Editing Sheik (SSBM)/Down throw

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==Throw data==
==Throw data==
===NTSC===
===NTSC===
====Hitbox====
====Hit 1====
{{MeleeHitboxTableHeader}}
{{MeleeHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|19}}
{{MeleeHitboxTableRow
{{MeleeHitboxTableRow
|id=0
|id=0
|damage=5%
|damage=5%
|sd=1
|sd=+1
|angle=361
|angle=361
|bk=0
|bk=0
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|id=1
|id=1
|damage=5%
|damage=5%
|sd=1
|sd=+1
|angle=361
|angle=361
|bk=0
|bk=0
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}}
}}
|}
|}
====Throw====
====Throw====
{{MeleeThrowTableHeader}}
{{MeleeThrowTableHeader}}
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===PAL===
===PAL===
====Hitbox====
====Hit 1====
{{MeleeHitboxTableHeader}}
{{MeleeHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|19}}
{{MeleeHitboxTableRow
{{MeleeHitboxTableRow
|id=0
|id=0
|damage=5%
|damage=5%
|sd=1
|sd=+1
|angle=361
|angle=361
|bk=0
|bk=0
|ks=0
|ks=0
|fkv=100
|fkv=100
|fkvbg=buff
|fkvbg=change
|r=1000
|r=1000
|bn=13
|bn=13
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|id=1
|id=1
|damage=5%
|damage=5%
|sd=1
|sd=+1
|angle=361
|angle=361
|bk=0
|bk=0
|ks=0
|ks=0
|fkv=100
|fkv=100
|fkvbg=buff
|fkvbg=change
|r=1300
|r=1300
|bn=15
|bn=15
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|damage=3%
|damage=3%
|angle=60
|angle=60
|anglebg=nerf
|anglebg=change
|bk=70
|bk=70
|ks=50
|ks=50
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====Summary====
====Summary====
*{{buff|The hitbox has increased set knockback (90 100), making it slightly more effective against bystanders.}}
*{{change|First hit's fixed knockback value changed from 90 to 100; as part of a throw, this has no effect on the target, only bystanders.}}
*{{nerf|The throw launches opponents at a lower angle (80° → 60°), significantly hindering its follow-up potential.}}
*{{change|Throw angle changed from 80 to 60. By itself this is not a nerf, but it makes it significantly more difficult to follow up.}}


==Timing==
==Timing==

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