
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| |}
| |
| | |
| {{FrameStripStart}}
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| {{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Interruptible|c=16}}
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| {{FrameStripEnd}}
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| | |
| {{FrameIconLegend|lag=y|hitbox=y|continuable=y|earliestcontinuable=y|interruptible=y|state=y}} | |
| | |
| ==Parameters==
| |
| {|class="wikitable"
| |
| !Stick sensitivity to reverse
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| |0.3
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| |-
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| !Initial horizontal speed
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| |1.6 (grounded)<br>1.5 (aerial)
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| |-
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| !Initial vertical speed
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| |3
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| |-
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| !Manual horizontal acceleration
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| |0.2
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| |-
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| !Maximum horizontal speed
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| |2.4
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| |-
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| !Minimum horizontal speed
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| |0
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| |-
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| !Gravity multiplier during move
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| |1.5
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| |-
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| !Minimum period before kicking
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| |16 frames
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| |-
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| !Horizontal speed multiplier after kicking
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| |0.9
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| |-
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| !Minimum horizontal speed after kicking
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| |0.1
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| |-
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| !Bounce-off horizontal speed
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| |1.8
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| |-
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| !Bounce-off vertical speed
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| |3.5
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| |-
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| !Minimum period before kicking after bounce-off
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| |21 frames
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| |-
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| !Maximum bounces off walls without kicking
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| |2
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| |-
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| !Maximum consecutive kicks after one bounce-off
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| |2
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| |-
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| !Bounce-off manual horizontal acceleration
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| |0.2
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| |-
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| !Bounce-off maximum horizontal speed
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| |1
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| |-
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| !Bounce-off minimum horizontal speed
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| |0
| |
| |}
| |
|
| |
|
| {{MvSubNavSheik|g=SSBU}} | | {{MvSubNavSheik|g=SSBU}} |
| [[Category:Sheik (SSBU)]] | | [[Category:Sheik (SSBU)]] |
| [[Category:Down special moves (SSBU)]] | | [[Category:Down special moves (SSBU)]] |