Editing Shadow Moses Island
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*If {{SSBB|Jigglypuff}} uses all of its midair jumps and uses [[Rest]] where a wall was, once the wall regenerates Jigglypuff will be inside it and able to go offscreen to the side without getting KOed. | *If {{SSBB|Jigglypuff}} uses all of its midair jumps and uses [[Rest]] where a wall was, once the wall regenerates Jigglypuff will be inside it and able to go offscreen to the side without getting KOed. | ||
*If a character is standing right next to one of the watchtowers and a [[Landmaster]] rams them, they will be forced through. This is possible from both the top platform and below the starting platforms. | *If a character is standing right next to one of the watchtowers and a [[Landmaster]] rams them, they will be forced through. This is possible from both the top platform and below the starting platforms. | ||
*Due to the mountain walls reaching the playable area on the ground level, there are slopes near the side blast zones on the ground level on each side, which are difficult to see during gameplay. The stage's redesign in | *Due to the mountain walls reaching the playable area on the ground level, there are slopes near the side blast zones on the ground level on each side, which are difficult to see during gameplay. The stage's redesign in Ultimate pushes the mountains further out, and removes the slopes. | ||
===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== |