Editing Shadow the Hedgehog

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{{Infobox Character General
{{Infobox Character General
|name = Shadow the Hedgehog
|name = Shadow the Hedgehog
|image = [[File:Shadow.png|250px]]
|image = [[File:TSR Shadow.png|250px]]
|caption = [[File:SonicSymbol.svg|50px|class=invert-dark]]<br>Official artwork of Shadow from ''{{s|wikipedia|Sonic Forces}}''.
|caption = [[File:SonicSymbol.svg|50px|class=invert]]<br>Official artwork of Shadow the Hedgehog for ''{{s|wikipedia|Team Sonic Racing}}''.
|universe = {{uv|Sonic the Hedgehog}}
|universe = {{uv|Sonic the Hedgehog}}
|firstgame = ''{{s|wikipedia|Sonic Adventure 2}}'' (2001)
|firstgame = ''{{s|wikipedia|Sonic Adventure 2}}'' (2001)
|games = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|games = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|lastappearance = ''[[wikipedia:Shadow Generations|Sonic X Shadow Generations]]'' (2024)
|lastappearance = ''{{s|wikipedia|Sonic Colors: Ultimate}}'' (2021, cameo)
|console = Sega Dreamcast
|console = Sega Dreamcast
|species = Hedgehog/Black Arms hybrid
|species = Hedgehog/Black Arms hybrid
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|creator = Takashi Iizuka<br>Shiro Maekawa
|creator = Takashi Iizuka<br>Shiro Maekawa
|artist = Yuji Uekawa
|artist = Yuji Uekawa
|englishactor = {{s|wikipedia|Jason Griffith}} (''[[Brawl]]'')<br>{{s|wikipedia|Kirk Thornton}} (''[[SSB4]]''/''[[Ultimate]]'')
|englishactor = Jason Griffith (''[[Brawl]]'')<br>Kirk Thornton (''[[SSB4]]''/''[[Ultimate]]'')
|japanactor = {{s|wikipedia|Kōji Yusa}}
|japanactor = Kōji Yusa
|franceactor = Benoît DuPac
|franceactor = Benoît DuPac
|germanactor = Klaus Lochthove
|germanactor = Klaus Lochthove
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|interwikipage = Shadow the Hedgehog
|interwikipage = Shadow the Hedgehog
}}
}}
'''Shadow the Hedgehog''' ({{ja|シャドウ・ザ・ヘッジホッグ|Shadō za Hejjihoggu}}, ''Shadow the Hedgehog'') is a major character from the {{uv|Sonic the Hedgehog}} series.
'''Shadow the Hedgehog''' ({{ja|シャドウ・ザ・ヘッジホッグ|Shadō za Hejjihoggu}}, ''Shadow the Hedgehog'') is a character from the {{uv|Sonic the Hedgehog}} series.


==Origin==
==Origin==
[[File:ShadowSA2.png|200px|left|thumb|Shadow performing Chaos Control in ''{{s|wikipedia|Sonic Adventure 2}}''.]]
[[File:ShadowSA2.png|200px|left|thumb|Shadow performing Chaos Control in ''{{s|wikipedia|Sonic Adventure 2}}''.]]
Shadow the Hedgehog is an antihero in the [[Sonic the Hedgehog]] series that either appears as an obstacle or an ally to defeat a more powerful foe. An artificially-created hedgehog known as the "Ultimate Lifeform", he made his first appearance in ''{{s|wikipedia|Sonic Adventure 2}}'' as an antagonist who becomes an anti-heroic protagonist as the game progresses. Since his debut, he consistently holds second place as the most popular character in the franchise, trailing the eponymous character. Unlike his heroic counterpart, Shadow is a much darker character, willing to do whatever it takes to reach his goals. In later games, Shadow often appears as an anti-hero with inherently good intentions, even if his methods are unlike those of Sonic's. He features in his own self-titled game, ''{{iw|wikipedia|Shadow the Hedgehog|video game}}'', released in 2005. After the conclusion to his story in this game, Shadow would continue to play roles in future games, mostly as a supporting character with a few playable appearances.
Shadow the Hedgehog, like [[Knuckles the Echidna]], is a rival of [[Sonic the Hedgehog]]. An artificially-created hedgehog known as the "Ultimate Lifeform", he made his first appearance in ''{{s|wikipedia|Sonic Adventure 2}}'' as an antagonist who becomes an anti-heroic protagonist as the game progresses. Since his debut, he consistently holds second place as the most popular character in the franchise, trailing the eponymous character. Unlike his heroic counterpart, Shadow is a much darker character, willing to do whatever it takes to reach his goals. In later games, Shadow appears often appears as an anti-hero with inherently good intentions, even if his methods are violent and ruthless. He features in his own self-titled game, ''{{iw|wikipedia|Shadow the Hedgehog|video game}}'', released in 2005.


In ''Sonic Adventure 2'', Shadow was created five decades before the game's events, by [[Dr. Eggman]]'s grandfather, Gerald Robotnik, on the Space Colony ARK. He was the result of a successful government medical project in collaboration with the leader of the Black Arms, Black Doom, called Project Shadow, which had the goal of finding a way for life to be immortal. Soon after the project's completion, the government began to fear Shadow's power, and attempted to erase the project from public records. Fifty years later, Eggman reawakens Shadow in order to reactivate the Eclipse Cannon, a weapon of mass destruction built into the ARK. Sonic and his friends attempt to stop this plan, but both parties are eventually forced to work together to prevent the ARK from crashing into Earth. When the Biolizard, the prototype Ultimate Lifeform, fuses together with the ARK to become the Finalhazard, Shadow partners with Sonic and uses the power of the Chaos Emeralds to become Super Shadow, fighting to stop the new threat.
Shadow was created several decades before the events of ''Adventure 2'' by [[Dr. Eggman]]'s grandfather, Gerald Robotnik, on the Space Colony ARK. He was the result of a successful government medical project in collaboration with the leader of the Black Arms, Black Doom, called Project Shadow, which had the goal of finding a way for life to be immortal. Gerald specifically wanted to find a cure for the terminal illness Neuro-Immune Deficiency Syndrome (N.I.D.S.), which his granddaughter Maria had contracted. Shadow and Maria would soon become friends on the colony. Soon after the project's completion, the government began to fear Shadow's power, and attempted to erase the project from public records. The military unit G.U.N. assaulted the colony and either imprisoned or killed all involved, including Maria. Before being fatally shot by a G.U.N. soldier, Maria managed to seal Shadow in a escape pod, leaving him to helplessly watch before his descent to Earth. Shadow has traumatic memories of this incident.


In the ''Sonic'' series, Chaos Control is a technique that allows the user to warp through space and stop time through the manipulation of the fabric of space-time. The user needs at least one Chaos Emerald, and the strength of Chaos Control is increased with each Chaos Emerald added until being maxed out with all seven. Shadow was one of the first to utilize the technique, with other characters also learning how to perform it later on. In ''Sonic Adventure 2''{{'}}s two-player mode, Chaos Control can be used by Shadow to stop time and "freeze" the opponent while he moves at normal speed. Chaos Control can also be used to freeze time in ''Sonic Heroes''. When fighting against bosses in ''Shadow the Hedgehog'' and during cutscenes of ''Sonic the Hedgehog (2006)'', the ability is instead depicted as slowing down time. In the ''Super Smash Bros.'' series, Shadow appears as an Assist Trophy and uses Chaos Control to slow down opponents of the fighter who summoned him, similar to the latter two games. ''Ultimate'' adds a second wave of Chaos Control that freezes time as in the former two titles. In most ''Sonic'' games, such as ''Sonic Adventure 2'' and ''Sonic Heroes'', Shadow is shown using the green Chaos Emerald to perform Chaos Control, which is also portrayed in his appearance in ''Ultimate''.
Fifty years later, Dr. Eggman reawakens Shadow in order to reactivate the Eclipse Cannon, a weapon of mass destruction built into the ARK. Shadow agrees to help, but only to achieve his goal of exacting revenge on humanity for killing Maria. Sonic and his friends attempt to stop this plan, but both parties are eventually forced to work together to prevent the ARK from crashing into Earth. With the help of Amy Rose, Shadow realizes that Maria's wish was not to destroy humanity, but rather to "give them a chance to be happy." When the Biolizard, the prototype Ultimate Lifeform, fuses together with the ARK to become the Finalhazard, Shadow partners with Sonic and uses the power of the Chaos Emeralds to become Super Shadow, fighting to stop the new threat. The final battle results in Shadow sacrificing himself and falling to the planet from orbit, presumably killing him.
 
Shadow reappears in ''{{s|wikipedia|Sonic Heroes}}'', where he is found in one of Dr. Eggman's containment chambers by Rouge the Bat. He has no memories of his previous life, which leads both others and himself to question how he survived. He also encounters E-123 Omega, a creation of Eggman who rebelled and now seeks revenge on the doctor. The three decide to join forces in pursuit of Eggman, with Shadow hoping to find answers about his identity. Along the way, the group finds a collection of androids that look exactly like Shadow, sealed in similar chambers. This raises the question of whether this Shadow is the original being, or an android replicant.
 
The plot points from ''Heroes'' are further explored in ''Shadow the Hedgehog''. Still missing most of his memories, Shadow is approached by Black Doom, who promises answers in exchange for following his orders in the name of world domination. There are ten possible endings depending on the choices the player makes, with Shadow's conclusion varying between being the original or an android. However, there is a "true" ending where Shadow realizes that it does not matter who he was, but rather who he currently is. This "true" ending clarifies how Shadow survived, regardless; Eggman confesses that he found Shadow's lifeless body and rescued him, confirming that he is the same Ultimate Lifeform that Gerald Robotnik created. After the conclusion reached in this game, Shadow would continue to play roles in future games, mostly as a supporting character with a few playable appearances.
 
In the ''Sonic'' series, Chaos Control is a technique that allows the user to warp through space and stop time through the manipulation of the fabric of space-time. The user needs at least one Chaos Emerald, and the strength of Chaos Control is increased with each Chaos Emerald added until being maxed out with all seven. Shadow was one of the first to utilize the technique, with other characters also learning how to perform it later on. In ''Sonic Adventure 2''{{'}}s two-player mode, Chaos Control can be used by Shadow to stop time and "freeze" the opponent while he moves at normal speed. Chaos Control can also be used to slow down time in ''Sonic Heroes'', and when fighting against bosses in ''Shadow the Hedgehog''. In the ''Super Smash Bros.'' series, Shadow appears as an Assist Trophy and uses Chaos Control to slow down time for opponents, but not for the fighter who summoned him. In most games, such as ''Sonic Adventure 2'' and ''Sonic Heroes'', Shadow is shown using the green Chaos Emerald to perform Chaos Control, which is the same one he uses in ''Smash''.
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! Game
! Game
! Effect
! Effect
! Fighter(s)
! Characters
|-
|-
| Shadow The Hedgehog
| Shadow The Hedgehog
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==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
===As an Assist Trophy===
===As an Assist Trophy===
[[File:ShadowSSB4.jpg|thumb|Shadow as an Assist Trophy in {{forwiiu}}.]]
[[File:ShadowSSB4.jpg|thumbnail|right|Shadow as an Assist Trophy in {{forwiiu}}.]]
Shadow retains his role as an Assist Trophy that slows down time in ''SSB4''. His distortions are more visually apparent in this game, appearing clearly in the foreground. His own visual aesthetics were also altered to be just as bright as in his home series, as well as his mouth's placement being more to the side of his muzzle instead of right below his nose, matching {{SSB4|Sonic}}.  
Shadow retains his role as an Assist Trophy that slows down time in ''SSB4''. His distortions are more visually apparent in this game, appearing clearly in the foreground. His own visual aesthetics were also altered to be just as bright as in his home series, as well as his mouth's placement being more to the side of his muzzle instead of right below his nose, matching {{SSB4|Sonic}}. This time, he is voiced in English by Kirk Thornton, who succeeded Jason Griffith in voicing him in the ''Sonic'' series since 2010 with ''{{s|wikipedia|Sonic Free Riders}}''; Kōji Yusa reprises his role in Japanese and just like Sonic, Shadow has gained voices in other languages as well. His non-Japanese voice clips are recycled from ''{{s|wikipedia|Sonic Generations}}''.
 
This time, Shadow has gained voice dubs in other languages like Sonic, with his portrayals in overseas versions being re-purposed from ''{{s|wikipedia|Sonic Generations}}''; in English, he is voiced Kirk Thornton, who succeeded Jason Griffith since 2010 beginning with ''{{s|wikipedia|Sonic Free Riders}}''. Kōji Yusa reprises his role in Japanese, with his portrayals re-purposed from ''Brawl.''
 
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*Much like Sonic, Shadow appears in the most ''Smash'' games out of all third-party Assist Trophies, having appeared in all games since its conception.
*Much like Sonic, Shadow appears in the most ''Smash'' games out of all third-party Assist Trophies, having appeared in all games since its conception.
*Despite his trophy and official artwork sharing the same pose in ''Brawl'', the mouths on the trophy and artwork are in different positions.
*Despite his trophy and official artwork sharing the same pose in ''Brawl'', the mouths on the trophy and artwork are in different positions.
*In ''Brawl'', the white of Shadow's shoes only covers the upper front similar to the red in Sonic's shoes, rather than going up to the soles like in the usual games. This was fixed in ''SSB4''.
*Even on a fast moving stage such as [[Delfino Plaza]] or [[Rumble Falls]] when sped up, Shadow's effect will not stop even when he goes off the stage.
*Even on a fast moving stage such as [[Delfino Plaza]] or [[Rumble Falls]] when sped up, Shadow's effect will not stop even when he goes off the stage.
*Shadow's trophy pose in ''Brawl'' resembles his artwork for ''Sonic the Hedgehog'' (2006). Similarly, his trophy pose in ''SSB4'' resembles his artwork for ''Sonic Rivals''.
*Shadow's trophy pose in ''Brawl'' resembles his artwork for ''Sonic the Hedgehog'' (2006). Similarly, his trophy pose in ''SSB4'' resembles his artwork for ''Sonic Rivals''.
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*Shadow (in ''Smash 4'' and ''Ultimate'') and [[Knuckles the Echidna|Knuckles]] are the only Assist Trophies to have voice actors in languages other than English and Japanese, being also voiced in French, Spanish, Italian, and German.
*Shadow (in ''Smash 4'' and ''Ultimate'') and [[Knuckles the Echidna|Knuckles]] are the only Assist Trophies to have voice actors in languages other than English and Japanese, being also voiced in French, Spanish, Italian, and German.
*In ''Ultimate'', when Shadow poses after finishing his Chaos Control, the Chaos Emerald can still be seen in his hand. However, in his render on the official ''Ultimate'' website and in [[Training]] mode (which uses the same pose), the Chaos Emerald is not there.
*In ''Ultimate'', when Shadow poses after finishing his Chaos Control, the Chaos Emerald can still be seen in his hand. However, in his render on the official ''Ultimate'' website and in [[Training]] mode (which uses the same pose), the Chaos Emerald is not there.
*Shadow only disables normal [[hitbox]]es when affected characters are frozen in time. All other hitboxes that happen to be active when frozen remain active until the character is unfrozen. This creates several unintended side effects like [[counterattack]]s not functioning properly, attacks with [[reflect]]ive and [[absorption]] properties lasting much longer than normal, and characters remaining [[invincible]] and [[intangible]] for the entirety of their frozen state under specific conditions.<ref>[https://youtu.be/wzVT7w9JB04 Can Guile MISINPUT Flash Kick? -- Random Smash Ultimate Facts]</ref>
*Shadow only disables normal [[hitbox]]es when affected characters are frozen in time. All other hitboxes that happen to be active when frozen remain active until the character is unfrozen. This creates several unintended side effects like [[counterattack]]s not functioning properly, attacks with [[reflect]]ive and [[absorption]] properties lasting much longer than normal, and characters remaining [[invincible]] and [[intangible]] for the entirety of their frozen state under specific conditions.
**This also applies to [[Villager]] & [[Isabelle]]'s [[Pocket]].
*Shadow is the only Sega Assist Trophy to not share a move with a playable character. [[Knuckles]] shares the [[Homing Attack]] with Sonic, [[Rodin]] shares the Wicked Weaves and [[After Burner Kick]], and [[Akira Yuki]] shares the Tetsuzanko with [[Bayonetta]] as well.
*Shadow is the only Sega Assist Trophy to not share a move with a playable character. [[Knuckles]] shares the [[Homing Attack]] with Sonic, [[Rodin]] shares the Wicked Weaves and [[After Burner Kick]], and [[Akira Yuki]] shares the Tetsuzanko with [[Bayonetta]] as well.
 
*If a character with any form of a counter activates their counter just as Shadow activates his time freeze with Chaos Control, Then the counter will be activated any time within the time freeze, but will not execute the counter until the time freeze has ended. <ref> [https://youtu.be/wzVT7w9JB04 Can Guile MISINPUT Flash Kick? -- Random Smash Ultimate Facts] </ref>
==References==
**This fact also applies to [[Villager]] & [[Isabelle]]'s [[Pocket]]
{{reflist}}


{{AssistTrophies}}
{{AssistTrophies}}

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