Editing Sharking
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[[File:Sharking Meta Knight Halberd Brawl.gif|thumb|250px|{{SSBB|Meta Knight}} sharking {{SSBB|King Dedede}} on [[Halberd]] in ''Brawl''.]] | [[File:Sharking Meta Knight Halberd Brawl.gif|thumb|right|250px|{{SSBB|Meta Knight}} sharking {{SSBB|King Dedede}} on [[Halberd]] in ''Brawl''.]] | ||
'''Sharking''' is the act of going underneath a stage to attack opponents from below. While underneath the stage, a character can attack and/or [[shield damage|damage shields]] relatively safely, while their opponent has few options to counterattack, being unable to pass through the stage floor. However, an experienced player can perform a [[meteor smash]] on a sharker which, if timed correctly, will usually result in an immediate [[KO]]. | '''Sharking''' is the act of going underneath a stage to attack opponents from below. While underneath the stage, a character can attack and/or [[shield damage|damage shields]] relatively safely, while their opponent has few options to counterattack, being unable to pass through the stage floor. However, an experienced player can perform a [[meteor smash]] on a sharker which, if timed correctly, will usually result in an immediate [[KO]]. | ||
Sharking can only be performed on stages containing either one-way [[Platform#Semisoft platforms|semisoft platforms]] (which can only be passed through upwards), such as [[Delfino Plaza]] and [[Halberd]], or thin [[Platform#Hard platforms|hard platforms]], such as [[Jungle Japes]]. It is best performed by characters with multiple jumps such as {{SSBB|Meta Knight}} and [[Kirby]], who are better able to recover after attacking. | Sharking can only be performed on stages containing either one-way [[Platform#Semisoft platforms|semisoft platforms]] (which can only be passed through upwards), such as [[Delfino Plaza]] and [[Halberd]], or thin [[Platform#Hard platforms|hard platforms]], such as [[Jungle Japes]]. It is best performed by characters with multiple jumps such as {{SSBB|Meta Knight}} and [[Kirby]], who are better able to recover after attacking. | ||
Sharking has historically been considered a legitimate but risky strategy, because it is easy to make a mistake and [[self-destruct]], | Sharking has historically been considered a legitimate but risky strategy, because it is easy to make a mistake and [[self-destruct]], specially on stages with hard platforms. Sharking is considered particularly risky in ''Super Smash Bros. 64'' and ''Super Smash Bros. Melee'', due to their faster physics and falling speed than in other games. In ''Super Smash Bros. Brawl'', Meta Knight can shark with ease on many stages, thanks to his very fast and disjointed up aerial, as well having a choice of four quick recovery moves. For this reason, several players consider sharking to be [[cheap]] or [[broken]] on certain Brawl stages, although others limit this criticism to the Meta Knight character. Until ''Super Smash Bros. 4'', which largely eliminated [[planking]] through its new [[edge]] mechanics, it was common to see players combine sharking with planking as a way to restore jumps and avoid vulnerability to attacks. | ||
The term 'sharking' directly references {{iw|wikipedia|shark}}s, which swim close enough to the surface of the water, so that only their dorsal fins are seen overhead. The technique has been mentioned on the official website for ''Smash 64'' under a name that can be translated as "mole tactics".<ref>http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/Lv09.html</ref> | The term 'sharking' directly references {{iw|wikipedia|shark}}s, which swim close enough to the surface of the water, so that only their dorsal fins are seen overhead. The technique has been mentioned on the official website for ''Smash 64'' under a name that can be translated as "mole tactics".<ref>http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/Lv09.html</ref> | ||
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*[[King Dedede]] | *[[King Dedede]] | ||
*[[R.O.B.]] | *[[R.O.B.]] | ||
==Stages that allow sharking== | ==Stages that allow sharking== |