Editing Sheik (SSB4)/Down throw
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Latest revision | Your text | ||
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
{{technical data}} | |||
==Overview== | ==Overview== | ||
Throws opponent on the ground, then performs an axe kick knocking the opponent up into the air. Can combo into any aerial (except down aerial) depending on opponent's DI until high percents, where opponents fly too high for her to followup. This is also her strongest throw, but does not KO until 305%. | |||
==Update history== | ==Update history== | ||
'''{{GameIcon|ssb4}} [[1.1.5]]''' | '''{{GameIcon|ssb4}} [[1.1.5]]''' | ||
*{{change| | *{{change|Down throw's angle has been altered: 80° → 77°.}} | ||
*{{nerf| | |||
*{{nerf|Down throw has more knockback growth: 75 → 90.}} | |||
==Hitboxes== | |||
==Throw | ===Throw=== | ||
=== | {|class="wikitable" | ||
{{SSB4HitboxTableHeader | ! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent | ||
{{ | |- | ||
|Throw||3%||77||80||90||0||No | |||
|} | |||
===Collateral=== | |||
{{SSB4HitboxTableHeader}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
Line 21: | Line 34: | ||
|sd=1 | |sd=1 | ||
|angle=361 | |angle=361 | ||
|bk=0 | |bk=0 | ||
|ks=0 | |ks=0 | ||
Line 38: | Line 50: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{ | {{SSB4HitboxTableRow | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
Line 44: | Line 56: | ||
|sd=1 | |sd=1 | ||
|angle=361 | |angle=361 | ||
|bk=0 | |bk=0 | ||
|ks=0 | |ks=0 | ||
Line 63: | Line 74: | ||
|} | |} | ||
{{MvSubNavSheik|g=SSB4}} | {{MvSubNavSheik|g=SSB4}} | ||
[[Category:Sheik (SSB4)]] | [[Category:Sheik (SSB4)]] | ||
[[Category:Down throws (SSB4)]] | [[Category:Down throws (SSB4)]] |