Editing Sex kick
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[[File:Mario Sex Kick.jpg|thumb|250px|Mario's sex kick in ''[[Brawl]]''.]] | [[File:Mario Sex Kick.jpg|thumb|250px|Mario's sex kick in ''[[Brawl]]''.]] | ||
A "'''sex kick'''" is an [[aerial attack]] in which a foot or arm remains extended for a few moments after the initial thrust. The term was coined by smasher {{Sm|Matt Deezie}} as a sexual innuendo referring to the properties of the attack in the original ''Super Smash Bros.'' A visual sex kick consists of the thrust (kicking motion) and the extension (leg remaining out), with the other leg bent and the foot tucked beneath the kicking leg's thigh. Sex kick mechanics in more recent games include attacks that do not resemble kicks and are no longer exclusive to aerials. | A "'''sex kick'''" is an [[aerial attack]] in which a foot or arm remains extended for a few moments after the initial thrust. The term was coined by smasher {{Sm|Matt Deezie}} as a sexual innuendo referring to the properties of the attack in the original ''Super Smash Bros.'' A visual sex kick consists of the thrust (kicking motion) and the extension (leg remaining out), with the other leg bent and the foot tucked beneath the kicking leg's thigh. Sex kick mechanics in more recent games include attacks that do not resemble kicks, and are no longer exclusive to aerials. | ||
==Properties== | ==Properties== | ||
Properties of sex kicks include: | Properties of sex kicks include: | ||
*A single hit. | *A single hit. | ||
*Predominantly | *Predominantly sideways knockback. | ||
*A long hitbox duration, with lower damage and knockback after its first few frames. | *A long hitbox duration, with lower damage and knockback after its first few frames. | ||
*Fast startup and low | *Fast startup and low landing lag. | ||
*Similar animation and hitbox placement throughout | *Similar animation and hitbox placement throughout entire attack. | ||
These properties make sex kicks very useful in the [[neutral game]] and escaping [[combo]]s and pressure, at the cost of having limited utility in the wielder's own if not performed close to the ground. | These properties make sex kicks very useful in the [[neutral game]] and escaping [[combo]]s and pressure, at the cost of having limited utility in the wielder's own if not performed close to the ground. | ||
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===Notable sex kicks=== | ===Notable sex kicks=== | ||
*[[Luigi]]'s neutral air from ''Melee'' onward deals vertical knockback on both the clean and late hits. This allows him to set up various combos into other moves, including his Super Jump Punch's | *[[Luigi]]'s neutral air from ''Melee'' onward deals vertical knockback on both the clean and late hits. This allows him to set up various combos into other moves, including his Super Jump Punch's sweetspot. It is even capable of killing at reasonably high percents. | ||
*[[Dr. Mario]]'s neutral air reverses the typical properties of sex kick hitboxes: the initial hit deals lower knockback than the lingering hitbox, making it more effective for edgeguarding while changing the range in which it can combo. | *[[Dr. Mario]]'s neutral air reverses the typical properties of sex kick hitboxes: the initial hit deals lower knockback than the lingering hitbox, making it more effective for edgeguarding while changing the range in which it can combo. | ||
*{{SSBM|Samus}}'s neutral air in ''Melee'' possesses exceptional range, which helps it combo. This gives her a strong way to knock characters offstage and set up an opportunity for edgeguarding, where the exceptional range on her neutral air once again proves useful. | *{{SSBM|Samus}}'s neutral air in ''Melee'' possesses exceptional range, which helps it combo. This gives her a strong way to knock characters offstage and set up an opportunity for edgeguarding, where the exceptional range on her neutral air once again proves useful. | ||
*{{SSBM|Fox}}'s and {{SSBM|Falco}}'s high falling speeds allow them to quickly follow up [[SHFFL]]'d neutral airs and back airs in ''Melee''. This allows for incredible shield pressure, as well as combo options off of a later hit. Moreover, their back airs have impressive knockback on the first few frames, making them a strong way to end combos. | *{{SSBM|Fox}}'s and {{SSBM|Falco}}'s high falling speeds allow them to quickly follow up [[SHFFL]]'d neutral airs and back airs in ''Melee''. This allows for incredible shield pressure, as well as combo options off of a later hit. Moreover, their back airs have impressive knockback on the first few frames, making them a strong way to end combos. | ||
==List of sex kicks== | ==List of sex kicks== | ||
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*{{SSBM|Luigi}} - Neutral aerial | *{{SSBM|Luigi}} - Neutral aerial | ||
*{{SSBM|Mario}} - Neutral aerial | *{{SSBM|Mario}} - Neutral aerial | ||
*{{SSBM|Samus}} - Neutral aerial | *{{SSBM|Samus}} - Neutral aerial, Back aerial | ||
*{{SSBM|Sheik}} - Neutral | *{{SSBM|Sheik}} - Neutral aerial | ||
*{{SSBM|Yoshi}} - Neutral aerial | *{{SSBM|Yoshi}} - Neutral aerial | ||
*{{SSBM|Young Link}} - Neutral aerial | *{{SSBM|Young Link}} - Neutral aerial | ||
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*{{SSBB|Fox}} - Neutral aerial | *{{SSBB|Fox}} - Neutral aerial | ||
*{{SSBB|Jigglypuff}} - Neutral aerial | *{{SSBB|Jigglypuff}} - Neutral aerial | ||
*{{SSBB|King Dedede}} - Neutral aerial, back aerial | *{{SSBB|King Dedede}} - Neutral aerial, back aerial. His back aerial is considered by many the best sex kick in ''Brawl'', due to its [[damage]], speed, [[range]], and duration. | ||
*{{SSBB|Kirby}} - Back aerial | *{{SSBB|Kirby}} - Back aerial | ||
*{{SSBB|Link}} - Neutral aerial | *{{SSBB|Link}} - Neutral aerial | ||
*{{SSBB|Luigi}} - Neutral aerial | *{{SSBB|Luigi}} - Neutral aerial. Unique in being the only sex kick with vertical knockback. | ||
*{{SSBB|Mario}} - Neutral aerial | *{{SSBB|Mario}} - Neutral aerial | ||
*{{SSBB|Samus}} - Neutral aerial | *{{SSBB|Samus}} - Neutral aerial | ||
*{{SSBB|Sheik}} - Neutral aerial, back aerial | *{{SSBB|Sheik}} - Neutral aerial, back aerial | ||
*{{SSBB|Snake}} - Back aerial | *{{SSBB|Snake}} - Back aerial | ||
*{{SSBB|Yoshi}} - Neutral aerial | *{{SSBB|Yoshi}} - Neutral aerial | ||
*{{SSBB|Zero Suit Samus}} - [[Flip Jump]] kick, making this the only special move in ''Brawl'' to be a sex kick. | *{{SSBB|Zero Suit Samus}} - [[Flip Jump]] kick, making this the only special move in ''Brawl'' to be a sex kick. | ||
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===''[[Super Smash Bros. 4]]''=== | ===''[[Super Smash Bros. 4]]''=== | ||
*{{SSB4|Bayonetta}} - Bullet Arts neutral aerial, Bullet Arts up aerial | |||
*{{SSB4|Captain Falcon}} - [[Knee Smash]] | *{{SSB4|Captain Falcon}} - [[Knee Smash]] | ||
*{{SSB4|Cloud}} - Up aerial, down aerial | |||
*{{SSB4|Corrin}} - Neutral aerial | *{{SSB4|Corrin}} - Neutral aerial | ||
*{{SSB4|Donkey Kong}} - Neutral aerial, back aerial | *{{SSB4|Donkey Kong}} - Neutral aerial, back aerial | ||
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*{{SSB4|Falco}} - Back aerial | *{{SSB4|Falco}} - Back aerial | ||
*{{SSB4|Fox}} - Neutral aerial | *{{SSB4|Fox}} - Neutral aerial | ||
*{{SSB4|Ganondorf}} - Neutral aerial | |||
*{{SSB4|Jigglypuff}} - Neutral aerial, forward aerial | *{{SSB4|Jigglypuff}} - Neutral aerial, forward aerial | ||
*{{SSB4|King Dedede}} - Neutral aerial | *{{SSB4|King Dedede}} - Neutral aerial | ||
*{{SSB4|Kirby}} - Neutral aerial, back aerial | *{{SSB4|Kirby}} - Neutral aerial, back aerial | ||
*{{SSB4|Link}} - Neutral aerial | *{{SSB4|Link}} - Neutral aerial, up aerial, down aerial | ||
*{{SSB4|Luigi}} - Neutral aerial | *{{SSB4|Luigi}} - Neutral aerial | ||
*{{SSB4|Mario}} - Neutral aerial | *{{SSB4|Mario}} - Neutral aerial | ||
*{{SSB4|Mega Man}} - Down tilt | |||
*{{SSB4|Meta Knight}} - Neutral aerial | *{{SSB4|Meta Knight}} - Neutral aerial | ||
*{{SSB4|Mii Brawler}} - Neutral aerial | *{{SSB4|Mii Brawler}} - Neutral aerial | ||
*{{SSB4|Pac-Man}} - Neutral aerial, back aerial | *{{SSB4|Mii Swordfighter}} - Up aerial | ||
*{{SSB4|Pac-Man}} - Neutral aerial, back aerial, all smash attacks | |||
*{{SSB4|Ryu}} - Neutral aerial, forward aerial | *{{SSB4|Ryu}} - Neutral aerial, forward aerial | ||
*{{SSB4|Sheik}} - Neutral aerial, back aerial | *{{SSB4|Sheik}} - Neutral aerial, back aerial | ||
*{{SSB4|Sonic}} - Neutral aerial | *{{SSB4|Sonic}} - Neutral aerial | ||
*{{SSB4|Villager}} - Neutral aerial, down aerial | *{{SSB4|Toon Link}} - Up aerial, down aerial | ||
*{{SSB4|Villager}} - Neutral aerial, up aerial, down aerial | |||
*{{SSB4|Wario}} - Forward aerial | *{{SSB4|Wario}} - Forward aerial | ||
*{{SSB4|Wii Fit Trainer}} - Back aerial | *{{SSB4|Wii Fit Trainer}} - Back aerial | ||
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===''[[Super Smash Bros. Ultimate]]''=== | ===''[[Super Smash Bros. Ultimate]]''=== | ||
{{ | |||
*{{SSBU|Bayonetta}} - Bullet Arts neutral aerial, Bullet Arts up aerial | |||
*{{SSBU|Captain Falcon}} - [[Knee Smash]] | *{{SSBU|Captain Falcon}} - [[Knee Smash]] | ||
*{{SSBU|Cloud}} - Up aerial, down aerial | |||
*{{SSBU|Corrin}} - Neutral aerial | |||
*{{SSBU|Donkey Kong}} - Neutral aerial, back aerial | *{{SSBU|Donkey Kong}} - Neutral aerial, back aerial | ||
*{{SSBU|Dr. Mario}} - Neutral aerial, [[Super Jump Punch]] | *{{SSBU|Dr. Mario}} - Neutral aerial, [[Super Jump Punch]] | ||
*{{SSBU|Duck Hunt}} - Neutral aerial | *{{SSBU|Duck Hunt}} - Neutral aerial | ||
*{{SSBU|Falco}} - Back aerial | |||
*{{SSBU|Fox}} - Neutral aerial | *{{SSBU|Fox}} - Neutral aerial | ||
*{{SSBU|Ganondorf}} - Neutral aerial | |||
*{{SSBU|Incineroar}} - Neutral aerial | *{{SSBU|Incineroar}} - Neutral aerial | ||
*{{SSBU|Isabelle}} - Neutral aerial, up aerial, down aerial | |||
*{{SSBU|Isabelle}} - Neutral aerial, down aerial | |||
*{{SSBU|Jigglypuff}} - Neutral aerial, forward aerial | *{{SSBU|Jigglypuff}} - Neutral aerial, forward aerial | ||
*{{SSBU|Ken}} - Neutral aerial | *{{SSBU|Ken}} - Neutral aerial, forward aerial | ||
*{{SSBU|King Dedede}} - Neutral aerial | *{{SSBU|King Dedede}} - Neutral aerial | ||
*{{SSBU|King K. Rool}} - Neutral aerial | *{{SSBU|King K. Rool}} - Neutral aerial | ||
*{{SSBU|Kirby}} - Neutral aerial | *{{SSBU|Kirby}} - Neutral aerial, back aerial | ||
*{{SSBU|Link}} - Neutral aerial | *{{SSBU|Link}} - Neutral aerial, up aerial, down aerial | ||
*{{SSBU|Luigi}} - Neutral aerial | *{{SSBU|Luigi}} - Neutral aerial | ||
*{{SSBU|Mario}} - Neutral aerial | *{{SSBU|Mario}} - Neutral aerial | ||
*{{SSBU|Mega Man}} - Down tilt | |||
*{{SSBU|Meta Knight}} - Neutral aerial | *{{SSBU|Meta Knight}} - Neutral aerial | ||
*{{SSBU|Mii Brawler}} - Neutral aerial | *{{SSBU|Mii Brawler}} - Neutral aerial | ||
*{{SSBU|Pichu}} - Neutral | *{{SSBU|Mii Swordfighter}} - Up aerial | ||
*{{SSBU|Pac-Man}} - Neutral aerial | *{{SSBU|Pichu}} - Neutral air | ||
*{{SSBU|Ryu}} - Neutral aerial | *{{SSBU|Pac-Man}} - Neutral aerial, back aerial, all smash attacks | ||
*{{SSBU|Sheik}} - Neutral aerial | *{{SSBU|Ryu}} - Neutral aerial, forward aerial | ||
*{{SSBU|Snake}} - | *{{SSBU|Sheik}} - Neutral aerial, back aerial | ||
*{{SSBU|Snake}} - Up aerial, back aerial | |||
*{{SSBU|Sonic}} - Neutral aerial | *{{SSBU|Sonic}} - Neutral aerial | ||
*{{SSBU|Terry}} - Neutral aerial | *{{SSBU|Terry}} - Neutral aerial | ||
*{{SSBU|Villager}} - Neutral aerial, down aerial | *{{SSBU|Toon Link}} - Up aerial, down aerial | ||
*{{SSBU|Villager}} - Neutral aerial, up aerial, down aerial | |||
*{{SSBU|Wario}} - Forward aerial | *{{SSBU|Wario}} - Forward aerial | ||
*{{SSBU|Wii Fit Trainer}} - Forward aerial, back aerial | |||
*{{SSBU|Wolf}} - Neutral aerial | *{{SSBU|Wolf}} - Neutral aerial | ||
*{{SSBU|Yoshi}} - Neutral aerial | *{{SSBU|Yoshi}} - Neutral aerial | ||
*{{SSBU|Young Link}} - Neutral aerial | *{{SSBU|Young Link}} - Neutral aerial, up aerial, down aerial | ||
==Gallery== | ==Gallery== | ||
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Neutral aerial.png|{{SSB4|Mario}} and {{SSB4|Luigi}} sex kicking in {{for3ds}}. | Neutral aerial.png|{{SSB4|Mario}} and {{SSB4|Luigi}} sex kicking in {{for3ds}}. | ||
SSB4 - Sheik Screen-5.jpg|{{SSB4|Sheik}} and {{SSB4|Link}} sex kicking in {{forwiiu}}. | SSB4 - Sheik Screen-5.jpg|{{SSB4|Sheik}} and {{SSB4|Link}} sex kicking in {{forwiiu}}. | ||
SSBUWebsiteLuigi6.jpg|{{SSBU|Luigi}} sex kicking {{SSBU|Wario}} in ''[[Super Smash Bros. Ultimate]]''. | SSBUWebsiteLuigi6.jpg|{{SSBU|Luigi}} sex kicking {{SSBU|Wario}} in ''[[Super Smash Bros. Ultimate]]''. | ||
</gallery> | </gallery> |