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| {{ArticleIcons|ssb4=y}} | | {{ArticleIcons|ssb4=y}} |
| {{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Needle Storm}} | | {{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Needle Storm}} |
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| ==Overview==
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| {{competitive expertise}} | | {{competitive expertise}} |
| | {{technical data}} |
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| ==Update History== | | ==Hitboxes== |
| '''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.0'''
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| *{{nerf|Grounded version ending lag (FAF 41/48 → 47/54).}}
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| '''{{GameIcon|ssb4}} [[1.1.5]]'''
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| *{{nerf|Needle duration (12 frames → 10).}}
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| ==Hitboxes==
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| {{SSB4HitboxTableHeader}} | | {{SSB4HitboxTableHeader}} |
| {{SSB4HitboxTableRow | | {{SSB4HitboxTableRow |
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| |} | | |} |
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| ==Timing==
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| ===Charge===
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| [[Charge-cancel]]ing the move with shield incurs 8 frames of lag.
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| {|class="wikitable"
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| !Charges between
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| |7-8
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| |-
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| !Needle addition frames
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| |8, 26, 44, 62, 80, 98
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| |-
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| !Interruptible
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| |102
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| |-
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| !Animation length (grounded)
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| |124
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| |-
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| !Animation length (aerial)
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| |117
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| |}
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| {{FrameStripStart}}
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| !Grounded {{FrameStrip|t=Lag|c=7|e=LagChargeS}}{{FrameStrip|t=Lag|c=15|s=LagChargeE|e=LagStateS}}{{FrameStrip|t=Lag|c=15|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=15|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=15|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=15|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=4|s=LagStateE}}{{FrameStrip|t=Interruptible|c=22}}
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| |-
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| !Aerial {{FrameStrip|t=Lag|c=7|e=LagChargeS}}{{FrameStrip|t=Lag|c=15|s=LagChargeE|e=LagStateS}}{{FrameStrip|t=Lag|c=15|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=15|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=15|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=15|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=4|s=LagStateE}}{{FrameStrip|t=Interruptible|c=15}}{{FrameStrip|t=Blank|c=7}}
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| |-
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| {{FrameStripEnd}}
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| ===Attack===
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| {|class="wikitable"
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| !Charges between
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| |7-8
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| |-
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| !Needles (clean hits)
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| |11-13, 14-16, 17-19, 20-22, 23-25, 26-28
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| |-
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| !Needles (late hits)
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| |14-19, 17-22, 20-25, 23-28, 26-31, 29-34
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| |-
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| !Interruptible
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| |54
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| |-
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| !Animation length (grounded)
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| |69
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| |-
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| !Animation length (aerial)
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| |47
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| |}
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| {{FrameStripStart}}
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| !Needle 1 {{FrameStrip|t=Blank|c=10}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=50}}
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| |-
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| !Needle 2 {{FrameStrip|t=Blank|c=13}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=47}}
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| |-
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| !Needle 3 {{FrameStrip|t=Blank|c=16}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=44}}
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| |-
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| !Needle 4 {{FrameStrip|t=Blank|c=19}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=41}}
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| |-
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| !Needle 5 {{FrameStrip|t=Blank|c=22}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=38}}
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| |-
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| !Needle 6 {{FrameStrip|t=Blank|c=25}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=35}}
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| |-
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| !Grounded {{FrameStrip|t=Lag|c=7|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=28|s=LagPropE}}{{FrameStrip|t=Interruptible|c=16}}
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| |-
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| !Aerial {{FrameStrip|t=Lag|c=7|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=22|s=LagPropE}}{{FrameStrip|t=Blank|c=22}}
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| {{FrameStripEnd}}
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| ===Landing lag===
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| {|class="wikitable"
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| !Animation length
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| |30
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| |}
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| {{FrameStripStart}}
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| {{FrameStrip|t=Lag|c=30}}
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| {{FrameStripEnd}}
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| {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|prop=y|state=y|charge=y}}
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| ==Parameters==
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| ===Move===
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| {|class="wikitable"
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| !Charging animation speed multiplier
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| |1
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| |-
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| !Maximum needles
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| |6
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| |-
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| !Grounded needle X/Y offsets
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| |[0, 0.1]
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| |-
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| !Aerial needle X/Y offsets
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| |[10, 7]
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| |-
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| !Aerial needle shot angle
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| | -35°
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| |-
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| !Landing lag
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| |30 frames
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| |}
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| ===Needles===
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| {|class="wikitable"
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| !Travel speed
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| |10
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| |-
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| !Lifetime
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| |10 frames (1.1.5 onward) <br>12 (before 1.1.5)
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| |-
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| !Lifetime after sticking to a surface
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| |120 frames
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| |-
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| !Height randomness
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| |0.5
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| |-
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| !Can pierce opponents?
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| |No
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| |}
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| {{MvSubNavSheik|g=SSB4}} | | {{MvSubNavSheik|g=SSB4}} |