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Tournaments for ''Smash 64'', ''Melee'', ''Brawl'', and ''Project M'' prefer the use of a {{s|wikipedia|cathode ray tube}} television, owing to concerns over [[input lag]] that modern televisions can introduce, especially in tandem with {{s|wikipedia|composite video}} cables used for the [[Nintendo 64]], [[GameCube]], and [[Wii]]. However, as ''Smash 4'' and ''Ultimate'' do not support 4:3 ratios, the use of widescreen televisions is accepted in their respective tournament scenes, though such TVs may require the use of a "Game Mode", or be specifically designed for gaming. This is done to mitigate [[display lag]] as much as possible. | Tournaments for ''Smash 64'', ''Melee'', ''Brawl'', and ''Project M'' prefer the use of a {{s|wikipedia|cathode ray tube}} television, owing to concerns over [[input lag]] that modern televisions can introduce, especially in tandem with {{s|wikipedia|composite video}} cables used for the [[Nintendo 64]], [[GameCube]], and [[Wii]]. However, as ''Smash 4'' and ''Ultimate'' do not support 4:3 ratios, the use of widescreen televisions is accepted in their respective tournament scenes, though such TVs may require the use of a "Game Mode", or be specifically designed for gaming. This is done to mitigate [[display lag]] as much as possible. | ||
[[File:DoubleScreenSetup.png|thumb|An example of a "double screen" setup.]] | [[File:DoubleScreenSetup.png|thumb|An example of a "double screen" setup.]] | ||
In a majority of tournaments, both players sit side-by-side, sharing the same television set; some tournaments, however, may use more sophisticated setups where all players have their own screen. | In a majority of tournaments, both players sit side-by-side, sharing the same television set; some tournaments, however, may use more sophisticated setups for later bracket where all players have their own screen. Typically, this can be seen on a sort of stage in front of a live audience at [[List of largest Smash tournaments|large or national tournaments]]. | ||
==Console== | ==Console== |